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code cleanup and refactoring
code cleanup and refactoring

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r279:8714471e8d78 v3
r281:e0916ddc9950 v3
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SerializedElement.cs
31 lines | 895 B | text/x-csharp | CSharpLexer
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Working on Unity xml configuration: Refactoring in progress
r273 using System;
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Container configuration cleanup, RC2
r279 using System.Collections.Generic;
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Working on Unity xml configuration: Refactoring in progress
r273 using System.Xml;
using System.Xml.Serialization;
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r279 namespace Implab.ServiceHost.Unity {
public class SerializedElement : AbstractRegistration, IInstanceRegistration {
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Working on Unity xml configuration: Refactoring in progress
r273 [XmlAttribute("href")]
public string Location { get; set; }
[XmlAttribute("serializedType")]
public string SerializedType { get; set; }
[XmlAnyElement]
public XmlElement[] Content { get; set; }
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Unity xml configuration, alpha2
r274
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Container configuration cleanup, RC2
r279 public IEnumerable<IInjectionParameter> MemberInjections {
get {
yield return new SerializedParameterElement {
TypeName = SerializedType,
Location = Location,
Content = Content
};
}
}
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Working on Unity xml configuration: Refactoring in progress
r273
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Container configuration cleanup, RC2
r279 public override void Visit(ContainerBuilder builder) {
builder.Visit(this);
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refactoring
r275 }
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Working on Unity xml configuration: Refactoring in progress
r273 }
}