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fixed TransientPromiseException handling
fixed TransientPromiseException handling

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r92:4c0e5ef99986 v2
r99:8ddf1648eca4 v2
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AsyncPool.cs
77 lines | 2.3 KiB | text/x-csharp | CSharpLexer
cin
initial log capabilities
r35 using Implab.Diagnostics;
cin
refactoring
r25 using System;
using System.Threading;
namespace Implab.Parallels {
/// <summary>
/// Класс для распаралеливания задач.
/// </summary>
/// <remarks>
/// Используя данный класс и лямда выражения можно распараллелить
/// вычисления, для этого используется концепция обещаний.
/// </remarks>
public static class AsyncPool {
cin
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r45 public static IPromise<T> Invoke<T>(Func<T> func) {
cin
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r25 var p = new Promise<T>();
cin
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r92 var caller = TraceContext.Instance.CurrentOperation;
cin
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r25
ThreadPool.QueueUserWorkItem(param => {
cin
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r92 TraceContext.Instance.EnterLogicalOperation(caller,false);
cin
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r25 try {
cin
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r14 p.Resolve(func());
cin
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r25 } catch(Exception e) {
p.Reject(e);
cin
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r92 } finally {
TraceContext.Instance.Leave();
}
cin
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r25 });
return p;
cin
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r14 }
cin
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r45 public static IPromise<T> InvokeNewThread<T>(Func<T> func) {
cin
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r14 var p = new Promise<T>();
cin
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r92 var caller = TraceContext.Instance.CurrentOperation;
cin
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r35
cin
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r14 var worker = new Thread(() => {
cin
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r92 TraceContext.Instance.EnterLogicalOperation(caller,false);
cin
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r14 try {
p.Resolve(func());
} catch (Exception e) {
p.Reject(e);
cin
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r92 } finally {
TraceContext.Instance.Leave();
cin
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r14 }
});
worker.IsBackground = true;
worker.Start();
return p;
cin
refactoring
r25 }
cin
Interactive tracing...
r48
cin
Refactoring
r66 public static IPromise InvokeNewThread(Action func) {
cin
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r48 var p = new Promise<object>();
cin
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r92 var caller = TraceContext.Instance.CurrentOperation;
cin
Interactive tracing...
r48
var worker = new Thread(() => {
cin
rewritten tracing
r92 TraceContext.Instance.EnterLogicalOperation(caller,false);
cin
Interactive tracing...
r48 try {
func();
p.Resolve();
} catch (Exception e) {
p.Reject(e);
cin
rewritten tracing
r92 } finally {
TraceContext.Instance.Leave();
cin
Interactive tracing...
r48 }
});
worker.IsBackground = true;
worker.Start();
return p;
}
cin
refactoring
r25 }
}