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r129:471f596b2603 v2
r131:b5c2d609d71b v2
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Implab.csproj
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cin
small fixes
r2 <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
cin
Implab.Fx: implemented animation object...
r4 <ProjectGuid>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</ProjectGuid>
cin
small fixes
r2 <OutputType>Library</OutputType>
<RootNamespace>Implab</RootNamespace>
<AssemblyName>Implab</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
cin
initial log capabilities
r35 <DefineConstants>TRACE;DEBUG;</DefineConstants>
cin
small fixes
r2 <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
cin
code cleanup
r59 <RunCodeAnalysis>true</RunCodeAnalysis>
cin
small fixes
r2 </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
cin
major refactoring, added tasks support
r75 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug 4.5|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release 4.5|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<DefineConstants>NET_4_5</DefineConstants>
</PropertyGroup>
cin
fixed JSONXmlReader disposing under ugly mono...
r85 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugMono|AnyCPU' ">
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<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
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<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<Optimize>true</Optimize>
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<DefineConstants>NET_4_5;MONO;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
cin
small fixes
r2 <ItemGroup>
<Reference Include="System" />
cin
mono
r67 <Reference Include="System.Xml" />
cin
small fixes
r2 </ItemGroup>
<ItemGroup>
cin
improved tracing...
r40 <Compile Include="Component.cs" />
cin
Added initial JSON support...
r55 <Compile Include="CustomEqualityComparer.cs" />
cin
improved log concept
r36 <Compile Include="Diagnostics\ConsoleTraceListener.cs" />
cin
improved tracing...
r40 <Compile Include="Diagnostics\EventText.cs" />
<Compile Include="Diagnostics\IEventTextFormatter.cs" />
cin
improved log concept
r36 <Compile Include="Diagnostics\LogChannel.cs" />
cin
initial log capabilities
r35 <Compile Include="Diagnostics\LogicalOperation.cs" />
cin
improved tracing...
r40 <Compile Include="Diagnostics\TextFileListener.cs" />
<Compile Include="Diagnostics\TextListenerBase.cs" />
cin
improved log concept
r36 <Compile Include="Diagnostics\TraceLog.cs" />
<Compile Include="Diagnostics\TraceEvent.cs" />
cin
initial log capabilities
r35 <Compile Include="Diagnostics\TraceEventType.cs" />
cin
improved tracing...
r40 <Compile Include="Disposable.cs" />
cin
refactoring, added WorkerPool
r12 <Compile Include="ICancellable.cs" />
<Compile Include="IProgressHandler.cs" />
<Compile Include="IProgressNotifier.cs" />
cin
Refactoring
r66 <Compile Include="IPromiseT.cs" />
cin
sync
r8 <Compile Include="IPromise.cs" />
cin
improved tracing...
r40 <Compile Include="IServiceLocator.cs" />
cin
refactoring, added WorkerPool
r12 <Compile Include="ITaskController.cs" />
cin
Added initial JSON support...
r55 <Compile Include="JSON\JSONElementContext.cs" />
<Compile Include="JSON\JSONElementType.cs" />
<Compile Include="JSON\JSONGrammar.cs" />
<Compile Include="JSON\JSONParser.cs" />
<Compile Include="JSON\JSONScanner.cs" />
<Compile Include="JSON\JsonTokenType.cs" />
<Compile Include="JSON\JSONWriter.cs" />
cin
Added JSONXmlReader
r58 <Compile Include="JSON\JSONXmlReader.cs" />
cin
+JSONXmlReaderOptions...
r60 <Compile Include="JSON\JSONXmlReaderOptions.cs" />
cin
Added initial JSON support...
r55 <Compile Include="JSON\StringTranslator.cs" />
cin
implemented parallel map and foreach for arrays...
r15 <Compile Include="Parallels\DispatchPool.cs" />
<Compile Include="Parallels\ArrayTraits.cs" />
cin
Implemented interllocked queue...
r14 <Compile Include="Parallels\MTQueue.cs" />
cin
refactoring, added WorkerPool
r12 <Compile Include="Parallels\WorkerPool.cs" />
cin
Added initial JSON support...
r55 <Compile Include="Parsing\Alphabet.cs" />
<Compile Include="Parsing\AlphabetBase.cs" />
<Compile Include="Parsing\AltToken.cs" />
<Compile Include="Parsing\BinaryToken.cs" />
<Compile Include="Parsing\CatToken.cs" />
<Compile Include="Parsing\CDFADefinition.cs" />
<Compile Include="Parsing\DFABuilder.cs" />
<Compile Include="Parsing\DFADefinitionBase.cs" />
<Compile Include="Parsing\DFAStateDescriptor.cs" />
<Compile Include="Parsing\DFAutomaton.cs" />
<Compile Include="Parsing\EDFADefinition.cs" />
<Compile Include="Parsing\EmptyToken.cs" />
<Compile Include="Parsing\EndToken.cs" />
<Compile Include="Parsing\EnumAlphabet.cs" />
<Compile Include="Parsing\Grammar.cs" />
<Compile Include="Parsing\IAlphabet.cs" />
<Compile Include="Parsing\IDFADefinition.cs" />
<Compile Include="Parsing\IVisitor.cs" />
<Compile Include="Parsing\ParserException.cs" />
<Compile Include="Parsing\Scanner.cs" />
<Compile Include="Parsing\StarToken.cs" />
<Compile Include="Parsing\SymbolToken.cs" />
<Compile Include="Parsing\Token.cs" />
cin
improved tracing...
r40 <Compile Include="ServiceLocator.cs" />
cin
inital progress handling
r7 <Compile Include="TaskController.cs" />
<Compile Include="ProgressInitEventArgs.cs" />
cin
small fixes
r2 <Compile Include="Properties\AssemblyInfo.cs" />
cin
refactoring
r11 <Compile Include="Parallels\AsyncPool.cs" />
cin
small fixes
r2 <Compile Include="Safe.cs" />
cin
inital progress handling
r7 <Compile Include="ValueEventArgs.cs" />
cin
promises refactoring
r72 <Compile Include="PromiseExtensions.cs" />
<Compile Include="SyncContextPromise.cs" />
cin
rewritten tracing
r92 <Compile Include="Diagnostics\OperationContext.cs" />
<Compile Include="Diagnostics\TraceContext.cs" />
<Compile Include="Diagnostics\LogEventArgs.cs" />
<Compile Include="Diagnostics\LogEventArgsT.cs" />
<Compile Include="Diagnostics\Extensions.cs" />
cin
improved tracing...
r93 <Compile Include="IComponentContainer.cs" />
cin
renamed Promise.Last -> Promise.On...
r104 <Compile Include="PromiseEventType.cs" />
cin
minor refactoring
r116 <Compile Include="ComponentContainer.cs" />
cin
pool refactoring
r117 <Compile Include="DisposablePool.cs" />
<Compile Include="ObjectPool.cs" />
cin
Promises rewritten, added improved version of AsyncQueue
r119 <Compile Include="Parallels\AsyncQueue.cs" />
<Compile Include="PromiseT.cs" />
<Compile Include="IDeferred.cs" />
<Compile Include="IDeferredT.cs" />
<Compile Include="AbstractPromise.cs" />
<Compile Include="Promise.cs" />
<Compile Include="PromiseTransientException.cs" />
cin
Added Signal class a lightweight alternative to ManualResetEvent
r128 <Compile Include="Parallels\Signal.cs" />
cin
Added SharedLock to synchronization routines
r129 <Compile Include="Parallels\SharedLock.cs" />
cin
small fixes
r2 </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
cin
refactoring
r11 <ItemGroup />
cin
promises refactoring
r72 <ProjectExtensions>
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user@factory.site.local
initial commit...
r0 </Project>