@@ -1,434 +1,434 | |||
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1 | 1 | using System; |
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2 | 2 | using System.Reflection; |
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3 | 3 | using System.Threading; |
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4 | 4 | using Implab.Parallels; |
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5 | 5 | |
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6 | 6 | #if MONO |
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7 | 7 | |
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8 | 8 | using NUnit.Framework; |
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9 | 9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; |
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10 | 10 | using TestMethod = NUnit.Framework.TestAttribute; |
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11 | 11 | |
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12 | 12 | #else |
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13 | 13 | |
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14 | 14 | using Microsoft.VisualStudio.TestTools.UnitTesting; |
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15 | 15 | |
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16 | 16 | #endif |
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17 | 17 | |
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18 | 18 | namespace Implab.Test { |
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19 | 19 | [TestClass] |
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20 | 20 | public class AsyncTests { |
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21 | 21 | [TestMethod] |
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22 | 22 | public void ResolveTest() { |
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23 | 23 | int res = -1; |
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24 | 24 | var p = new Promise<int>(); |
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25 | 25 | p.Then(x => res = x); |
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26 | 26 | p.Resolve(100); |
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27 | 27 | |
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28 | 28 | Assert.AreEqual(100, res); |
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29 | 29 | } |
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30 | 30 | |
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31 | 31 | [TestMethod] |
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32 | 32 | public void RejectTest() { |
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33 | 33 | int res = -1; |
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34 | 34 | Exception err = null; |
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35 | 35 | |
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36 | 36 | var p = new Promise<int>(); |
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37 | 37 | p.Then( |
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38 | 38 | x => res = x, |
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39 | 39 | e => { |
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40 | 40 | err = e; |
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41 | 41 | return -2; |
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42 | 42 | } |
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43 | 43 | ); |
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44 | 44 | p.Reject(new ApplicationException("error")); |
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45 | 45 | |
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46 | 46 | Assert.AreEqual(res, -1); |
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47 | 47 | Assert.AreEqual(err.Message, "error"); |
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48 | 48 | |
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49 | 49 | } |
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50 | 50 | |
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51 | 51 | [TestMethod] |
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52 | 52 | public void CancelExceptionTest() { |
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53 | 53 | var p = new Promise<bool>(); |
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54 | 54 | p.Cancel(); |
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55 | 55 | |
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56 | 56 | var p2 = p.Cancelled(() => { |
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57 | 57 | throw new ApplicationException("CANCELLED"); |
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58 | 58 | }); |
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59 | 59 | |
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60 | 60 | try { |
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61 | 61 | p2.Join(); |
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62 | 62 | Assert.Fail(); |
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63 | 63 | } catch (ApplicationException err) { |
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64 | 64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); |
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65 | 65 | } |
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66 | 66 | |
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67 | 67 | } |
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68 | 68 | |
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69 | 69 | [TestMethod] |
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70 | 70 | public void ContinueOnCancelTest() { |
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71 | 71 | var p = new Promise<bool>(); |
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72 | 72 | p.Cancel(); |
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73 | 73 | |
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74 | 74 | var p2 = p |
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75 | 75 | .Cancelled(() => { |
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76 | 76 | throw new ApplicationException("CANCELLED"); |
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77 | 77 | }) |
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78 | 78 | .Error(e => true); |
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79 | 79 | |
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80 | 80 | Assert.AreEqual(true, p2.Join()); |
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81 | 81 | } |
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82 | 82 | |
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83 | 83 | [TestMethod] |
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84 | 84 | public void JoinSuccessTest() { |
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85 | 85 | var p = new Promise<int>(); |
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86 | 86 | p.Resolve(100); |
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87 | 87 | Assert.AreEqual(p.Join(), 100); |
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88 | 88 | } |
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89 | 89 | |
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90 | 90 | [TestMethod] |
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91 | 91 | public void JoinFailTest() { |
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92 | 92 | var p = new Promise<int>(); |
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93 | 93 | p.Reject(new ApplicationException("failed")); |
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94 | 94 | |
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95 | 95 | try { |
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96 | 96 | p.Join(); |
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97 | 97 | throw new ApplicationException("WRONG!"); |
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98 | 98 | } catch (TargetInvocationException err) { |
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99 | 99 | Assert.AreEqual(err.InnerException.Message, "failed"); |
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100 | 100 | } catch { |
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101 | 101 | Assert.Fail("Got wrong excaption"); |
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102 | 102 | } |
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103 | 103 | } |
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104 | 104 | |
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105 | 105 | [TestMethod] |
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106 | 106 | public void MapTest() { |
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107 | 107 | var p = new Promise<int>(); |
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108 | 108 | |
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109 | 109 | var p2 = p.Then(x => x.ToString()); |
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110 | 110 | p.Resolve(100); |
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111 | 111 | |
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112 | 112 | Assert.AreEqual(p2.Join(), "100"); |
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113 | 113 | } |
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114 | 114 | |
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115 | 115 | [TestMethod] |
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116 | 116 | public void FixErrorTest() { |
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117 | 117 | var p = new Promise<int>(); |
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118 | 118 | |
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119 | 119 | var p2 = p.Error(e => 101); |
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120 | 120 | |
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121 | 121 | p.Reject(new Exception()); |
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122 | 122 | |
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123 | 123 | Assert.AreEqual(p2.Join(), 101); |
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124 | 124 | } |
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125 | 125 | |
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126 | 126 | [TestMethod] |
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127 | 127 | public void ChainTest() { |
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128 | 128 | var p1 = new Promise<int>(); |
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129 | 129 | |
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130 | 130 | var p3 = p1.Chain(x => { |
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131 | 131 | var p2 = new Promise<string>(); |
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132 | 132 | p2.Resolve(x.ToString()); |
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133 | 133 | return p2; |
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134 | 134 | }); |
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135 | 135 | |
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136 | 136 | p1.Resolve(100); |
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137 | 137 | |
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138 | 138 | Assert.AreEqual(p3.Join(), "100"); |
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139 | 139 | } |
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140 | 140 | |
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141 | 141 | [TestMethod] |
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142 | 142 | public void PoolTest() { |
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143 | 143 | var pid = Thread.CurrentThread.ManagedThreadId; |
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144 | 144 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); |
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145 | 145 | |
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146 | 146 | Assert.AreNotEqual(pid, p.Join()); |
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147 | 147 | } |
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148 | 148 | |
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149 | 149 | [TestMethod] |
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150 | 150 | public void WorkerPoolSizeTest() { |
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151 |
var pool = new WorkerPool(5, 10, |
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151 | var pool = new WorkerPool(5, 10, 1); | |
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152 | 152 | |
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153 | 153 | Assert.AreEqual(5, pool.PoolSize); |
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154 | 154 | |
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155 | 155 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
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156 | 156 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
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157 | 157 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
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158 | 158 | |
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159 | 159 | Assert.AreEqual(5, pool.PoolSize); |
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160 | 160 | |
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161 | 161 | for (int i = 0; i < 100; i++) |
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162 | 162 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
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163 | 163 | Thread.Sleep(200); |
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164 | 164 | Assert.AreEqual(10, pool.PoolSize); |
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165 | 165 | |
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166 | 166 | pool.Dispose(); |
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167 | 167 | } |
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168 | 168 | |
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169 | 169 | [TestMethod] |
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170 | 170 | public void WorkerPoolCorrectTest() { |
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171 | 171 | var pool = new WorkerPool(0,1000,100); |
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172 | 172 | |
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173 | 173 | const int iterations = 1000; |
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174 | 174 | int pending = iterations; |
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175 | 175 | var stop = new ManualResetEvent(false); |
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176 | 176 | |
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177 | 177 | var count = 0; |
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178 | 178 | for (int i = 0; i < iterations; i++) { |
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179 | 179 | pool |
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180 | 180 | .Invoke(() => 1) |
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181 | 181 | .Then(x => Interlocked.Add(ref count, x)) |
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182 | 182 | .Then(x => Math.Log10(x)) |
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183 | 183 | .Anyway(() => { |
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184 | 184 | Interlocked.Decrement(ref pending); |
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185 | 185 | if (pending == 0) |
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186 | 186 | stop.Set(); |
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187 | 187 | }); |
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188 | 188 | } |
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189 | 189 | |
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190 | 190 | stop.WaitOne(); |
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191 | 191 | |
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192 | 192 | Assert.AreEqual(iterations, count); |
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193 | 193 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); |
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194 | 194 | pool.Dispose(); |
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195 | 195 | |
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196 | 196 | } |
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197 | 197 | |
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198 | 198 | [TestMethod] |
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199 | 199 | public void WorkerPoolDisposeTest() { |
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200 | 200 | var pool = new WorkerPool(5, 20); |
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201 | 201 | Assert.AreEqual(5, pool.PoolSize); |
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202 | 202 | pool.Dispose(); |
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203 | 203 | Thread.Sleep(500); |
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204 | 204 | Assert.AreEqual(0, pool.PoolSize); |
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205 | 205 | pool.Dispose(); |
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206 | 206 | } |
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207 | 207 | |
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208 | 208 | [TestMethod] |
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209 | 209 | public void MTQueueTest() { |
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210 | 210 | var queue = new MTQueue<int>(); |
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211 | 211 | int res; |
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212 | 212 | |
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213 | 213 | queue.Enqueue(10); |
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214 | 214 | Assert.IsTrue(queue.TryDequeue(out res)); |
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215 | 215 | Assert.AreEqual(10, res); |
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216 | 216 | Assert.IsFalse(queue.TryDequeue(out res)); |
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217 | 217 | |
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218 | 218 | for (int i = 0; i < 1000; i++) |
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219 | 219 | queue.Enqueue(i); |
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220 | 220 | |
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221 | 221 | for (int i = 0; i < 1000; i++) { |
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222 | 222 | queue.TryDequeue(out res); |
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223 | 223 | Assert.AreEqual(i, res); |
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224 | 224 | } |
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225 | 225 | |
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226 | 226 | int writers = 0; |
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227 | 227 | int readers = 0; |
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228 | 228 | var stop = new ManualResetEvent(false); |
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229 | 229 | int total = 0; |
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230 | 230 | |
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231 | 231 | const int itemsPerWriter = 10000; |
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232 | 232 | const int writersCount = 10; |
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233 | 233 | |
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234 | 234 | for (int i = 0; i < writersCount; i++) { |
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235 | 235 | Interlocked.Increment(ref writers); |
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236 | 236 | AsyncPool |
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237 | 237 | .InvokeNewThread(() => { |
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238 | 238 | for (int ii = 0; ii < itemsPerWriter; ii++) { |
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239 | 239 | queue.Enqueue(1); |
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240 | 240 | } |
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241 | 241 | return 1; |
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242 | 242 | }) |
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243 | 243 | .Anyway(() => Interlocked.Decrement(ref writers)); |
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244 | 244 | } |
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245 | 245 | |
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246 | 246 | for (int i = 0; i < 10; i++) { |
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247 | 247 | Interlocked.Increment(ref readers); |
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248 | 248 | AsyncPool |
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249 | 249 | .InvokeNewThread(() => { |
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250 | 250 | int t; |
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251 | 251 | do { |
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252 | 252 | while (queue.TryDequeue(out t)) |
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253 | 253 | Interlocked.Add(ref total, t); |
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254 | 254 | } while (writers > 0); |
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255 | 255 | return 1; |
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256 | 256 | }) |
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257 | 257 | .Anyway(() => { |
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258 | 258 | Interlocked.Decrement(ref readers); |
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259 | 259 | if (readers == 0) |
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260 | 260 | stop.Set(); |
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261 | 261 | }); |
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262 | 262 | } |
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263 | 263 | |
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264 | 264 | stop.WaitOne(); |
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265 | 265 | |
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266 | 266 | Assert.AreEqual(itemsPerWriter * writersCount, total); |
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267 | 267 | } |
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268 | 268 | |
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269 | 269 | [TestMethod] |
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270 | 270 | public void ParallelMapTest() { |
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271 | 271 | |
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272 | 272 | const int count = 100000; |
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273 | 273 | |
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274 | 274 | var args = new double[count]; |
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275 | 275 | var rand = new Random(); |
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276 | 276 | |
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277 | 277 | for (int i = 0; i < count; i++) |
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278 | 278 | args[i] = rand.NextDouble(); |
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279 | 279 | |
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280 | 280 | var t = Environment.TickCount; |
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281 | 281 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); |
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282 | 282 | |
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283 | 283 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); |
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284 | 284 | |
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285 | 285 | t = Environment.TickCount; |
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286 | 286 | for (int i = 0; i < count; i++) |
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287 | 287 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); |
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288 | 288 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
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289 | 289 | } |
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290 | 290 | |
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291 | 291 | [TestMethod] |
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292 | 292 | public void ChainedMapTest() { |
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293 | 293 | |
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294 |
using (var pool = new WorkerPool(0,10,1 |
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294 | using (var pool = new WorkerPool(0,10,1)) { | |
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295 | 295 | const int count = 10000; |
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296 | 296 | |
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297 | 297 | var args = new double[count]; |
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298 | 298 | var rand = new Random(); |
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299 | 299 | |
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300 | 300 | for (int i = 0; i < count; i++) |
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301 | 301 | args[i] = rand.NextDouble(); |
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302 | 302 | |
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303 | 303 | var t = Environment.TickCount; |
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304 | 304 | var res = args |
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305 | 305 | .ChainedMap( |
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306 | 306 | // Analysis disable once AccessToDisposedClosure |
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307 | 307 | x => pool.Invoke( |
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308 | 308 | () => Math.Sin(x * x) |
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309 | 309 | ), |
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310 | 310 | 4 |
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311 | 311 | ) |
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312 | 312 | .Join(); |
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313 | 313 | |
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314 | 314 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); |
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315 | 315 | |
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316 | 316 | t = Environment.TickCount; |
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317 | 317 | for (int i = 0; i < count; i++) |
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318 | 318 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); |
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319 | 319 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
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320 | 320 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); |
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321 | 321 | } |
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322 | 322 | } |
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323 | 323 | |
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324 | 324 | [TestMethod] |
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325 | 325 | public void ParallelForEachTest() { |
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326 | 326 | |
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327 | 327 | const int count = 100000; |
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328 | 328 | |
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329 | 329 | var args = new int[count]; |
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330 | 330 | var rand = new Random(); |
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331 | 331 | |
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332 | 332 | for (int i = 0; i < count; i++) |
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333 | 333 | args[i] = (int)(rand.NextDouble() * 100); |
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334 | 334 | |
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335 | 335 | int result = 0; |
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336 | 336 | |
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337 | 337 | var t = Environment.TickCount; |
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338 | 338 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); |
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339 | 339 | |
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340 | 340 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); |
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341 | 341 | |
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342 | 342 | int result2 = 0; |
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343 | 343 | |
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344 | 344 | t = Environment.TickCount; |
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345 | 345 | for (int i = 0; i < count; i++) |
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346 | 346 | result2 += args[i]; |
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347 | 347 | Assert.AreEqual(result2, result); |
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348 | 348 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
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349 | 349 | } |
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350 | 350 | |
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351 | 351 | [TestMethod] |
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352 | 352 | public void ComplexCase1Test() { |
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353 | 353 | var flags = new bool[3]; |
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354 | 354 | |
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355 | 355 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) |
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356 | 356 | |
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357 | 357 | var step1 = PromiseHelper |
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358 | 358 | .Sleep(200, "Alan") |
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359 | 359 | .Cancelled(() => flags[0] = true); |
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360 | 360 | var p = step1 |
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361 | 361 | .Chain(x => |
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362 | 362 | PromiseHelper |
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363 | 363 | .Sleep(200, "Hi, " + x) |
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364 | 364 | .Then(y => y) |
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365 | 365 | .Cancelled(() => flags[1] = true) |
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366 | 366 | ) |
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367 | 367 | .Cancelled(() => flags[2] = true); |
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368 | 368 | step1.Join(); |
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369 | 369 | p.Cancel(); |
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370 | 370 | try { |
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371 | 371 | Assert.AreEqual(p.Join(), "Hi, Alan"); |
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372 | 372 | Assert.Fail("Shouldn't get here"); |
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373 | 373 | } catch (OperationCanceledException) { |
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374 | 374 | } |
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375 | 375 | |
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376 | 376 | Assert.IsFalse(flags[0]); |
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377 | 377 | Assert.IsTrue(flags[1]); |
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378 | 378 | Assert.IsTrue(flags[2]); |
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379 | 379 | } |
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380 | 380 | |
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381 | 381 | [TestMethod] |
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382 | 382 | public void ChainedCancel1Test() { |
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383 | 383 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ |
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384 | 384 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException |
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385 | 385 | var p = PromiseHelper |
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386 | 386 | .Sleep(1, "Hi, HAL!") |
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387 | 387 | .Then(x => { |
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388 | 388 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ |
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389 | 389 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); |
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390 | 390 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ |
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391 | 391 | PromiseHelper |
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392 | 392 | .Sleep(100, "HAL, STOP!") |
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393 | 393 | .Then(result.Cancel); |
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394 | 394 | return result; |
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395 | 395 | }); |
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396 | 396 | try { |
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397 | 397 | p.Join(); |
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398 | 398 | } catch (TargetInvocationException err) { |
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399 | 399 | Assert.IsTrue(err.InnerException is OperationCanceledException); |
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400 | 400 | } |
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401 | 401 | } |
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402 | 402 | |
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403 | 403 | [TestMethod] |
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404 | 404 | public void ChainedCancel2Test() { |
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405 | 405 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ |
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406 | 406 | var pSurvive = new Promise<bool>(); |
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407 | 407 | var hemStarted = new ManualResetEvent(false); |
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408 | 408 | var p = PromiseHelper |
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409 | 409 | .Sleep(1, "Hi, HAL!") |
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410 | 410 | .Chain(x => { |
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411 | 411 | hemStarted.Set(); |
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412 | 412 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ |
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413 | 413 | var result = PromiseHelper |
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414 | 414 | .Sleep(10000, "HEM ENABLED!!!") |
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415 | 415 | .Then(s => pSurvive.Resolve(false)); |
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416 | 416 | |
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417 | 417 | result |
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418 | 418 | .Cancelled(() => pSurvive.Resolve(true)); |
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419 | 419 | |
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420 | 420 | return result; |
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421 | 421 | }); |
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422 | 422 | |
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423 | 423 | hemStarted.WaitOne(); |
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424 | 424 | p.Cancel(); |
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425 | 425 | |
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426 | 426 | try { |
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427 | 427 | p.Join(); |
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428 | 428 | } catch (OperationCanceledException) { |
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429 | 429 | Assert.IsTrue(pSurvive.Join()); |
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430 | 430 | } |
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431 | 431 | } |
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432 | 432 | } |
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433 | 433 | } |
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434 | 434 |
@@ -1,343 +1,204 | |||
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1 | 1 | using System; |
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2 | 2 | using System.Collections.Generic; |
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3 | 3 | using System.Linq; |
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4 | 4 | using System.Text; |
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5 | 5 | using System.Threading; |
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6 | 6 | using System.Diagnostics; |
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7 | 7 | |
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8 | 8 | namespace Implab.Parallels { |
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9 | 9 | public abstract class DispatchPool<TUnit> : IDisposable { |
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10 | readonly int m_minThreads; | |
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11 | readonly int m_maxThreads; | |
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12 | readonly int m_releaseTimeout = 100; // the timeout while the working thread will wait for the new tasks before exit | |
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10 | readonly int m_minThreadsLimit; | |
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11 | readonly int m_maxThreadsLimit; | |
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12 | readonly int m_releaseTimeout = 1000; // the timeout while the working thread will wait for the new tasks before exit | |
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13 | 13 | |
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14 |
int m_ |
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15 | int m_activeThreads = 0; // the count of threads which are active | |
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16 | int m_sleepingThreads = 0; // the count of currently inactive threads | |
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14 | int m_threads = 0; // the current size of the pool | |
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17 | 15 | int m_maxRunningThreads = 0; // the meximum reached size of the pool |
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18 |
int m_exit |
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16 | int m_exit = 0; // the pool is going to shutdown, all unused workers are released | |
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19 | 17 | |
|
20 | int m_wakeEvents = 0; // the count of wake events | |
|
21 | ||
|
22 | readonly object m_signalLocker = new object(); | |
|
18 | readonly object m_signal = new object(); // used to pulse waiting threads | |
|
23 | 19 | |
|
24 | 20 | protected DispatchPool(int min, int max) { |
|
25 | 21 | if (min < 0) |
|
26 | 22 | throw new ArgumentOutOfRangeException("min"); |
|
27 | 23 | if (max <= 0) |
|
28 | 24 | throw new ArgumentOutOfRangeException("max"); |
|
29 | 25 | |
|
30 | 26 | if (min > max) |
|
31 | 27 | min = max; |
|
32 | m_minThreads = min; | |
|
33 | m_maxThreads = max; | |
|
28 | m_minThreadsLimit = min; | |
|
29 | m_maxThreadsLimit = max; | |
|
34 | 30 | } |
|
35 | 31 | |
|
36 | 32 | protected DispatchPool(int threads) |
|
37 | 33 | : this(threads, threads) { |
|
38 | 34 | } |
|
39 | 35 | |
|
40 | 36 | protected DispatchPool() { |
|
41 | 37 | int maxThreads, maxCP; |
|
42 | 38 | ThreadPool.GetMaxThreads(out maxThreads, out maxCP); |
|
43 | 39 | |
|
44 | m_minThreads = 0; | |
|
45 | m_maxThreads = maxThreads; | |
|
40 | m_minThreadsLimit = 0; | |
|
41 | m_maxThreadsLimit = maxThreads; | |
|
46 | 42 | } |
|
47 | 43 | |
|
48 | 44 | protected void InitPool() { |
|
49 | for (int i = 0; i < m_minThreads; i++) | |
|
45 | for (int i = 0; i < m_minThreadsLimit; i++) | |
|
50 | 46 | StartWorker(); |
|
51 | 47 | } |
|
52 | 48 | |
|
53 | 49 | public int PoolSize { |
|
54 | 50 | get { |
|
55 | 51 | Thread.MemoryBarrier(); |
|
56 |
return m_ |
|
|
52 | return m_threads; | |
|
57 | 53 | } |
|
58 | 54 | } |
|
59 | ||
|
60 | public int ActiveThreads { | |
|
61 | get { | |
|
62 | Thread.MemoryBarrier(); | |
|
63 | return m_activeThreads; | |
|
64 | } | |
|
65 | } | |
|
66 | ||
|
55 | ||
|
67 | 56 | public int MaxRunningThreads { |
|
68 | 57 | get { |
|
69 | 58 | Thread.MemoryBarrier(); |
|
70 | 59 | return m_maxRunningThreads; |
|
71 | 60 | } |
|
72 | 61 | } |
|
73 | 62 | |
|
74 | 63 | protected bool IsDisposed { |
|
75 | 64 | get { |
|
76 | 65 | Thread.MemoryBarrier(); |
|
77 |
return m_exit |
|
|
66 | return m_exit == 1; | |
|
78 | 67 | } |
|
79 | 68 | } |
|
80 | 69 | |
|
81 | 70 | protected abstract bool TryDequeue(out TUnit unit); |
|
82 | 71 | |
|
83 | #region thread signaling traits | |
|
84 | int SignalThread() { | |
|
85 | var signals = Interlocked.Increment(ref m_wakeEvents); | |
|
86 | if(signals == 1) | |
|
87 |
|
|
|
88 | Monitor.Pulse(m_signalLocker); | |
|
89 | return signals; | |
|
90 | } | |
|
91 | ||
|
92 | bool FetchSignalOrWait(int timeout) { | |
|
93 | var start = Environment.TickCount; | |
|
94 | int signals; | |
|
95 | Thread.MemoryBarrier(); // m_wakeEvents volatile first read | |
|
96 | do { | |
|
97 | signals = m_wakeEvents; | |
|
98 | if (signals == 0) | |
|
99 | break; | |
|
100 | } while (Interlocked.CompareExchange(ref m_wakeEvents, signals - 1, signals) != signals); | |
|
101 | ||
|
102 | if (signals == 0) { | |
|
103 | // no signal is fetched | |
|
104 | lock(m_signalLocker) { | |
|
105 | while(m_wakeEvents == 0) { | |
|
106 | if (timeout != -1) | |
|
107 | timeout = Math.Max(0, timeout - (Environment.TickCount - start)); | |
|
108 | if(!Monitor.Wait(m_signalLocker,timeout)) | |
|
109 | return false; // timeout | |
|
72 | private bool Dequeue(out TUnit unit, int timeout) { | |
|
73 | int ts = Environment.TickCount; | |
|
74 | if (TryDequeue(out unit)) | |
|
75 | return true; | |
|
76 | lock (m_signal) { | |
|
77 | while (!TryDequeue(out unit) && m_exit == 0) | |
|
78 | if(!Monitor.Wait(m_signal, Math.Max(0, ts + timeout - Environment.TickCount))) { | |
|
79 | // timeout | |
|
80 | return false; | |
|
110 | 81 | } |
|
111 | // m_wakeEvents > 0 | |
|
112 | if (Interlocked.Decrement(ref m_wakeEvents) > 0) //syncronized | |
|
113 | Monitor.Pulse(m_signalLocker); | |
|
114 | ||
|
115 | // signal fetched | |
|
116 | return true; | |
|
117 | } | |
|
118 | ||
|
119 | } else { | |
|
120 | // signal fetched | |
|
121 | return true; | |
|
82 | // queue item or terminate | |
|
83 | Monitor.Pulse(m_signal); | |
|
84 | if (m_exit == 1) | |
|
85 | return false; | |
|
122 | 86 | } |
|
123 | ||
|
124 | ||
|
87 | return true; | |
|
125 | 88 | } |
|
126 | 89 | |
|
127 | bool Sleep(int timeout) { | |
|
128 | Interlocked.Increment(ref m_sleepingThreads); | |
|
129 | if (FetchSignalOrWait(timeout)) { | |
|
130 | Interlocked.Decrement(ref m_sleepingThreads); | |
|
131 | return true; | |
|
132 | } else { | |
|
133 | Interlocked.Decrement(ref m_sleepingThreads); | |
|
134 | return false; | |
|
135 | } | |
|
136 | } | |
|
137 | #endregion | |
|
138 | ||
|
139 | /// <summary> | |
|
140 | /// ΠΠ°ΠΏΡΡΠΊΠ°Π΅Ρ Π»ΠΈΠ±ΠΎ Π½ΠΎΠ²ΡΠΉ ΠΏΠΎΡΠΎΠΊ, Π΅ΡΠ»ΠΈ ΡΠ°Π½ΡΡΠ΅ Π½Π΅ Π±ΡΠ»ΠΎ Π½ΠΈ ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΠΏΠΎΡΠΎΠΊΠ°, Π»ΠΈΠ±ΠΎ ΡΡΡΠ°Π½Π°Π²Π»ΠΈΠ²Π°Π΅Ρ ΡΠΎΠ±ΡΡΠΈΠ΅ ΠΏΡΠΎΠ±ΡΠΆΠ΄Π΅Π½ΠΈΠ΅ ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠΏΡΡΠ΅Π³ΠΎ ΠΏΠΎΡΠΎΠΊΠ° | |
|
141 | /// </summary> | |
|
142 | protected void GrowPool() { | |
|
143 | Thread.MemoryBarrier(); | |
|
144 | if (m_exitRequired == 1) | |
|
145 | return; | |
|
146 | if (m_sleepingThreads > m_wakeEvents) { | |
|
147 | //Console.WriteLine("Waking threads (sleeps {0}, pending {1})", m_sleepingThreads, m_wakeEvents); | |
|
148 | ||
|
149 | // all sleeping threads may gone | |
|
150 | SignalThread(); // wake a sleeping thread; | |
|
151 | ||
|
152 | // we can't check whether signal has been processed | |
|
153 | // anyway it may take some time for the thread to start | |
|
154 | // we will ensure that at least one thread is running | |
|
155 | ||
|
156 | EnsurePoolIsAlive(); | |
|
157 | } else { | |
|
158 | // if there is no sleeping threads in the pool | |
|
159 | if (!StartWorker()) { | |
|
160 | // we haven't started a new thread, but the current can be on the way to terminate and it can't process the queue | |
|
161 | // send it a signal to spin again | |
|
162 | SignalThread(); | |
|
163 | EnsurePoolIsAlive(); | |
|
164 | } | |
|
90 | protected void SignalThread() { | |
|
91 | lock (m_signal) { | |
|
92 | Monitor.Pulse(m_signal); | |
|
165 | 93 | } |
|
166 | 94 | } |
|
167 | 95 | |
|
168 | protected void EnsurePoolIsAlive() { | |
|
169 | if (AllocateThreadSlot(1)) { | |
|
170 | // if there were no threads in the pool | |
|
171 | var worker = new Thread(this.Worker); | |
|
172 | worker.IsBackground = true; | |
|
173 | worker.Start(); | |
|
174 | } | |
|
175 | } | |
|
176 | ||
|
177 | protected virtual bool Suspend() { | |
|
178 | //no tasks left, exit if the thread is no longer needed | |
|
179 | bool last; | |
|
180 | bool requestExit; | |
|
181 | ||
|
182 | // if threads have a timeout before releasing | |
|
183 | if (m_releaseTimeout > 0) | |
|
184 | requestExit = !Sleep(m_releaseTimeout); | |
|
185 | else | |
|
186 | requestExit = true; | |
|
187 | ||
|
188 | if (!requestExit) | |
|
189 | return true; | |
|
190 | ||
|
191 | // release unsused thread | |
|
192 | if (requestExit && ReleaseThreadSlot(out last)) { | |
|
193 | // in case at the moment the last thread was being released | |
|
194 | // a new task was added to the queue, we need to try | |
|
195 | // to revoke the thread to avoid the situation when the task is left unprocessed | |
|
196 | if (last && FetchSignalOrWait(0)) { // FetchSignalOrWait(0) will fetch pending task or will return false | |
|
197 | SignalThread(); // since FetchSignalOrWait(0) has fetched the signal we need to reschedule it | |
|
198 | return AllocateThreadSlot(1); // ensure that at least one thread is alive | |
|
199 | } | |
|
200 | ||
|
201 | return false; | |
|
202 | } | |
|
203 | ||
|
204 | // wait till infinity | |
|
205 | Sleep(-1); | |
|
206 | ||
|
207 | return true; | |
|
208 | } | |
|
209 | ||
|
210 | 96 | #region thread slots traits |
|
211 | 97 | |
|
212 | 98 | bool AllocateThreadSlot() { |
|
213 | 99 | int current; |
|
214 | 100 | // use spins to allocate slot for the new thread |
|
215 | 101 | do { |
|
216 |
current = m_ |
|
|
217 |
if (current >= m_maxThreads || m_exit |
|
|
102 | current = m_threads; | |
|
103 | if (current >= m_maxThreadsLimit || m_exit == 1) | |
|
218 | 104 | // no more slots left or the pool has been disposed |
|
219 | 105 | return false; |
|
220 |
} while (current != Interlocked.CompareExchange(ref m_ |
|
|
106 | } while (current != Interlocked.CompareExchange(ref m_threads, current + 1, current)); | |
|
221 | 107 | |
|
222 | 108 | UpdateMaxThreads(current + 1); |
|
223 | 109 | |
|
224 | 110 | return true; |
|
225 | 111 | } |
|
226 | 112 | |
|
227 | 113 | bool AllocateThreadSlot(int desired) { |
|
228 |
if (desired - 1 != Interlocked.CompareExchange(ref m_ |
|
|
114 | if (desired - 1 != Interlocked.CompareExchange(ref m_threads, desired, desired - 1)) | |
|
229 | 115 | return false; |
|
230 | 116 | |
|
231 | 117 | UpdateMaxThreads(desired); |
|
232 | 118 | |
|
233 | 119 | return true; |
|
234 | 120 | } |
|
235 | 121 | |
|
236 | 122 | bool ReleaseThreadSlot(out bool last) { |
|
237 | 123 | last = false; |
|
238 | 124 | int current; |
|
239 | 125 | // use spins to release slot for the new thread |
|
240 | 126 | Thread.MemoryBarrier(); |
|
241 | 127 | do { |
|
242 |
current = m_ |
|
|
243 |
if (current <= m_minThreads && m_exit |
|
|
128 | current = m_threads; | |
|
129 | if (current <= m_minThreadsLimit && m_exit == 0) | |
|
244 | 130 | // the thread is reserved |
|
245 | 131 | return false; |
|
246 |
} while (current != Interlocked.CompareExchange(ref m_ |
|
|
132 | } while (current != Interlocked.CompareExchange(ref m_threads, current - 1, current)); | |
|
247 | 133 | |
|
248 | 134 | last = (current == 1); |
|
249 | 135 | |
|
250 | 136 | return true; |
|
251 | 137 | } |
|
252 | 138 | |
|
253 | /// <summary> | |
|
254 | /// releases thread slot unconditionally, used during cleanup | |
|
255 | /// </summary> | |
|
256 | /// <returns>true - no more threads left</returns> | |
|
257 | bool ReleaseThreadSlotAnyway() { | |
|
258 | var left = Interlocked.Decrement(ref m_createdThreads); | |
|
259 | return left == 0; | |
|
260 | } | |
|
261 | ||
|
262 | 139 | void UpdateMaxThreads(int count) { |
|
263 | 140 | int max; |
|
264 | 141 | do { |
|
265 | 142 | max = m_maxRunningThreads; |
|
266 | 143 | if (max >= count) |
|
267 | 144 | break; |
|
268 | 145 | } while(max != Interlocked.CompareExchange(ref m_maxRunningThreads, count, max)); |
|
269 | 146 | } |
|
270 | 147 | |
|
271 | 148 | #endregion |
|
272 | 149 | |
|
273 | bool StartWorker() { | |
|
150 | protected bool StartWorker() { | |
|
274 | 151 | if (AllocateThreadSlot()) { |
|
275 | 152 | // slot successfully allocated |
|
276 | 153 | var worker = new Thread(this.Worker); |
|
277 | 154 | worker.IsBackground = true; |
|
278 | Interlocked.Increment(ref m_activeThreads); | |
|
279 | 155 | worker.Start(); |
|
280 | 156 | |
|
281 | 157 | return true; |
|
282 | 158 | } else { |
|
283 | 159 | return false; |
|
284 | 160 | } |
|
285 | 161 | } |
|
286 | 162 | |
|
287 | 163 | protected abstract void InvokeUnit(TUnit unit); |
|
288 | 164 | |
|
289 | 165 | protected virtual void Worker() { |
|
290 | 166 | TUnit unit; |
|
291 | //Console.WriteLine("{0}: Active", Thread.CurrentThread.ManagedThreadId); | |
|
292 | int count = 0;; | |
|
293 | Thread.MemoryBarrier(); | |
|
167 | bool last; | |
|
294 | 168 | do { |
|
295 | // exit if requested | |
|
296 | if (m_exitRequired == 1) { | |
|
297 | // release the thread slot | |
|
298 | Interlocked.Decrement(ref m_activeThreads); | |
|
299 | if (!ReleaseThreadSlotAnyway()) // it was the last worker | |
|
300 | SignalThread(); // wake next worker | |
|
301 | break; | |
|
302 | } | |
|
303 | ||
|
304 | // fetch task | |
|
305 | if (TryDequeue(out unit)) { | |
|
169 | while (Dequeue(out unit, m_releaseTimeout)) { | |
|
306 | 170 | InvokeUnit(unit); |
|
307 |
|
|
|
171 | } | |
|
172 | if(!ReleaseThreadSlot(out last)) | |
|
308 | 173 | continue; |
|
174 | // queue may be not empty | |
|
175 | if (last && TryDequeue(out unit)) { | |
|
176 | InvokeUnit(unit); | |
|
177 | if (AllocateThreadSlot(1)) | |
|
178 | continue; | |
|
179 | // we can safely exit since pool is alive | |
|
309 | 180 | } |
|
310 | Interlocked.Decrement(ref m_activeThreads); | |
|
181 | break; | |
|
182 | } while(true); | |
|
183 | } | |
|
311 | 184 | |
|
312 | Console.WriteLine("{0}: Suspend processed({1})", Thread.CurrentThread.ManagedThreadId,count); | |
|
313 | // entering suspend state | |
|
314 | // keep this thread and wait | |
|
315 | if (!Suspend()) | |
|
316 | break; | |
|
317 | count = 0; | |
|
318 | //Console.WriteLine("{0}: Awake", Thread.CurrentThread.ManagedThreadId); | |
|
319 | Interlocked.Increment(ref m_activeThreads); | |
|
320 | } while (true); | |
|
321 | //Console.WriteLine("{0}: Exited", Thread.CurrentThread.ManagedThreadId); | |
|
322 | } | |
|
323 | 185 | |
|
324 | 186 | protected virtual void Dispose(bool disposing) { |
|
325 | 187 | if (disposing) { |
|
326 |
if (0 == Interlocked.CompareExchange(ref m_exit |
|
|
188 | if (0 == Interlocked.CompareExchange(ref m_exit, 1, 0)) { // implies memory barrier | |
|
327 | 189 | // wake sleeping threads |
|
328 |
|
|
|
329 | SignalThread(); | |
|
190 | SignalThread(); | |
|
330 | 191 | GC.SuppressFinalize(this); |
|
331 | 192 | } |
|
332 | 193 | } |
|
333 | 194 | } |
|
334 | 195 | |
|
335 | 196 | public void Dispose() { |
|
336 | 197 | Dispose(true); |
|
337 | 198 | } |
|
338 | 199 | |
|
339 | 200 | ~DispatchPool() { |
|
340 | 201 | Dispose(false); |
|
341 | 202 | } |
|
342 | 203 | } |
|
343 | 204 | } |
@@ -1,106 +1,89 | |||
|
1 | 1 | using System; |
|
2 | 2 | using System.Collections.Generic; |
|
3 | 3 | using System.Linq; |
|
4 | 4 | using System.Text; |
|
5 | 5 | using System.Threading; |
|
6 | 6 | using System.Diagnostics; |
|
7 | 7 | using Implab.Diagnostics; |
|
8 | 8 | |
|
9 | 9 | namespace Implab.Parallels { |
|
10 | 10 | public class WorkerPool : DispatchPool<Action> { |
|
11 | 11 | |
|
12 | 12 | MTQueue<Action> m_queue = new MTQueue<Action>(); |
|
13 | 13 | int m_queueLength = 0; |
|
14 | 14 | readonly int m_threshold = 1; |
|
15 | 15 | int m_workers = 0; |
|
16 | 16 | |
|
17 | 17 | public WorkerPool(int minThreads, int maxThreads, int threshold) |
|
18 | 18 | : base(minThreads, maxThreads) { |
|
19 | 19 | m_threshold = threshold; |
|
20 | 20 | m_workers = minThreads; |
|
21 | 21 | InitPool(); |
|
22 | 22 | } |
|
23 | 23 | |
|
24 | 24 | public WorkerPool(int minThreads, int maxThreads) : |
|
25 | 25 | base(minThreads, maxThreads) { |
|
26 | 26 | m_workers = minThreads; |
|
27 | 27 | InitPool(); |
|
28 | 28 | } |
|
29 | 29 | |
|
30 | 30 | public WorkerPool(int threads) |
|
31 | 31 | : base(threads) { |
|
32 | 32 | m_workers = threads; |
|
33 | 33 | InitPool(); |
|
34 | 34 | } |
|
35 | 35 | |
|
36 | 36 | public WorkerPool() |
|
37 | 37 | : base() { |
|
38 | 38 | InitPool(); |
|
39 | 39 | } |
|
40 | 40 | |
|
41 | 41 | public Promise<T> Invoke<T>(Func<T> task) { |
|
42 | 42 | if (task == null) |
|
43 | 43 | throw new ArgumentNullException("task"); |
|
44 | 44 | if (IsDisposed) |
|
45 | 45 | throw new ObjectDisposedException(ToString()); |
|
46 | 46 | |
|
47 | 47 | var promise = new Promise<T>(); |
|
48 | 48 | |
|
49 | 49 | var caller = TraceContext.Snapshot(); |
|
50 | 50 | |
|
51 | 51 | EnqueueTask(delegate() { |
|
52 | 52 | caller.Invoke(delegate() { |
|
53 | 53 | try { |
|
54 | 54 | promise.Resolve(task()); |
|
55 | 55 | } catch (Exception e) { |
|
56 | 56 | promise.Reject(e); |
|
57 | 57 | } |
|
58 | 58 | }); |
|
59 | 59 | }); |
|
60 | 60 | |
|
61 | 61 | return promise; |
|
62 | 62 | } |
|
63 | 63 | |
|
64 | 64 | protected void EnqueueTask(Action unit) { |
|
65 | 65 | Debug.Assert(unit != null); |
|
66 | 66 | var len = Interlocked.Increment(ref m_queueLength); |
|
67 | 67 | m_queue.Enqueue(unit); |
|
68 | 68 | |
|
69 |
if (len > m_threshold * |
|
|
70 |
|
|
|
71 | GrowPool(); | |
|
69 | if (len > m_threshold * PoolSize) { | |
|
70 | StartWorker(); | |
|
72 | 71 | } |
|
72 | ||
|
73 | SignalThread(); | |
|
73 | 74 | } |
|
74 | 75 | |
|
75 | 76 | protected override bool TryDequeue(out Action unit) { |
|
76 | 77 | if (m_queue.TryDequeue(out unit)) { |
|
77 | 78 | Interlocked.Decrement(ref m_queueLength); |
|
78 | 79 | return true; |
|
79 | 80 | } |
|
80 | 81 | return false; |
|
81 | 82 | } |
|
82 | 83 | |
|
83 | protected override bool Suspend() { | |
|
84 | // This override solves race condition | |
|
85 | // WORKER CLIENT | |
|
86 | // --------------------------------------- | |
|
87 | // TryDeque == false | |
|
88 | // Enqueue(unit), queueLen++ | |
|
89 | // GrowPool? == NO | |
|
90 | // ActiveThreads-- | |
|
91 | // Suspend | |
|
92 | // queueLength > 0 | |
|
93 | // continue | |
|
94 | Thread.MemoryBarrier(); | |
|
95 | if (m_queueLength > 0) | |
|
96 | return true; | |
|
97 | Interlocked.Decrement(ref m_workers); | |
|
98 | return base.Suspend(); | |
|
99 | } | |
|
100 | ||
|
101 | 84 | protected override void InvokeUnit(Action unit) { |
|
102 | 85 | unit(); |
|
103 | 86 | } |
|
104 | 87 | |
|
105 | 88 | } |
|
106 | 89 | } |
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