##// END OF EJS Templates
Added ResetState to RunnableComponent to reset in case of failure...
Added ResetState to RunnableComponent to reset in case of failure Added StateChanged event to IRunnable Renamed Promise.SUCCESS -> Promise.Success Added Promise.FromException Renamed Bundle -> PromiseAll in PromiseExtensions

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r5:f2559580b481 default
r205:8200ab154c8a v2
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OverlayForm.Designer.cs
98 lines | 3.9 KiB | text/x-csharp | CSharpLexer
cin
implemented overlay helpers and some animation heplers improvments
r5 namespace Implab.Fx.Test.Sample
{
partial class OverlayForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.checkBox1 = new System.Windows.Forms.CheckBox();
this.label1 = new System.Windows.Forms.Label();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(12, 12);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// checkBox1
//
this.checkBox1.AutoSize = true;
this.checkBox1.Location = new System.Drawing.Point(12, 88);
this.checkBox1.Name = "checkBox1";
this.checkBox1.Size = new System.Drawing.Size(80, 17);
this.checkBox1.TabIndex = 1;
this.checkBox1.Text = "checkBox1";
this.checkBox1.UseVisualStyleBackColor = true;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(13, 42);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(35, 13);
this.label1.TabIndex = 2;
this.label1.Text = "label1";
//
// progressBar1
//
this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.progressBar1.Location = new System.Drawing.Point(12, 59);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(260, 23);
this.progressBar1.TabIndex = 3;
//
// OverlayForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.progressBar1);
this.Controls.Add(this.label1);
this.Controls.Add(this.checkBox1);
this.Controls.Add(this.button1);
this.Name = "OverlayForm";
this.Text = "OverlayForm";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.CheckBox checkBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ProgressBar progressBar1;
}
}