Auto status change to "Under Review"
@@ -0,0 +1,52 | |||
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1 | using System; | |
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2 | using System.Reflection; | |
|
3 | using System.Threading; | |
|
4 | using Implab.Parallels; | |
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5 | using Implab.Components; | |
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6 | ||
|
7 | #if MONO | |
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8 | ||
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9 | using NUnit.Framework; | |
|
10 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; | |
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11 | using TestMethodAttribute = NUnit.Framework.TestAttribute; | |
|
12 | using AssertFailedException = NUnit.Framework.AssertionException; | |
|
13 | #else | |
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14 | ||
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15 | using Microsoft.VisualStudio.TestTools.UnitTesting; | |
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16 | ||
|
17 | #endif | |
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18 | namespace Implab.Fx.Test { | |
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19 | [TestClass] | |
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20 | public class StaApartmentTests { | |
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21 | [TestMethod] | |
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22 | public void CreateDestroyApartment() { | |
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23 | var apartment = new StaApartment(); | |
|
24 | try { | |
|
25 | Assert.IsNotNull(apartment.SyncContext); | |
|
26 | Assert.Fail(); | |
|
27 | } catch (InvalidOperationException) { | |
|
28 | // OK | |
|
29 | } | |
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30 | ||
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31 | apartment.Start().Join(); | |
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32 | Assert.AreEqual(apartment.State, ExecutionState.Running); | |
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33 | ||
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34 | Assert.IsNotNull(apartment.SyncContext); | |
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35 | apartment.Stop().Join(); | |
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36 | ||
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37 | Assert.IsTrue(apartment.State == ExecutionState.Disposed); | |
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38 | } | |
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39 | ||
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40 | [TestMethod] | |
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41 | public void InvokeInApartment() { | |
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42 | var apartment = new StaApartment(); | |
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43 | ||
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44 | apartment.Start().Join(); | |
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45 | ||
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46 | var apType = apartment.Invoke(() => { return Thread.CurrentThread.GetApartmentState(); }).Join(); | |
|
47 | Assert.AreEqual(apType, ApartmentState.STA); | |
|
48 | ||
|
49 | apartment.Stop().Join(); | |
|
50 | } | |
|
51 | } | |
|
52 | } |
@@ -0,0 +1,188 | |||
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1 | using Implab.Components; | |
|
2 | using Implab.Diagnostics; | |
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3 | using Implab.Parallels; | |
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4 | using System; | |
|
5 | using System.Collections.Generic; | |
|
6 | using System.Linq; | |
|
7 | using System.Text; | |
|
8 | using System.Threading; | |
|
9 | using System.Threading.Tasks; | |
|
10 | using System.Windows.Forms; | |
|
11 | ||
|
12 | namespace Implab.Fx { | |
|
13 | public class StaApartment : RunnableComponent { | |
|
14 | readonly Thread m_worker; | |
|
15 | SynchronizationContext m_syncContext; | |
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16 | readonly Promise m_threadStarted; | |
|
17 | readonly Promise m_threadTerminated; | |
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18 | ||
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19 | public StaApartment() : base(true) { | |
|
20 | m_threadStarted = new Promise(); | |
|
21 | m_threadTerminated = new Promise(); | |
|
22 | ||
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23 | m_worker = new Thread(WorkerEntry); | |
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24 | m_worker.SetApartmentState(ApartmentState.STA); | |
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25 | m_worker.IsBackground = true; | |
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26 | m_worker.Name = "STA managed aparment"; | |
|
27 | } | |
|
28 | ||
|
29 | public SynchronizationContext SyncContext { | |
|
30 | get { | |
|
31 | if (m_syncContext == null) | |
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32 | throw new InvalidOperationException(); | |
|
33 | return m_syncContext; | |
|
34 | } | |
|
35 | } | |
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36 | ||
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37 | public IPromise Invoke(Action<ICancellationToken> action) { | |
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38 | Safe.ArgumentNotNull(action, "action"); | |
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39 | ||
|
40 | if (m_syncContext == null) | |
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41 | throw new InvalidOperationException(); | |
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42 | var p = new Promise(); | |
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43 | var lop = TraceContext.Instance.CurrentOperation; | |
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44 | ||
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45 | m_syncContext.Post(x => { | |
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46 | TraceContext.Instance.EnterLogicalOperation(lop, false); | |
|
47 | try { | |
|
48 | if (p.CancelOperationIfRequested()) | |
|
49 | return; | |
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50 | ||
|
51 | action(p); | |
|
52 | p.Resolve(); | |
|
53 | } catch (Exception e) { | |
|
54 | p.Reject(e); | |
|
55 | } finally { | |
|
56 | TraceContext.Instance.Leave(); | |
|
57 | } | |
|
58 | }, null); | |
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59 | ||
|
60 | return p; | |
|
61 | } | |
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62 | ||
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63 | public IPromise<T> Invoke<T>(Func<ICancellationToken, T> action) { | |
|
64 | Safe.ArgumentNotNull(action, "action"); | |
|
65 | ||
|
66 | if (m_syncContext == null) | |
|
67 | throw new InvalidOperationException(); | |
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68 | var p = new Promise<T>(); | |
|
69 | var lop = TraceContext.Instance.CurrentOperation; | |
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70 | ||
|
71 | m_syncContext.Post(x => { | |
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72 | TraceContext.Instance.EnterLogicalOperation(lop, false); | |
|
73 | try { | |
|
74 | if (p.CancelOperationIfRequested()) | |
|
75 | return; | |
|
76 | p.Resolve(action(p)); | |
|
77 | } catch (Exception e) { | |
|
78 | p.Reject(e); | |
|
79 | } finally { | |
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80 | TraceContext.Instance.Leave(); | |
|
81 | } | |
|
82 | }, null); | |
|
83 | ||
|
84 | return p; | |
|
85 | } | |
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86 | ||
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87 | public IPromise Invoke(Action action) { | |
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88 | Safe.ArgumentNotNull(action, "action"); | |
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89 | ||
|
90 | if (m_syncContext == null) | |
|
91 | throw new InvalidOperationException(); | |
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92 | var p = new Promise(); | |
|
93 | var lop = TraceContext.Instance.CurrentOperation; | |
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94 | ||
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95 | m_syncContext.Post(x => { | |
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96 | TraceContext.Instance.EnterLogicalOperation(lop, false); | |
|
97 | try { | |
|
98 | if (p.CancelOperationIfRequested()) | |
|
99 | return; | |
|
100 | action(); | |
|
101 | p.Resolve(); | |
|
102 | } catch (Exception e) { | |
|
103 | p.Reject(e); | |
|
104 | } finally { | |
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105 | TraceContext.Instance.Leave(); | |
|
106 | } | |
|
107 | }, null); | |
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108 | ||
|
109 | return p; | |
|
110 | } | |
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111 | ||
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112 | public IPromise<T> Invoke<T>(Func<T> action) { | |
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113 | Safe.ArgumentNotNull(action, "action"); | |
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114 | ||
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115 | if (m_syncContext == null) | |
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116 | throw new InvalidOperationException(); | |
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117 | var p = new Promise<T>(); | |
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118 | var lop = TraceContext.Instance.CurrentOperation; | |
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119 | ||
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120 | m_syncContext.Post(x => { | |
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121 | TraceContext.Instance.EnterLogicalOperation(lop, false); | |
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122 | try { | |
|
123 | if (p.CancelOperationIfRequested()) | |
|
124 | return; | |
|
125 | p.Resolve(action()); | |
|
126 | } catch (Exception e) { | |
|
127 | p.Reject(e); | |
|
128 | } finally { | |
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129 | TraceContext.Instance.Leave(); | |
|
130 | } | |
|
131 | }, null); | |
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132 | ||
|
133 | return p; | |
|
134 | } | |
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135 | ||
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136 | ||
|
137 | /// <summary> | |
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138 | /// Starts the apartment thread | |
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139 | /// </summary> | |
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140 | /// <returns>Promise which will be fullfiled when the syncronization | |
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141 | /// context will be ready to accept tasks.</returns> | |
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142 | protected override IPromise OnStart() { | |
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143 | m_worker.Start(); | |
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144 | return m_threadStarted; | |
|
145 | } | |
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146 | ||
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147 | /// <summary> | |
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148 | /// Posts quit message to the message loop of the apartment | |
|
149 | /// </summary> | |
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150 | /// <returns>Promise</returns> | |
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151 | protected override IPromise OnStop() { | |
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152 | m_syncContext.Post(x => Application.ExitThread(), null); | |
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153 | return m_threadTerminated; | |
|
154 | } | |
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155 | ||
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156 | void WorkerEntry() { | |
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157 | m_syncContext = new WindowsFormsSynchronizationContext(); | |
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158 | SynchronizationContext.SetSynchronizationContext(m_syncContext); | |
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159 | ||
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160 | m_threadStarted.Resolve(); | |
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161 | ||
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162 | Application.OleRequired(); | |
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163 | Application.Run(); | |
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164 | ||
|
165 | try { | |
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166 | OnShutdown(); | |
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167 | m_threadTerminated.Resolve(); | |
|
168 | } catch(Exception err) { | |
|
169 | m_threadTerminated.Reject(err); | |
|
170 | } | |
|
171 | } | |
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172 | ||
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173 | /// <summary> | |
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174 | /// Called from the STA apartment after the message loop is terminated, override this | |
|
175 | /// method to handle apartment cleanup. | |
|
176 | /// </summary> | |
|
177 | protected virtual void OnShutdown() { | |
|
178 | } | |
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179 | ||
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180 | protected override void Dispose(bool disposing) { | |
|
181 | if (disposing) { | |
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182 | if (!m_threadTerminated.IsResolved) | |
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183 | m_syncContext.Post(x => Application.ExitThread(), null); | |
|
184 | } | |
|
185 | base.Dispose(disposing); | |
|
186 | } | |
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187 | } | |
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188 | } |
@@ -80,6 +80,7 | |||
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80 | 80 | <Compile Include="Sample\OverlayForm.Designer.cs"> |
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81 | 81 | <DependentUpon>OverlayForm.cs</DependentUpon> |
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82 | 82 | </Compile> |
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83 | <Compile Include="StaApartmentTests.cs" /> | |
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83 | 84 | </ItemGroup> |
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84 | 85 | <ItemGroup> |
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85 | 86 | <EmbeddedResource Include="Sample\MainForm.resx"> |
@@ -70,6 +70,7 | |||
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70 | 70 | <Compile Include="PromiseHelpers.cs" /> |
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71 | 71 | <Compile Include="Properties\AssemblyInfo.cs" /> |
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72 | 72 | <Compile Include="ControlBoundPromise.cs" /> |
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73 | <Compile Include="StaApartment.cs" /> | |
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73 | 74 | </ItemGroup> |
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74 | 75 | <ItemGroup> |
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75 | 76 | <ProjectReference Include="..\Implab\Implab.csproj"> |
@@ -63,6 +63,9 | |||
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63 | 63 | <ItemGroup> |
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64 | 64 | <Compile Include="AsyncTests.cs" /> |
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65 | 65 | <Compile Include="CancelationTests.cs" /> |
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66 | <Compile Include="Mock\MockPollingComponent.cs" /> | |
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67 | <Compile Include="Mock\MockRunnableComponent.cs" /> | |
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68 | <Compile Include="PollingComponentTests.cs" /> | |
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66 | 69 | <Compile Include="PromiseHelper.cs" /> |
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67 | 70 | <Compile Include="Properties\AssemblyInfo.cs" /> |
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68 | 71 | <Compile Include="RunnableComponentTests.cs" /> |
@@ -73,6 +76,9 | |||
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73 | 76 | <Name>Implab</Name> |
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74 | 77 | </ProjectReference> |
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75 | 78 | </ItemGroup> |
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79 | <ItemGroup> | |
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80 | <Folder Include="Implab.Format.Test\" /> | |
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81 | </ItemGroup> | |
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76 | 82 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> |
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77 | 83 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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78 | 84 | Other similar extension points exist, see Microsoft.Common.targets. |
@@ -15,52 +15,90 namespace Implab.Components { | |||
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15 | 15 | } |
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16 | 16 | |
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17 | 17 | class StateMachine { |
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18 |
static readonly ExecutionState[,] |
|
|
18 | public static readonly ExecutionState[,] ReusableTransitions; | |
|
19 | public static readonly ExecutionState[,] NonreusableTransitions; | |
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20 | ||
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21 | class StateBuilder { | |
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22 | readonly ExecutionState[,] m_states; | |
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23 | ||
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24 | public ExecutionState[,] States { | |
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25 | get { return m_states; } | |
|
26 | } | |
|
27 | public StateBuilder(ExecutionState[,] states) { | |
|
28 | m_states = states; | |
|
29 | } | |
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30 | ||
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31 | public StateBuilder() { | |
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32 | m_states = new ExecutionState[(int)ExecutionState.Last + 1, (int)Commands.Last + 1]; | |
|
33 | } | |
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34 | ||
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35 | public StateBuilder Edge(ExecutionState s1, ExecutionState s2, Commands cmd) { | |
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36 | m_states[(int)s1, (int)cmd] = s2; | |
|
37 | return this; | |
|
38 | } | |
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39 | ||
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40 | public StateBuilder Clone() { | |
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41 | return new StateBuilder((ExecutionState[,])m_states.Clone()); | |
|
42 | } | |
|
43 | } | |
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19 | 44 | |
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20 | 45 | static StateMachine() { |
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21 |
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46 | ReusableTransitions = new ExecutionState[(int)ExecutionState.Last + 1, (int)Commands.Last + 1]; | |
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22 | 47 | |
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23 | Edge(ExecutionState.Created, ExecutionState.Initializing, Commands.Init); | |
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24 |
Edge(ExecutionState.Created, ExecutionState. |
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48 | var common = new StateBuilder() | |
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49 | .Edge(ExecutionState.Created, ExecutionState.Initializing, Commands.Init) | |
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50 | .Edge(ExecutionState.Created, ExecutionState.Disposed, Commands.Dispose) | |
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25 | 51 | |
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26 |
Edge(ExecutionState.Initializing, ExecutionState.Ready, Commands.Ok) |
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|
27 |
Edge(ExecutionState.Initializing, ExecutionState.Failed, Commands.Fail) |
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52 | .Edge(ExecutionState.Initializing, ExecutionState.Ready, Commands.Ok) | |
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53 | .Edge(ExecutionState.Initializing, ExecutionState.Failed, Commands.Fail) | |
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28 | 54 | |
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29 |
Edge(ExecutionState.Ready, ExecutionState.Starting, Commands.Start) |
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|
30 |
Edge(ExecutionState.Ready, ExecutionState.Disposed, Commands.Dispose) |
|
|
55 | .Edge(ExecutionState.Ready, ExecutionState.Starting, Commands.Start) | |
|
56 | .Edge(ExecutionState.Ready, ExecutionState.Disposed, Commands.Dispose) | |
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57 | ||
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58 | .Edge(ExecutionState.Starting, ExecutionState.Running, Commands.Ok) | |
|
59 | .Edge(ExecutionState.Starting, ExecutionState.Failed, Commands.Fail) | |
|
60 | .Edge(ExecutionState.Starting, ExecutionState.Stopping, Commands.Stop) | |
|
61 | .Edge(ExecutionState.Starting, ExecutionState.Disposed, Commands.Dispose) | |
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31 | 62 | |
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32 |
Edge( |
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33 |
Edge(ExecutionState. |
|
|
34 |
Edge(ExecutionState. |
|
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35 | Edge(ExecutionState.Starting, ExecutionState.Disposed, Commands.Dispose); | |
|
63 | .Edge(ExecutionState.Running, ExecutionState.Failed, Commands.Fail) | |
|
64 | .Edge(ExecutionState.Running, ExecutionState.Stopping, Commands.Stop) | |
|
65 | .Edge(ExecutionState.Running, ExecutionState.Disposed, Commands.Dispose) | |
|
66 | ||
|
67 | .Edge(ExecutionState.Failed, ExecutionState.Disposed, Commands.Dispose) | |
|
68 | .Edge(ExecutionState.Failed, ExecutionState.Initializing, Commands.Reset) | |
|
69 | ||
|
70 | .Edge(ExecutionState.Stopping, ExecutionState.Failed, Commands.Fail) | |
|
71 | .Edge(ExecutionState.Stopping, ExecutionState.Disposed, Commands.Dispose) | |
|
72 | ||
|
73 | .Edge(ExecutionState.Disposed, ExecutionState.Disposed, Commands.Dispose); | |
|
36 | 74 | |
|
37 | Edge(ExecutionState.Running, ExecutionState.Failed, Commands.Fail); | |
|
38 | Edge(ExecutionState.Running, ExecutionState.Stopping, Commands.Stop); | |
|
39 |
Edge(ExecutionState. |
|
|
75 | var reusable = common | |
|
76 | .Clone() | |
|
77 | .Edge(ExecutionState.Stopping, ExecutionState.Ready, Commands.Ok); | |
|
78 | ||
|
79 | var nonreusable = common | |
|
80 | .Clone() | |
|
81 | .Edge(ExecutionState.Stopping, ExecutionState.Disposed, Commands.Ok); | |
|
82 | ||
|
83 | NonreusableTransitions = nonreusable.States; | |
|
84 | ReusableTransitions = reusable.States; | |
|
40 | 85 | |
|
41 | Edge(ExecutionState.Stopping, ExecutionState.Failed, Commands.Fail); | |
|
42 | Edge(ExecutionState.Stopping, ExecutionState.Ready, Commands.Ok); | |
|
43 | Edge(ExecutionState.Stopping, ExecutionState.Disposed, Commands.Dispose); | |
|
44 | ||
|
45 | Edge(ExecutionState.Failed, ExecutionState.Disposed, Commands.Dispose); | |
|
46 | Edge(ExecutionState.Failed, ExecutionState.Initializing, Commands.Reset); | |
|
47 | 86 | } |
|
48 | 87 | |
|
49 | static void Edge(ExecutionState s1, ExecutionState s2, Commands cmd) { | |
|
50 | _transitions[(int)s1, (int)cmd] = s2; | |
|
51 | } | |
|
88 | readonly ExecutionState[,] m_states; | |
|
52 | 89 | |
|
53 | 90 | public ExecutionState State { |
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54 | 91 | get; |
|
55 | 92 | private set; |
|
56 | 93 | } |
|
57 | 94 | |
|
58 | public StateMachine(ExecutionState initial) { | |
|
95 | public StateMachine(ExecutionState[,] states, ExecutionState initial) { | |
|
59 | 96 | State = initial; |
|
97 | m_states = states; | |
|
60 | 98 | } |
|
61 | 99 | |
|
62 | 100 | public bool Move(Commands cmd) { |
|
63 |
var next = |
|
|
101 | var next = m_states[(int)State, (int)cmd]; | |
|
64 | 102 | if (next == ExecutionState.Undefined) |
|
65 | 103 | return false; |
|
66 | 104 | State = next; |
@@ -81,9 +119,11 namespace Implab.Components { | |||
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81 | 119 | /// <param name="initialized">If set, the component initial state is <see cref="ExecutionState.Ready"/> and the component is ready to start, otherwise initialization is required.</param> |
|
82 | 120 | /// <param name="reusable">If set, the component may start after it has been stopped, otherwise the component is disposed after being stopped.</param> |
|
83 | 121 | protected RunnableComponent(bool initialized, bool reusable) { |
|
84 |
m_stateMachine = new StateMachine( |
|
|
122 | m_stateMachine = new StateMachine( | |
|
123 | reusable ? StateMachine.ReusableTransitions : StateMachine.NonreusableTransitions, | |
|
124 | initialized ? ExecutionState.Ready : ExecutionState.Created | |
|
125 | ); | |
|
85 | 126 | m_reusable = reusable; |
|
86 | DisposeTimeout = 10000; | |
|
87 | 127 | } |
|
88 | 128 | |
|
89 | 129 | /// <summary> |
@@ -93,14 +133,6 namespace Implab.Components { | |||
|
93 | 133 | protected RunnableComponent(bool initialized) : this(initialized, false) { |
|
94 | 134 | } |
|
95 | 135 | |
|
96 | /// <summary> | |
|
97 | /// Gets or sets the timeout to wait for the pending operation to complete. If the pending operation doesn't finish than the component will be disposed anyway. | |
|
98 | /// </summary> | |
|
99 | protected int DisposeTimeout { | |
|
100 | get; | |
|
101 | set; | |
|
102 | } | |
|
103 | ||
|
104 | 136 | void ThrowInvalidCommand(Commands cmd) { |
|
105 | 137 | if (m_stateMachine.State == ExecutionState.Disposed) |
|
106 | 138 | throw new ObjectDisposedException(ToString()); |
@@ -155,21 +187,43 namespace Implab.Components { | |||
|
155 | 187 | |
|
156 | 188 | ret = m_pending; |
|
157 | 189 | m_pending = pending; |
|
158 | m_lastError = error; | |
|
159 | ||
|
190 | m_lastError = error; | |
|
191 | ||
|
160 | 192 | } |
|
161 | if(prev != current) | |
|
193 | if (prev != current) | |
|
162 | 194 | OnStateChanged(prev, current, error); |
|
163 | 195 | return ret; |
|
164 | 196 | } |
|
165 | 197 | |
|
198 | /// <summary> | |
|
199 | /// Handles the state of the component change event, raises the <see cref="StateChanged"/> event, handles | |
|
200 | /// the transition to the <see cref="ExecutionState.Disposed"/> state (calls <see cref="Dispose(bool)"/> method). | |
|
201 | /// </summary> | |
|
202 | /// <param name="previous">The previous state</param> | |
|
203 | /// <param name="current">The current state</param> | |
|
204 | /// <param name="error">The last error if any.</param> | |
|
205 | /// <remarks> | |
|
206 | /// <para> | |
|
207 | /// If the previous state and the current state are same this method isn't called, such situiation is treated | |
|
208 | /// as the component hasn't changed it's state. | |
|
209 | /// </para> | |
|
210 | /// <para> | |
|
211 | /// When overriding this method ensure the call is made to the base implementation, otherwise it will lead to | |
|
212 | /// the wrong behavior of the component. | |
|
213 | /// </para> | |
|
214 | /// </remarks> | |
|
166 | 215 | protected virtual void OnStateChanged(ExecutionState previous, ExecutionState current, Exception error) { |
|
167 |
|
|
|
168 | if (h != null) | |
|
169 |
|
|
|
216 | StateChanged.DispatchEvent( | |
|
217 | this, | |
|
218 | new StateChangeEventArgs { | |
|
170 | 219 | State = current, |
|
171 | 220 | LastError = error |
|
172 |
} |
|
|
221 | } | |
|
222 | ); | |
|
223 | if (current == ExecutionState.Disposed) { | |
|
224 | GC.SuppressFinalize(this); | |
|
225 | Dispose(true); | |
|
226 | } | |
|
173 | 227 | } |
|
174 | 228 | |
|
175 | 229 | /// <summary> |
@@ -278,8 +332,7 namespace Implab.Components { | |||
|
278 | 332 | } |
|
279 | 333 | |
|
280 | 334 | public IPromise Stop() { |
|
281 |
|
|
|
282 | return m_reusable ? pending : pending.Then(Dispose); | |
|
335 | return InvokeAsync(Commands.Stop, OnStop, StopPending); | |
|
283 | 336 | } |
|
284 | 337 | |
|
285 | 338 | protected virtual IPromise OnStop() { |
@@ -336,16 +389,7 namespace Implab.Components { | |||
|
336 | 389 | /// </para></remarks> |
|
337 | 390 | [SuppressMessage("Microsoft.Design", "CA1063:ImplementIDisposableCorrectly", Justification = "Dipose(bool) and GC.SuppessFinalize are called")] |
|
338 | 391 | public void Dispose() { |
|
339 | IPromise pending; | |
|
340 | ||
|
341 | lock (m_stateMachine) { | |
|
342 | if (m_stateMachine.State == ExecutionState.Disposed) | |
|
343 | return; | |
|
344 | Move(Commands.Dispose, null, null); | |
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345 | } | |
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346 | ||
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347 | GC.SuppressFinalize(this); | |
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348 | Dispose(true); | |
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392 | Move(Commands.Dispose, null, null); | |
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349 | 393 | } |
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350 | 394 | |
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351 | 395 | ~RunnableComponent() { |
@@ -360,7 +404,6 namespace Implab.Components { | |||
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360 | 404 | /// <param name="disposing">true if this method is called during normal dispose process.</param> |
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361 | 405 | /// <param name="pending">The operation which is currenty pending</param> |
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362 | 406 | protected virtual void Dispose(bool disposing) { |
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363 | ||
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364 | 407 | } |
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365 | 408 | |
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366 | 409 | } |
General Comments 3
ok, latest stable version should be in default
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