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        1 | using System; | |
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        2 | using System.Collections.Generic; | |
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        3 | using System.Linq; | |
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        4 | using System.Text; | |
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        5 | ||
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        6 | namespace Implab { | |
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        7 | public interface ICancellable { | |
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        8 | bool Cancel(); | |
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        9 | } | |
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        10 | } | |
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        1 | using System; | |
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        2 | using System.Collections.Generic; | |
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        3 | using System.Linq; | |
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        4 | using System.Text; | |
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        5 | ||
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        6 | namespace Implab { | |
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        7 | public interface IProgressHandler { | |
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        8 | string Message { | |
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        9 | get; | |
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        10 | set; | |
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        11 | } | |
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        12 | float CurrentProgress { | |
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        13 | get; | |
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        14 | set; | |
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        15 | } | |
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        16 | void InitProgress(float current, float max, string message); | |
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        17 | } | |
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        18 | } | |
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        1 | using System; | |
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        2 | using System.Collections.Generic; | |
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        3 | using System.Linq; | |
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        4 | using System.Text; | |
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        5 | ||
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        6 | namespace Implab | |
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        7 | { | |
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        8 | public interface IProgressNotifier | |
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        9 | { | |
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        10 | event EventHandler<ValueEventArgs<string>> MessageUpdated; | |
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        11 | event EventHandler<ValueEventArgs<float>> ProgressUpdated; | |
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        12 | EventHandler<ProgressInitEventArgs> ProgressInit; | |
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        13 | } | |
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        14 | } | |
| @@ -0,0 +1,12 | |||
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        1 | using System; | |
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        2 | using System.Collections.Generic; | |
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        3 | using System.Linq; | |
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        4 | using System.Text; | |
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        5 | ||
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        6 | namespace Implab { | |
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        7 | public interface ITaskController: IProgressHandler { | |
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        8 | bool Cancelled { | |
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        9 | get; | |
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        10 | } | |
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        11 | } | |
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        12 | } | |
| @@ -0,0 +1,11 | |||
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        1 | using System; | |
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        2 | using System.Collections.Generic; | |
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        3 | using System.Linq; | |
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        4 | using System.Text; | |
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        5 | ||
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        6 | namespace Implab { | |
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        7 | ||
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        8 | public class ManagedPromise<T>: Promise<T>, ITaskController, IProgressNotifier { | |
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        9 | ||
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        10 | } | |
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        11 | } | |
| @@ -0,0 +1,131 | |||
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        1 | using System; | |
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        2 | using System.Collections.Generic; | |
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        3 | using System.Linq; | |
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        4 | using System.Text; | |
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        5 | using System.Threading; | |
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        6 | using System.Diagnostics; | |
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        7 | ||
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        8 | namespace Implab.Parallels { | |
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        9 | public class WorkerPool : IDisposable { | |
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        10 | readonly int m_minThreads; | |
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        11 | readonly int m_maxThreads; | |
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        12 | int m_runningThreads; | |
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        13 | object m_lock = new object(); | |
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        14 | ||
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        15 | bool m_disposed = false; | |
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        16 | ManualResetEvent m_hasTasks = new ManualResetEvent(false); | |
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        17 | Queue<Action> m_queue = new Queue<Action>(); | |
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        18 | ||
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        19 | public WorkerPool(int min, int max) { | |
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        20 | if (min < 0) | |
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        21 | throw new ArgumentOutOfRangeException("min"); | |
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        22 | if (min > max) | |
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        23 | min = max; | |
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        24 | m_minThreads = min; | |
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        25 | m_maxThreads = max; | |
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        26 | ||
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        27 | for (int i = 0; i < m_minThreads; i++) | |
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        28 | StartWorker(); | |
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        29 | } | |
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        30 | ||
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        31 | public Promise<T> Invoke<T>(Func<T> task) { | |
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        32 | if (m_disposed) | |
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        33 | throw new ObjectDisposedException(ToString()); | |
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        34 | if (task == null) | |
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        35 | throw new ArgumentNullException("task"); | |
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        36 | ||
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        37 | var promise = new Promise<T>(); | |
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        38 | ||
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        39 | ||
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        40 | ||
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        41 | return promise; | |
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        42 | } | |
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        43 | ||
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        44 | bool StartWorker() { | |
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        45 | var current = m_runningThreads; | |
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        46 | // use spins to allocate slot for the new thread | |
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        47 | do { | |
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        48 | if (current >= m_maxThreads) | |
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        49 | // no more slots left | |
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        50 | return false; | |
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        51 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current + 1, current)); | |
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        52 | ||
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        53 | // slot successfully allocated | |
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        54 | ||
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        55 | var worker = new Thread(this.Worker); | |
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        56 | worker.Start(); | |
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        57 | ||
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        58 | return true; | |
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        59 | } | |
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        60 | ||
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        61 | void EnqueueTask(Action task) { | |
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        62 | Debug.Assert(task != null); | |
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        63 | lock (m_queue) { | |
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        64 | m_queue.Enqueue(task); | |
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        65 | m_hasTasks.Set(); | |
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        66 | } | |
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        67 | } | |
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        68 | ||
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        69 | bool FetchTask(out Action task) { | |
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        70 | task = null; | |
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        71 | ||
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        72 | while (true) { | |
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        73 | ||
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        74 | m_hasTasks.WaitOne(); | |
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        75 | ||
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        76 | if (m_disposed) | |
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        77 | return false; | |
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        78 | ||
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        79 | lock (m_queue) { | |
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        80 | if (m_queue.Count > 0) { | |
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        81 | task = m_queue.Dequeue(); | |
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        82 | return true; | |
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        83 | } | |
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        84 | ||
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        85 | // no tasks left | |
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        86 | // signal that no more tasks left, lock ensures that this event won't suppress newly added task | |
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        87 | m_hasTasks.Reset(); | |
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        88 | } | |
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        89 | ||
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        90 | bool exit = true; | |
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        91 | ||
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        92 | var current = m_runningThreads; | |
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        93 | do { | |
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        94 | if (current <= m_minThreads) { | |
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        95 | exit = false; // this thread should return and wait for the new events | |
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        96 | break; | |
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        97 | } | |
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        98 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current - 1, current)); | |
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        99 | ||
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        100 | if (exit) | |
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        101 | return false; | |
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        102 | } | |
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        103 | } | |
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        104 | ||
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        105 | void Worker() { | |
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        106 | Action task; | |
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        107 | while (FetchTask(out task)) | |
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        108 | task(); | |
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        109 | } | |
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        110 | ||
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        111 | protected virtual void Dispose(bool disposing) { | |
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        112 | if (disposing) { | |
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        113 | lock (m_lock) { | |
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        114 | if (m_disposed) | |
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        115 | return; | |
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        116 | m_disposed = true; | |
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        117 | } | |
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        118 | m_hasTasks.Set(); | |
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        119 | GC.SuppressFinalize(this); | |
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        120 | } | |
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        121 | } | |
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        122 | ||
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        123 | public void Dispose() { | |
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        124 | Dispose(true); | |
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        125 | } | |
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        126 | ||
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        127 | ~WorkerPool() { | |
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        128 | Dispose(false); | |
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        129 | } | |
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        130 | } | |
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        131 | } | |
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        1 | NO CONTENT: modified file, binary diff hidden | 
| @@ -1,39 +1,33 | |||
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        1 | 1 | using System; | 
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        2 | 2 | using System.Collections.Generic; | 
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        3 | 3 | using System.Linq; | 
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        4 | 4 | using System.Text; | 
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        5 | 5 | |
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        6 | 6 | namespace Implab | 
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        7 | 7 | { | 
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        8 | public interface IPromise | |
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        8 | public interface IPromise: ICancellable | |
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        9 | 9 | { | 
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        10 | 10 | /// <summary> | 
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        11 | 11 | /// Check whereather the promise has no more than one dependent promise. | 
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        12 | 12 | /// </summary> | 
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        13 | 13 | bool IsExclusive | 
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        14 | 14 | { | 
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        15 | 15 | get; | 
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        16 | 16 | } | 
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        17 | 17 | |
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        18 | 18 | /// <summary> | 
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        19 | 19 | /// The current state of the promise. | 
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        20 | 20 | /// </summary> | 
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        21 | 21 | PromiseState State | 
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        22 | 22 | { | 
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        23 | 23 | get; | 
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        24 | 24 | } | 
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        25 | 25 | |
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        26 | 26 | /// <summary> | 
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        27 | /// Tries to cancel the the complete chain of promises. | |
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        28 | /// </summary> | |
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        29 | /// <returns><c>true</c> - if the promise has been cancelled, otherwise the promise will be resolved (or resolved already).</returns> | |
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        30 | bool Cancel(); | |
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        31 | ||
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        32 | /// <summary> | |
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        33 | 27 | /// Registers handler for the case when the promise is cencelled. If the promise already cancelled the | 
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        34 | 28 | /// handler will be invoked immediatelly. | 
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        35 | 29 | /// </summary> | 
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        36 | 30 | /// <param name="handler">The handler</param> | 
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        37 | 31 | void HandleCancelled(Action handler); | 
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        38 | 32 | } | 
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        39 | 33 | } | 
| @@ -1,47 +1,53 | |||
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        1 | 1 | <?xml version="1.0" encoding="utf-8"?> | 
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        2 | 2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 
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        3 | 3 | <PropertyGroup> | 
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        4 | 4 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 
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        5 | 5 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 
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        6 | 6 | <ProductVersion>10.0.0</ProductVersion> | 
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        7 | 7 | <SchemaVersion>2.0</SchemaVersion> | 
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        8 | 8 | <ProjectGuid>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</ProjectGuid> | 
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        9 | 9 | <OutputType>Library</OutputType> | 
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        10 | 10 | <RootNamespace>Implab</RootNamespace> | 
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        11 | 11 | <AssemblyName>Implab</AssemblyName> | 
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        12 | 12 | </PropertyGroup> | 
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        13 | 13 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | 
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        14 | 14 | <DebugSymbols>true</DebugSymbols> | 
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        15 | 15 | <DebugType>full</DebugType> | 
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        16 | 16 | <Optimize>false</Optimize> | 
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        17 | 17 | <OutputPath>bin\Debug</OutputPath> | 
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        18 | 18 | <DefineConstants>DEBUG;</DefineConstants> | 
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        19 | 19 | <ErrorReport>prompt</ErrorReport> | 
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        20 | 20 | <WarningLevel>4</WarningLevel> | 
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        21 | 21 | <ConsolePause>false</ConsolePause> | 
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        22 | 22 | </PropertyGroup> | 
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        23 | 23 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 
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        24 | 24 | <DebugType>full</DebugType> | 
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        25 | 25 | <Optimize>true</Optimize> | 
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        26 | 26 | <OutputPath>bin\Release</OutputPath> | 
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        27 | 27 | <ErrorReport>prompt</ErrorReport> | 
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        28 | 28 | <WarningLevel>4</WarningLevel> | 
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        29 | 29 | <ConsolePause>false</ConsolePause> | 
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        30 | 30 | </PropertyGroup> | 
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        31 | 31 | <ItemGroup> | 
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        32 | 32 | <Reference Include="System" /> | 
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        33 | 33 | </ItemGroup> | 
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        34 | 34 | <ItemGroup> | 
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        35 | <Compile Include="ICancellable.cs" /> | |
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        36 | <Compile Include="IProgressHandler.cs" /> | |
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        37 | <Compile Include="IProgressNotifier.cs" /> | |
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        35 | 38 | <Compile Include="IPromise.cs" /> | 
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        39 | <Compile Include="ITaskController.cs" /> | |
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        40 | <Compile Include="ManagedPromise.cs" /> | |
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        41 | <Compile Include="Parallels\WorkerPool.cs" /> | |
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        36 | 42 | <Compile Include="PromiseState.cs" /> | 
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        37 | 43 | <Compile Include="TaskController.cs" /> | 
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        38 | 44 | <Compile Include="ProgressInitEventArgs.cs" /> | 
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        39 | 45 | <Compile Include="Properties\AssemblyInfo.cs" /> | 
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        40 | 46 | <Compile Include="Promise.cs" /> | 
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        41 | 47 | <Compile Include="Parallels\AsyncPool.cs" /> | 
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        42 | 48 | <Compile Include="Safe.cs" /> | 
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        43 | 49 | <Compile Include="ValueEventArgs.cs" /> | 
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        44 | 50 | </ItemGroup> | 
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        45 | 51 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | 
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        46 | 52 | <ItemGroup /> | 
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        47 | 53 | </Project> No newline at end of file | 
| @@ -1,36 +1,36 | |||
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        1 | 1 | using System; | 
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        2 | 2 | using System.Collections.Generic; | 
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        3 | 3 | using System.Linq; | 
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        4 | 4 | using System.Text; | 
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        5 | 5 | |
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        6 | 6 | namespace Implab | 
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        7 | 7 | { | 
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        8 | ||
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        8 | [Serializable] | |
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        9 | 9 | public class ProgressInitEventArgs: EventArgs | 
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        10 | 10 | { | 
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        11 | 11 | public float MaxProgress | 
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        12 | 12 | { | 
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        13 | 13 | get; | 
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        14 | 14 | private set; | 
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        15 | 15 | } | 
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        16 | 16 | |
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        17 | 17 | public float CurrentProgress | 
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        18 | 18 | { | 
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        19 | 19 | get; | 
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        20 | 20 | private set; | 
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        21 | 21 | } | 
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        22 | 22 | |
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        23 | 23 | public string Message | 
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        24 | 24 | { | 
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        25 | 25 | get; | 
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        26 | 26 | private set; | 
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        27 | 27 | } | 
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        28 | 28 | |
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        29 | 29 | public ProgressInitEventArgs(float current, float max, string message) | 
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        30 | 30 | { | 
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        31 | 31 | this.MaxProgress = max; | 
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        32 | 32 | this.CurrentProgress = current; | 
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        33 | 33 | this.Message = message; | 
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        34 | 34 | } | 
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        35 | 35 | } | 
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        36 | 36 | } | 
| @@ -1,112 +1,132 | |||
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        1 | 1 | using System; | 
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        2 | 2 | using System.Collections.Generic; | 
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        3 | 3 | using System.Linq; | 
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        4 | 4 | using System.Text; | 
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        5 | 5 | using System.Threading; | 
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        6 | 6 | |
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        7 | 7 | namespace Implab | 
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        8 | 8 | { | 
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        9 | 9 | /// <summary> | 
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        10 | 10 | /// This class allows to interact with asyncronuos task. | 
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        11 | 11 | /// </summary> | 
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        12 | 12 | /// <remarks> | 
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        13 | 13 | /// Members of this object are thread safe. | 
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        14 | 14 | /// </remarks> | 
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        15 | class TaskController | |
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        15 | class TaskController: IProgressNotifier, ITaskController, ICancellable | |
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        16 | 16 | { | 
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        17 | 17 | readonly object m_lock; | 
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        18 | 18 | string m_message; | 
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        19 | 19 | |
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        20 | 20 | float m_current; | 
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        21 | 21 | float m_max; | 
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        22 | 22 | |
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        23 | bool m_cancelled; | |
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        24 | ||
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        23 | 25 | public event EventHandler<ValueEventArgs<string>> MessageUpdated; | 
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        24 | 26 | public event EventHandler<ValueEventArgs<float>> ProgressUpdated; | 
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        25 | 27 | public event EventHandler<ProgressInitEventArgs> ProgressInit; | 
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        26 | 28 | |
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        27 | 29 | public TaskController() | 
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        28 | 30 | { | 
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        29 | 31 | m_lock = new Object(); | 
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        30 | 32 | } | 
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        31 | 33 | |
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        32 | 34 | public string Message | 
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        33 | 35 | { | 
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        34 | 36 | get | 
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        35 | 37 | { | 
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        36 | 38 | lock (m_lock) | 
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        37 | 39 | return m_message; | 
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        38 | 40 | } | 
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        39 | 41 | set | 
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        40 | 42 | { | 
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        41 | 43 | lock (m_lock) | 
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        42 | 44 | { | 
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        43 | 45 | m_message = value; | 
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        44 | 46 | OnMessageUpdated(); | 
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        45 | 47 | } | 
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        46 | 48 | } | 
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        47 | 49 | } | 
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        48 | 50 | |
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        49 | 51 | public float CurrentProgress | 
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        50 | 52 | { | 
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        51 | 53 | get | 
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        52 | 54 | { | 
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        53 | 55 | lock (m_lock) | 
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        54 | 56 | return m_current; | 
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        55 | 57 | } | 
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        56 | 58 | set | 
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        57 | 59 | { | 
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        58 | 60 | lock (m_lock) | 
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        59 | 61 | { | 
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        60 | 62 | var prev = m_current; | 
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        61 | 63 | m_current = value; | 
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        62 | 64 | if (m_current >= m_max) | 
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        63 | 65 | m_current = m_max; | 
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        64 | 66 | if (m_current != prev) | 
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        65 | 67 | OnProgressUpdated(); | 
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        66 | 68 | } | 
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        67 | 69 | } | 
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        68 | 70 | } | 
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             | 
        69 | 71 | |
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        70 | 72 | public void InitProgress(float current, float max, string message) | 
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        71 | 73 | { | 
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        72 | 74 | if (max < 0) | 
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        73 | 75 | throw new ArgumentOutOfRangeException("max"); | 
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        74 | 76 | if (current < 0 || current > max) | 
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             | 
        75 | 77 | throw new ArgumentOutOfRangeException("current"); | 
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             | 
        76 | 78 | |
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             | 
        77 | 79 | lock(m_lock) { | 
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        78 | 80 | m_current = current; | 
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        79 | 81 | m_max = max; | 
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        80 | 82 | m_message = message; | 
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        81 | 83 | OnProgressInit(); | 
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        82 | 84 | } | 
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        83 | 85 | } | 
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        84 | 86 | |
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        87 | public bool Cancelled { | |
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        88 | get { | |
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        89 | lock (m_lock) | |
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        90 | return m_cancelled; | |
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             | 
        91 | } | |
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             | 
        92 | } | |
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        93 | ||
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        94 | public bool Cancel() { | |
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        95 | lock (m_lock) { | |
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        96 | if (!m_cancelled) { | |
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        97 | m_cancelled = true; | |
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        98 | return true; | |
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             | 
        99 | } else { | |
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        100 | return false; | |
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        101 | } | |
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             | 
        102 | } | |
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             | 
        103 | } | |
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        104 | ||
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        85 | 105 | protected virtual void OnMessageUpdated() | 
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        86 | 106 | { | 
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        87 | 107 | var temp = MessageUpdated; | 
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        88 | 108 | if (temp != null) | 
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        89 | 109 | { | 
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        90 | 110 | temp(this, new ValueEventArgs<string>(m_message)); | 
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        91 | 111 | } | 
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        92 | 112 | } | 
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        93 | 113 | |
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        94 | 114 | protected virtual void OnProgressUpdated() | 
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        95 | 115 | { | 
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        96 | 116 | var temp = ProgressUpdated; | 
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        97 | 117 | if (temp != null) | 
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        98 | 118 | { | 
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        99 | 119 | temp(this,new ValueEventArgs<float>(m_current)); | 
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        100 | 120 | } | 
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        101 | 121 | } | 
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             | 
        102 | 122 | |
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        103 | 123 | protected virtual void OnProgressInit() | 
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        104 | 124 | { | 
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        105 | 125 | var temp = ProgressInit; | 
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        106 | 126 | if (temp != null) | 
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        107 | 127 | { | 
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        108 | 128 | temp(this, new ProgressInitEventArgs(m_current,m_max, m_message)); | 
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        109 | 129 | } | 
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        110 | 130 | } | 
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        111 | 131 | } | 
| 
             | 
        112 | 132 | } | 
| @@ -1,20 +1,21 | |||
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        1 | 1 | using System; | 
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             | 
        2 | 2 | using System.Collections.Generic; | 
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             | 
        3 | 3 | using System.Linq; | 
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             | 
        4 | 4 | using System.Text; | 
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        5 | 5 | |
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             | 
        6 | 6 | namespace Implab | 
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             | 
        7 | 7 | { | 
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        8 | [Serializable] | |
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        8 | 9 | public class ValueEventArgs<T>: EventArgs | 
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        9 | 10 | { | 
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        10 | 11 | public ValueEventArgs(T value) | 
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        11 | 12 | { | 
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        12 | 13 | this.Value = value; | 
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        13 | 14 | } | 
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        14 | 15 | public T Value | 
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        15 | 16 | { | 
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        16 | 17 | get; | 
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        17 | 18 | private set; | 
| 
             | 
        18 | 19 | } | 
| 
             | 
        19 | 20 | } | 
| 
             | 
        20 | 21 | } | 
        
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