##// END OF EJS Templates
fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.
fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.

File last commit:

r180:c32688129f14 ref20160224
r196:40d7fed4a09e default
Show More
StringTranslator.cs
52 lines | 1.8 KiB | text/x-csharp | CSharpLexer
/ Implab / Formats / JSON / StringTranslator.cs
cin
JSON moved to Formats namespace...
r163 using Implab;
cin
rewritten the text scanner
r176 using Implab.Formats;
cin
JSON moved to Formats namespace...
r163 using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
cin
rewritten the text scanner
r176 namespace Implab.Formats.JSON {
cin
JSON moved to Formats namespace...
r163 /// <summary>
/// Класс для преобразования экранированной строки JSON
/// </summary>
cin
refactoring complete, JSONParser rewritten
r180 static class StringTranslator {
cin
JSON moved to Formats namespace...
r163 static readonly char[] _escMap;
static readonly int[] _hexMap;
static StringTranslator() {
var chars = new char[] { 'b', 'f', 't', 'r', 'n', '\\', '/' };
var vals = new char[] { '\b', '\f', '\t', '\r', '\n', '\\', '/' };
_escMap = new char[chars.Max() + 1];
for (int i = 0; i < chars.Length; i++)
_escMap[chars[i]] = vals[i];
var hexs = new char[] { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f', 'A', 'B', 'C', 'D', 'E', 'F' };
var ints = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 10, 11, 12, 13, 14, 15 };
_hexMap = new int[hexs.Max() + 1];
for (int i = 0; i < hexs.Length; i++)
_hexMap[hexs[i]] = ints[i];
}
internal static char TranslateEscapedChar(char symbol) {
return _escMap[symbol];
}
internal static char TranslateHexUnicode(char[] symbols, int offset) {
Debug.Assert(symbols != null);
Debug.Assert(symbols.Length - offset >= 4);
int value = (_hexMap[symbols[offset]] << 12)
| (_hexMap[symbols[offset + 1]] << 8)
| (_hexMap[symbols[offset + 2]] << 4)
| (_hexMap[symbols[offset + 3]]);
return (char)value;
}
}
}