##// END OF EJS Templates
minor changes
minor changes

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r145:706fccb85524 v2
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Program.cs
40 lines | 918 B | text/x-csharp | CSharpLexer
cin
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r93 using System;
using Implab.Diagnostics;
using Implab.Parallels;
using Implab;
cin
sync
r103 using System.Collections.Generic;
using System.Collections.Concurrent;
cin
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r136 using System.Threading;
cin
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r93
namespace MonoPlay {
class MainClass {
cin
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cin
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r93 public static void Main(string[] args) {
cin
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r94 if (args == null)
throw new ArgumentNullException("args");
cin
sync
r103 var t1 = Environment.TickCount;
cin
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r93
cin
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r145 for (int i = 0; i < 10000000; i++) {
var p = new Promise<int>();
p.On(HandleResult);
p.Resolve(i);
}
cin
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r121
cin
sync
r103 var t2 = Environment.TickCount;
cin
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r125 Console.WriteLine("done: {0} ms, {1:.00} Mb, {2} GC", t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0) );
cin
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r93
}
cin
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r136
cin
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r145 static void HandleAction ()
{
}
cin
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r136
cin
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r145 static void HandleResult(int x) {
}
cin
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r93 }
}