##// END OF EJS Templates
Added ResetState to RunnableComponent to reset in case of failure...
Added ResetState to RunnableComponent to reset in case of failure Added StateChanged event to IRunnable Renamed Promise.SUCCESS -> Promise.Success Added Promise.FromException Renamed Bundle -> PromiseAll in PromiseExtensions

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r205:8200ab154c8a v2
r205:8200ab154c8a v2
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MockRunnableComponent.cs
52 lines | 1.3 KiB | text/x-csharp | CSharpLexer
/ Implab.Test / Mock / MockRunnableComponent.cs
cin
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r203 using System;
using Implab.Components;
namespace Implab.Test.Mock {
class MockRunnableComponent : RunnableComponent {
public MockRunnableComponent(bool initialized) : base(initialized) {
}
cin
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r205 public MockRunnableComponent(bool initialized, bool reusable) : base(initialized, reusable) {
}
cin
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r203 public Action MockInit {
get;
set;
}
public Func<IPromise> MockStart {
get;
set;
}
public Func<IPromise> MockStop {
get;
set;
}
cin
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r205 public Action<bool, Exception> MockDispose {
get;
set;
}
cin
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r203 protected override IPromise OnStart() {
return MockStart != null ? Safe.Run(MockStart).Chain(base.OnStart) : Safe.Run(base.OnStart);
}
protected override IPromise OnStop() {
return MockStop != null ? Safe.Run(MockStop).Chain(base.OnStop) : Safe.Run(base.OnStop);
}
protected override void OnInitialize() {
if (MockInit != null)
MockInit();
}
cin
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r205
protected override void Dispose(bool disposing, Exception lastError) {
if (MockDispose != null)
MockDispose(disposing, lastError);
base.Dispose(disposing, lastError);
}
cin
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r203 }
}