##// END OF EJS Templates
renamed Promise.Last -> Promise.On...
renamed Promise.Last -> Promise.On Promise.On doesn't changes Promise.IsExclusive property

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r65:653c4e04968b default
r104:5f10d54b45df v2
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EnumAlphabet.cs
68 lines | 2.3 KiB | text/x-csharp | CSharpLexer
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r55 using Implab;
using System;
using System.Collections.Generic;
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r59 using System.Diagnostics;
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r55 using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Implab.Parsing {
/// <summary>
/// Алфавит символами которого являются элементы перечислений.
/// </summary>
/// <typeparam name="T">Тип перечислений</typeparam>
public class EnumAlphabet<T> : AlphabetBase<T> where T : struct, IConvertible {
static readonly T[] _symbols;
static readonly EnumAlphabet<T> _fullAlphabet;
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r65 [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
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r55 static EnumAlphabet() {
if (!typeof(T).IsEnum)
throw new InvalidOperationException("Invalid generic parameter, enumeration is required");
if (Enum.GetUnderlyingType(typeof(T)) != typeof(Int32))
throw new InvalidOperationException("Only enums based on Int32 are supported");
_symbols = ((T[])Enum.GetValues(typeof(T)))
.OrderBy(x => x.ToInt32(CultureInfo.InvariantCulture))
.ToArray();
if (
_symbols[_symbols.Length - 1].ToInt32(CultureInfo.InvariantCulture) >= _symbols.Length
|| _symbols[0].ToInt32(CultureInfo.InvariantCulture) != 0
)
throw new InvalidOperationException("The specified enumeration must be zero-based and continuously numbered");
_fullAlphabet = new EnumAlphabet<T>(_symbols.Select(x => x.ToInt32(CultureInfo.InvariantCulture)).ToArray());
}
public static EnumAlphabet<T> FullAlphabet {
get {
return _fullAlphabet;
}
}
public EnumAlphabet()
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r59 : base(_symbols.Length) {
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r55 }
public EnumAlphabet(int[] map)
: base(map) {
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r59 Debug.Assert(map.Length == _symbols.Length);
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r55 }
public override int GetSymbolIndex(T symbol) {
return symbol.ToInt32(CultureInfo.InvariantCulture);
}
public override IEnumerable<T> InputSymbols {
get { return _symbols; }
}
}
}