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fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.
fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.

File last commit:

r155:037df317f126 v2
r196:40d7fed4a09e default
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Implab.Fx.Test.csproj
113 lines | 4.7 KiB | text/plain | TextLexer
cin
implemented overlay helpers and some animation heplers improvments
r5 <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
cin
promises refactoring
r72 <ProductVersion>8.0.30703</ProductVersion>
cin
implemented overlay helpers and some animation heplers improvments
r5 <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2F31E405-E267-4195-A05D-574093C21209}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Implab.Fx.Test</RootNamespace>
<AssemblyName>Implab.Fx.Test</AssemblyName>
cin
minor fixes for vs2012
r155 <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
cin
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r5 <FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
cin
minor fixes for vs2012
r155 <TargetFrameworkProfile />
cin
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r5 </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
cin
implemented overlay helpers and some animation heplers improvments
r5 </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
cin
implemented overlay helpers and some animation heplers improvments
r5 </PropertyGroup>
cin
major refactoring, added tasks support
r75 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug 4.5|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
cin
major refactoring, added tasks support
r75 </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release 4.5|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
cin
major refactoring, added tasks support
r75 </PropertyGroup>
cin
implemented overlay helpers and some animation heplers improvments
r5 <ItemGroup>
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="OverlayTest.cs" />
<Compile Include="Sample\MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Sample\MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Sample\OverlayForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Sample\OverlayForm.Designer.cs">
<DependentUpon>OverlayForm.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Sample\MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
cin
promises refactoring
r72 <LogicalName>
</LogicalName>
cin
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r5 </EmbeddedResource>
<EmbeddedResource Include="Sample\OverlayForm.resx">
<DependentUpon>OverlayForm.cs</DependentUpon>
cin
promises refactoring
r72 <LogicalName>
</LogicalName>
cin
implemented overlay helpers and some animation heplers improvments
r5 </EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Implab.Fx\Implab.Fx.csproj">
<Project>{06E706F8-6881-43EB-927E-FFC503AF6ABC}</Project>
<Name>Implab.Fx</Name>
</ProjectReference>
<ProjectReference Include="..\Implab\Implab.csproj">
<Project>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</Project>
<Name>Implab</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>