| @@ -1,85 +1,92 | |||||
| 1 | using System; |
|
1 | using System; | |
| 2 | using Implab.Parallels; |
|
2 | using Implab.Parallels; | |
| 3 | using System.Threading; |
|
3 | using System.Threading; | |
| 4 |
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4 | |||
| 5 | namespace Implab { |
|
5 | namespace Implab { | |
| 6 | public class ObjectPool<T> : IDisposable { |
|
6 | public class ObjectPool<T> : IDisposable { | |
| 7 | readonly Func<T> m_factory; |
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7 | readonly Func<T> m_factory; | |
| 8 | readonly Action<T> m_cleanup; |
|
8 | readonly Action<T> m_cleanup; | |
| 9 | readonly int m_size; |
|
9 | readonly int m_size; | |
| 10 | readonly MTQueue<T> m_queue = new MTQueue<T>(); |
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10 | readonly MTQueue<T> m_queue = new MTQueue<T>(); | |
| 11 |
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11 | |||
| 12 |
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|
12 | bool m_disposed; | |
| 13 |
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13 | |||
| 14 |
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|
14 | int m_count; | |
| 15 |
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15 | |||
| 16 | public ObjectPool(Func<T> factory, Action<T> cleanup, int size) { |
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16 | public ObjectPool(Func<T> factory, Action<T> cleanup, int size) { | |
| 17 | Safe.ArgumentNotNull(factory, "factory"); |
|
17 | Safe.ArgumentNotNull(factory, "factory"); | |
| 18 | Safe.ArgumentInRange(size, 1, size, "size"); |
|
18 | Safe.ArgumentInRange(size, 1, size, "size"); | |
| 19 |
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19 | |||
| 20 | m_factory = factory; |
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20 | m_factory = factory; | |
| 21 | m_cleanup = cleanup; |
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21 | m_cleanup = cleanup; | |
| 22 | m_size = size; |
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22 | m_size = size; | |
| 23 | } |
|
23 | } | |
| 24 |
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24 | |||
| 25 | public ObjectPool(Func<T> factory, Action<T> cleanup) : this(factory,cleanup,Environment.ProcessorCount+1) { |
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25 | public ObjectPool(Func<T> factory, Action<T> cleanup) : this(factory,cleanup,Environment.ProcessorCount+1) { | |
| 26 | } |
|
26 | } | |
| 27 |
|
27 | |||
| 28 | public ObjectPool(Func<T> factory) : this(factory,null,Environment.ProcessorCount+1) { |
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28 | public ObjectPool(Func<T> factory) : this(factory,null,Environment.ProcessorCount+1) { | |
| 29 | } |
|
29 | } | |
| 30 |
|
30 | |||
| 31 | public ObjectPoolWrapper<T> Allocate() { |
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31 | public ObjectPoolWrapper<T> AllocateAuto() { | |
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32 | ||||
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|
33 | return new ObjectPoolWrapper<T>(Allocate(), this); | |||
|
|
34 | } | |||
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|
35 | ||||
|
|
36 | public T Allocate() { | |||
| 32 | if (m_disposed) |
|
37 | if (m_disposed) | |
| 33 | throw new ObjectDisposedException(this.ToString()); |
|
38 | throw new ObjectDisposedException(this.ToString()); | |
| 34 |
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39 | |||
| 35 | T instance; |
|
40 | T instance; | |
| 36 | if (m_queue.TryDequeue(out instance)) { |
|
41 | if (m_queue.TryDequeue(out instance)) { | |
| 37 | Interlocked.Decrement(ref m_count); |
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42 | Interlocked.Decrement(ref m_count); | |
| 38 | return instance; |
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|||
| 39 | } else { |
|
43 | } else { | |
| 40 | instance = m_factory(); |
|
44 | instance = m_factory(); | |
| 41 | } |
|
45 | } | |
| 42 |
return |
|
46 | return instance; | |
| 43 | } |
|
47 | } | |
| 44 |
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48 | |||
| 45 | public void Release(T instance) { |
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49 | public void Release(T instance) { | |
|
|
50 | Thread.MemoryBarrier(); | |||
| 46 | if (m_count < m_size && !m_disposed) { |
|
51 | if (m_count < m_size && !m_disposed) { | |
| 47 | Interlocked.Increment(ref m_count); |
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52 | Interlocked.Increment(ref m_count); | |
| 48 |
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53 | |||
| 49 | if (m_cleanup != null) |
|
54 | if (m_cleanup != null) | |
| 50 | m_cleanup(instance); |
|
55 | m_cleanup(instance); | |
| 51 |
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56 | |||
| 52 | m_queue.Enqueue(instance); |
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57 | m_queue.Enqueue(instance); | |
| 53 |
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58 | |||
| 54 | // ΠΏΠΎΠΊΠ° ΡΠ»Π΅ΠΌΠ΅Π½Ρ Π²ΠΎΠ·Π²ΡΠ°ΡΠ°Π»ΡΡ Π² ΠΊΠ΅Ρ, Π±ΡΠ»Π° Π½Π°ΡΠ°ΡΠ° ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠ²ΠΎΠ±ΠΎΠΆΠ΄Π΅Π½ΠΈΡ Π²ΡΠ΅Π³ΠΎ ΠΊΠ΅ΡΠ° |
|
59 | // ΠΏΠΎΠΊΠ° ΡΠ»Π΅ΠΌΠ΅Π½Ρ Π²ΠΎΠ·Π²ΡΠ°ΡΠ°Π»ΡΡ Π² ΠΊΠ΅Ρ, Π±ΡΠ»Π° Π½Π°ΡΠ°ΡΠ° ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠ²ΠΎΠ±ΠΎΠΆΠ΄Π΅Π½ΠΈΡ Π²ΡΠ΅Π³ΠΎ ΠΊΠ΅ΡΠ° | |
| 55 | // ΠΈ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ ΡΠΆΠ΅ Π·Π°ΠΊΠΎΠ½ΡΠ΅Π½Π°, Π² ΡΠ°ΠΊΠΎΠΌ ΡΠ»ΡΡΠ°Π΅ ΡΠ»Π΅Π΄ΡΠ΅Ρ ΠΈΠ·Π²Π»Π΅ΡΡ ΡΠ»Π΅ΠΌΠ΅Π½Ρ ΠΎΠ±ΡΠ°ΡΠ½ΠΎ ΠΈ |
|
60 | // ΠΈ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ ΡΠΆΠ΅ Π·Π°ΠΊΠΎΠ½ΡΠ΅Π½Π°, Π² ΡΠ°ΠΊΠΎΠΌ ΡΠ»ΡΡΠ°Π΅ ΡΠ»Π΅Π΄ΡΠ΅Ρ ΠΈΠ·Π²Π»Π΅ΡΡ ΡΠ»Π΅ΠΌΠ΅Π½Ρ ΠΎΠ±ΡΠ°ΡΠ½ΠΎ ΠΈ | |
| 56 | // ΠΎΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΡ Π΅Π³ΠΎ. ΠΡΠ»ΠΈ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠ²ΠΎΠ±ΠΎΠΆΠ΄Π΅Π½ΠΈΡ ΠΊΠ΅ΡΠ° Π΅ΡΠ΅ Π½Π΅ Π·Π°Π²ΡΠ΅ΡΠΈΠ»Π°ΡΡ, ΡΠΎ Π±ΡΠ΄Π΅Ρ |
|
61 | // ΠΎΡΠ²ΠΎΠ±ΠΎΠ΄ΠΈΡΡ Π΅Π³ΠΎ. ΠΡΠ»ΠΈ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠ²ΠΎΠ±ΠΎΠΆΠ΄Π΅Π½ΠΈΡ ΠΊΠ΅ΡΠ° Π΅ΡΠ΅ Π½Π΅ Π·Π°Π²ΡΠ΅ΡΠΈΠ»Π°ΡΡ, ΡΠΎ Π±ΡΠ΄Π΅Ρ | |
| 57 | // ΠΈΠ·ΡΡΡ ΠΈ ΠΎΡΠ²ΠΎΠ±ΠΎΠΆΠ΄Π΅Π½ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ»ΡΠ½ΡΠΉ ΡΠ»Π΅ΠΌΠ΅Π½, ΡΡΠΎ Π½Π΅ ΠΏΠΎΠ²Π»ΠΈΡΠ΅Ρ Π½Π° Ρ ΠΎΠ΄ Π²ΡΠ΅Π³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡΠ°. |
|
62 | // ΠΈΠ·ΡΡΡ ΠΈ ΠΎΡΠ²ΠΎΠ±ΠΎΠΆΠ΄Π΅Π½ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ»ΡΠ½ΡΠΉ ΡΠ»Π΅ΠΌΠ΅Π½, ΡΡΠΎ Π½Π΅ ΠΏΠΎΠ²Π»ΠΈΡΠ΅Ρ Π½Π° Ρ ΠΎΠ΄ Π²ΡΠ΅Π³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡΠ°. | |
| 58 | if (m_disposed && m_queue.TryDequeue(out instance)) |
|
63 | if (m_disposed && m_queue.TryDequeue(out instance) && instance is IDisposable) | |
| 59 |
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|
64 | ((IDisposable)instance).Dispose() ; | |
| 60 |
|
65 | |||
| 61 | } else { |
|
66 | } else { | |
| 62 |
|
|
67 | if (instance is IDisposable) | |
|
|
68 | ((IDisposable)instance).Dispose(); | |||
| 63 | } |
|
69 | } | |
| 64 | } |
|
70 | } | |
| 65 |
|
71 | |||
| 66 | protected virtual void Dispose(bool disposing) { |
|
72 | protected virtual void Dispose(bool disposing) { | |
| 67 | if (disposing) { |
|
73 | if (disposing) { | |
| 68 | m_disposed = true; |
|
74 | m_disposed = true; | |
| 69 | T instance; |
|
75 | T instance; | |
| 70 | while (m_queue.TryDequeue(out instance)) |
|
76 | while (m_queue.TryDequeue(out instance)) | |
| 71 |
|
|
77 | if (instance is IDisposable) | |
|
|
78 | ((IDisposable)instance).Dispose(); | |||
| 72 | } |
|
79 | } | |
| 73 | } |
|
80 | } | |
| 74 |
|
81 | |||
| 75 | #region IDisposable implementation |
|
82 | #region IDisposable implementation | |
| 76 |
|
83 | |||
| 77 | public void Dispose() { |
|
84 | public void Dispose() { | |
| 78 | Dispose(true); |
|
85 | Dispose(true); | |
| 79 | GC.SuppressFinalize(this); |
|
86 | GC.SuppressFinalize(this); | |
| 80 | } |
|
87 | } | |
| 81 |
|
88 | |||
| 82 | #endregion |
|
89 | #endregion | |
| 83 | } |
|
90 | } | |
| 84 | } |
|
91 | } | |
| 85 |
|
92 | |||
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