##// END OF EJS Templates
Implemented typereference parser
Implemented typereference parser

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r268:0be8a6ae8307 v3
r268:0be8a6ae8307 v3
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Program.cs
53 lines | 1.2 KiB | text/x-csharp | CSharpLexer
cin
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r267 using System;
cin
Implemented typereference parser
r268 using System.Diagnostics;
using Implab.Diagnostics;
cin
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r267 using Implab.ServiceHost.Unity;
cin
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r229 using Implab.Xml;
cin
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r267 using Unity;
using Unity.Injection;
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namespace Implab.Playground {
cin
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r267
public class Foo {
public int IntValue { get; set; }
public string StringValue { get; set; }
}
public class Container<T> {
public Container() {
}
public Container(T instance) {
Instance = instance;
}
public T Instance { get; set; }
}
cin
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r255
cin
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r229 public class Program {
cin
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r255 static void Main(string[] args) {
cin
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r267 var container = new UnityContainer();
cin
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r255
cin
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r268 var listener = new SimpleTraceListener(Console.Out);
Trace<ConfigurationContext>.TraceSource.Switch.Level = SourceLevels.All;
Trace<ConfigurationContext>.TraceSource.Listeners.Add(listener);
var c = new Container<int>();
cin
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r233
cin
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r268 var cts = new ConfigurationContext();
cts.AddNamespace("System");
cts.AddNamespace("System.Collections.Generic");
cts.AddNamespace("Implab.Playground");
Console.WriteLine(c.GetType().FullName);
cts.Resolve("Container{Int32}");
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r233 }
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r229
}
}