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1 | 1 | <?xml version="1.0" encoding="utf-8"?> |
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2 | 2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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3 | 3 | <PropertyGroup> |
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4 | 4 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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7 | 7 | <OutputType>Library</OutputType> |
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8 | 8 | <RootNamespace>Implab</RootNamespace> |
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9 | 9 | <AssemblyName>Implab</AssemblyName> |
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10 | <ProductVersion>8.0.30703</ProductVersion> | |
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232 | 230 | </Project> No newline at end of file |
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1 | 1 | using System.Threading; |
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2 | 2 | using System.Collections.Generic; |
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3 | 3 | using System; |
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4 | 4 | using System.Collections; |
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5 | 5 | using System.Diagnostics; |
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6 | 6 | |
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7 | 7 | namespace Implab.Parallels { |
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8 | 8 | public class AsyncQueue<T> : IEnumerable<T> { |
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9 | 9 | class Chunk { |
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10 | 10 | public Chunk next; |
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11 | 11 | |
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12 | 12 | int m_low; |
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13 | 13 | int m_hi; |
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14 | 14 | int m_alloc; |
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15 | 15 | readonly int m_size; |
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16 | 16 | readonly T[] m_data; |
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17 | 17 | |
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18 | 18 | public Chunk(int size) { |
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19 | 19 | m_size = size; |
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20 | 20 | m_data = new T[size]; |
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21 | 21 | } |
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22 | 22 | |
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23 | 23 | public Chunk(int size, T value) { |
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24 | 24 | m_size = size; |
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25 | 25 | m_hi = 1; |
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26 | 26 | m_alloc = 1; |
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27 | 27 | m_data = new T[size]; |
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28 | 28 | m_data[0] = value; |
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29 | 29 | } |
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30 | 30 | |
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31 | 31 | public Chunk(int size, T[] data, int offset, int length, int alloc) { |
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32 | 32 | m_size = size; |
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33 | 33 | m_hi = length; |
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34 | 34 | m_alloc = alloc; |
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35 | 35 | m_data = new T[size]; |
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36 | 36 | Array.Copy(data, offset, m_data, 0, length); |
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37 | 37 | } |
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38 | 38 | |
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39 | 39 | public int Low { |
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40 | 40 | get { return m_low; } |
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41 | 41 | } |
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42 | 42 | |
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43 | 43 | public int Hi { |
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44 | 44 | get { return m_hi; } |
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45 | 45 | } |
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46 | 46 | |
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47 | public int Size { | |
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48 | get { return m_size; } | |
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49 | } | |
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50 | ||
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47 | 51 | public bool TryEnqueue(T value, out bool extend) { |
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48 | 52 | var alloc = Interlocked.Increment(ref m_alloc) - 1; |
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49 | 53 | |
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50 | 54 | if (alloc >= m_size) { |
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51 | 55 | extend = alloc == m_size; |
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52 | 56 | return false; |
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53 | 57 | } |
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54 | 58 | |
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55 | 59 | extend = false; |
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56 | 60 | m_data[alloc] = value; |
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57 | 61 | |
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58 | 62 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { |
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59 | 63 | // spin wait for commit |
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60 | 64 | } |
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61 | 65 | return true; |
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62 | 66 | } |
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63 | 67 | |
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64 | 68 | /// <summary> |
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65 | 69 | /// Prevents from allocating new space in the chunk and waits for all write operations to complete |
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66 | 70 | /// </summary> |
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67 | 71 | public void Commit() { |
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68 | 72 | var actual = Math.Min(Interlocked.Exchange(ref m_alloc, m_size + 1), m_size); |
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69 | 73 | |
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70 | 74 | while (m_hi != actual) |
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71 | 75 | Thread.MemoryBarrier(); |
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72 | 76 | } |
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73 | 77 | |
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74 | 78 | public bool TryDequeue(out T value, out bool recycle) { |
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75 | 79 | int low; |
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76 | 80 | do { |
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77 | 81 | low = m_low; |
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78 | 82 | if (low >= m_hi) { |
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79 | 83 | value = default(T); |
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80 | 84 | recycle = (low == m_size); |
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81 | 85 | return false; |
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82 | 86 | } |
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83 | 87 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); |
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84 | 88 | |
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85 | 89 | recycle = (low == m_size - 1); |
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86 | 90 | value = m_data[low]; |
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87 | 91 | |
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88 | 92 | return true; |
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89 | 93 | } |
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90 | 94 | |
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91 | 95 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { |
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92 | 96 | //int alloc; |
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93 | 97 | //int allocSize; |
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94 | 98 | |
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95 | 99 | var alloc = Interlocked.Add(ref m_alloc, length) - length; |
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96 | 100 | if (alloc > m_size) { |
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97 | 101 | // the chunk is full and someone already |
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98 | 102 | // creating the new one |
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99 | 103 | enqueued = 0; // nothing was added |
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100 | 104 | extend = false; // the caller shouldn't try to extend the queue |
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101 | 105 | return false; // nothing was added |
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102 | 106 | } |
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103 | 107 | |
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104 | 108 | enqueued = Math.Min(m_size - alloc, length); |
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105 | 109 | extend = length > enqueued; |
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106 | 110 | |
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107 | 111 | if (enqueued == 0) |
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108 | 112 | return false; |
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109 | 113 | |
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110 | 114 | |
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111 | 115 | Array.Copy(batch, offset, m_data, alloc, enqueued); |
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112 | 116 | |
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113 | 117 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { |
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114 | 118 | // spin wait for commit |
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115 | 119 | } |
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116 | 120 | |
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117 | 121 | return true; |
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118 | 122 | } |
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119 | 123 | |
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120 | 124 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { |
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121 | 125 | int low, hi, batchSize; |
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122 | 126 | |
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123 | 127 | do { |
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124 | 128 | low = m_low; |
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125 | 129 | hi = m_hi; |
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126 | 130 | if (low >= hi) { |
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127 | 131 | dequeued = 0; |
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128 | 132 | recycle = (low == m_size); // recycling could be restarted and we need to signal again |
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129 | 133 | return false; |
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130 | 134 | } |
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131 | 135 | batchSize = Math.Min(hi - low, length); |
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132 | 136 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); |
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133 | 137 | |
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134 | 138 | recycle = (low == m_size - batchSize); |
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135 | 139 | dequeued = batchSize; |
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136 | 140 | |
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137 | 141 | Array.Copy(m_data, low, buffer, offset, batchSize); |
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138 | 142 | |
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139 | 143 | return true; |
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140 | 144 | } |
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141 | 145 | |
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142 | 146 | public T GetAt(int pos) { |
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143 | 147 | return m_data[pos]; |
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144 | 148 | } |
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145 | 149 | } |
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146 | 150 | |
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147 | 151 | public const int DEFAULT_CHUNK_SIZE = 32; |
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148 | 152 | public const int MAX_CHUNK_SIZE = 262144; |
|
149 | 153 | |
|
150 | 154 | Chunk m_first; |
|
151 | 155 | Chunk m_last; |
|
152 | 156 | |
|
153 | 157 | /// <summary> |
|
154 | 158 | /// Adds the specified value to the queue. |
|
155 | 159 | /// </summary> |
|
156 | 160 | /// <param name="value">Tha value which will be added to the queue.</param> |
|
157 | 161 | public void Enqueue(T value) { |
|
158 | 162 | var last = m_last; |
|
159 | 163 | // spin wait to the new chunk |
|
160 | 164 | bool extend = true; |
|
161 | 165 | while (last == null || !last.TryEnqueue(value, out extend)) { |
|
162 | 166 | // try to extend queue |
|
163 | 167 | if (extend || last == null) { |
|
164 | 168 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE, value); |
|
165 | 169 | if (EnqueueChunk(last, chunk)) |
|
166 | 170 | break; // success! exit! |
|
167 | 171 | last = m_last; |
|
168 | 172 | } else { |
|
169 | 173 | while (last == m_last) { |
|
170 | 174 | Thread.MemoryBarrier(); |
|
171 | 175 | } |
|
172 | 176 | last = m_last; |
|
173 | 177 | } |
|
174 | 178 | } |
|
175 | 179 | } |
|
176 | 180 | |
|
177 | 181 | /// <summary> |
|
178 | 182 | /// Adds the specified data to the queue. |
|
179 | 183 | /// </summary> |
|
180 | 184 | /// <param name="data">The buffer which contains the data to be enqueued.</param> |
|
181 | 185 | /// <param name="offset">The offset of the data in the buffer.</param> |
|
182 | 186 | /// <param name="length">The size of the data to read from the buffer.</param> |
|
183 | 187 | public void EnqueueRange(T[] data, int offset, int length) { |
|
184 | 188 | if (data == null) |
|
185 | 189 | throw new ArgumentNullException("data"); |
|
186 | 190 | if (offset < 0) |
|
187 | 191 | throw new ArgumentOutOfRangeException("offset"); |
|
188 | 192 | if (length < 1 || offset + length > data.Length) |
|
189 | 193 | throw new ArgumentOutOfRangeException("length"); |
|
190 | 194 | |
|
191 | 195 | var last = m_last; |
|
192 | 196 | |
|
193 | 197 | bool extend; |
|
194 | 198 | int enqueued; |
|
195 | 199 | |
|
196 | 200 | while (length > 0) { |
|
197 | 201 | extend = true; |
|
198 | 202 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { |
|
199 | 203 | length -= enqueued; |
|
200 | 204 | offset += enqueued; |
|
201 | 205 | } |
|
202 | 206 | |
|
203 | 207 | if (extend) { |
|
204 | 208 | // there was no enough space in the chunk |
|
205 | 209 | // or there was no chunks in the queue |
|
206 | 210 | |
|
207 | 211 | while (length > 0) { |
|
208 | 212 | |
|
209 | 213 | var size = Math.Min(length, MAX_CHUNK_SIZE); |
|
210 | 214 | |
|
211 | 215 | var chunk = new Chunk( |
|
212 | 216 | Math.Max(size, DEFAULT_CHUNK_SIZE), |
|
213 | 217 | data, |
|
214 | 218 | offset, |
|
215 | 219 | size, |
|
216 | 220 | length // length >= size |
|
217 | 221 | ); |
|
218 | 222 | |
|
219 | 223 | if (!EnqueueChunk(last, chunk)) { |
|
220 | 224 | // looks like the queue has been updated then proceed from the beginning |
|
221 | 225 | last = m_last; |
|
222 | 226 | break; |
|
223 | 227 | } |
|
224 | 228 | |
|
225 | 229 | // we have successfully added the new chunk |
|
226 | 230 | last = chunk; |
|
227 | 231 | length -= size; |
|
228 | 232 | offset += size; |
|
229 | 233 | } |
|
230 | 234 | } else { |
|
231 | 235 | // we don't need to extend the queue, if we successfully enqueued data |
|
232 | 236 | if (length == 0) |
|
233 | 237 | break; |
|
234 | 238 | |
|
235 | 239 | // if we need to wait while someone is extending the queue |
|
236 | 240 | // spinwait |
|
237 | 241 | while (last == m_last) { |
|
238 | 242 | Thread.MemoryBarrier(); |
|
239 | 243 | } |
|
240 | 244 | |
|
241 | 245 | last = m_last; |
|
242 | 246 | } |
|
243 | 247 | } |
|
244 | 248 | } |
|
245 | 249 | |
|
246 | 250 | /// <summary> |
|
247 | 251 | /// Tries to retrieve the first element from the queue. |
|
248 | 252 | /// </summary> |
|
249 | 253 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> |
|
250 | 254 | /// <param name="value">The value of the dequeued element.</param> |
|
251 | 255 | public bool TryDequeue(out T value) { |
|
252 | 256 | var chunk = m_first; |
|
253 | 257 | bool recycle; |
|
254 | 258 | while (chunk != null) { |
|
255 | 259 | |
|
256 | 260 | var result = chunk.TryDequeue(out value, out recycle); |
|
257 | 261 | |
|
258 | 262 | if (recycle) // this chunk is waste |
|
259 | 263 | RecycleFirstChunk(chunk); |
|
260 | 264 | else |
|
261 | 265 | return result; // this chunk is usable and returned actual result |
|
262 | 266 | |
|
263 | 267 | if (result) // this chunk is waste but the true result is always actual |
|
264 | 268 | return true; |
|
265 | 269 | |
|
266 | 270 | // try again |
|
267 | 271 | chunk = m_first; |
|
268 | 272 | } |
|
269 | 273 | |
|
270 | 274 | // the queue is empty |
|
271 | 275 | value = default(T); |
|
272 | 276 | return false; |
|
273 | 277 | } |
|
274 | 278 | |
|
275 | 279 | /// <summary> |
|
276 | 280 | /// Tries to dequeue the specified amount of data from the queue. |
|
277 | 281 | /// </summary> |
|
278 | 282 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> |
|
279 | 283 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
280 | 284 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
281 | 285 | /// <param name="length">The maximum amount of data to be retrieved.</param> |
|
282 | 286 | /// <param name="dequeued">The actual amout of the retrieved data.</param> |
|
283 | 287 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { |
|
284 | 288 | if (buffer == null) |
|
285 | 289 | throw new ArgumentNullException("buffer"); |
|
286 | 290 | if (offset < 0) |
|
287 | 291 | throw new ArgumentOutOfRangeException("offset"); |
|
288 | 292 | if (length < 1 || offset + length > buffer.Length) |
|
289 | 293 | throw new ArgumentOutOfRangeException("length"); |
|
290 | 294 | |
|
291 | 295 | var chunk = m_first; |
|
292 | 296 | bool recycle; |
|
293 | 297 | dequeued = 0; |
|
294 | 298 | while (chunk != null) { |
|
295 | 299 | |
|
296 | 300 | int actual; |
|
297 | 301 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
298 | 302 | offset += actual; |
|
299 | 303 | length -= actual; |
|
300 | 304 | dequeued += actual; |
|
301 | 305 | } |
|
302 | 306 | |
|
303 | 307 | if (recycle) // this chunk is waste |
|
304 | 308 | RecycleFirstChunk(chunk); |
|
305 | 309 | else if (actual == 0) |
|
306 | 310 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) |
|
307 | 311 | |
|
308 | 312 | if (length == 0) |
|
309 | 313 | return true; |
|
310 | 314 | |
|
311 | 315 | // we still may dequeue something |
|
312 | 316 | // try again |
|
313 | 317 | chunk = m_first; |
|
314 | 318 | } |
|
315 | 319 | |
|
316 | 320 | return dequeued != 0; |
|
317 | 321 | } |
|
318 | 322 | |
|
319 | 323 | /// <summary> |
|
320 | 324 | /// Tries to dequeue all remaining data in the first chunk. |
|
321 | 325 | /// </summary> |
|
322 | 326 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> |
|
323 | 327 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
324 | 328 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
325 | 329 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> |
|
326 | 330 | /// <param name="dequeued">The actual amount of the dequeued data.</param> |
|
327 | 331 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { |
|
328 | 332 | if (buffer == null) |
|
329 | 333 | throw new ArgumentNullException("buffer"); |
|
330 | 334 | if (offset < 0) |
|
331 | 335 | throw new ArgumentOutOfRangeException("offset"); |
|
332 | 336 | if (length < 1 || offset + length > buffer.Length) |
|
333 | 337 | throw new ArgumentOutOfRangeException("length"); |
|
334 | 338 | |
|
335 | 339 | var chunk = m_first; |
|
336 | 340 | bool recycle; |
|
337 | 341 | dequeued = 0; |
|
338 | 342 | |
|
339 | 343 | while (chunk != null) { |
|
340 | 344 | |
|
341 | 345 | int actual; |
|
342 | 346 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
343 | 347 | dequeued = actual; |
|
344 | 348 | } |
|
345 | 349 | |
|
346 | 350 | if (recycle) // this chunk is waste |
|
347 | 351 | RecycleFirstChunk(chunk); |
|
348 | 352 | |
|
349 | 353 | // if we have dequeued any data, then return |
|
350 | 354 | if (dequeued != 0) |
|
351 | 355 | return true; |
|
352 | 356 | |
|
353 | 357 | // we still may dequeue something |
|
354 | 358 | // try again |
|
355 | 359 | chunk = m_first; |
|
356 | 360 | } |
|
357 | 361 | |
|
358 | 362 | return false; |
|
359 | 363 | } |
|
360 | 364 | |
|
361 | 365 | bool EnqueueChunk(Chunk last, Chunk chunk) { |
|
362 | 366 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) |
|
363 | 367 | return false; |
|
364 | 368 | |
|
365 | 369 | if (last != null) |
|
366 | 370 | last.next = chunk; |
|
367 | 371 | else { |
|
368 | 372 | m_first = chunk; |
|
369 | 373 | } |
|
370 | 374 | return true; |
|
371 | 375 | } |
|
372 | 376 | |
|
373 | 377 | void RecycleFirstChunk(Chunk first) { |
|
374 | 378 | var next = first.next; |
|
375 | 379 | |
|
376 | 380 | if (first != Interlocked.CompareExchange(ref m_first, next, first)) |
|
377 | 381 | return; |
|
378 | 382 | |
|
379 | 383 | if (next == null) { |
|
380 | 384 | |
|
381 | 385 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
|
382 | 386 | /*while (first.next == null) |
|
383 | 387 | Thread.MemoryBarrier();*/ |
|
384 | 388 | |
|
385 | 389 | // race |
|
386 | 390 | // someone already updated the tail, restore the pointer to the queue head |
|
387 | 391 | m_first = first; |
|
388 | 392 | } |
|
389 | 393 | // the tail is updated |
|
390 | 394 | } |
|
391 | 395 | |
|
392 | 396 | // we need to update the head |
|
393 | 397 | //Interlocked.CompareExchange(ref m_first, next, first); |
|
394 | 398 | // if the head is already updated then give up |
|
395 | 399 | //return; |
|
396 | 400 | |
|
397 | 401 | } |
|
398 | 402 | |
|
399 | 403 | public void Clear() { |
|
400 | 404 | // start the new queue |
|
401 | 405 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); |
|
402 | 406 | |
|
403 | 407 | do { |
|
404 | 408 | Thread.MemoryBarrier(); |
|
405 | 409 | var first = m_first; |
|
406 | 410 | var last = m_last; |
|
407 | 411 | |
|
408 | 412 | if (last == null) // nothing to clear |
|
409 | 413 | return; |
|
410 | 414 | |
|
411 | 415 | if (first == null || (first.next == null && first != last)) // inconcistency |
|
412 | 416 | continue; |
|
413 | 417 | |
|
414 | 418 | // here we will create inconsistency which will force others to spin |
|
415 | 419 | // and prevent from fetching. chunk.next = null |
|
416 | 420 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) |
|
417 | 421 | continue;// inconsistent |
|
418 | 422 | |
|
419 | 423 | m_last = chunk; |
|
420 | 424 | |
|
421 | 425 | return; |
|
422 | 426 | |
|
423 | 427 | } while(true); |
|
424 | 428 | } |
|
425 | 429 | |
|
426 | 430 | public T[] Drain() { |
|
427 | 431 | // start the new queue |
|
428 | 432 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); |
|
429 | 433 | |
|
430 | 434 | do { |
|
431 | 435 | Thread.MemoryBarrier(); |
|
432 | 436 | var first = m_first; |
|
433 | 437 | var last = m_last; |
|
434 | 438 | |
|
435 | 439 | if (last == null) |
|
436 | 440 | return new T[0]; |
|
437 | 441 | |
|
438 | 442 | if (first == null || (first.next == null && first != last)) |
|
439 | 443 | continue; |
|
440 | 444 | |
|
441 | 445 | // here we will create inconsistency which will force others to spin |
|
442 | 446 | // and prevent from fetching. chunk.next = null |
|
443 | 447 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) |
|
444 | 448 | continue;// inconsistent |
|
445 | 449 | |
|
446 | 450 | last = Interlocked.Exchange(ref m_last, chunk); |
|
447 | 451 | |
|
448 | 452 | return ReadChunks(first, last); |
|
449 | 453 | |
|
450 | 454 | } while(true); |
|
451 | 455 | } |
|
452 | 456 | |
|
453 | 457 | T[] ReadChunks(Chunk chunk, object last) { |
|
454 | 458 | var result = new List<T>(); |
|
455 | 459 | var buffer = new T[DEFAULT_CHUNK_SIZE]; |
|
456 | 460 | int actual; |
|
457 | 461 | bool recycle; |
|
458 | 462 | while (chunk != null) { |
|
459 | 463 | // ensure all write operations on the chunk are complete |
|
460 | 464 | chunk.Commit(); |
|
461 | 465 | |
|
462 | 466 | // we need to read the chunk using this way |
|
463 | 467 | // since some client still may completing the dequeue |
|
464 | 468 | // operation, such clients most likely won't get results |
|
465 | 469 | while (chunk.TryDequeueBatch(buffer, 0, buffer.Length, out actual, out recycle)) |
|
466 | 470 | result.AddRange(new ArraySegmentCollection(buffer, 0, actual)); |
|
467 | 471 | |
|
468 | 472 | if (chunk == last) { |
|
469 | 473 | chunk = null; |
|
470 | 474 | } else { |
|
471 | 475 | while (chunk.next == null) |
|
472 | 476 | Thread.MemoryBarrier(); |
|
473 | 477 | chunk = chunk.next; |
|
474 | 478 | } |
|
475 | 479 | } |
|
476 | 480 | |
|
477 | 481 | return result.ToArray(); |
|
478 | 482 | } |
|
479 | 483 | |
|
480 | 484 | struct ArraySegmentCollection : ICollection<T> { |
|
481 | 485 | readonly T[] m_data; |
|
482 | 486 | readonly int m_offset; |
|
483 | 487 | readonly int m_length; |
|
484 | 488 | |
|
485 | 489 | public ArraySegmentCollection(T[] data, int offset, int length) { |
|
486 | 490 | m_data = data; |
|
487 | 491 | m_offset = offset; |
|
488 | 492 | m_length = length; |
|
489 | 493 | } |
|
490 | 494 | |
|
491 | 495 | #region ICollection implementation |
|
492 | 496 | |
|
493 | 497 | public void Add(T item) { |
|
494 | 498 | throw new InvalidOperationException(); |
|
495 | 499 | } |
|
496 | 500 | |
|
497 | 501 | public void Clear() { |
|
498 | 502 | throw new InvalidOperationException(); |
|
499 | 503 | } |
|
500 | 504 | |
|
501 | 505 | public bool Contains(T item) { |
|
502 | 506 | return false; |
|
503 | 507 | } |
|
504 | 508 | |
|
505 | 509 | public void CopyTo(T[] array, int arrayIndex) { |
|
506 | 510 | Array.Copy(m_data,m_offset,array,arrayIndex, m_length); |
|
507 | 511 | } |
|
508 | 512 | |
|
509 | 513 | public bool Remove(T item) { |
|
510 | 514 | throw new NotImplementedException(); |
|
511 | 515 | } |
|
512 | 516 | |
|
513 | 517 | public int Count { |
|
514 | 518 | get { |
|
515 | 519 | return m_length; |
|
516 | 520 | } |
|
517 | 521 | } |
|
518 | 522 | |
|
519 | 523 | public bool IsReadOnly { |
|
520 | 524 | get { |
|
521 | 525 | return true; |
|
522 | 526 | } |
|
523 | 527 | } |
|
524 | 528 | |
|
525 | 529 | #endregion |
|
526 | 530 | |
|
527 | 531 | #region IEnumerable implementation |
|
528 | 532 | |
|
529 | 533 | public IEnumerator<T> GetEnumerator() { |
|
530 | 534 | for (int i = m_offset; i < m_length + m_offset; i++) |
|
531 | 535 | yield return m_data[i]; |
|
532 | 536 | } |
|
533 | 537 | |
|
534 | 538 | #endregion |
|
535 | 539 | |
|
536 | 540 | #region IEnumerable implementation |
|
537 | 541 | |
|
538 | 542 | IEnumerator IEnumerable.GetEnumerator() { |
|
539 | 543 | return GetEnumerator(); |
|
540 | 544 | } |
|
541 | 545 | |
|
542 | 546 | #endregion |
|
543 | 547 | } |
|
544 | 548 | |
|
545 | 549 | #region IEnumerable implementation |
|
546 | 550 | |
|
547 | 551 | class Enumerator : IEnumerator<T> { |
|
548 | 552 | Chunk m_current; |
|
549 | 553 | int m_pos = -1; |
|
550 | 554 | |
|
551 | 555 | public Enumerator(Chunk fisrt) { |
|
552 | 556 | m_current = fisrt; |
|
553 | 557 | } |
|
554 | 558 | |
|
555 | 559 | #region IEnumerator implementation |
|
556 | 560 | |
|
557 | 561 | public bool MoveNext() { |
|
558 | 562 | if (m_current == null) |
|
559 | 563 | return false; |
|
560 | 564 | |
|
561 | 565 | if (m_pos == -1) |
|
562 | 566 | m_pos = m_current.Low; |
|
563 | 567 | else |
|
564 | 568 | m_pos++; |
|
569 | ||
|
565 | 570 | if (m_pos == m_current.Hi) { |
|
571 | ||
|
572 | m_current = m_pos == m_current.Size ? m_current.next : null; | |
|
573 | ||
|
566 | 574 | m_pos = 0; |
|
567 | m_current = m_current.next; | |
|
575 | ||
|
576 | if (m_current == null) | |
|
577 | return false; | |
|
568 | 578 | } |
|
569 | 579 | |
|
570 | 580 | return true; |
|
571 | 581 | } |
|
572 | 582 | |
|
573 | 583 | public void Reset() { |
|
574 | 584 | throw new NotSupportedException(); |
|
575 | 585 | } |
|
576 | 586 | |
|
577 | 587 | object IEnumerator.Current { |
|
578 | 588 | get { |
|
579 | 589 | return Current; |
|
580 | 590 | } |
|
581 | 591 | } |
|
582 | 592 | |
|
583 | 593 | #endregion |
|
584 | 594 | |
|
585 | 595 | #region IDisposable implementation |
|
586 | 596 | |
|
587 | 597 | public void Dispose() { |
|
588 | 598 | } |
|
589 | 599 | |
|
590 | 600 | #endregion |
|
591 | 601 | |
|
592 | 602 | #region IEnumerator implementation |
|
593 | 603 | |
|
594 | 604 | public T Current { |
|
595 | 605 | get { |
|
596 | 606 | if (m_pos == -1 || m_current == null) |
|
597 | 607 | throw new InvalidOperationException(); |
|
598 | 608 | return m_current.GetAt(m_pos); |
|
599 | 609 | } |
|
600 | 610 | } |
|
601 | 611 | |
|
602 | 612 | #endregion |
|
603 | 613 | } |
|
604 | 614 | |
|
605 | 615 | public IEnumerator<T> GetEnumerator() { |
|
606 | 616 | return new Enumerator(m_first); |
|
607 | 617 | } |
|
608 | 618 | |
|
609 | 619 | #endregion |
|
610 | 620 | |
|
611 | 621 | #region IEnumerable implementation |
|
612 | 622 | |
|
613 | 623 | IEnumerator IEnumerable.GetEnumerator() { |
|
614 | 624 | return GetEnumerator(); |
|
615 | 625 | } |
|
616 | 626 | |
|
617 | 627 | #endregion |
|
618 | 628 | } |
|
619 | 629 | } |
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