@@ -0,0 +1,87 | |||
|
1 | using System; | |
|
2 | using System.Threading; | |
|
3 | ||
|
4 | namespace Implab.Parallels { | |
|
5 | public class BlockingQueue<T> : AsyncQueue<T> { | |
|
6 | readonly object m_lock = new object(); | |
|
7 | ||
|
8 | public override void Enqueue(T value) { | |
|
9 | base.Enqueue(value); | |
|
10 | lock (m_lock) | |
|
11 | Monitor.Pulse(m_lock); | |
|
12 | } | |
|
13 | ||
|
14 | public override void EnqueueRange(T[] data, int offset, int length) { | |
|
15 | base.EnqueueRange(data, offset, length); | |
|
16 | if (length > 1) | |
|
17 | lock (m_lock) | |
|
18 | Monitor.PulseAll(m_lock); | |
|
19 | else | |
|
20 | lock (m_lock) | |
|
21 | Monitor.Pulse(m_lock); | |
|
22 | } | |
|
23 | ||
|
24 | public T GetItem(int timeout) { | |
|
25 | T item; | |
|
26 | var t1 = Environment.TickCount; | |
|
27 | var dt = timeout; | |
|
28 | while (!TryDequeue(out item)) { | |
|
29 | lock (m_lock) | |
|
30 | if (!Monitor.Wait(m_lock, dt)) | |
|
31 | throw new TimeoutException(); | |
|
32 | if (timeout >= 0) { | |
|
33 | dt = timeout - Environment.TickCount + t1; | |
|
34 | if (dt < 0) | |
|
35 | throw new TimeoutException(); | |
|
36 | } | |
|
37 | } | |
|
38 | return item; | |
|
39 | } | |
|
40 | ||
|
41 | public T GetItem() { | |
|
42 | T item; | |
|
43 | while (!TryDequeue(out item)) | |
|
44 | lock (m_lock) | |
|
45 | Monitor.Wait(m_lock); | |
|
46 | return item; | |
|
47 | } | |
|
48 | ||
|
49 | public T[] GetRange(int max, int timeout) { | |
|
50 | Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max"); | |
|
51 | ||
|
52 | var buffer = new T[max]; | |
|
53 | int actual; | |
|
54 | var t1 = Environment.TickCount; | |
|
55 | var dt = timeout; | |
|
56 | while (!TryDequeueRange(buffer,0,max,out actual)) { | |
|
57 | lock (m_lock) | |
|
58 | if (!Monitor.Wait(m_lock, dt)) | |
|
59 | throw new TimeoutException(); | |
|
60 | if (timeout >= 0) { | |
|
61 | dt = timeout - Environment.TickCount + t1; | |
|
62 | if (dt < 0) | |
|
63 | throw new TimeoutException(); | |
|
64 | } | |
|
65 | } | |
|
66 | ||
|
67 | var data = new T[actual]; | |
|
68 | Array.Copy(buffer, data, actual); | |
|
69 | return data; | |
|
70 | } | |
|
71 | ||
|
72 | public T[] GetRange(int max) { | |
|
73 | Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max"); | |
|
74 | ||
|
75 | var buffer = new T[max]; | |
|
76 | int actual; | |
|
77 | while (!TryDequeueRange(buffer, 0, max, out actual)) | |
|
78 | lock (m_lock) | |
|
79 | Monitor.Wait(m_lock); | |
|
80 | ||
|
81 | var data = new T[actual]; | |
|
82 | Array.Copy(buffer, data, actual); | |
|
83 | return data; | |
|
84 | } | |
|
85 | } | |
|
86 | } | |
|
87 |
@@ -1,230 +1,231 | |||
|
1 | 1 | ο»Ώ<?xml version="1.0" encoding="utf-8"?> |
|
2 | 2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
|
3 | 3 | <PropertyGroup> |
|
4 | 4 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
|
5 | 5 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
|
6 | 6 | <ProjectGuid>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</ProjectGuid> |
|
7 | 7 | <OutputType>Library</OutputType> |
|
8 | 8 | <RootNamespace>Implab</RootNamespace> |
|
9 | 9 | <AssemblyName>Implab</AssemblyName> |
|
10 | 10 | </PropertyGroup> |
|
11 | 11 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
|
12 | 12 | <DebugSymbols>true</DebugSymbols> |
|
13 | 13 | <DebugType>full</DebugType> |
|
14 | 14 | <Optimize>false</Optimize> |
|
15 | 15 | <OutputPath>bin\Debug</OutputPath> |
|
16 | 16 | <DefineConstants>TRACE;DEBUG;</DefineConstants> |
|
17 | 17 | <ErrorReport>prompt</ErrorReport> |
|
18 | 18 | <WarningLevel>4</WarningLevel> |
|
19 | 19 | <ConsolePause>false</ConsolePause> |
|
20 | 20 | <RunCodeAnalysis>true</RunCodeAnalysis> |
|
21 | 21 | </PropertyGroup> |
|
22 | 22 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
|
23 | 23 | <DebugType>full</DebugType> |
|
24 | 24 | <Optimize>true</Optimize> |
|
25 | 25 | <OutputPath>bin\Release</OutputPath> |
|
26 | 26 | <ErrorReport>prompt</ErrorReport> |
|
27 | 27 | <WarningLevel>4</WarningLevel> |
|
28 | 28 | <ConsolePause>false</ConsolePause> |
|
29 | 29 | </PropertyGroup> |
|
30 | 30 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug 4.5|AnyCPU' "> |
|
31 | 31 | <DebugSymbols>true</DebugSymbols> |
|
32 | 32 | <DebugType>full</DebugType> |
|
33 | 33 | <Optimize>false</Optimize> |
|
34 | 34 | <OutputPath>bin\Debug</OutputPath> |
|
35 | 35 | <DefineConstants>TRACE;DEBUG;NET_4_5</DefineConstants> |
|
36 | 36 | <ErrorReport>prompt</ErrorReport> |
|
37 | 37 | <WarningLevel>4</WarningLevel> |
|
38 | 38 | <RunCodeAnalysis>true</RunCodeAnalysis> |
|
39 | 39 | <ConsolePause>false</ConsolePause> |
|
40 | 40 | </PropertyGroup> |
|
41 | 41 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release 4.5|AnyCPU' "> |
|
42 | 42 | <Optimize>true</Optimize> |
|
43 | 43 | <OutputPath>bin\Release</OutputPath> |
|
44 | 44 | <ErrorReport>prompt</ErrorReport> |
|
45 | 45 | <WarningLevel>4</WarningLevel> |
|
46 | 46 | <ConsolePause>false</ConsolePause> |
|
47 | 47 | <DefineConstants>NET_4_5</DefineConstants> |
|
48 | 48 | </PropertyGroup> |
|
49 | 49 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugMono|AnyCPU' "> |
|
50 | 50 | <DebugSymbols>true</DebugSymbols> |
|
51 | 51 | <DebugType>full</DebugType> |
|
52 | 52 | <Optimize>false</Optimize> |
|
53 | 53 | <OutputPath>bin\Debug</OutputPath> |
|
54 | 54 | <DefineConstants>TRACE;DEBUG;NET_4_5;MONO</DefineConstants> |
|
55 | 55 | <ErrorReport>prompt</ErrorReport> |
|
56 | 56 | <WarningLevel>4</WarningLevel> |
|
57 | 57 | <RunCodeAnalysis>true</RunCodeAnalysis> |
|
58 | 58 | <ConsolePause>false</ConsolePause> |
|
59 | 59 | </PropertyGroup> |
|
60 | 60 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseMono|AnyCPU' "> |
|
61 | 61 | <Optimize>true</Optimize> |
|
62 | 62 | <OutputPath>bin\Release</OutputPath> |
|
63 | 63 | <DefineConstants>NET_4_5;MONO;</DefineConstants> |
|
64 | 64 | <ErrorReport>prompt</ErrorReport> |
|
65 | 65 | <WarningLevel>4</WarningLevel> |
|
66 | 66 | <ConsolePause>false</ConsolePause> |
|
67 | 67 | </PropertyGroup> |
|
68 | 68 | <ItemGroup> |
|
69 | 69 | <Reference Include="System" /> |
|
70 | 70 | <Reference Include="System.Xml" /> |
|
71 | 71 | </ItemGroup> |
|
72 | 72 | <ItemGroup> |
|
73 | 73 | <Compile Include="Component.cs" /> |
|
74 | 74 | <Compile Include="CustomEqualityComparer.cs" /> |
|
75 | 75 | <Compile Include="Diagnostics\ConsoleTraceListener.cs" /> |
|
76 | 76 | <Compile Include="Diagnostics\EventText.cs" /> |
|
77 | 77 | <Compile Include="Diagnostics\LogChannel.cs" /> |
|
78 | 78 | <Compile Include="Diagnostics\LogicalOperation.cs" /> |
|
79 | 79 | <Compile Include="Diagnostics\TextFileListener.cs" /> |
|
80 | 80 | <Compile Include="Diagnostics\TraceLog.cs" /> |
|
81 | 81 | <Compile Include="Diagnostics\TraceEvent.cs" /> |
|
82 | 82 | <Compile Include="Diagnostics\TraceEventType.cs" /> |
|
83 | 83 | <Compile Include="Disposable.cs" /> |
|
84 | 84 | <Compile Include="ICancellable.cs" /> |
|
85 | 85 | <Compile Include="IProgressHandler.cs" /> |
|
86 | 86 | <Compile Include="IProgressNotifier.cs" /> |
|
87 | 87 | <Compile Include="IPromiseT.cs" /> |
|
88 | 88 | <Compile Include="IPromise.cs" /> |
|
89 | 89 | <Compile Include="IServiceLocator.cs" /> |
|
90 | 90 | <Compile Include="ITaskController.cs" /> |
|
91 | 91 | <Compile Include="JSON\JSONElementContext.cs" /> |
|
92 | 92 | <Compile Include="JSON\JSONElementType.cs" /> |
|
93 | 93 | <Compile Include="JSON\JSONGrammar.cs" /> |
|
94 | 94 | <Compile Include="JSON\JSONParser.cs" /> |
|
95 | 95 | <Compile Include="JSON\JSONScanner.cs" /> |
|
96 | 96 | <Compile Include="JSON\JsonTokenType.cs" /> |
|
97 | 97 | <Compile Include="JSON\JSONWriter.cs" /> |
|
98 | 98 | <Compile Include="JSON\JSONXmlReader.cs" /> |
|
99 | 99 | <Compile Include="JSON\JSONXmlReaderOptions.cs" /> |
|
100 | 100 | <Compile Include="JSON\StringTranslator.cs" /> |
|
101 | 101 | <Compile Include="Parallels\DispatchPool.cs" /> |
|
102 | 102 | <Compile Include="Parallels\ArrayTraits.cs" /> |
|
103 | 103 | <Compile Include="Parallels\MTQueue.cs" /> |
|
104 | 104 | <Compile Include="Parallels\WorkerPool.cs" /> |
|
105 | 105 | <Compile Include="Parsing\Alphabet.cs" /> |
|
106 | 106 | <Compile Include="Parsing\AlphabetBase.cs" /> |
|
107 | 107 | <Compile Include="Parsing\AltToken.cs" /> |
|
108 | 108 | <Compile Include="Parsing\BinaryToken.cs" /> |
|
109 | 109 | <Compile Include="Parsing\CatToken.cs" /> |
|
110 | 110 | <Compile Include="Parsing\CDFADefinition.cs" /> |
|
111 | 111 | <Compile Include="Parsing\DFABuilder.cs" /> |
|
112 | 112 | <Compile Include="Parsing\DFADefinitionBase.cs" /> |
|
113 | 113 | <Compile Include="Parsing\DFAStateDescriptor.cs" /> |
|
114 | 114 | <Compile Include="Parsing\DFAutomaton.cs" /> |
|
115 | 115 | <Compile Include="Parsing\EDFADefinition.cs" /> |
|
116 | 116 | <Compile Include="Parsing\EmptyToken.cs" /> |
|
117 | 117 | <Compile Include="Parsing\EndToken.cs" /> |
|
118 | 118 | <Compile Include="Parsing\EnumAlphabet.cs" /> |
|
119 | 119 | <Compile Include="Parsing\Grammar.cs" /> |
|
120 | 120 | <Compile Include="Parsing\IAlphabet.cs" /> |
|
121 | 121 | <Compile Include="Parsing\IDFADefinition.cs" /> |
|
122 | 122 | <Compile Include="Parsing\IVisitor.cs" /> |
|
123 | 123 | <Compile Include="Parsing\ParserException.cs" /> |
|
124 | 124 | <Compile Include="Parsing\Scanner.cs" /> |
|
125 | 125 | <Compile Include="Parsing\StarToken.cs" /> |
|
126 | 126 | <Compile Include="Parsing\SymbolToken.cs" /> |
|
127 | 127 | <Compile Include="Parsing\Token.cs" /> |
|
128 | 128 | <Compile Include="ServiceLocator.cs" /> |
|
129 | 129 | <Compile Include="TaskController.cs" /> |
|
130 | 130 | <Compile Include="ProgressInitEventArgs.cs" /> |
|
131 | 131 | <Compile Include="Properties\AssemblyInfo.cs" /> |
|
132 | 132 | <Compile Include="Parallels\AsyncPool.cs" /> |
|
133 | 133 | <Compile Include="Safe.cs" /> |
|
134 | 134 | <Compile Include="ValueEventArgs.cs" /> |
|
135 | 135 | <Compile Include="PromiseExtensions.cs" /> |
|
136 | 136 | <Compile Include="SyncContextPromise.cs" /> |
|
137 | 137 | <Compile Include="Diagnostics\OperationContext.cs" /> |
|
138 | 138 | <Compile Include="Diagnostics\TraceContext.cs" /> |
|
139 | 139 | <Compile Include="Diagnostics\LogEventArgs.cs" /> |
|
140 | 140 | <Compile Include="Diagnostics\LogEventArgsT.cs" /> |
|
141 | 141 | <Compile Include="Diagnostics\Extensions.cs" /> |
|
142 | 142 | <Compile Include="IComponentContainer.cs" /> |
|
143 | 143 | <Compile Include="PromiseEventType.cs" /> |
|
144 | 144 | <Compile Include="ComponentContainer.cs" /> |
|
145 | 145 | <Compile Include="DisposablePool.cs" /> |
|
146 | 146 | <Compile Include="ObjectPool.cs" /> |
|
147 | 147 | <Compile Include="Parallels\AsyncQueue.cs" /> |
|
148 | 148 | <Compile Include="PromiseT.cs" /> |
|
149 | 149 | <Compile Include="IDeferred.cs" /> |
|
150 | 150 | <Compile Include="IDeferredT.cs" /> |
|
151 | 151 | <Compile Include="AbstractPromise.cs" /> |
|
152 | 152 | <Compile Include="Promise.cs" /> |
|
153 | 153 | <Compile Include="PromiseTransientException.cs" /> |
|
154 | 154 | <Compile Include="Parallels\Signal.cs" /> |
|
155 | 155 | <Compile Include="Parallels\SharedLock.cs" /> |
|
156 | 156 | <Compile Include="Diagnostics\ILogWriter.cs" /> |
|
157 | 157 | <Compile Include="Diagnostics\ListenerBase.cs" /> |
|
158 | <Compile Include="Parallels\BlockingQueue.cs" /> | |
|
158 | 159 | </ItemGroup> |
|
159 | 160 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> |
|
160 | 161 | <ItemGroup /> |
|
161 | 162 | <ProjectExtensions> |
|
162 | 163 | <MonoDevelop> |
|
163 | 164 | <Properties> |
|
164 | 165 | <Policies> |
|
165 | 166 | <CSharpFormattingPolicy IndentSwitchBody="True" NamespaceBraceStyle="EndOfLine" ClassBraceStyle="EndOfLine" InterfaceBraceStyle="EndOfLine" StructBraceStyle="EndOfLine" EnumBraceStyle="EndOfLine" MethodBraceStyle="EndOfLine" ConstructorBraceStyle="EndOfLine" DestructorBraceStyle="EndOfLine" BeforeMethodDeclarationParentheses="False" BeforeMethodCallParentheses="False" BeforeConstructorDeclarationParentheses="False" NewLineBeforeConstructorInitializerColon="NewLine" NewLineAfterConstructorInitializerColon="SameLine" BeforeIndexerDeclarationBracket="False" BeforeDelegateDeclarationParentheses="False" NewParentheses="False" SpacesBeforeBrackets="False" inheritsSet="Mono" inheritsScope="text/x-csharp" scope="text/x-csharp" /> |
|
166 | 167 | <TextStylePolicy FileWidth="120" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/x-csharp" /> |
|
167 | 168 | <DotNetNamingPolicy DirectoryNamespaceAssociation="PrefixedHierarchical" ResourceNamePolicy="MSBuild" /> |
|
168 | 169 | <TextStylePolicy FileWidth="120" TabsToSpaces="False" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="application/xml" /> |
|
169 | 170 | <XmlFormattingPolicy inheritsSet="Mono" inheritsScope="application/xml" scope="application/xml" /> |
|
170 | 171 | <TextStylePolicy FileWidth="120" TabsToSpaces="False" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" /> |
|
171 | 172 | <NameConventionPolicy> |
|
172 | 173 | <Rules> |
|
173 | 174 | <NamingRule Name="Namespaces" AffectedEntity="Namespace" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
174 | 175 | <NamingRule Name="Types" AffectedEntity="Class, Struct, Enum, Delegate" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
175 | 176 | <NamingRule Name="Interfaces" AffectedEntity="Interface" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
176 | 177 | <RequiredPrefixes> |
|
177 | 178 | <String>I</String> |
|
178 | 179 | </RequiredPrefixes> |
|
179 | 180 | </NamingRule> |
|
180 | 181 | <NamingRule Name="Attributes" AffectedEntity="CustomAttributes" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
181 | 182 | <RequiredSuffixes> |
|
182 | 183 | <String>Attribute</String> |
|
183 | 184 | </RequiredSuffixes> |
|
184 | 185 | </NamingRule> |
|
185 | 186 | <NamingRule Name="Event Arguments" AffectedEntity="CustomEventArgs" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
186 | 187 | <RequiredSuffixes> |
|
187 | 188 | <String>EventArgs</String> |
|
188 | 189 | </RequiredSuffixes> |
|
189 | 190 | </NamingRule> |
|
190 | 191 | <NamingRule Name="Exceptions" AffectedEntity="CustomExceptions" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
191 | 192 | <RequiredSuffixes> |
|
192 | 193 | <String>Exception</String> |
|
193 | 194 | </RequiredSuffixes> |
|
194 | 195 | </NamingRule> |
|
195 | 196 | <NamingRule Name="Methods" AffectedEntity="Methods" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
196 | 197 | <NamingRule Name="Static Readonly Fields" AffectedEntity="ReadonlyField" VisibilityMask="Internal, Protected, Public" NamingStyle="CamelCase" IncludeInstanceMembers="False" IncludeStaticEntities="True" /> |
|
197 | 198 | <NamingRule Name="Fields (Non Private)" AffectedEntity="Field" VisibilityMask="Internal, Public" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
198 | 199 | <NamingRule Name="ReadOnly Fields (Non Private)" AffectedEntity="ReadonlyField" VisibilityMask="Internal, Public" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False" /> |
|
199 | 200 | <NamingRule Name="Fields (Private)" AffectedEntity="Field, ReadonlyField" VisibilityMask="Private, Protected" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False"> |
|
200 | 201 | <RequiredPrefixes> |
|
201 | 202 | <String>m_</String> |
|
202 | 203 | </RequiredPrefixes> |
|
203 | 204 | </NamingRule> |
|
204 | 205 | <NamingRule Name="Static Fields (Private)" AffectedEntity="Field" VisibilityMask="Private" NamingStyle="CamelCase" IncludeInstanceMembers="False" IncludeStaticEntities="True"> |
|
205 | 206 | <RequiredPrefixes> |
|
206 | 207 | <String>_</String> |
|
207 | 208 | </RequiredPrefixes> |
|
208 | 209 | </NamingRule> |
|
209 | 210 | <NamingRule Name="ReadOnly Fields (Private)" AffectedEntity="ReadonlyField" VisibilityMask="Private, Protected" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False"> |
|
210 | 211 | <RequiredPrefixes> |
|
211 | 212 | <String>m_</String> |
|
212 | 213 | </RequiredPrefixes> |
|
213 | 214 | </NamingRule> |
|
214 | 215 | <NamingRule Name="Constant Fields" AffectedEntity="ConstantField" VisibilityMask="VisibilityMask" NamingStyle="AllUpper" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
215 | 216 | <NamingRule Name="Properties" AffectedEntity="Property" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
216 | 217 | <NamingRule Name="Events" AffectedEntity="Event" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
217 | 218 | <NamingRule Name="Enum Members" AffectedEntity="EnumMember" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
218 | 219 | <NamingRule Name="Parameters" AffectedEntity="Parameter, LocalVariable" VisibilityMask="VisibilityMask" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
219 | 220 | <NamingRule Name="Type Parameters" AffectedEntity="TypeParameter" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
220 | 221 | <RequiredPrefixes> |
|
221 | 222 | <String>T</String> |
|
222 | 223 | </RequiredPrefixes> |
|
223 | 224 | </NamingRule> |
|
224 | 225 | </Rules> |
|
225 | 226 | </NameConventionPolicy> |
|
226 | 227 | </Policies> |
|
227 | 228 | </Properties> |
|
228 | 229 | </MonoDevelop> |
|
229 | 230 | </ProjectExtensions> |
|
230 | 231 | </Project> No newline at end of file |
@@ -1,631 +1,631 | |||
|
1 | 1 | using System.Threading; |
|
2 | 2 | using System.Collections.Generic; |
|
3 | 3 | using System; |
|
4 | 4 | using System.Collections; |
|
5 | 5 | using System.Diagnostics; |
|
6 | 6 | |
|
7 | 7 | namespace Implab.Parallels { |
|
8 | 8 | public class AsyncQueue<T> : IEnumerable<T> { |
|
9 | 9 | class Chunk { |
|
10 | 10 | public Chunk next; |
|
11 | 11 | |
|
12 | 12 | int m_low; |
|
13 | 13 | int m_hi; |
|
14 | 14 | int m_alloc; |
|
15 | 15 | readonly int m_size; |
|
16 | 16 | readonly T[] m_data; |
|
17 | 17 | |
|
18 | 18 | public Chunk(int size) { |
|
19 | 19 | m_size = size; |
|
20 | 20 | m_data = new T[size]; |
|
21 | 21 | } |
|
22 | 22 | |
|
23 | 23 | public Chunk(int size, T value) { |
|
24 | 24 | m_size = size; |
|
25 | 25 | m_hi = 1; |
|
26 | 26 | m_alloc = 1; |
|
27 | 27 | m_data = new T[size]; |
|
28 | 28 | m_data[0] = value; |
|
29 | 29 | } |
|
30 | 30 | |
|
31 | 31 | public Chunk(int size, T[] data, int offset, int length, int alloc) { |
|
32 | 32 | m_size = size; |
|
33 | 33 | m_hi = length; |
|
34 | 34 | m_alloc = alloc; |
|
35 | 35 | m_data = new T[size]; |
|
36 | 36 | Array.Copy(data, offset, m_data, 0, length); |
|
37 | 37 | } |
|
38 | 38 | |
|
39 | 39 | public int Low { |
|
40 | 40 | get { return m_low; } |
|
41 | 41 | } |
|
42 | 42 | |
|
43 | 43 | public int Hi { |
|
44 | 44 | get { return m_hi; } |
|
45 | 45 | } |
|
46 | 46 | |
|
47 | 47 | public int Size { |
|
48 | 48 | get { return m_size; } |
|
49 | 49 | } |
|
50 | 50 | |
|
51 | 51 | public bool TryEnqueue(T value, out bool extend) { |
|
52 | 52 | var alloc = Interlocked.Increment(ref m_alloc) - 1; |
|
53 | 53 | |
|
54 | 54 | if (alloc >= m_size) { |
|
55 | 55 | extend = alloc == m_size; |
|
56 | 56 | return false; |
|
57 | 57 | } |
|
58 | 58 | |
|
59 | 59 | extend = false; |
|
60 | 60 | m_data[alloc] = value; |
|
61 | 61 | |
|
62 | 62 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { |
|
63 | 63 | // spin wait for commit |
|
64 | 64 | } |
|
65 | 65 | return true; |
|
66 | 66 | } |
|
67 | 67 | |
|
68 | 68 | /// <summary> |
|
69 | 69 | /// Prevents from allocating new space in the chunk and waits for all write operations to complete |
|
70 | 70 | /// </summary> |
|
71 | 71 | public void Commit() { |
|
72 | 72 | var actual = Math.Min(Interlocked.Exchange(ref m_alloc, m_size + 1), m_size); |
|
73 | 73 | |
|
74 | 74 | while (m_hi != actual) |
|
75 | 75 | Thread.MemoryBarrier(); |
|
76 | 76 | } |
|
77 | 77 | |
|
78 | 78 | public bool TryDequeue(out T value, out bool recycle) { |
|
79 | 79 | int low; |
|
80 | 80 | do { |
|
81 | 81 | low = m_low; |
|
82 | 82 | if (low >= m_hi) { |
|
83 | 83 | value = default(T); |
|
84 | 84 | recycle = (low == m_size); |
|
85 | 85 | return false; |
|
86 | 86 | } |
|
87 | 87 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); |
|
88 | 88 | |
|
89 | 89 | recycle = (low == m_size - 1); |
|
90 | 90 | value = m_data[low]; |
|
91 | 91 | |
|
92 | 92 | return true; |
|
93 | 93 | } |
|
94 | 94 | |
|
95 | 95 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { |
|
96 | 96 | //int alloc; |
|
97 | 97 | //int allocSize; |
|
98 | 98 | |
|
99 | 99 | var alloc = Interlocked.Add(ref m_alloc, length) - length; |
|
100 | 100 | if (alloc > m_size) { |
|
101 | 101 | // the chunk is full and someone already |
|
102 | 102 | // creating the new one |
|
103 | 103 | enqueued = 0; // nothing was added |
|
104 | 104 | extend = false; // the caller shouldn't try to extend the queue |
|
105 | 105 | return false; // nothing was added |
|
106 | 106 | } |
|
107 | 107 | |
|
108 | 108 | enqueued = Math.Min(m_size - alloc, length); |
|
109 | 109 | extend = length > enqueued; |
|
110 | 110 | |
|
111 | 111 | if (enqueued == 0) |
|
112 | 112 | return false; |
|
113 | 113 | |
|
114 | 114 | |
|
115 | 115 | Array.Copy(batch, offset, m_data, alloc, enqueued); |
|
116 | 116 | |
|
117 | 117 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { |
|
118 | 118 | // spin wait for commit |
|
119 | 119 | } |
|
120 | 120 | |
|
121 | 121 | return true; |
|
122 | 122 | } |
|
123 | 123 | |
|
124 | 124 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { |
|
125 | 125 | int low, hi, batchSize; |
|
126 | 126 | |
|
127 | 127 | do { |
|
128 | 128 | low = m_low; |
|
129 | 129 | hi = m_hi; |
|
130 | 130 | if (low >= hi) { |
|
131 | 131 | dequeued = 0; |
|
132 | 132 | recycle = (low == m_size); // recycling could be restarted and we need to signal again |
|
133 | 133 | return false; |
|
134 | 134 | } |
|
135 | 135 | batchSize = Math.Min(hi - low, length); |
|
136 | 136 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); |
|
137 | 137 | |
|
138 | 138 | recycle = (low == m_size - batchSize); |
|
139 | 139 | dequeued = batchSize; |
|
140 | 140 | |
|
141 | 141 | Array.Copy(m_data, low, buffer, offset, batchSize); |
|
142 | 142 | |
|
143 | 143 | return true; |
|
144 | 144 | } |
|
145 | 145 | |
|
146 | 146 | public T GetAt(int pos) { |
|
147 | 147 | return m_data[pos]; |
|
148 | 148 | } |
|
149 | 149 | } |
|
150 | 150 | |
|
151 | 151 | public const int DEFAULT_CHUNK_SIZE = 32; |
|
152 | 152 | public const int MAX_CHUNK_SIZE = 262144; |
|
153 | 153 | |
|
154 | 154 | Chunk m_first; |
|
155 | 155 | Chunk m_last; |
|
156 | 156 | |
|
157 | 157 | /// <summary> |
|
158 | 158 | /// Adds the specified value to the queue. |
|
159 | 159 | /// </summary> |
|
160 | 160 | /// <param name="value">Tha value which will be added to the queue.</param> |
|
161 | public void Enqueue(T value) { | |
|
161 | public virtual void Enqueue(T value) { | |
|
162 | 162 | var last = m_last; |
|
163 | 163 | // spin wait to the new chunk |
|
164 | 164 | bool extend = true; |
|
165 | 165 | while (last == null || !last.TryEnqueue(value, out extend)) { |
|
166 | 166 | // try to extend queue |
|
167 | 167 | if (extend || last == null) { |
|
168 | 168 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE, value); |
|
169 | 169 | if (EnqueueChunk(last, chunk)) |
|
170 | 170 | break; // success! exit! |
|
171 | 171 | last = m_last; |
|
172 | 172 | } else { |
|
173 | 173 | while (last == m_last) { |
|
174 | 174 | Thread.MemoryBarrier(); |
|
175 | 175 | } |
|
176 | 176 | last = m_last; |
|
177 | 177 | } |
|
178 | 178 | } |
|
179 | 179 | } |
|
180 | 180 | |
|
181 | 181 | /// <summary> |
|
182 | 182 | /// Adds the specified data to the queue. |
|
183 | 183 | /// </summary> |
|
184 | 184 | /// <param name="data">The buffer which contains the data to be enqueued.</param> |
|
185 | 185 | /// <param name="offset">The offset of the data in the buffer.</param> |
|
186 | 186 | /// <param name="length">The size of the data to read from the buffer.</param> |
|
187 | public void EnqueueRange(T[] data, int offset, int length) { | |
|
187 | public virtual void EnqueueRange(T[] data, int offset, int length) { | |
|
188 | 188 | if (data == null) |
|
189 | 189 | throw new ArgumentNullException("data"); |
|
190 | 190 | if (length == 0) |
|
191 | 191 | return; |
|
192 | 192 | if (offset < 0) |
|
193 | 193 | throw new ArgumentOutOfRangeException("offset"); |
|
194 | 194 | if (length < 1 || offset + length > data.Length) |
|
195 | 195 | throw new ArgumentOutOfRangeException("length"); |
|
196 | 196 | |
|
197 | 197 | var last = m_last; |
|
198 | 198 | |
|
199 | 199 | bool extend; |
|
200 | 200 | int enqueued; |
|
201 | 201 | |
|
202 | 202 | while (length > 0) { |
|
203 | 203 | extend = true; |
|
204 | 204 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { |
|
205 | 205 | length -= enqueued; |
|
206 | 206 | offset += enqueued; |
|
207 | 207 | } |
|
208 | 208 | |
|
209 | 209 | if (extend) { |
|
210 | 210 | // there was no enough space in the chunk |
|
211 | 211 | // or there was no chunks in the queue |
|
212 | 212 | |
|
213 | 213 | while (length > 0) { |
|
214 | 214 | |
|
215 | 215 | var size = Math.Min(length, MAX_CHUNK_SIZE); |
|
216 | 216 | |
|
217 | 217 | var chunk = new Chunk( |
|
218 | 218 | Math.Max(size, DEFAULT_CHUNK_SIZE), |
|
219 | 219 | data, |
|
220 | 220 | offset, |
|
221 | 221 | size, |
|
222 | 222 | length // length >= size |
|
223 | 223 | ); |
|
224 | 224 | |
|
225 | 225 | if (!EnqueueChunk(last, chunk)) { |
|
226 | 226 | // looks like the queue has been updated then proceed from the beginning |
|
227 | 227 | last = m_last; |
|
228 | 228 | break; |
|
229 | 229 | } |
|
230 | 230 | |
|
231 | 231 | // we have successfully added the new chunk |
|
232 | 232 | last = chunk; |
|
233 | 233 | length -= size; |
|
234 | 234 | offset += size; |
|
235 | 235 | } |
|
236 | 236 | } else { |
|
237 | 237 | // we don't need to extend the queue, if we successfully enqueued data |
|
238 | 238 | if (length == 0) |
|
239 | 239 | break; |
|
240 | 240 | |
|
241 | 241 | // if we need to wait while someone is extending the queue |
|
242 | 242 | // spinwait |
|
243 | 243 | while (last == m_last) { |
|
244 | 244 | Thread.MemoryBarrier(); |
|
245 | 245 | } |
|
246 | 246 | |
|
247 | 247 | last = m_last; |
|
248 | 248 | } |
|
249 | 249 | } |
|
250 | 250 | } |
|
251 | 251 | |
|
252 | 252 | /// <summary> |
|
253 | 253 | /// Tries to retrieve the first element from the queue. |
|
254 | 254 | /// </summary> |
|
255 | 255 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> |
|
256 | 256 | /// <param name="value">The value of the dequeued element.</param> |
|
257 | 257 | public bool TryDequeue(out T value) { |
|
258 | 258 | var chunk = m_first; |
|
259 | 259 | bool recycle; |
|
260 | 260 | while (chunk != null) { |
|
261 | 261 | |
|
262 | 262 | var result = chunk.TryDequeue(out value, out recycle); |
|
263 | 263 | |
|
264 | 264 | if (recycle) // this chunk is waste |
|
265 | 265 | RecycleFirstChunk(chunk); |
|
266 | 266 | else |
|
267 | 267 | return result; // this chunk is usable and returned actual result |
|
268 | 268 | |
|
269 | 269 | if (result) // this chunk is waste but the true result is always actual |
|
270 | 270 | return true; |
|
271 | 271 | |
|
272 | 272 | // try again |
|
273 | 273 | chunk = m_first; |
|
274 | 274 | } |
|
275 | 275 | |
|
276 | 276 | // the queue is empty |
|
277 | 277 | value = default(T); |
|
278 | 278 | return false; |
|
279 | 279 | } |
|
280 | 280 | |
|
281 | 281 | /// <summary> |
|
282 | 282 | /// Tries to dequeue the specified amount of data from the queue. |
|
283 | 283 | /// </summary> |
|
284 | 284 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> |
|
285 | 285 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
286 | 286 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
287 | 287 | /// <param name="length">The maximum amount of data to be retrieved.</param> |
|
288 | 288 | /// <param name="dequeued">The actual amout of the retrieved data.</param> |
|
289 | 289 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { |
|
290 | 290 | if (buffer == null) |
|
291 | 291 | throw new ArgumentNullException("buffer"); |
|
292 | 292 | if (offset < 0) |
|
293 | 293 | throw new ArgumentOutOfRangeException("offset"); |
|
294 | 294 | if (length < 1 || offset + length > buffer.Length) |
|
295 | 295 | throw new ArgumentOutOfRangeException("length"); |
|
296 | 296 | |
|
297 | 297 | var chunk = m_first; |
|
298 | 298 | bool recycle; |
|
299 | 299 | dequeued = 0; |
|
300 | 300 | while (chunk != null) { |
|
301 | 301 | |
|
302 | 302 | int actual; |
|
303 | 303 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
304 | 304 | offset += actual; |
|
305 | 305 | length -= actual; |
|
306 | 306 | dequeued += actual; |
|
307 | 307 | } |
|
308 | 308 | |
|
309 | 309 | if (recycle) // this chunk is waste |
|
310 | 310 | RecycleFirstChunk(chunk); |
|
311 | 311 | else if (actual == 0) |
|
312 | 312 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) |
|
313 | 313 | |
|
314 | 314 | if (length == 0) |
|
315 | 315 | return true; |
|
316 | 316 | |
|
317 | 317 | // we still may dequeue something |
|
318 | 318 | // try again |
|
319 | 319 | chunk = m_first; |
|
320 | 320 | } |
|
321 | 321 | |
|
322 | 322 | return dequeued != 0; |
|
323 | 323 | } |
|
324 | 324 | |
|
325 | 325 | /// <summary> |
|
326 | 326 | /// Tries to dequeue all remaining data in the first chunk. |
|
327 | 327 | /// </summary> |
|
328 | 328 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> |
|
329 | 329 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
330 | 330 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
331 | 331 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> |
|
332 | 332 | /// <param name="dequeued">The actual amount of the dequeued data.</param> |
|
333 | 333 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { |
|
334 | 334 | if (buffer == null) |
|
335 | 335 | throw new ArgumentNullException("buffer"); |
|
336 | 336 | if (offset < 0) |
|
337 | 337 | throw new ArgumentOutOfRangeException("offset"); |
|
338 | 338 | if (length < 1 || offset + length > buffer.Length) |
|
339 | 339 | throw new ArgumentOutOfRangeException("length"); |
|
340 | 340 | |
|
341 | 341 | var chunk = m_first; |
|
342 | 342 | bool recycle; |
|
343 | 343 | dequeued = 0; |
|
344 | 344 | |
|
345 | 345 | while (chunk != null) { |
|
346 | 346 | |
|
347 | 347 | int actual; |
|
348 | 348 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
349 | 349 | dequeued = actual; |
|
350 | 350 | } |
|
351 | 351 | |
|
352 | 352 | if (recycle) // this chunk is waste |
|
353 | 353 | RecycleFirstChunk(chunk); |
|
354 | 354 | |
|
355 | 355 | // if we have dequeued any data, then return |
|
356 | 356 | if (dequeued != 0) |
|
357 | 357 | return true; |
|
358 | 358 | |
|
359 | 359 | // we still may dequeue something |
|
360 | 360 | // try again |
|
361 | 361 | chunk = m_first; |
|
362 | 362 | } |
|
363 | 363 | |
|
364 | 364 | return false; |
|
365 | 365 | } |
|
366 | 366 | |
|
367 | 367 | bool EnqueueChunk(Chunk last, Chunk chunk) { |
|
368 | 368 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) |
|
369 | 369 | return false; |
|
370 | 370 | |
|
371 | 371 | if (last != null) |
|
372 | 372 | last.next = chunk; |
|
373 | 373 | else { |
|
374 | 374 | m_first = chunk; |
|
375 | 375 | } |
|
376 | 376 | return true; |
|
377 | 377 | } |
|
378 | 378 | |
|
379 | 379 | void RecycleFirstChunk(Chunk first) { |
|
380 | 380 | var next = first.next; |
|
381 | 381 | |
|
382 | 382 | if (first != Interlocked.CompareExchange(ref m_first, next, first)) |
|
383 | 383 | return; |
|
384 | 384 | |
|
385 | 385 | if (next == null) { |
|
386 | 386 | |
|
387 | 387 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
|
388 | 388 | /*while (first.next == null) |
|
389 | 389 | Thread.MemoryBarrier();*/ |
|
390 | 390 | |
|
391 | 391 | // race |
|
392 | 392 | // someone already updated the tail, restore the pointer to the queue head |
|
393 | 393 | m_first = first; |
|
394 | 394 | } |
|
395 | 395 | // the tail is updated |
|
396 | 396 | } |
|
397 | 397 | |
|
398 | 398 | // we need to update the head |
|
399 | 399 | //Interlocked.CompareExchange(ref m_first, next, first); |
|
400 | 400 | // if the head is already updated then give up |
|
401 | 401 | //return; |
|
402 | 402 | |
|
403 | 403 | } |
|
404 | 404 | |
|
405 | 405 | public void Clear() { |
|
406 | 406 | // start the new queue |
|
407 | 407 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); |
|
408 | 408 | |
|
409 | 409 | do { |
|
410 | 410 | Thread.MemoryBarrier(); |
|
411 | 411 | var first = m_first; |
|
412 | 412 | var last = m_last; |
|
413 | 413 | |
|
414 | 414 | if (last == null) // nothing to clear |
|
415 | 415 | return; |
|
416 | 416 | |
|
417 | 417 | if (first == null || (first.next == null && first != last)) // inconcistency |
|
418 | 418 | continue; |
|
419 | 419 | |
|
420 | 420 | // here we will create inconsistency which will force others to spin |
|
421 | 421 | // and prevent from fetching. chunk.next = null |
|
422 | 422 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) |
|
423 | 423 | continue;// inconsistent |
|
424 | 424 | |
|
425 | 425 | m_last = chunk; |
|
426 | 426 | |
|
427 | 427 | return; |
|
428 | 428 | |
|
429 | 429 | } while(true); |
|
430 | 430 | } |
|
431 | 431 | |
|
432 | 432 | public T[] Drain() { |
|
433 | 433 | // start the new queue |
|
434 | 434 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); |
|
435 | 435 | |
|
436 | 436 | do { |
|
437 | 437 | Thread.MemoryBarrier(); |
|
438 | 438 | var first = m_first; |
|
439 | 439 | var last = m_last; |
|
440 | 440 | |
|
441 | 441 | if (last == null) |
|
442 | 442 | return new T[0]; |
|
443 | 443 | |
|
444 | 444 | if (first == null || (first.next == null && first != last)) |
|
445 | 445 | continue; |
|
446 | 446 | |
|
447 | 447 | // here we will create inconsistency which will force others to spin |
|
448 | 448 | // and prevent from fetching. chunk.next = null |
|
449 | 449 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) |
|
450 | 450 | continue;// inconsistent |
|
451 | 451 | |
|
452 | 452 | last = Interlocked.Exchange(ref m_last, chunk); |
|
453 | 453 | |
|
454 | 454 | return ReadChunks(first, last); |
|
455 | 455 | |
|
456 | 456 | } while(true); |
|
457 | 457 | } |
|
458 | 458 | |
|
459 | 459 | static T[] ReadChunks(Chunk chunk, object last) { |
|
460 | 460 | var result = new List<T>(); |
|
461 | 461 | var buffer = new T[DEFAULT_CHUNK_SIZE]; |
|
462 | 462 | int actual; |
|
463 | 463 | bool recycle; |
|
464 | 464 | while (chunk != null) { |
|
465 | 465 | // ensure all write operations on the chunk are complete |
|
466 | 466 | chunk.Commit(); |
|
467 | 467 | |
|
468 | 468 | // we need to read the chunk using this way |
|
469 | 469 | // since some client still may completing the dequeue |
|
470 | 470 | // operation, such clients most likely won't get results |
|
471 | 471 | while (chunk.TryDequeueBatch(buffer, 0, buffer.Length, out actual, out recycle)) |
|
472 | 472 | result.AddRange(new ArraySegmentCollection(buffer, 0, actual)); |
|
473 | 473 | |
|
474 | 474 | if (chunk == last) { |
|
475 | 475 | chunk = null; |
|
476 | 476 | } else { |
|
477 | 477 | while (chunk.next == null) |
|
478 | 478 | Thread.MemoryBarrier(); |
|
479 | 479 | chunk = chunk.next; |
|
480 | 480 | } |
|
481 | 481 | } |
|
482 | 482 | |
|
483 | 483 | return result.ToArray(); |
|
484 | 484 | } |
|
485 | 485 | |
|
486 | 486 | struct ArraySegmentCollection : ICollection<T> { |
|
487 | 487 | readonly T[] m_data; |
|
488 | 488 | readonly int m_offset; |
|
489 | 489 | readonly int m_length; |
|
490 | 490 | |
|
491 | 491 | public ArraySegmentCollection(T[] data, int offset, int length) { |
|
492 | 492 | m_data = data; |
|
493 | 493 | m_offset = offset; |
|
494 | 494 | m_length = length; |
|
495 | 495 | } |
|
496 | 496 | |
|
497 | 497 | #region ICollection implementation |
|
498 | 498 | |
|
499 | 499 | public void Add(T item) { |
|
500 | 500 | throw new NotSupportedException(); |
|
501 | 501 | } |
|
502 | 502 | |
|
503 | 503 | public void Clear() { |
|
504 | 504 | throw new NotSupportedException(); |
|
505 | 505 | } |
|
506 | 506 | |
|
507 | 507 | public bool Contains(T item) { |
|
508 | 508 | return false; |
|
509 | 509 | } |
|
510 | 510 | |
|
511 | 511 | public void CopyTo(T[] array, int arrayIndex) { |
|
512 | 512 | Array.Copy(m_data,m_offset,array,arrayIndex, m_length); |
|
513 | 513 | } |
|
514 | 514 | |
|
515 | 515 | public bool Remove(T item) { |
|
516 | 516 | throw new NotSupportedException(); |
|
517 | 517 | } |
|
518 | 518 | |
|
519 | 519 | public int Count { |
|
520 | 520 | get { |
|
521 | 521 | return m_length; |
|
522 | 522 | } |
|
523 | 523 | } |
|
524 | 524 | |
|
525 | 525 | public bool IsReadOnly { |
|
526 | 526 | get { |
|
527 | 527 | return true; |
|
528 | 528 | } |
|
529 | 529 | } |
|
530 | 530 | |
|
531 | 531 | #endregion |
|
532 | 532 | |
|
533 | 533 | #region IEnumerable implementation |
|
534 | 534 | |
|
535 | 535 | public IEnumerator<T> GetEnumerator() { |
|
536 | 536 | for (int i = m_offset; i < m_length + m_offset; i++) |
|
537 | 537 | yield return m_data[i]; |
|
538 | 538 | } |
|
539 | 539 | |
|
540 | 540 | #endregion |
|
541 | 541 | |
|
542 | 542 | #region IEnumerable implementation |
|
543 | 543 | |
|
544 | 544 | IEnumerator IEnumerable.GetEnumerator() { |
|
545 | 545 | return GetEnumerator(); |
|
546 | 546 | } |
|
547 | 547 | |
|
548 | 548 | #endregion |
|
549 | 549 | } |
|
550 | 550 | |
|
551 | 551 | #region IEnumerable implementation |
|
552 | 552 | |
|
553 | 553 | class Enumerator : IEnumerator<T> { |
|
554 | 554 | Chunk m_current; |
|
555 | 555 | int m_pos = -1; |
|
556 | 556 | |
|
557 | 557 | public Enumerator(Chunk fisrt) { |
|
558 | 558 | m_current = fisrt; |
|
559 | 559 | } |
|
560 | 560 | |
|
561 | 561 | #region IEnumerator implementation |
|
562 | 562 | |
|
563 | 563 | public bool MoveNext() { |
|
564 | 564 | if (m_current == null) |
|
565 | 565 | return false; |
|
566 | 566 | |
|
567 | 567 | if (m_pos == -1) |
|
568 | 568 | m_pos = m_current.Low; |
|
569 | 569 | else |
|
570 | 570 | m_pos++; |
|
571 | 571 | |
|
572 | 572 | if (m_pos == m_current.Hi) { |
|
573 | 573 | |
|
574 | 574 | m_current = m_pos == m_current.Size ? m_current.next : null; |
|
575 | 575 | |
|
576 | 576 | m_pos = 0; |
|
577 | 577 | |
|
578 | 578 | if (m_current == null) |
|
579 | 579 | return false; |
|
580 | 580 | } |
|
581 | 581 | |
|
582 | 582 | return true; |
|
583 | 583 | } |
|
584 | 584 | |
|
585 | 585 | public void Reset() { |
|
586 | 586 | throw new NotSupportedException(); |
|
587 | 587 | } |
|
588 | 588 | |
|
589 | 589 | object IEnumerator.Current { |
|
590 | 590 | get { |
|
591 | 591 | return Current; |
|
592 | 592 | } |
|
593 | 593 | } |
|
594 | 594 | |
|
595 | 595 | #endregion |
|
596 | 596 | |
|
597 | 597 | #region IDisposable implementation |
|
598 | 598 | |
|
599 | 599 | public void Dispose() { |
|
600 | 600 | } |
|
601 | 601 | |
|
602 | 602 | #endregion |
|
603 | 603 | |
|
604 | 604 | #region IEnumerator implementation |
|
605 | 605 | |
|
606 | 606 | public T Current { |
|
607 | 607 | get { |
|
608 | 608 | if (m_pos == -1 || m_current == null) |
|
609 | 609 | throw new InvalidOperationException(); |
|
610 | 610 | return m_current.GetAt(m_pos); |
|
611 | 611 | } |
|
612 | 612 | } |
|
613 | 613 | |
|
614 | 614 | #endregion |
|
615 | 615 | } |
|
616 | 616 | |
|
617 | 617 | public IEnumerator<T> GetEnumerator() { |
|
618 | 618 | return new Enumerator(m_first); |
|
619 | 619 | } |
|
620 | 620 | |
|
621 | 621 | #endregion |
|
622 | 622 | |
|
623 | 623 | #region IEnumerable implementation |
|
624 | 624 | |
|
625 | 625 | IEnumerator IEnumerable.GetEnumerator() { |
|
626 | 626 | return GetEnumerator(); |
|
627 | 627 | } |
|
628 | 628 | |
|
629 | 629 | #endregion |
|
630 | 630 | } |
|
631 | 631 | } |
General Comments 0
You need to be logged in to leave comments.
Login now