##// END OF EJS Templates
Working on Unity xml configuration: Refactoring in progress
Working on Unity xml configuration: Refactoring in progress

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r248:5cb4826c2c2a v3
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ResolvedPromise`1.cs
46 lines | 939 B | text/x-csharp | CSharpLexer
/ Implab / ResolvedPromise`1.cs
cin
Added awaiters to promises...
r248 using System;
namespace Implab {
public struct ResolvedPromise<T> : IPromise<T> {
T m_result;
public Type ResultType => typeof(T);
public bool IsResolved => true;
public bool IsRejected => false;
public bool IsFulfilled => true;
public Exception RejectReason => null;
public ResolvedPromise(T result) {
m_result = result;
}
public IPromise<T2> Cast<T2>() {
return (IPromise<T2>)(IPromise<T>)this;
}
void IPromise.Join() {
}
void IPromise.Join(int timeout) {
}
public T Join() {
return m_result;
}
public T Join(int timeout) {
return m_result;
}
public void Then(IResolvable<T> next) {
next.Resolve(m_result);
}
public void Then(IResolvable next) {
next.Resolve();
}
}
}