| @@ -3,51 +3,63 using Implab.Parsing; | |||||
| 3 | 
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        3 | |||
| 4 | namespace Implab.Components { | 
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        4 | namespace Implab.Components { | |
| 5 | public class RunnableComponent : Disposable, IRunnable, IInitializable { | 
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        5 | public class RunnableComponent : Disposable, IRunnable, IInitializable { | |
| 6 | class Automaton : DFAutomaton<ExecutionState> { | 
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        6 | ||
| 7 | static readonly EDFADefinition<ExecutionState> _dfa; | 
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        7 | ||
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        8 | class Automaton { | |||
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        9 | enum Operations { | |||
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        10 | Initialize, | |||
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        11 | Start, | |||
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        12 | Stop, | |||
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        13 | Fail, | |||
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        14 | Success, | |||
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        15 | Dispose | |||
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        16 | } | |||
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        17 | ||||
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        18 | static readonly EDFADefinition<ExecutionState> _def = new EDFADefinition<ExecutionState>(EnumAlphabet<ExecutionState>.FullAlphabet); | |||
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        19 | static readonly DFAStateDescriptior[] _states; | |||
| 8 | 
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        20 | |||
| 9 | static Automaton() { | 
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        21 | static Automaton() { | |
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        22 | var created = _def.AddState(); // initial state | |||
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        23 | var initializing = _def.AddState(); | |||
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        24 | var ready = _def.AddState(); | |||
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        25 | var starting = _def.AddState(); | |||
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        26 | var running = _def.AddState(); | |||
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        27 | var stopping = _def.AddState(); | |||
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        28 | var error = _def.AddState(); | |||
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        29 | var disposing = _def.AddState(); | |||
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        30 | var disposed = _def.AddState(new int[] { 0 }); | |||
| 10 | 
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        31 | |||
| 11 | var token = Token | 
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        32 | _def.DefineTransition(created,initializing,(int)Operations.Initialize); | |
| 12 | .New(ExecutionState.Uninitialized).Optional() // we can skip uninitialized state | 
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        33 | ||
| 13 | .Cat( | 
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        34 | _def.DefineTransition(initializing,ready,(int)Operations.Success); | |
| 14 | Token.New(ExecutionState.Ready) // uninitialized -> initial | 
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        35 | _def.DefineTransition(initializing,error,(int)Operations.Fail); | |
| 15 | .Cat( | 
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        36 | ||
| 16 | Token.New(ExecutionState.Starting) // initial -> starting | 
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        37 | _def.DefineTransition(ready, starting, (int)Operations.Start); | |
| 17 | .Cat( | 
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        38 | _def.DefineTransition(ready, disposing, (int)Operations.Dispose); | |
| 18 | Token.New(ExecutionState.Running) // running -> {stopping -> stopped | failed } | 
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        39 | ||
| 19 | .Cat( | 
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        |||
| 20 | Token.New(ExecutionState.Stopping) // running -> stopping | 
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        |||
| 21 | .Cat( | 
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        |||
| 22 | Token.New(ExecutionState.Stopped) // stopping -> stopped | 
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        |||
| 23 | .Or(Token.New(ExecutionState.Failed)) // stopping -> failed | 
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        |||
| 24 | ) | 
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        |||
| 25 | .Or(Token.New(ExecutionState.Failed)) // running -> failed | 
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        |||
| 26 | ) | 
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        |||
| 27 | .Or(Token.New(ExecutionState.Failed)) // starting -> failed | 
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        |||
| 28 | ).EClosure() | 
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        |||
| 29 | ) | 
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        |||
| 30 | .Or(Token.New(ExecutionState.Failed)) // uninitialized->failed | 
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        |||
| 31 | .Cat(Token.New(ExecutionState.Disposed).Tag(0)) // ... -> disposed | 
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        |||
| 32 | ); | 
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        |||
| 33 | 
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        ||||
| 34 | var builder = new DFABuilder(); | 
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        |||
| 35 | token.Accept(builder); | 
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        |||
| 36 | 
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        40 | |||
| 37 | var _dfa = new EDFADefinition<ExecutionState>(EnumAlphabet<ExecutionState>.FullAlphabet); | 
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        41 | _def.DefineTransition(starting, running, (int)Operations.Success); | |
| 38 | builder.BuildDFA(_dfa); // don't optimize dfa to avoid remapping of the alphabet | 
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        42 | _def.DefineTransition(starting, error, (int)Operations.Fail); | |
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        43 | ||||
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        44 | _def.DefineTransition(running, stopping, (int)Operations.Stop); | |||
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        45 | _def.DefineTransition(running, error, (int)Operations.Fail); | |||
| 39 | 
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        46 | |||
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        47 | _def.DefineTransition(stopping, ready, (int)Operations.Success); | |||
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        48 | _def.DefineTransition(stopping, error, (int)Operations.Fail); | |||
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        49 | ||||
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        50 | _def.DefineTransition(disposing, disposed, (int)Operations.Success); | |||
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        51 | ||||
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        52 | _states = _def.States; | |||
| 40 | } | 
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        53 | } | |
| 41 | 
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        54 | |||
| 42 | public Automaton() : base(_dfa.States, INITIAL_STATE, ExecutionState.Reserved) { | 
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        55 | int m_state; | |
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        56 | ||||
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        57 | public Automaton() { | |||
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        58 | m_state = DFADefinitionBase.INITIAL_STATE; | |||
| 43 | } | 
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        59 | } | |
| 44 | 
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        60 | |||
| 45 | 
            
                         | 
        
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        61 | void Move(Operations op) { | |
| 46 | 
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        62 | |||
| 47 | if (!CanMove((int)state)) | 
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        |||
| 48 | throw new InvalidOperationException(String.Format("Illegal state transition from {0} to {1}", Current, state)); | 
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| 49 | Move((int)state); | 
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| 50 | m_context.info = state; | 
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        |||
| 51 | } | 
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        63 | } | |
| 52 | 
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        64 | |||
| 53 | public ExecutionState Current { | 
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        65 | public ExecutionState Current { | |
| @@ -18,6 +18,10 namespace Implab.Parsing { | |||||
| 18 | get { return m_alphabet.Count; } | 
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        18 | get { return m_alphabet.Count; } | |
| 19 | } | 
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        19 | } | |
| 20 | 
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        20 | |||
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        21 | public void DefineTransition(int s1, int s2, T input) { | |||
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        22 | DefineTransition(s1, s2, m_alphabet.Translate(input)); | |||
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        23 | } | |||
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        24 | ||||
| 21 | public EDFADefinition<T> Optimize() { | 
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        25 | public EDFADefinition<T> Optimize() { | |
| 22 | var optimized = new EDFADefinition<T>(new EnumAlphabet<T>()); | 
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        26 | var optimized = new EDFADefinition<T>(new EnumAlphabet<T>()); | |
| 23 | Optimize(optimized, m_alphabet, optimized.Alphabet); | 
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        27 | Optimize(optimized, m_alphabet, optimized.Alphabet); | |
        
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