| @@ -1,434 +1,434 | |||||
| 1 | using System; | 
             | 
        1 | using System; | |
| 2 | using System.Reflection; | 
             | 
        2 | using System.Reflection; | |
| 3 | using System.Threading; | 
             | 
        3 | using System.Threading; | |
| 4 | using Implab.Parallels; | 
             | 
        4 | using Implab.Parallels; | |
| 5 | 
             | 
        5 | |||
| 6 | #if MONO | 
             | 
        6 | #if MONO | |
| 7 | 
             | 
        7 | |||
| 8 | using NUnit.Framework; | 
             | 
        8 | using NUnit.Framework; | |
| 9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; | 
             | 
        9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; | |
| 10 | using TestMethod = NUnit.Framework.TestAttribute; | 
             | 
        10 | using TestMethod = NUnit.Framework.TestAttribute; | |
| 11 | 
             | 
        11 | |||
| 12 | #else | 
             | 
        12 | #else | |
| 13 | 
             | 
        13 | |||
| 14 | using Microsoft.VisualStudio.TestTools.UnitTesting; | 
             | 
        14 | using Microsoft.VisualStudio.TestTools.UnitTesting; | |
| 15 | 
             | 
        15 | |||
| 16 | #endif | 
             | 
        16 | #endif | |
| 17 | 
             | 
        17 | |||
| 18 | namespace Implab.Test { | 
             | 
        18 | namespace Implab.Test { | |
| 19 | [TestClass] | 
             | 
        19 | [TestClass] | |
| 20 | public class AsyncTests { | 
             | 
        20 | public class AsyncTests { | |
| 21 | [TestMethod] | 
             | 
        21 | [TestMethod] | |
| 22 | public void ResolveTest() { | 
             | 
        22 | public void ResolveTest() { | |
| 23 | int res = -1; | 
             | 
        23 | int res = -1; | |
| 24 | var p = new Promise<int>(); | 
             | 
        24 | var p = new Promise<int>(); | |
| 25 | p.Then(x => res = x); | 
             | 
        25 | p.Then(x => res = x); | |
| 26 | p.Resolve(100); | 
             | 
        26 | p.Resolve(100); | |
| 27 | 
             | 
        27 | |||
| 28 | Assert.AreEqual(100, res); | 
             | 
        28 | Assert.AreEqual(100, res); | |
| 29 | } | 
             | 
        29 | } | |
| 30 | 
             | 
        30 | |||
| 31 | [TestMethod] | 
             | 
        31 | [TestMethod] | |
| 32 | public void RejectTest() { | 
             | 
        32 | public void RejectTest() { | |
| 33 | int res = -1; | 
             | 
        33 | int res = -1; | |
| 34 | Exception err = null; | 
             | 
        34 | Exception err = null; | |
| 35 | 
             | 
        35 | |||
| 36 | var p = new Promise<int>(); | 
             | 
        36 | var p = new Promise<int>(); | |
| 37 | p.Then( | 
             | 
        37 | p.Then( | |
| 38 | x => res = x, | 
             | 
        38 | x => res = x, | |
| 39 | e => { | 
             | 
        39 | e => { | |
| 40 | err = e; | 
             | 
        40 | err = e; | |
| 41 | return -2; | 
             | 
        41 | return -2; | |
| 42 | } | 
             | 
        42 | } | |
| 43 | ); | 
             | 
        43 | ); | |
| 44 | p.Reject(new ApplicationException("error")); | 
             | 
        44 | p.Reject(new ApplicationException("error")); | |
| 45 | 
             | 
        45 | |||
| 46 | Assert.AreEqual(res, -1); | 
             | 
        46 | Assert.AreEqual(res, -1); | |
| 47 | Assert.AreEqual(err.Message, "error"); | 
             | 
        47 | Assert.AreEqual(err.Message, "error"); | |
| 48 | 
             | 
        48 | |||
| 49 | } | 
             | 
        49 | } | |
| 50 | 
             | 
        50 | |||
| 51 | [TestMethod] | 
             | 
        51 | [TestMethod] | |
| 52 | public void CancelExceptionTest() { | 
             | 
        52 | public void CancelExceptionTest() { | |
| 53 | var p = new Promise<bool>(); | 
             | 
        53 | var p = new Promise<bool>(); | |
| 54 | p.Cancel(); | 
             | 
        54 | p.Cancel(); | |
| 55 | 
             | 
        55 | |||
| 56 | var p2 = p.Cancelled(() => { | 
             | 
        56 | var p2 = p.Cancelled(() => { | |
| 57 | throw new ApplicationException("CANCELLED"); | 
             | 
        57 | throw new ApplicationException("CANCELLED"); | |
| 58 | }); | 
             | 
        58 | }); | |
| 59 | 
             | 
        59 | |||
| 60 | try { | 
             | 
        60 | try { | |
| 61 | p2.Join(); | 
             | 
        61 | p2.Join(); | |
| 62 | Assert.Fail(); | 
             | 
        62 | Assert.Fail(); | |
| 63 | } catch (ApplicationException err) { | 
             | 
        63 | } catch (ApplicationException err) { | |
| 64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); | 
             | 
        64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); | |
| 65 | } | 
             | 
        65 | } | |
| 66 | 
             | 
        66 | |||
| 67 | } | 
             | 
        67 | } | |
| 68 | 
             | 
        68 | |||
| 69 | [TestMethod] | 
             | 
        69 | [TestMethod] | |
| 70 | public void ContinueOnCancelTest() { | 
             | 
        70 | public void ContinueOnCancelTest() { | |
| 71 | var p = new Promise<bool>(); | 
             | 
        71 | var p = new Promise<bool>(); | |
| 72 | p.Cancel(); | 
             | 
        72 | p.Cancel(); | |
| 73 | 
             | 
        73 | |||
| 74 | var p2 = p | 
             | 
        74 | var p2 = p | |
| 75 | .Cancelled(() => { | 
             | 
        75 | .Cancelled(() => { | |
| 76 | throw new ApplicationException("CANCELLED"); | 
             | 
        76 | throw new ApplicationException("CANCELLED"); | |
| 77 | }) | 
             | 
        77 | }) | |
| 78 | .Error(e => true); | 
             | 
        78 | .Error(e => true); | |
| 79 | 
             | 
        79 | |||
| 80 | Assert.AreEqual(true, p2.Join()); | 
             | 
        80 | Assert.AreEqual(true, p2.Join()); | |
| 81 | } | 
             | 
        81 | } | |
| 82 | 
             | 
        82 | |||
| 83 | [TestMethod] | 
             | 
        83 | [TestMethod] | |
| 84 | public void JoinSuccessTest() { | 
             | 
        84 | public void JoinSuccessTest() { | |
| 85 | var p = new Promise<int>(); | 
             | 
        85 | var p = new Promise<int>(); | |
| 86 | p.Resolve(100); | 
             | 
        86 | p.Resolve(100); | |
| 87 | Assert.AreEqual(p.Join(), 100); | 
             | 
        87 | Assert.AreEqual(p.Join(), 100); | |
| 88 | } | 
             | 
        88 | } | |
| 89 | 
             | 
        89 | |||
| 90 | [TestMethod] | 
             | 
        90 | [TestMethod] | |
| 91 | public void JoinFailTest() { | 
             | 
        91 | public void JoinFailTest() { | |
| 92 | var p = new Promise<int>(); | 
             | 
        92 | var p = new Promise<int>(); | |
| 93 | p.Reject(new ApplicationException("failed")); | 
             | 
        93 | p.Reject(new ApplicationException("failed")); | |
| 94 | 
             | 
        94 | |||
| 95 | try { | 
             | 
        95 | try { | |
| 96 | p.Join(); | 
             | 
        96 | p.Join(); | |
| 97 | throw new ApplicationException("WRONG!"); | 
             | 
        97 | throw new ApplicationException("WRONG!"); | |
| 98 | } catch (TargetInvocationException err) { | 
             | 
        98 | } catch (TargetInvocationException err) { | |
| 99 | Assert.AreEqual(err.InnerException.Message, "failed"); | 
             | 
        99 | Assert.AreEqual(err.InnerException.Message, "failed"); | |
| 100 | } catch { | 
             | 
        100 | } catch { | |
| 101 | Assert.Fail("Got wrong excaption"); | 
             | 
        101 | Assert.Fail("Got wrong excaption"); | |
| 102 | } | 
             | 
        102 | } | |
| 103 | } | 
             | 
        103 | } | |
| 104 | 
             | 
        104 | |||
| 105 | [TestMethod] | 
             | 
        105 | [TestMethod] | |
| 106 | public void MapTest() { | 
             | 
        106 | public void MapTest() { | |
| 107 | var p = new Promise<int>(); | 
             | 
        107 | var p = new Promise<int>(); | |
| 108 | 
             | 
        108 | |||
| 109 | var p2 = p.Then(x => x.ToString()); | 
             | 
        109 | var p2 = p.Then(x => x.ToString()); | |
| 110 | p.Resolve(100); | 
             | 
        110 | p.Resolve(100); | |
| 111 | 
             | 
        111 | |||
| 112 | Assert.AreEqual(p2.Join(), "100"); | 
             | 
        112 | Assert.AreEqual(p2.Join(), "100"); | |
| 113 | } | 
             | 
        113 | } | |
| 114 | 
             | 
        114 | |||
| 115 | [TestMethod] | 
             | 
        115 | [TestMethod] | |
| 116 | public void FixErrorTest() { | 
             | 
        116 | public void FixErrorTest() { | |
| 117 | var p = new Promise<int>(); | 
             | 
        117 | var p = new Promise<int>(); | |
| 118 | 
             | 
        118 | |||
| 119 | var p2 = p.Error(e => 101); | 
             | 
        119 | var p2 = p.Error(e => 101); | |
| 120 | 
             | 
        120 | |||
| 121 | p.Reject(new Exception()); | 
             | 
        121 | p.Reject(new Exception()); | |
| 122 | 
             | 
        122 | |||
| 123 | Assert.AreEqual(p2.Join(), 101); | 
             | 
        123 | Assert.AreEqual(p2.Join(), 101); | |
| 124 | } | 
             | 
        124 | } | |
| 125 | 
             | 
        125 | |||
| 126 | [TestMethod] | 
             | 
        126 | [TestMethod] | |
| 127 | public void ChainTest() { | 
             | 
        127 | public void ChainTest() { | |
| 128 | var p1 = new Promise<int>(); | 
             | 
        128 | var p1 = new Promise<int>(); | |
| 129 | 
             | 
        129 | |||
| 130 | var p3 = p1.Chain(x => { | 
             | 
        130 | var p3 = p1.Chain(x => { | |
| 131 | var p2 = new Promise<string>(); | 
             | 
        131 | var p2 = new Promise<string>(); | |
| 132 | p2.Resolve(x.ToString()); | 
             | 
        132 | p2.Resolve(x.ToString()); | |
| 133 | return p2; | 
             | 
        133 | return p2; | |
| 134 | }); | 
             | 
        134 | }); | |
| 135 | 
             | 
        135 | |||
| 136 | p1.Resolve(100); | 
             | 
        136 | p1.Resolve(100); | |
| 137 | 
             | 
        137 | |||
| 138 | Assert.AreEqual(p3.Join(), "100"); | 
             | 
        138 | Assert.AreEqual(p3.Join(), "100"); | |
| 139 | } | 
             | 
        139 | } | |
| 140 | 
             | 
        140 | |||
| 141 | [TestMethod] | 
             | 
        141 | [TestMethod] | |
| 142 | public void PoolTest() { | 
             | 
        142 | public void PoolTest() { | |
| 143 | var pid = Thread.CurrentThread.ManagedThreadId; | 
             | 
        143 | var pid = Thread.CurrentThread.ManagedThreadId; | |
| 144 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); | 
             | 
        144 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); | |
| 145 | 
             | 
        145 | |||
| 146 | Assert.AreNotEqual(pid, p.Join()); | 
             | 
        146 | Assert.AreNotEqual(pid, p.Join()); | |
| 147 | } | 
             | 
        147 | } | |
| 148 | 
             | 
        148 | |||
| 149 | [TestMethod] | 
             | 
        149 | [TestMethod] | |
| 150 | public void WorkerPoolSizeTest() { | 
             | 
        150 | public void WorkerPoolSizeTest() { | |
| 151 | 
            
                        var pool = new WorkerPool(5, 10,  | 
        
             | 
        151 | var pool = new WorkerPool(5, 10, 1); | |
| 152 | 
             | 
        152 | |||
| 153 | Assert.AreEqual(5, pool.PoolSize); | 
             | 
        153 | Assert.AreEqual(5, pool.PoolSize); | |
| 154 | 
             | 
        154 | |||
| 155 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        155 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 156 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        156 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 157 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        157 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 158 | 
             | 
        158 | |||
| 159 | Assert.AreEqual(5, pool.PoolSize); | 
             | 
        159 | Assert.AreEqual(5, pool.PoolSize); | |
| 160 | 
             | 
        160 | |||
| 161 | for (int i = 0; i < 100; i++) | 
             | 
        161 | for (int i = 0; i < 100; i++) | |
| 162 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        162 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 163 | Thread.Sleep(200); | 
             | 
        163 | Thread.Sleep(200); | |
| 164 | Assert.AreEqual(10, pool.PoolSize); | 
             | 
        164 | Assert.AreEqual(10, pool.PoolSize); | |
| 165 | 
             | 
        165 | |||
| 166 | pool.Dispose(); | 
             | 
        166 | pool.Dispose(); | |
| 167 | } | 
             | 
        167 | } | |
| 168 | 
             | 
        168 | |||
| 169 | [TestMethod] | 
             | 
        169 | [TestMethod] | |
| 170 | public void WorkerPoolCorrectTest() { | 
             | 
        170 | public void WorkerPoolCorrectTest() { | |
| 171 | var pool = new WorkerPool(0,1000,100); | 
             | 
        171 | var pool = new WorkerPool(0,1000,100); | |
| 172 | 
             | 
        172 | |||
| 173 | const int iterations = 1000; | 
             | 
        173 | const int iterations = 1000; | |
| 174 | int pending = iterations; | 
             | 
        174 | int pending = iterations; | |
| 175 | var stop = new ManualResetEvent(false); | 
             | 
        175 | var stop = new ManualResetEvent(false); | |
| 176 | 
             | 
        176 | |||
| 177 | var count = 0; | 
             | 
        177 | var count = 0; | |
| 178 | for (int i = 0; i < iterations; i++) { | 
             | 
        178 | for (int i = 0; i < iterations; i++) { | |
| 179 | pool | 
             | 
        179 | pool | |
| 180 | .Invoke(() => 1) | 
             | 
        180 | .Invoke(() => 1) | |
| 181 | .Then(x => Interlocked.Add(ref count, x)) | 
             | 
        181 | .Then(x => Interlocked.Add(ref count, x)) | |
| 182 | .Then(x => Math.Log10(x)) | 
             | 
        182 | .Then(x => Math.Log10(x)) | |
| 183 | .Anyway(() => { | 
             | 
        183 | .Anyway(() => { | |
| 184 | Interlocked.Decrement(ref pending); | 
             | 
        184 | Interlocked.Decrement(ref pending); | |
| 185 | if (pending == 0) | 
             | 
        185 | if (pending == 0) | |
| 186 | stop.Set(); | 
             | 
        186 | stop.Set(); | |
| 187 | }); | 
             | 
        187 | }); | |
| 188 | } | 
             | 
        188 | } | |
| 189 | 
             | 
        189 | |||
| 190 | stop.WaitOne(); | 
             | 
        190 | stop.WaitOne(); | |
| 191 | 
             | 
        191 | |||
| 192 | Assert.AreEqual(iterations, count); | 
             | 
        192 | Assert.AreEqual(iterations, count); | |
| 193 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); | 
             | 
        193 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); | |
| 194 | pool.Dispose(); | 
             | 
        194 | pool.Dispose(); | |
| 195 | 
             | 
        195 | |||
| 196 | } | 
             | 
        196 | } | |
| 197 | 
             | 
        197 | |||
| 198 | [TestMethod] | 
             | 
        198 | [TestMethod] | |
| 199 | public void WorkerPoolDisposeTest() { | 
             | 
        199 | public void WorkerPoolDisposeTest() { | |
| 200 | var pool = new WorkerPool(5, 20); | 
             | 
        200 | var pool = new WorkerPool(5, 20); | |
| 201 | Assert.AreEqual(5, pool.PoolSize); | 
             | 
        201 | Assert.AreEqual(5, pool.PoolSize); | |
| 202 | pool.Dispose(); | 
             | 
        202 | pool.Dispose(); | |
| 203 | Thread.Sleep(500); | 
             | 
        203 | Thread.Sleep(500); | |
| 204 | Assert.AreEqual(0, pool.PoolSize); | 
             | 
        204 | Assert.AreEqual(0, pool.PoolSize); | |
| 205 | pool.Dispose(); | 
             | 
        205 | pool.Dispose(); | |
| 206 | } | 
             | 
        206 | } | |
| 207 | 
             | 
        207 | |||
| 208 | [TestMethod] | 
             | 
        208 | [TestMethod] | |
| 209 | public void MTQueueTest() { | 
             | 
        209 | public void MTQueueTest() { | |
| 210 | var queue = new MTQueue<int>(); | 
             | 
        210 | var queue = new MTQueue<int>(); | |
| 211 | int res; | 
             | 
        211 | int res; | |
| 212 | 
             | 
        212 | |||
| 213 | queue.Enqueue(10); | 
             | 
        213 | queue.Enqueue(10); | |
| 214 | Assert.IsTrue(queue.TryDequeue(out res)); | 
             | 
        214 | Assert.IsTrue(queue.TryDequeue(out res)); | |
| 215 | Assert.AreEqual(10, res); | 
             | 
        215 | Assert.AreEqual(10, res); | |
| 216 | Assert.IsFalse(queue.TryDequeue(out res)); | 
             | 
        216 | Assert.IsFalse(queue.TryDequeue(out res)); | |
| 217 | 
             | 
        217 | |||
| 218 | for (int i = 0; i < 1000; i++) | 
             | 
        218 | for (int i = 0; i < 1000; i++) | |
| 219 | queue.Enqueue(i); | 
             | 
        219 | queue.Enqueue(i); | |
| 220 | 
             | 
        220 | |||
| 221 | for (int i = 0; i < 1000; i++) { | 
             | 
        221 | for (int i = 0; i < 1000; i++) { | |
| 222 | queue.TryDequeue(out res); | 
             | 
        222 | queue.TryDequeue(out res); | |
| 223 | Assert.AreEqual(i, res); | 
             | 
        223 | Assert.AreEqual(i, res); | |
| 224 | } | 
             | 
        224 | } | |
| 225 | 
             | 
        225 | |||
| 226 | int writers = 0; | 
             | 
        226 | int writers = 0; | |
| 227 | int readers = 0; | 
             | 
        227 | int readers = 0; | |
| 228 | var stop = new ManualResetEvent(false); | 
             | 
        228 | var stop = new ManualResetEvent(false); | |
| 229 | int total = 0; | 
             | 
        229 | int total = 0; | |
| 230 | 
             | 
        230 | |||
| 231 | const int itemsPerWriter = 10000; | 
             | 
        231 | const int itemsPerWriter = 10000; | |
| 232 | const int writersCount = 10; | 
             | 
        232 | const int writersCount = 10; | |
| 233 | 
             | 
        233 | |||
| 234 | for (int i = 0; i < writersCount; i++) { | 
             | 
        234 | for (int i = 0; i < writersCount; i++) { | |
| 235 | Interlocked.Increment(ref writers); | 
             | 
        235 | Interlocked.Increment(ref writers); | |
| 236 | AsyncPool | 
             | 
        236 | AsyncPool | |
| 237 | .InvokeNewThread(() => { | 
             | 
        237 | .InvokeNewThread(() => { | |
| 238 | for (int ii = 0; ii < itemsPerWriter; ii++) { | 
             | 
        238 | for (int ii = 0; ii < itemsPerWriter; ii++) { | |
| 239 | queue.Enqueue(1); | 
             | 
        239 | queue.Enqueue(1); | |
| 240 | } | 
             | 
        240 | } | |
| 241 | return 1; | 
             | 
        241 | return 1; | |
| 242 | }) | 
             | 
        242 | }) | |
| 243 | .Anyway(() => Interlocked.Decrement(ref writers)); | 
             | 
        243 | .Anyway(() => Interlocked.Decrement(ref writers)); | |
| 244 | } | 
             | 
        244 | } | |
| 245 | 
             | 
        245 | |||
| 246 | for (int i = 0; i < 10; i++) { | 
             | 
        246 | for (int i = 0; i < 10; i++) { | |
| 247 | Interlocked.Increment(ref readers); | 
             | 
        247 | Interlocked.Increment(ref readers); | |
| 248 | AsyncPool | 
             | 
        248 | AsyncPool | |
| 249 | .InvokeNewThread(() => { | 
             | 
        249 | .InvokeNewThread(() => { | |
| 250 | int t; | 
             | 
        250 | int t; | |
| 251 | do { | 
             | 
        251 | do { | |
| 252 | while (queue.TryDequeue(out t)) | 
             | 
        252 | while (queue.TryDequeue(out t)) | |
| 253 | Interlocked.Add(ref total, t); | 
             | 
        253 | Interlocked.Add(ref total, t); | |
| 254 | } while (writers > 0); | 
             | 
        254 | } while (writers > 0); | |
| 255 | return 1; | 
             | 
        255 | return 1; | |
| 256 | }) | 
             | 
        256 | }) | |
| 257 | .Anyway(() => { | 
             | 
        257 | .Anyway(() => { | |
| 258 | Interlocked.Decrement(ref readers); | 
             | 
        258 | Interlocked.Decrement(ref readers); | |
| 259 | if (readers == 0) | 
             | 
        259 | if (readers == 0) | |
| 260 | stop.Set(); | 
             | 
        260 | stop.Set(); | |
| 261 | }); | 
             | 
        261 | }); | |
| 262 | } | 
             | 
        262 | } | |
| 263 | 
             | 
        263 | |||
| 264 | stop.WaitOne(); | 
             | 
        264 | stop.WaitOne(); | |
| 265 | 
             | 
        265 | |||
| 266 | Assert.AreEqual(itemsPerWriter * writersCount, total); | 
             | 
        266 | Assert.AreEqual(itemsPerWriter * writersCount, total); | |
| 267 | } | 
             | 
        267 | } | |
| 268 | 
             | 
        268 | |||
| 269 | [TestMethod] | 
             | 
        269 | [TestMethod] | |
| 270 | public void ParallelMapTest() { | 
             | 
        270 | public void ParallelMapTest() { | |
| 271 | 
             | 
        271 | |||
| 272 | const int count = 100000; | 
             | 
        272 | const int count = 100000; | |
| 273 | 
             | 
        273 | |||
| 274 | var args = new double[count]; | 
             | 
        274 | var args = new double[count]; | |
| 275 | var rand = new Random(); | 
             | 
        275 | var rand = new Random(); | |
| 276 | 
             | 
        276 | |||
| 277 | for (int i = 0; i < count; i++) | 
             | 
        277 | for (int i = 0; i < count; i++) | |
| 278 | args[i] = rand.NextDouble(); | 
             | 
        278 | args[i] = rand.NextDouble(); | |
| 279 | 
             | 
        279 | |||
| 280 | var t = Environment.TickCount; | 
             | 
        280 | var t = Environment.TickCount; | |
| 281 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); | 
             | 
        281 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); | |
| 282 | 
             | 
        282 | |||
| 283 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | 
             | 
        283 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
| 284 | 
             | 
        284 | |||
| 285 | t = Environment.TickCount; | 
             | 
        285 | t = Environment.TickCount; | |
| 286 | for (int i = 0; i < count; i++) | 
             | 
        286 | for (int i = 0; i < count; i++) | |
| 287 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | 
             | 
        287 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
| 288 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | 
             | 
        288 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 289 | } | 
             | 
        289 | } | |
| 290 | 
             | 
        290 | |||
| 291 | [TestMethod] | 
             | 
        291 | [TestMethod] | |
| 292 | public void ChainedMapTest() { | 
             | 
        292 | public void ChainedMapTest() { | |
| 293 | 
             | 
        293 | |||
| 294 | 
            
                        using (var pool = new WorkerPool(0,10,1 | 
        
             | 
        294 | using (var pool = new WorkerPool(0,10,1)) { | |
| 295 | const int count = 10000; | 
             | 
        295 | const int count = 10000; | |
| 296 | 
             | 
        296 | |||
| 297 | var args = new double[count]; | 
             | 
        297 | var args = new double[count]; | |
| 298 | var rand = new Random(); | 
             | 
        298 | var rand = new Random(); | |
| 299 | 
             | 
        299 | |||
| 300 | for (int i = 0; i < count; i++) | 
             | 
        300 | for (int i = 0; i < count; i++) | |
| 301 | args[i] = rand.NextDouble(); | 
             | 
        301 | args[i] = rand.NextDouble(); | |
| 302 | 
             | 
        302 | |||
| 303 | var t = Environment.TickCount; | 
             | 
        303 | var t = Environment.TickCount; | |
| 304 | var res = args | 
             | 
        304 | var res = args | |
| 305 | .ChainedMap( | 
             | 
        305 | .ChainedMap( | |
| 306 | // Analysis disable once AccessToDisposedClosure | 
             | 
        306 | // Analysis disable once AccessToDisposedClosure | |
| 307 | x => pool.Invoke( | 
             | 
        307 | x => pool.Invoke( | |
| 308 | () => Math.Sin(x * x) | 
             | 
        308 | () => Math.Sin(x * x) | |
| 309 | ), | 
             | 
        309 | ), | |
| 310 | 4 | 
             | 
        310 | 4 | |
| 311 | ) | 
             | 
        311 | ) | |
| 312 | .Join(); | 
             | 
        312 | .Join(); | |
| 313 | 
             | 
        313 | |||
| 314 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | 
             | 
        314 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
| 315 | 
             | 
        315 | |||
| 316 | t = Environment.TickCount; | 
             | 
        316 | t = Environment.TickCount; | |
| 317 | for (int i = 0; i < count; i++) | 
             | 
        317 | for (int i = 0; i < count; i++) | |
| 318 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | 
             | 
        318 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
| 319 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | 
             | 
        319 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 320 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); | 
             | 
        320 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); | |
| 321 | } | 
             | 
        321 | } | |
| 322 | } | 
             | 
        322 | } | |
| 323 | 
             | 
        323 | |||
| 324 | [TestMethod] | 
             | 
        324 | [TestMethod] | |
| 325 | public void ParallelForEachTest() { | 
             | 
        325 | public void ParallelForEachTest() { | |
| 326 | 
             | 
        326 | |||
| 327 | const int count = 100000; | 
             | 
        327 | const int count = 100000; | |
| 328 | 
             | 
        328 | |||
| 329 | var args = new int[count]; | 
             | 
        329 | var args = new int[count]; | |
| 330 | var rand = new Random(); | 
             | 
        330 | var rand = new Random(); | |
| 331 | 
             | 
        331 | |||
| 332 | for (int i = 0; i < count; i++) | 
             | 
        332 | for (int i = 0; i < count; i++) | |
| 333 | args[i] = (int)(rand.NextDouble() * 100); | 
             | 
        333 | args[i] = (int)(rand.NextDouble() * 100); | |
| 334 | 
             | 
        334 | |||
| 335 | int result = 0; | 
             | 
        335 | int result = 0; | |
| 336 | 
             | 
        336 | |||
| 337 | var t = Environment.TickCount; | 
             | 
        337 | var t = Environment.TickCount; | |
| 338 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); | 
             | 
        338 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); | |
| 339 | 
             | 
        339 | |||
| 340 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); | 
             | 
        340 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); | |
| 341 | 
             | 
        341 | |||
| 342 | int result2 = 0; | 
             | 
        342 | int result2 = 0; | |
| 343 | 
             | 
        343 | |||
| 344 | t = Environment.TickCount; | 
             | 
        344 | t = Environment.TickCount; | |
| 345 | for (int i = 0; i < count; i++) | 
             | 
        345 | for (int i = 0; i < count; i++) | |
| 346 | result2 += args[i]; | 
             | 
        346 | result2 += args[i]; | |
| 347 | Assert.AreEqual(result2, result); | 
             | 
        347 | Assert.AreEqual(result2, result); | |
| 348 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | 
             | 
        348 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 349 | } | 
             | 
        349 | } | |
| 350 | 
             | 
        350 | |||
| 351 | [TestMethod] | 
             | 
        351 | [TestMethod] | |
| 352 | public void ComplexCase1Test() { | 
             | 
        352 | public void ComplexCase1Test() { | |
| 353 | var flags = new bool[3]; | 
             | 
        353 | var flags = new bool[3]; | |
| 354 | 
             | 
        354 | |||
| 355 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) | 
             | 
        355 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) | |
| 356 | 
             | 
        356 | |||
| 357 | var step1 = PromiseHelper | 
             | 
        357 | var step1 = PromiseHelper | |
| 358 | .Sleep(200, "Alan") | 
             | 
        358 | .Sleep(200, "Alan") | |
| 359 | .Cancelled(() => flags[0] = true); | 
             | 
        359 | .Cancelled(() => flags[0] = true); | |
| 360 | var p = step1 | 
             | 
        360 | var p = step1 | |
| 361 | .Chain(x => | 
             | 
        361 | .Chain(x => | |
| 362 | PromiseHelper | 
             | 
        362 | PromiseHelper | |
| 363 | .Sleep(200, "Hi, " + x) | 
             | 
        363 | .Sleep(200, "Hi, " + x) | |
| 364 | .Then(y => y) | 
             | 
        364 | .Then(y => y) | |
| 365 | .Cancelled(() => flags[1] = true) | 
             | 
        365 | .Cancelled(() => flags[1] = true) | |
| 366 | ) | 
             | 
        366 | ) | |
| 367 | .Cancelled(() => flags[2] = true); | 
             | 
        367 | .Cancelled(() => flags[2] = true); | |
| 368 | step1.Join(); | 
             | 
        368 | step1.Join(); | |
| 369 | p.Cancel(); | 
             | 
        369 | p.Cancel(); | |
| 370 | try { | 
             | 
        370 | try { | |
| 371 | Assert.AreEqual(p.Join(), "Hi, Alan"); | 
             | 
        371 | Assert.AreEqual(p.Join(), "Hi, Alan"); | |
| 372 | Assert.Fail("Shouldn't get here"); | 
             | 
        372 | Assert.Fail("Shouldn't get here"); | |
| 373 | } catch (OperationCanceledException) { | 
             | 
        373 | } catch (OperationCanceledException) { | |
| 374 | } | 
             | 
        374 | } | |
| 375 | 
             | 
        375 | |||
| 376 | Assert.IsFalse(flags[0]); | 
             | 
        376 | Assert.IsFalse(flags[0]); | |
| 377 | Assert.IsTrue(flags[1]); | 
             | 
        377 | Assert.IsTrue(flags[1]); | |
| 378 | Assert.IsTrue(flags[2]); | 
             | 
        378 | Assert.IsTrue(flags[2]); | |
| 379 | } | 
             | 
        379 | } | |
| 380 | 
             | 
        380 | |||
| 381 | [TestMethod] | 
             | 
        381 | [TestMethod] | |
| 382 | public void ChainedCancel1Test() { | 
             | 
        382 | public void ChainedCancel1Test() { | |
| 383 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ | 
             | 
        383 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ | |
| 384 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException | 
             | 
        384 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException | |
| 385 | var p = PromiseHelper | 
             | 
        385 | var p = PromiseHelper | |
| 386 | .Sleep(1, "Hi, HAL!") | 
             | 
        386 | .Sleep(1, "Hi, HAL!") | |
| 387 | .Then(x => { | 
             | 
        387 | .Then(x => { | |
| 388 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | 
             | 
        388 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
| 389 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); | 
             | 
        389 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); | |
| 390 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ | 
             | 
        390 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ | |
| 391 | PromiseHelper | 
             | 
        391 | PromiseHelper | |
| 392 | .Sleep(100, "HAL, STOP!") | 
             | 
        392 | .Sleep(100, "HAL, STOP!") | |
| 393 | .Then(result.Cancel); | 
             | 
        393 | .Then(result.Cancel); | |
| 394 | return result; | 
             | 
        394 | return result; | |
| 395 | }); | 
             | 
        395 | }); | |
| 396 | try { | 
             | 
        396 | try { | |
| 397 | p.Join(); | 
             | 
        397 | p.Join(); | |
| 398 | } catch (TargetInvocationException err) { | 
             | 
        398 | } catch (TargetInvocationException err) { | |
| 399 | Assert.IsTrue(err.InnerException is OperationCanceledException); | 
             | 
        399 | Assert.IsTrue(err.InnerException is OperationCanceledException); | |
| 400 | } | 
             | 
        400 | } | |
| 401 | } | 
             | 
        401 | } | |
| 402 | 
             | 
        402 | |||
| 403 | [TestMethod] | 
             | 
        403 | [TestMethod] | |
| 404 | public void ChainedCancel2Test() { | 
             | 
        404 | public void ChainedCancel2Test() { | |
| 405 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ | 
             | 
        405 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ | |
| 406 | var pSurvive = new Promise<bool>(); | 
             | 
        406 | var pSurvive = new Promise<bool>(); | |
| 407 | var hemStarted = new ManualResetEvent(false); | 
             | 
        407 | var hemStarted = new ManualResetEvent(false); | |
| 408 | var p = PromiseHelper | 
             | 
        408 | var p = PromiseHelper | |
| 409 | .Sleep(1, "Hi, HAL!") | 
             | 
        409 | .Sleep(1, "Hi, HAL!") | |
| 410 | .Chain(x => { | 
             | 
        410 | .Chain(x => { | |
| 411 | hemStarted.Set(); | 
             | 
        411 | hemStarted.Set(); | |
| 412 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | 
             | 
        412 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
| 413 | var result = PromiseHelper | 
             | 
        413 | var result = PromiseHelper | |
| 414 | .Sleep(10000, "HEM ENABLED!!!") | 
             | 
        414 | .Sleep(10000, "HEM ENABLED!!!") | |
| 415 | .Then(s => pSurvive.Resolve(false)); | 
             | 
        415 | .Then(s => pSurvive.Resolve(false)); | |
| 416 | 
             | 
        416 | |||
| 417 | result | 
             | 
        417 | result | |
| 418 | .Cancelled(() => pSurvive.Resolve(true)); | 
             | 
        418 | .Cancelled(() => pSurvive.Resolve(true)); | |
| 419 | 
             | 
        419 | |||
| 420 | return result; | 
             | 
        420 | return result; | |
| 421 | }); | 
             | 
        421 | }); | |
| 422 | 
             | 
        422 | |||
| 423 | hemStarted.WaitOne(); | 
             | 
        423 | hemStarted.WaitOne(); | |
| 424 | p.Cancel(); | 
             | 
        424 | p.Cancel(); | |
| 425 | 
             | 
        425 | |||
| 426 | try { | 
             | 
        426 | try { | |
| 427 | p.Join(); | 
             | 
        427 | p.Join(); | |
| 428 | } catch (OperationCanceledException) { | 
             | 
        428 | } catch (OperationCanceledException) { | |
| 429 | Assert.IsTrue(pSurvive.Join()); | 
             | 
        429 | Assert.IsTrue(pSurvive.Join()); | |
| 430 | } | 
             | 
        430 | } | |
| 431 | } | 
             | 
        431 | } | |
| 432 | } | 
             | 
        432 | } | |
| 433 | } | 
             | 
        433 | } | |
| 434 | 
             | 
        434 | |||
| @@ -1,343 +1,204 | |||||
| 1 | using System; | 
             | 
        1 | using System; | |
| 2 | using System.Collections.Generic; | 
             | 
        2 | using System.Collections.Generic; | |
| 3 | using System.Linq; | 
             | 
        3 | using System.Linq; | |
| 4 | using System.Text; | 
             | 
        4 | using System.Text; | |
| 5 | using System.Threading; | 
             | 
        5 | using System.Threading; | |
| 6 | using System.Diagnostics; | 
             | 
        6 | using System.Diagnostics; | |
| 7 | 
             | 
        7 | |||
| 8 | namespace Implab.Parallels { | 
             | 
        8 | namespace Implab.Parallels { | |
| 9 | public abstract class DispatchPool<TUnit> : IDisposable { | 
             | 
        9 | public abstract class DispatchPool<TUnit> : IDisposable { | |
| 10 | readonly int m_minThreads; | 
             | 
        10 | readonly int m_minThreadsLimit; | |
| 11 | readonly int m_maxThreads; | 
             | 
        11 | readonly int m_maxThreadsLimit; | |
| 12 | readonly int m_releaseTimeout = 100; // the timeout while the working thread will wait for the new tasks before exit | 
             | 
        12 | readonly int m_releaseTimeout = 1000; // the timeout while the working thread will wait for the new tasks before exit | |
| 13 | 
             | 
        13 | |||
| 14 | 
            
                    int m_ | 
        
             | 
        14 | int m_threads = 0; // the current size of the pool | |
| 15 | int m_activeThreads = 0; // the count of threads which are active | 
             | 
        |||
| 16 | int m_sleepingThreads = 0; // the count of currently inactive threads | 
             | 
        |||
| 17 | int m_maxRunningThreads = 0; // the meximum reached size of the pool | 
             | 
        15 | int m_maxRunningThreads = 0; // the meximum reached size of the pool | |
| 18 | 
            
                    int m_exit | 
        
             | 
        16 | int m_exit = 0; // the pool is going to shutdown, all unused workers are released | |
| 19 | 
             | 
        17 | |||
| 20 | int m_wakeEvents = 0; // the count of wake events | 
             | 
        18 | readonly object m_signal = new object(); // used to pulse waiting threads | |
| 21 | 
             | 
        ||||
| 22 | readonly object m_signalLocker = new object(); | 
             | 
        |||
| 23 | 
             | 
        19 | |||
| 24 | protected DispatchPool(int min, int max) { | 
             | 
        20 | protected DispatchPool(int min, int max) { | |
| 25 | if (min < 0) | 
             | 
        21 | if (min < 0) | |
| 26 | throw new ArgumentOutOfRangeException("min"); | 
             | 
        22 | throw new ArgumentOutOfRangeException("min"); | |
| 27 | if (max <= 0) | 
             | 
        23 | if (max <= 0) | |
| 28 | throw new ArgumentOutOfRangeException("max"); | 
             | 
        24 | throw new ArgumentOutOfRangeException("max"); | |
| 29 | 
             | 
        25 | |||
| 30 | if (min > max) | 
             | 
        26 | if (min > max) | |
| 31 | min = max; | 
             | 
        27 | min = max; | |
| 32 | m_minThreads = min; | 
             | 
        28 | m_minThreadsLimit = min; | |
| 33 | m_maxThreads = max; | 
             | 
        29 | m_maxThreadsLimit = max; | |
| 34 | } | 
             | 
        30 | } | |
| 35 | 
             | 
        31 | |||
| 36 | protected DispatchPool(int threads) | 
             | 
        32 | protected DispatchPool(int threads) | |
| 37 | : this(threads, threads) { | 
             | 
        33 | : this(threads, threads) { | |
| 38 | } | 
             | 
        34 | } | |
| 39 | 
             | 
        35 | |||
| 40 | protected DispatchPool() { | 
             | 
        36 | protected DispatchPool() { | |
| 41 | int maxThreads, maxCP; | 
             | 
        37 | int maxThreads, maxCP; | |
| 42 | ThreadPool.GetMaxThreads(out maxThreads, out maxCP); | 
             | 
        38 | ThreadPool.GetMaxThreads(out maxThreads, out maxCP); | |
| 43 | 
             | 
        39 | |||
| 44 | m_minThreads = 0; | 
             | 
        40 | m_minThreadsLimit = 0; | |
| 45 | m_maxThreads = maxThreads; | 
             | 
        41 | m_maxThreadsLimit = maxThreads; | |
| 46 | } | 
             | 
        42 | } | |
| 47 | 
             | 
        43 | |||
| 48 | protected void InitPool() { | 
             | 
        44 | protected void InitPool() { | |
| 49 | for (int i = 0; i < m_minThreads; i++) | 
             | 
        45 | for (int i = 0; i < m_minThreadsLimit; i++) | |
| 50 | StartWorker(); | 
             | 
        46 | StartWorker(); | |
| 51 | } | 
             | 
        47 | } | |
| 52 | 
             | 
        48 | |||
| 53 | public int PoolSize { | 
             | 
        49 | public int PoolSize { | |
| 54 | get { | 
             | 
        50 | get { | |
| 55 | Thread.MemoryBarrier(); | 
             | 
        51 | Thread.MemoryBarrier(); | |
| 56 | 
            
                            return m_ | 
        
             | 
        52 | return m_threads; | |
| 57 | } | 
             | 
        53 | } | |
| 58 | } | 
             | 
        54 | } | |
| 59 | 
             | 
        55 | |||
| 60 | public int ActiveThreads { | 
             | 
        |||
| 61 | get { | 
             | 
        |||
| 62 | Thread.MemoryBarrier(); | 
             | 
        |||
| 63 | return m_activeThreads; | 
             | 
        |||
| 64 | } | 
             | 
        |||
| 65 | } | 
             | 
        |||
| 66 | 
             | 
        ||||
| 67 | public int MaxRunningThreads { | 
             | 
        56 | public int MaxRunningThreads { | |
| 68 | get { | 
             | 
        57 | get { | |
| 69 | Thread.MemoryBarrier(); | 
             | 
        58 | Thread.MemoryBarrier(); | |
| 70 | return m_maxRunningThreads; | 
             | 
        59 | return m_maxRunningThreads; | |
| 71 | } | 
             | 
        60 | } | |
| 72 | } | 
             | 
        61 | } | |
| 73 | 
             | 
        62 | |||
| 74 | protected bool IsDisposed { | 
             | 
        63 | protected bool IsDisposed { | |
| 75 | get { | 
             | 
        64 | get { | |
| 76 | Thread.MemoryBarrier(); | 
             | 
        65 | Thread.MemoryBarrier(); | |
| 77 | 
            
                            return m_exit | 
        
             | 
        66 | return m_exit == 1; | |
| 78 | } | 
             | 
        67 | } | |
| 79 | } | 
             | 
        68 | } | |
| 80 | 
             | 
        69 | |||
| 81 | protected abstract bool TryDequeue(out TUnit unit); | 
             | 
        70 | protected abstract bool TryDequeue(out TUnit unit); | |
| 82 | 
             | 
        71 | |||
| 83 | #region thread signaling traits | 
             | 
        72 | private bool Dequeue(out TUnit unit, int timeout) { | |
| 84 | int SignalThread() { | 
             | 
        73 | int ts = Environment.TickCount; | |
| 85 | var signals = Interlocked.Increment(ref m_wakeEvents); | 
             | 
        74 | if (TryDequeue(out unit)) | |
| 86 | if(signals == 1) | 
             | 
        75 | return true; | |
| 87 | 
            
                         | 
        
             | 
        76 | lock (m_signal) { | |
| 88 | Monitor.Pulse(m_signalLocker); | 
             | 
        77 | while (!TryDequeue(out unit) && m_exit == 0) | |
| 89 | return signals; | 
             | 
        78 | if(!Monitor.Wait(m_signal, Math.Max(0, ts + timeout - Environment.TickCount))) { | |
| 90 | } | 
             | 
        79 | // timeout | |
| 91 | 
             | 
        80 | return false; | ||
| 92 | bool FetchSignalOrWait(int timeout) { | 
             | 
        |||
| 93 | var start = Environment.TickCount; | 
             | 
        |||
| 94 | int signals; | 
             | 
        |||
| 95 | Thread.MemoryBarrier(); // m_wakeEvents volatile first read | 
             | 
        |||
| 96 | do { | 
             | 
        |||
| 97 | signals = m_wakeEvents; | 
             | 
        |||
| 98 | if (signals == 0) | 
             | 
        |||
| 99 | break; | 
             | 
        |||
| 100 | } while (Interlocked.CompareExchange(ref m_wakeEvents, signals - 1, signals) != signals); | 
             | 
        |||
| 101 | 
             | 
        ||||
| 102 | if (signals == 0) { | 
             | 
        |||
| 103 | // no signal is fetched | 
             | 
        |||
| 104 | lock(m_signalLocker) { | 
             | 
        |||
| 105 | while(m_wakeEvents == 0) { | 
             | 
        |||
| 106 | if (timeout != -1) | 
             | 
        |||
| 107 | timeout = Math.Max(0, timeout - (Environment.TickCount - start)); | 
             | 
        |||
| 108 | if(!Monitor.Wait(m_signalLocker,timeout)) | 
             | 
        |||
| 109 | return false; // timeout | 
             | 
        |||
| 110 | } | 
             | 
        81 | } | |
| 111 | // m_wakeEvents > 0 | 
             | 
        82 | // queue item or terminate | |
| 112 | if (Interlocked.Decrement(ref m_wakeEvents) > 0) //syncronized | 
             | 
        83 | Monitor.Pulse(m_signal); | |
| 113 | Monitor.Pulse(m_signalLocker); | 
             | 
        84 | if (m_exit == 1) | |
| 114 | 
             | 
        85 | return false; | ||
| 115 | // signal fetched | 
             | 
        |||
| 116 | return true; | 
             | 
        |||
| 117 | } | 
             | 
        |||
| 118 | 
             | 
        ||||
| 119 | } else { | 
             | 
        |||
| 120 | // signal fetched | 
             | 
        |||
| 121 | return true; | 
             | 
        |||
| 122 | } | 
             | 
        86 | } | |
| 123 | 
             | 
        87 | return true; | ||
| 124 | 
             | 
        ||||
| 125 | } | 
             | 
        88 | } | |
| 126 | 
             | 
        89 | |||
| 127 | bool Sleep(int timeout) { | 
             | 
        90 | protected void SignalThread() { | |
| 128 | Interlocked.Increment(ref m_sleepingThreads); | 
             | 
        91 | lock (m_signal) { | |
| 129 | if (FetchSignalOrWait(timeout)) { | 
             | 
        92 | Monitor.Pulse(m_signal); | |
| 130 | Interlocked.Decrement(ref m_sleepingThreads); | 
             | 
        |||
| 131 | return true; | 
             | 
        |||
| 132 | } else { | 
             | 
        |||
| 133 | Interlocked.Decrement(ref m_sleepingThreads); | 
             | 
        |||
| 134 | return false; | 
             | 
        |||
| 135 | } | 
             | 
        |||
| 136 | } | 
             | 
        |||
| 137 | #endregion | 
             | 
        |||
| 138 | 
             | 
        ||||
| 139 | /// <summary> | 
             | 
        |||
| 140 | /// ΠΠ°ΠΏΡΡΠΊΠ°Π΅Ρ Π»ΠΈΠ±ΠΎ Π½ΠΎΠ²ΡΠΉ ΠΏΠΎΡΠΎΠΊ, Π΅ΡΠ»ΠΈ ΡΠ°Π½ΡΡΠ΅ Π½Π΅ Π±ΡΠ»ΠΎ Π½ΠΈ ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΠΏΠΎΡΠΎΠΊΠ°, Π»ΠΈΠ±ΠΎ ΡΡΡΠ°Π½Π°Π²Π»ΠΈΠ²Π°Π΅Ρ ΡΠΎΠ±ΡΡΠΈΠ΅ ΠΏΡΠΎΠ±ΡΠΆΠ΄Π΅Π½ΠΈΠ΅ ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠΏΡΡΠ΅Π³ΠΎ ΠΏΠΎΡΠΎΠΊΠ° | 
             | 
        |||
| 141 | /// </summary> | 
             | 
        |||
| 142 | protected void GrowPool() { | 
             | 
        |||
| 143 | Thread.MemoryBarrier(); | 
             | 
        |||
| 144 | if (m_exitRequired == 1) | 
             | 
        |||
| 145 | return; | 
             | 
        |||
| 146 | if (m_sleepingThreads > m_wakeEvents) { | 
             | 
        |||
| 147 | //Console.WriteLine("Waking threads (sleeps {0}, pending {1})", m_sleepingThreads, m_wakeEvents); | 
             | 
        |||
| 148 | 
             | 
        ||||
| 149 | // all sleeping threads may gone | 
             | 
        |||
| 150 | SignalThread(); // wake a sleeping thread; | 
             | 
        |||
| 151 | 
             | 
        ||||
| 152 | // we can't check whether signal has been processed | 
             | 
        |||
| 153 | // anyway it may take some time for the thread to start | 
             | 
        |||
| 154 | // we will ensure that at least one thread is running | 
             | 
        |||
| 155 | 
             | 
        ||||
| 156 | EnsurePoolIsAlive(); | 
             | 
        |||
| 157 | } else { | 
             | 
        |||
| 158 | // if there is no sleeping threads in the pool | 
             | 
        |||
| 159 | if (!StartWorker()) { | 
             | 
        |||
| 160 | // we haven't started a new thread, but the current can be on the way to terminate and it can't process the queue | 
             | 
        |||
| 161 | // send it a signal to spin again | 
             | 
        |||
| 162 | SignalThread(); | 
             | 
        |||
| 163 | EnsurePoolIsAlive(); | 
             | 
        |||
| 164 | } | 
             | 
        |||
| 165 | } | 
             | 
        93 | } | |
| 166 | } | 
             | 
        94 | } | |
| 167 | 
             | 
        95 | |||
| 168 | protected void EnsurePoolIsAlive() { | 
             | 
        |||
| 169 | if (AllocateThreadSlot(1)) { | 
             | 
        |||
| 170 | // if there were no threads in the pool | 
             | 
        |||
| 171 | var worker = new Thread(this.Worker); | 
             | 
        |||
| 172 | worker.IsBackground = true; | 
             | 
        |||
| 173 | worker.Start(); | 
             | 
        |||
| 174 | } | 
             | 
        |||
| 175 | } | 
             | 
        |||
| 176 | 
             | 
        ||||
| 177 | protected virtual bool Suspend() { | 
             | 
        |||
| 178 | //no tasks left, exit if the thread is no longer needed | 
             | 
        |||
| 179 | bool last; | 
             | 
        |||
| 180 | bool requestExit; | 
             | 
        |||
| 181 | 
             | 
        ||||
| 182 | // if threads have a timeout before releasing | 
             | 
        |||
| 183 | if (m_releaseTimeout > 0) | 
             | 
        |||
| 184 | requestExit = !Sleep(m_releaseTimeout); | 
             | 
        |||
| 185 | else | 
             | 
        |||
| 186 | requestExit = true; | 
             | 
        |||
| 187 | 
             | 
        ||||
| 188 | if (!requestExit) | 
             | 
        |||
| 189 | return true; | 
             | 
        |||
| 190 | 
             | 
        ||||
| 191 | // release unsused thread | 
             | 
        |||
| 192 | if (requestExit && ReleaseThreadSlot(out last)) { | 
             | 
        |||
| 193 | // in case at the moment the last thread was being released | 
             | 
        |||
| 194 | // a new task was added to the queue, we need to try | 
             | 
        |||
| 195 | // to revoke the thread to avoid the situation when the task is left unprocessed | 
             | 
        |||
| 196 | if (last && FetchSignalOrWait(0)) { // FetchSignalOrWait(0) will fetch pending task or will return false | 
             | 
        |||
| 197 | SignalThread(); // since FetchSignalOrWait(0) has fetched the signal we need to reschedule it | 
             | 
        |||
| 198 | return AllocateThreadSlot(1); // ensure that at least one thread is alive | 
             | 
        |||
| 199 | } | 
             | 
        |||
| 200 | 
             | 
        ||||
| 201 | return false; | 
             | 
        |||
| 202 | } | 
             | 
        |||
| 203 | 
             | 
        ||||
| 204 | // wait till infinity | 
             | 
        |||
| 205 | Sleep(-1); | 
             | 
        |||
| 206 | 
             | 
        ||||
| 207 | return true; | 
             | 
        |||
| 208 | } | 
             | 
        |||
| 209 | 
             | 
        ||||
| 210 | #region thread slots traits | 
             | 
        96 | #region thread slots traits | |
| 211 | 
             | 
        97 | |||
| 212 | bool AllocateThreadSlot() { | 
             | 
        98 | bool AllocateThreadSlot() { | |
| 213 | int current; | 
             | 
        99 | int current; | |
| 214 | // use spins to allocate slot for the new thread | 
             | 
        100 | // use spins to allocate slot for the new thread | |
| 215 | do { | 
             | 
        101 | do { | |
| 216 | 
            
                            current = m_ | 
        
             | 
        102 | current = m_threads; | |
| 217 | 
            
                            if (current >= m_maxThreads || m_exit | 
        
             | 
        103 | if (current >= m_maxThreadsLimit || m_exit == 1) | |
| 218 | // no more slots left or the pool has been disposed | 
             | 
        104 | // no more slots left or the pool has been disposed | |
| 219 | return false; | 
             | 
        105 | return false; | |
| 220 | 
            
                        } while (current != Interlocked.CompareExchange(ref m_ | 
        
             | 
        106 | } while (current != Interlocked.CompareExchange(ref m_threads, current + 1, current)); | |
| 221 | 
             | 
        107 | |||
| 222 | UpdateMaxThreads(current + 1); | 
             | 
        108 | UpdateMaxThreads(current + 1); | |
| 223 | 
             | 
        109 | |||
| 224 | return true; | 
             | 
        110 | return true; | |
| 225 | } | 
             | 
        111 | } | |
| 226 | 
             | 
        112 | |||
| 227 | bool AllocateThreadSlot(int desired) { | 
             | 
        113 | bool AllocateThreadSlot(int desired) { | |
| 228 | 
            
                        if (desired - 1 != Interlocked.CompareExchange(ref m_ | 
        
             | 
        114 | if (desired - 1 != Interlocked.CompareExchange(ref m_threads, desired, desired - 1)) | |
| 229 | return false; | 
             | 
        115 | return false; | |
| 230 | 
             | 
        116 | |||
| 231 | UpdateMaxThreads(desired); | 
             | 
        117 | UpdateMaxThreads(desired); | |
| 232 | 
             | 
        118 | |||
| 233 | return true; | 
             | 
        119 | return true; | |
| 234 | } | 
             | 
        120 | } | |
| 235 | 
             | 
        121 | |||
| 236 | bool ReleaseThreadSlot(out bool last) { | 
             | 
        122 | bool ReleaseThreadSlot(out bool last) { | |
| 237 | last = false; | 
             | 
        123 | last = false; | |
| 238 | int current; | 
             | 
        124 | int current; | |
| 239 | // use spins to release slot for the new thread | 
             | 
        125 | // use spins to release slot for the new thread | |
| 240 | Thread.MemoryBarrier(); | 
             | 
        126 | Thread.MemoryBarrier(); | |
| 241 | do { | 
             | 
        127 | do { | |
| 242 | 
            
                            current = m_ | 
        
             | 
        128 | current = m_threads; | |
| 243 | 
            
                            if (current <= m_minThreads && m_exit | 
        
             | 
        129 | if (current <= m_minThreadsLimit && m_exit == 0) | |
| 244 | // the thread is reserved | 
             | 
        130 | // the thread is reserved | |
| 245 | return false; | 
             | 
        131 | return false; | |
| 246 | 
            
                        } while (current != Interlocked.CompareExchange(ref m_ | 
        
             | 
        132 | } while (current != Interlocked.CompareExchange(ref m_threads, current - 1, current)); | |
| 247 | 
             | 
        133 | |||
| 248 | last = (current == 1); | 
             | 
        134 | last = (current == 1); | |
| 249 | 
             | 
        135 | |||
| 250 | return true; | 
             | 
        136 | return true; | |
| 251 | } | 
             | 
        137 | } | |
| 252 | 
             | 
        138 | |||
| 253 | /// <summary> | 
             | 
        |||
| 254 | /// releases thread slot unconditionally, used during cleanup | 
             | 
        |||
| 255 | /// </summary> | 
             | 
        |||
| 256 | /// <returns>true - no more threads left</returns> | 
             | 
        |||
| 257 | bool ReleaseThreadSlotAnyway() { | 
             | 
        |||
| 258 | var left = Interlocked.Decrement(ref m_createdThreads); | 
             | 
        |||
| 259 | return left == 0; | 
             | 
        |||
| 260 | } | 
             | 
        |||
| 261 | 
             | 
        ||||
| 262 | void UpdateMaxThreads(int count) { | 
             | 
        139 | void UpdateMaxThreads(int count) { | |
| 263 | int max; | 
             | 
        140 | int max; | |
| 264 | do { | 
             | 
        141 | do { | |
| 265 | max = m_maxRunningThreads; | 
             | 
        142 | max = m_maxRunningThreads; | |
| 266 | if (max >= count) | 
             | 
        143 | if (max >= count) | |
| 267 | break; | 
             | 
        144 | break; | |
| 268 | } while(max != Interlocked.CompareExchange(ref m_maxRunningThreads, count, max)); | 
             | 
        145 | } while(max != Interlocked.CompareExchange(ref m_maxRunningThreads, count, max)); | |
| 269 | } | 
             | 
        146 | } | |
| 270 | 
             | 
        147 | |||
| 271 | #endregion | 
             | 
        148 | #endregion | |
| 272 | 
             | 
        149 | |||
| 273 | bool StartWorker() { | 
             | 
        150 | protected bool StartWorker() { | |
| 274 | if (AllocateThreadSlot()) { | 
             | 
        151 | if (AllocateThreadSlot()) { | |
| 275 | // slot successfully allocated | 
             | 
        152 | // slot successfully allocated | |
| 276 | var worker = new Thread(this.Worker); | 
             | 
        153 | var worker = new Thread(this.Worker); | |
| 277 | worker.IsBackground = true; | 
             | 
        154 | worker.IsBackground = true; | |
| 278 | Interlocked.Increment(ref m_activeThreads); | 
             | 
        |||
| 279 | worker.Start(); | 
             | 
        155 | worker.Start(); | |
| 280 | 
             | 
        156 | |||
| 281 | return true; | 
             | 
        157 | return true; | |
| 282 | } else { | 
             | 
        158 | } else { | |
| 283 | return false; | 
             | 
        159 | return false; | |
| 284 | } | 
             | 
        160 | } | |
| 285 | } | 
             | 
        161 | } | |
| 286 | 
             | 
        162 | |||
| 287 | protected abstract void InvokeUnit(TUnit unit); | 
             | 
        163 | protected abstract void InvokeUnit(TUnit unit); | |
| 288 | 
             | 
        164 | |||
| 289 | protected virtual void Worker() { | 
             | 
        165 | protected virtual void Worker() { | |
| 290 | TUnit unit; | 
             | 
        166 | TUnit unit; | |
| 291 | //Console.WriteLine("{0}: Active", Thread.CurrentThread.ManagedThreadId); | 
             | 
        167 | bool last; | |
| 292 | int count = 0;; | 
             | 
        |||
| 293 | Thread.MemoryBarrier(); | 
             | 
        |||
| 294 | do { | 
             | 
        168 | do { | |
| 295 | // exit if requested | 
             | 
        169 | while (Dequeue(out unit, m_releaseTimeout)) { | |
| 296 | if (m_exitRequired == 1) { | 
             | 
        |||
| 297 | // release the thread slot | 
             | 
        |||
| 298 | Interlocked.Decrement(ref m_activeThreads); | 
             | 
        |||
| 299 | if (!ReleaseThreadSlotAnyway()) // it was the last worker | 
             | 
        |||
| 300 | SignalThread(); // wake next worker | 
             | 
        |||
| 301 | break; | 
             | 
        |||
| 302 | } | 
             | 
        |||
| 303 | 
             | 
        ||||
| 304 | // fetch task | 
             | 
        |||
| 305 | if (TryDequeue(out unit)) { | 
             | 
        |||
| 306 | InvokeUnit(unit); | 
             | 
        170 | InvokeUnit(unit); | |
| 307 | 
            
                             | 
        
             | 
        171 | } | |
| 
             | 
        172 | if(!ReleaseThreadSlot(out last)) | |||
| 308 | continue; | 
             | 
        173 | continue; | |
| 
             | 
        174 | // queue may be not empty | |||
| 
             | 
        175 | if (last && TryDequeue(out unit)) { | |||
| 
             | 
        176 | InvokeUnit(unit); | |||
| 
             | 
        177 | if (AllocateThreadSlot(1)) | |||
| 
             | 
        178 | continue; | |||
| 
             | 
        179 | // we can safely exit since pool is alive | |||
| 309 | } | 
             | 
        180 | } | |
| 310 | Interlocked.Decrement(ref m_activeThreads); | 
             | 
        181 | break; | |
| 
             | 
        182 | } while(true); | |||
| 
             | 
        183 | } | |||
| 311 | 
             | 
        184 | |||
| 312 | Console.WriteLine("{0}: Suspend processed({1})", Thread.CurrentThread.ManagedThreadId,count); | 
             | 
        |||
| 313 | // entering suspend state | 
             | 
        |||
| 314 | // keep this thread and wait | 
             | 
        |||
| 315 | if (!Suspend()) | 
             | 
        |||
| 316 | break; | 
             | 
        |||
| 317 | count = 0; | 
             | 
        |||
| 318 | //Console.WriteLine("{0}: Awake", Thread.CurrentThread.ManagedThreadId); | 
             | 
        |||
| 319 | Interlocked.Increment(ref m_activeThreads); | 
             | 
        |||
| 320 | } while (true); | 
             | 
        |||
| 321 | //Console.WriteLine("{0}: Exited", Thread.CurrentThread.ManagedThreadId); | 
             | 
        |||
| 322 | } | 
             | 
        |||
| 323 | 
             | 
        185 | |||
| 324 | protected virtual void Dispose(bool disposing) { | 
             | 
        186 | protected virtual void Dispose(bool disposing) { | |
| 325 | if (disposing) { | 
             | 
        187 | if (disposing) { | |
| 326 | 
            
                            if (0 == Interlocked.CompareExchange(ref m_exit | 
        
             | 
        188 | if (0 == Interlocked.CompareExchange(ref m_exit, 1, 0)) { // implies memory barrier | |
| 327 | // wake sleeping threads | 
             | 
        189 | // wake sleeping threads | |
| 328 | 
            
                                 | 
        
             | 
        190 | SignalThread(); | |
| 329 | SignalThread(); | 
             | 
        |||
| 330 | GC.SuppressFinalize(this); | 
             | 
        191 | GC.SuppressFinalize(this); | |
| 331 | } | 
             | 
        192 | } | |
| 332 | } | 
             | 
        193 | } | |
| 333 | } | 
             | 
        194 | } | |
| 334 | 
             | 
        195 | |||
| 335 | public void Dispose() { | 
             | 
        196 | public void Dispose() { | |
| 336 | Dispose(true); | 
             | 
        197 | Dispose(true); | |
| 337 | } | 
             | 
        198 | } | |
| 338 | 
             | 
        199 | |||
| 339 | ~DispatchPool() { | 
             | 
        200 | ~DispatchPool() { | |
| 340 | Dispose(false); | 
             | 
        201 | Dispose(false); | |
| 341 | } | 
             | 
        202 | } | |
| 342 | } | 
             | 
        203 | } | |
| 343 | } | 
             | 
        204 | } | |
| @@ -1,106 +1,89 | |||||
| 1 | using System; | 
             | 
        1 | using System; | |
| 2 | using System.Collections.Generic; | 
             | 
        2 | using System.Collections.Generic; | |
| 3 | using System.Linq; | 
             | 
        3 | using System.Linq; | |
| 4 | using System.Text; | 
             | 
        4 | using System.Text; | |
| 5 | using System.Threading; | 
             | 
        5 | using System.Threading; | |
| 6 | using System.Diagnostics; | 
             | 
        6 | using System.Diagnostics; | |
| 7 | using Implab.Diagnostics; | 
             | 
        7 | using Implab.Diagnostics; | |
| 8 | 
             | 
        8 | |||
| 9 | namespace Implab.Parallels { | 
             | 
        9 | namespace Implab.Parallels { | |
| 10 | public class WorkerPool : DispatchPool<Action> { | 
             | 
        10 | public class WorkerPool : DispatchPool<Action> { | |
| 11 | 
             | 
        11 | |||
| 12 | MTQueue<Action> m_queue = new MTQueue<Action>(); | 
             | 
        12 | MTQueue<Action> m_queue = new MTQueue<Action>(); | |
| 13 | int m_queueLength = 0; | 
             | 
        13 | int m_queueLength = 0; | |
| 14 | readonly int m_threshold = 1; | 
             | 
        14 | readonly int m_threshold = 1; | |
| 15 | int m_workers = 0; | 
             | 
        15 | int m_workers = 0; | |
| 16 | 
             | 
        16 | |||
| 17 | public WorkerPool(int minThreads, int maxThreads, int threshold) | 
             | 
        17 | public WorkerPool(int minThreads, int maxThreads, int threshold) | |
| 18 | : base(minThreads, maxThreads) { | 
             | 
        18 | : base(minThreads, maxThreads) { | |
| 19 | m_threshold = threshold; | 
             | 
        19 | m_threshold = threshold; | |
| 20 | m_workers = minThreads; | 
             | 
        20 | m_workers = minThreads; | |
| 21 | InitPool(); | 
             | 
        21 | InitPool(); | |
| 22 | } | 
             | 
        22 | } | |
| 23 | 
             | 
        23 | |||
| 24 | public WorkerPool(int minThreads, int maxThreads) : | 
             | 
        24 | public WorkerPool(int minThreads, int maxThreads) : | |
| 25 | base(minThreads, maxThreads) { | 
             | 
        25 | base(minThreads, maxThreads) { | |
| 26 | m_workers = minThreads; | 
             | 
        26 | m_workers = minThreads; | |
| 27 | InitPool(); | 
             | 
        27 | InitPool(); | |
| 28 | } | 
             | 
        28 | } | |
| 29 | 
             | 
        29 | |||
| 30 | public WorkerPool(int threads) | 
             | 
        30 | public WorkerPool(int threads) | |
| 31 | : base(threads) { | 
             | 
        31 | : base(threads) { | |
| 32 | m_workers = threads; | 
             | 
        32 | m_workers = threads; | |
| 33 | InitPool(); | 
             | 
        33 | InitPool(); | |
| 34 | } | 
             | 
        34 | } | |
| 35 | 
             | 
        35 | |||
| 36 | public WorkerPool() | 
             | 
        36 | public WorkerPool() | |
| 37 | : base() { | 
             | 
        37 | : base() { | |
| 38 | InitPool(); | 
             | 
        38 | InitPool(); | |
| 39 | } | 
             | 
        39 | } | |
| 40 | 
             | 
        40 | |||
| 41 | public Promise<T> Invoke<T>(Func<T> task) { | 
             | 
        41 | public Promise<T> Invoke<T>(Func<T> task) { | |
| 42 | if (task == null) | 
             | 
        42 | if (task == null) | |
| 43 | throw new ArgumentNullException("task"); | 
             | 
        43 | throw new ArgumentNullException("task"); | |
| 44 | if (IsDisposed) | 
             | 
        44 | if (IsDisposed) | |
| 45 | throw new ObjectDisposedException(ToString()); | 
             | 
        45 | throw new ObjectDisposedException(ToString()); | |
| 46 | 
             | 
        46 | |||
| 47 | var promise = new Promise<T>(); | 
             | 
        47 | var promise = new Promise<T>(); | |
| 48 | 
             | 
        48 | |||
| 49 | var caller = TraceContext.Snapshot(); | 
             | 
        49 | var caller = TraceContext.Snapshot(); | |
| 50 | 
             | 
        50 | |||
| 51 | EnqueueTask(delegate() { | 
             | 
        51 | EnqueueTask(delegate() { | |
| 52 | caller.Invoke(delegate() { | 
             | 
        52 | caller.Invoke(delegate() { | |
| 53 | try { | 
             | 
        53 | try { | |
| 54 | promise.Resolve(task()); | 
             | 
        54 | promise.Resolve(task()); | |
| 55 | } catch (Exception e) { | 
             | 
        55 | } catch (Exception e) { | |
| 56 | promise.Reject(e); | 
             | 
        56 | promise.Reject(e); | |
| 57 | } | 
             | 
        57 | } | |
| 58 | }); | 
             | 
        58 | }); | |
| 59 | }); | 
             | 
        59 | }); | |
| 60 | 
             | 
        60 | |||
| 61 | return promise; | 
             | 
        61 | return promise; | |
| 62 | } | 
             | 
        62 | } | |
| 63 | 
             | 
        63 | |||
| 64 | protected void EnqueueTask(Action unit) { | 
             | 
        64 | protected void EnqueueTask(Action unit) { | |
| 65 | Debug.Assert(unit != null); | 
             | 
        65 | Debug.Assert(unit != null); | |
| 66 | var len = Interlocked.Increment(ref m_queueLength); | 
             | 
        66 | var len = Interlocked.Increment(ref m_queueLength); | |
| 67 | m_queue.Enqueue(unit); | 
             | 
        67 | m_queue.Enqueue(unit); | |
| 68 | 
             | 
        68 | |||
| 69 | 
            
                        if (len > m_threshold *  | 
        
             | 
        69 | if (len > m_threshold * PoolSize) { | |
| 70 | 
            
                             | 
        
             | 
        70 | StartWorker(); | |
| 71 | GrowPool(); | 
             | 
        |||
| 72 | } | 
             | 
        71 | } | |
| 
             | 
        72 | ||||
| 
             | 
        73 | SignalThread(); | |||
| 73 | } | 
             | 
        74 | } | |
| 74 | 
             | 
        75 | |||
| 75 | protected override bool TryDequeue(out Action unit) { | 
             | 
        76 | protected override bool TryDequeue(out Action unit) { | |
| 76 | if (m_queue.TryDequeue(out unit)) { | 
             | 
        77 | if (m_queue.TryDequeue(out unit)) { | |
| 77 | Interlocked.Decrement(ref m_queueLength); | 
             | 
        78 | Interlocked.Decrement(ref m_queueLength); | |
| 78 | return true; | 
             | 
        79 | return true; | |
| 79 | } | 
             | 
        80 | } | |
| 80 | return false; | 
             | 
        81 | return false; | |
| 81 | } | 
             | 
        82 | } | |
| 82 | 
             | 
        83 | |||
| 83 | protected override bool Suspend() { | 
             | 
        |||
| 84 | // This override solves race condition | 
             | 
        |||
| 85 | // WORKER CLIENT | 
             | 
        |||
| 86 | // --------------------------------------- | 
             | 
        |||
| 87 | // TryDeque == false | 
             | 
        |||
| 88 | // Enqueue(unit), queueLen++ | 
             | 
        |||
| 89 | // GrowPool? == NO | 
             | 
        |||
| 90 | // ActiveThreads-- | 
             | 
        |||
| 91 | // Suspend | 
             | 
        |||
| 92 | // queueLength > 0 | 
             | 
        |||
| 93 | // continue | 
             | 
        |||
| 94 | Thread.MemoryBarrier(); | 
             | 
        |||
| 95 | if (m_queueLength > 0) | 
             | 
        |||
| 96 | return true; | 
             | 
        |||
| 97 | Interlocked.Decrement(ref m_workers); | 
             | 
        |||
| 98 | return base.Suspend(); | 
             | 
        |||
| 99 | } | 
             | 
        |||
| 100 | 
             | 
        ||||
| 101 | protected override void InvokeUnit(Action unit) { | 
             | 
        84 | protected override void InvokeUnit(Action unit) { | |
| 102 | unit(); | 
             | 
        85 | unit(); | |
| 103 | } | 
             | 
        86 | } | |
| 104 | 
             | 
        87 | |||
| 105 | } | 
             | 
        88 | } | |
| 106 | } | 
             | 
        89 | } | |
        
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