@@ -0,0 +1,280 | |||
|
1 | using Implab; | |
|
2 | using System; | |
|
3 | using System.Collections.Generic; | |
|
4 | using System.Linq; | |
|
5 | ||
|
6 | namespace Implab.Automaton { | |
|
7 | public class DFATable : IDFATableBuilder { | |
|
8 | DFAStateDescriptior[] m_dfaTable; | |
|
9 | ||
|
10 | int m_stateCount; | |
|
11 | int m_symbolCount; | |
|
12 | int m_initialState; | |
|
13 | ||
|
14 | readonly HashSet<int> m_finalStates = new HashSet<int>(); | |
|
15 | readonly HashSet<AutomatonTransition> m_transitions = new HashSet<AutomatonTransition>(); | |
|
16 | ||
|
17 | void AssertNotReadOnly() { | |
|
18 | if (m_dfaTable != null) | |
|
19 | throw new InvalidOperationException("The object is readonly"); | |
|
20 | } | |
|
21 | ||
|
22 | ||
|
23 | #region IDFADefinition implementation | |
|
24 | ||
|
25 | public DFAStateDescriptior[] GetTransitionTable() { | |
|
26 | if (m_dfaTable == null) { | |
|
27 | if (m_stateCount <= 0) | |
|
28 | throw new InvalidOperationException("Invalid automaton definition: states count = {0}", m_stateCount); | |
|
29 | if (m_symbolCount <= 0) | |
|
30 | throw new InvalidOperationException("Invalid automaton definition: symbols count = {0}", m_symbolCount); | |
|
31 | ||
|
32 | m_dfaTable = ConstructTransitionTable(); | |
|
33 | } | |
|
34 | return m_dfaTable; | |
|
35 | } | |
|
36 | ||
|
37 | public bool IsFinalState(int s) { | |
|
38 | Safe.ArgumentInRange(s, 0, m_stateCount, "s"); | |
|
39 | ||
|
40 | return m_dfaTable != null ? m_dfaTable[s].final : m_finalStates.Contains(s); | |
|
41 | } | |
|
42 | ||
|
43 | public IEnumerable<int> FinalStates { | |
|
44 | get { | |
|
45 | return m_finalStates; | |
|
46 | } | |
|
47 | } | |
|
48 | ||
|
49 | public int StateCount { | |
|
50 | get { return m_stateCount; } | |
|
51 | } | |
|
52 | ||
|
53 | public int AlphabetSize { | |
|
54 | get { return m_symbolCount; } | |
|
55 | } | |
|
56 | ||
|
57 | public int InitialState { | |
|
58 | get { return m_initialState; } | |
|
59 | } | |
|
60 | ||
|
61 | #endregion | |
|
62 | ||
|
63 | protected virtual DFAStateDescriptior[] ConstructTransitionTable() { | |
|
64 | var dfaTable = new DFAStateDescriptior[m_stateCount]; | |
|
65 | ||
|
66 | ||
|
67 | foreach (var t in m_transitions) { | |
|
68 | if (dfaTable[t.s1].transitions == null) | |
|
69 | dfaTable[t.s1] = new DFAStateDescriptior(m_symbolCount, m_finalStates.Contains(t.s1)); | |
|
70 | ||
|
71 | dfaTable[t.s1].transitions[t.edge] = t.s2; | |
|
72 | } | |
|
73 | ||
|
74 | foreach (var s in m_finalStates) | |
|
75 | if (!dfaTable[s].final) | |
|
76 | m_dfaTable[s] = new DFAStateDescriptior(m_symbolCount, true); | |
|
77 | ||
|
78 | } | |
|
79 | ||
|
80 | public void SetInitialState(int s) { | |
|
81 | Safe.ArgumentAssert(s >= 0, "s"); | |
|
82 | m_initialState = s; | |
|
83 | } | |
|
84 | ||
|
85 | public void MarkFinalState(int state) { | |
|
86 | AssertNotReadOnly(); | |
|
87 | m_finalStates.Add(state); | |
|
88 | } | |
|
89 | ||
|
90 | public void Add(AutomatonTransition item) { | |
|
91 | AssertNotReadOnly(); | |
|
92 | Safe.ArgumentAssert(item.s1 >= 0, "item"); | |
|
93 | Safe.ArgumentAssert(item.s2 >= 0, "item"); | |
|
94 | Safe.ArgumentAssert(item.edge >= 0, "item"); | |
|
95 | ||
|
96 | m_stateCount = Math.Max(m_stateCount, Math.Max(item.s1, item.s2) + 1); | |
|
97 | m_symbolCount = Math.Max(m_symbolCount, item.edge); | |
|
98 | ||
|
99 | m_transitions.Add(item); | |
|
100 | } | |
|
101 | ||
|
102 | public void Clear() { | |
|
103 | AssertNotReadOnly(); | |
|
104 | ||
|
105 | m_stateCount = 0; | |
|
106 | m_symbolCount = 0; | |
|
107 | m_finalStates.Clear(); | |
|
108 | m_transitions.Clear(); | |
|
109 | } | |
|
110 | ||
|
111 | public bool Contains(AutomatonTransition item) { | |
|
112 | return m_transitions.Contains(item); | |
|
113 | } | |
|
114 | ||
|
115 | public void CopyTo(AutomatonTransition[] array, int arrayIndex) { | |
|
116 | m_transitions.CopyTo(array, arrayIndex); | |
|
117 | } | |
|
118 | ||
|
119 | public bool Remove(AutomatonTransition item) { | |
|
120 | AssertNotReadOnly(); | |
|
121 | m_transitions.Remove(item); | |
|
122 | } | |
|
123 | ||
|
124 | public int Count { | |
|
125 | get { | |
|
126 | return m_transitions.Count; | |
|
127 | } | |
|
128 | } | |
|
129 | ||
|
130 | public bool IsReadOnly { | |
|
131 | get { | |
|
132 | return m_dfaTable != null; | |
|
133 | } | |
|
134 | } | |
|
135 | ||
|
136 | public IEnumerator<AutomatonTransition> GetEnumerator() { | |
|
137 | return m_transitions.GetEnumerator(); | |
|
138 | } | |
|
139 | ||
|
140 | System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { | |
|
141 | return GetEnumerator(); | |
|
142 | } | |
|
143 | ||
|
144 | /// <summary>Формирует множества конечных состояний перед началом работы алгоритма минимизации.</summary> | |
|
145 | /// <remarks> | |
|
146 | /// В процессе построения минимального автомата требуется разделить множество состояний, | |
|
147 | /// на два подмножества - конечные состояния и все остальные, после чего эти подмножества | |
|
148 | /// будут резделены на более мелкие. Иногда требуется гарантировать различия конечных сосотяний, | |
|
149 | /// для этого необходимо переопределить даннцю фукнцию, для получения множеств конечных состояний. | |
|
150 | /// </remarks> | |
|
151 | /// <returns>The final states.</returns> | |
|
152 | protected virtual IEnumerable<HashSet<int>> GroupFinalStates() { | |
|
153 | return new HashSet<int>[] { m_finalStates }; | |
|
154 | } | |
|
155 | ||
|
156 | protected void Optimize<TInput, TState>( | |
|
157 | IDFATableBuilder optimalDFA, | |
|
158 | IAlphabet<TInput> inputAlphabet, | |
|
159 | IAlphabetBuilder<TInput> optimalInputAlphabet, | |
|
160 | IAlphabet<TState> stateAlphabet, | |
|
161 | IAlphabetBuilder<TState> optimalStateAlphabet | |
|
162 | ) { | |
|
163 | Safe.ArgumentNotNull(optimalDFA, "dfa"); | |
|
164 | Safe.ArgumentNotNull(optimalInputAlphabet, "optimalInputAlphabet"); | |
|
165 | Safe.ArgumentNotNull(optimalStateAlphabet, "optimalStateAlphabet"); | |
|
166 | Safe.ArgumentNotNull(inputAlphabet, "inputAlphabet"); | |
|
167 | Safe.ArgumentNotNull(stateAlphabet, "stateAlphabet"); | |
|
168 | ||
|
169 | if (inputAlphabet.Count != m_symbolCount) | |
|
170 | throw new InvalidOperationException("The input symbols aphabet mismatch"); | |
|
171 | if (stateAlphabet.Count != m_stateCount) | |
|
172 | throw new InvalidOperationException("The states alphabet mismatch"); | |
|
173 | ||
|
174 | var setComparer = new CustomEqualityComparer<HashSet<int>>( | |
|
175 | (x, y) => x.SetEquals(y), | |
|
176 | s => s.Sum(x => x.GetHashCode()) | |
|
177 | ); | |
|
178 | ||
|
179 | var optimalStates = new HashSet<HashSet<int>>(setComparer); | |
|
180 | var queue = new HashSet<HashSet<int>>(setComparer); | |
|
181 | ||
|
182 | // получаем конечные состояния, сгруппированные по маркерам | |
|
183 | optimalStates.UnionWith( | |
|
184 | GroupFinalStates() | |
|
185 | ); | |
|
186 | ||
|
187 | var state = new HashSet<int>( | |
|
188 | Enumerable | |
|
189 | .Range(0, m_stateCount - 1) | |
|
190 | .Where(i => !m_finalStates.Contains(i)) | |
|
191 | ); | |
|
192 | ||
|
193 | optimalStates.Add(state); | |
|
194 | queue.Add(state); | |
|
195 | ||
|
196 | var rmap = m_transitions | |
|
197 | .GroupBy(t => t.s2) | |
|
198 | .ToLookup( | |
|
199 | g => g.Key, // s2 | |
|
200 | g => g.ToLookup(t => t.edge, t => t.s1) | |
|
201 | ); | |
|
202 | ||
|
203 | while (queue.Count > 0) { | |
|
204 | var stateA = queue.First(); | |
|
205 | queue.Remove(stateA); | |
|
206 | ||
|
207 | for (int c = 0; c < m_symbolCount; c++) { | |
|
208 | var stateX = new HashSet<int>(); | |
|
209 | foreach(var a in stateA) | |
|
210 | stateX.UnionWith(rmap[a][c]); // all states from wich 'c' leads to 'a' | |
|
211 | ||
|
212 | foreach (var stateY in optimalStates.ToArray()) { | |
|
213 | if (stateX.Overlaps(stateY) && !stateY.IsSubsetOf(stateX)) { | |
|
214 | var stateR1 = new HashSet<int>(stateY); | |
|
215 | var stateR2 = new HashSet<int>(stateY); | |
|
216 | ||
|
217 | stateR1.IntersectWith(stateX); | |
|
218 | stateR2.ExceptWith(stateX); | |
|
219 | ||
|
220 | optimalStates.Remove(stateY); | |
|
221 | optimalStates.Add(stateR1); | |
|
222 | optimalStates.Add(stateR2); | |
|
223 | ||
|
224 | if (queue.Contains(stateY)) { | |
|
225 | queue.Remove(stateY); | |
|
226 | queue.Add(stateR1); | |
|
227 | queue.Add(stateR2); | |
|
228 | } else { | |
|
229 | queue.Add(stateR1.Count <= stateR2.Count ? stateR1 : stateR2); | |
|
230 | } | |
|
231 | } | |
|
232 | } | |
|
233 | } | |
|
234 | } | |
|
235 | ||
|
236 | // карта получения оптимального состояния по соотвествующему ему простому состоянию | |
|
237 | var statesMap = stateAlphabet.Reclassify(optimalStateAlphabet, optimalStates); | |
|
238 | ||
|
239 | // получаем минимальный алфавит | |
|
240 | // входные символы не различимы, если Move(s,a1) == Move(s,a2) | |
|
241 | var optimalAlphabet = m_transitions | |
|
242 | .GroupBy(t => Tuple.Create(statesMap[t.s1], statesMap[t.s2]), t => t.edge); | |
|
243 | ||
|
244 | var alphabetMap = inputAlphabet.Reclassify(optimalInputAlphabet, optimalAlphabet); | |
|
245 | ||
|
246 | // построение автомата | |
|
247 | optimalDFA.SetInitialState(statesMap[m_initialState]); | |
|
248 | ||
|
249 | foreach (var sf in m_finalStates.GroupBy(s => statesMap[s])) | |
|
250 | optimalDFA.MarkFinalState(sf.Key); | |
|
251 | ||
|
252 | foreach (var t in m_transitions.Select(t => new AutomatonTransition(statesMap[t.s1],statesMap[t.s2],alphabetMap[t.edge])).Distinct()) | |
|
253 | optimalDFA.Add(t); | |
|
254 | ||
|
255 | } | |
|
256 | ||
|
257 | protected void PrintDFA<TInput, TState>(IAlphabet<TInput> inputAlphabet, IAlphabet<TState> stateAlphabet) { | |
|
258 | Safe.ArgumentNotNull(inputAlphabet, "inputAlphabet"); | |
|
259 | Safe.ArgumentNotNull(stateAlphabet, "stateAlphabet"); | |
|
260 | ||
|
261 | var inputMap = inputAlphabet.CreateReverseMap(); | |
|
262 | var stateMap = stateAlphabet.CreateReverseMap(); | |
|
263 | ||
|
264 | for (int i = 0; i < inputMap.Length; i++) | |
|
265 | Console.WriteLine("C{0}: {1}", i, String.Join(",", inputMap[i])); | |
|
266 | ||
|
267 | ||
|
268 | foreach(var t in m_transitions) | |
|
269 | Console.WriteLine( | |
|
270 | "[{0}] -{{{1}}}-> [{2}]{3}", | |
|
271 | stateMap[t.s1], | |
|
272 | String.Join(",", inputMap[t.edge]), | |
|
273 | stateMap[t.s2], | |
|
274 | m_finalStates.Contains(t.s2) ? "$" : "" | |
|
275 | ); | |
|
276 | ||
|
277 | } | |
|
278 | ||
|
279 | } | |
|
280 | } |
@@ -0,0 +1,9 | |||
|
1 | using System; | |
|
2 | ||
|
3 | namespace Implab.Automaton.RegularExpressions { | |
|
4 | public interface IDFATable2<TTag> : IDFATable { | |
|
5 | void MarkFinalState(int state, TTag[] tags); | |
|
6 | ||
|
7 | } | |
|
8 | } | |
|
9 |
@@ -11,5 +11,16 | |||
|
11 | 11 | |
|
12 | 12 | public DFAStateDescriptior(int[] transitions) : this(transitions, false) { |
|
13 | 13 | } |
|
14 | ||
|
15 | public DFAStateDescriptior(int size, bool final) { | |
|
16 | Safe.ArgumentInRange(size, 0, int.MaxValue, "size"); | |
|
17 | ||
|
18 | this.final = final; | |
|
19 | ||
|
20 | transitions = new int[size]; | |
|
21 | ||
|
22 | for (int i = 0; i < size; i++) | |
|
23 | transitions[i] = DFAConst.UNREACHABLE_STATE; | |
|
24 | } | |
|
14 | 25 | } |
|
15 | 26 | } |
@@ -1,7 +1,7 | |||
|
1 | 1 | using System; |
|
2 | 2 | |
|
3 | 3 | namespace Implab.Automaton.RegularExpressions { |
|
4 |
public class RegularDFADefinition<TInput, TTag> : DFAT |
|
|
4 | public class RegularDFADefinition<TInput, TTag> : DFATable { | |
|
5 | 5 | |
|
6 | 6 | readonly IAlphabet<TInput> m_alphabet; |
|
7 | 7 | |
@@ -18,7 +18,7 namespace Implab.Automaton.RegularExpres | |||
|
18 | 18 | } |
|
19 | 19 | } |
|
20 | 20 | |
|
21 |
protected override DFAStateDescriptior |
|
|
21 | protected override DFAStateDescriptior[] ConstructTransitionTable() { | |
|
22 | 22 | if (InputAlphabet.Count != m_alphabet.Count) |
|
23 | 23 | throw new InvalidOperationException("The alphabet doesn't match the transition table"); |
|
24 | 24 |
@@ -183,13 +183,14 | |||
|
183 | 183 | <Compile Include="Formats\JSON\StringTranslator.cs" /> |
|
184 | 184 | <Compile Include="Automaton\MapAlphabet.cs" /> |
|
185 | 185 | <Compile Include="Automaton\DummyAlphabet.cs" /> |
|
186 | <Compile Include="Automaton\DFATransitionTable.cs" /> | |
|
187 | 186 | <Compile Include="Automaton\RegularExpressions\RegularDFADefinition.cs" /> |
|
188 | 187 | <Compile Include="Formats\CharAlphabet.cs" /> |
|
189 | 188 | <Compile Include="Formats\ByteAlphabet.cs" /> |
|
190 | 189 | <Compile Include="Formats\RegularCharDFADefinition.cs" /> |
|
191 | 190 | <Compile Include="Automaton\IDFATable.cs" /> |
|
192 | 191 | <Compile Include="Automaton\IDFATableBuilder.cs" /> |
|
192 | <Compile Include="Automaton\DFATable.cs" /> | |
|
193 | <Compile Include="Automaton\RegularExpressions\IDFATable2.cs" /> | |
|
193 | 194 | </ItemGroup> |
|
194 | 195 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> |
|
195 | 196 | <ItemGroup /> |
|
1 | NO CONTENT: file was removed |
General Comments 0
You need to be logged in to leave comments.
Login now