##// END OF EJS Templates
Bound promise to CancellationToken...
Bound promise to CancellationToken Added new states to ExecutionSate enum. Added Safe.Guard() method to handle cleanup of the result of the promise

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r158:130781364799 v2
r209:a867536c68fc v2
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Implab.Fx.csproj
87 lines | 3.6 KiB | text/plain | TextLexer
cin
Added Impl.Fx
r3 <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{06E706F8-6881-43EB-927E-FFC503AF6ABC}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Implab.Fx</RootNamespace>
<AssemblyName>Implab.Fx</AssemblyName>
cin
minor fixes for vs2012
r155 <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
cin
Added Impl.Fx
r3 <FileAlignment>512</FileAlignment>
cin
Added support for 'await' operator to promises
r151 <ReleaseVersion>0.2</ReleaseVersion>
cin
minor fixes for vs2012
r155 <TargetFrameworkProfile />
cin
Added Impl.Fx
r3 </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
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Added Impl.Fx
r3 </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
cin
Added Impl.Fx
r3 </PropertyGroup>
cin
major refactoring, added tasks support
r75 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug 4.5|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
cin
major refactoring, added tasks support
r75 </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release 4.5|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
cin
minor fixes for vs2012
r155 <Prefer32Bit>false</Prefer32Bit>
cin
major refactoring, added tasks support
r75 </PropertyGroup>
cin
Added Impl.Fx
r3 <ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
cin
implemented overlay helpers and some animation heplers improvments
r5 <Reference Include="System.Drawing" />
cin
Added Impl.Fx
r3 <Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
cin
Implab.Fx: implemented animation object...
r4 <Compile Include="Animation.cs" />
<Compile Include="AnimationHelpers.cs" />
<Compile Include="PromiseHelpers.cs" />
cin
Added Impl.Fx
r3 <Compile Include="Properties\AssemblyInfo.cs" />
cin
promises refactoring
r72 <Compile Include="ControlBoundPromise.cs" />
cin
Added Impl.Fx
r3 </ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Implab\Implab.csproj">
cin
refactoring, code cleanup
r158 <Project>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</Project>
cin
Added Impl.Fx
r3 <Name>Implab</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>