Auto status change to "Under Review"
| @@ -1,147 +1,147 | |||||
| 1 | using Implab.Parallels; |
|
1 | using Implab.Parallels; | |
| 2 | using System; |
|
2 | using System; | |
| 3 | using System.Collections.Generic; |
|
3 | using System.Collections.Generic; | |
| 4 | using System.Linq; |
|
4 | using System.Linq; | |
| 5 | using System.Text; |
|
5 | using System.Text; | |
| 6 | using System.Threading; |
|
6 | using System.Threading; | |
| 7 | using System.Threading.Tasks; |
|
7 | using System.Threading.Tasks; | |
| 8 | using System.Windows.Forms; |
|
8 | using System.Windows.Forms; | |
| 9 |
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9 | |||
| 10 | namespace Implab.Diagnostics.Interactive |
|
10 | namespace Implab.Diagnostics.Interactive | |
| 11 | { |
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11 | { | |
| 12 | public class InteractiveListener: ListenerBase |
|
12 | public class InteractiveListener: ListenerBase | |
| 13 | { |
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13 | { | |
| 14 | TraceForm m_form; |
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14 | TraceForm m_form; | |
| 15 |
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15 | |||
| 16 | SynchronizationContext m_syncGuiThread; |
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16 | SynchronizationContext m_syncGuiThread; | |
| 17 | readonly Promise m_guiStarted = new Promise(); |
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17 | readonly Promise m_guiStarted = new Promise(); | |
| 18 |
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18 | |||
| 19 | readonly IPromise m_guiFinished; |
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19 | readonly IPromise m_guiFinished; | |
| 20 |
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20 | |||
| 21 |
readonly |
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21 | readonly SimpleAsyncQueue<TraceViewItem> m_queue = new SimpleAsyncQueue<TraceViewItem>(); | |
| 22 | readonly AutoResetEvent m_queueEvent = new AutoResetEvent(false); |
|
22 | readonly AutoResetEvent m_queueEvent = new AutoResetEvent(false); | |
| 23 |
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23 | |||
| 24 | int m_queueLength; |
|
24 | int m_queueLength; | |
| 25 | bool m_exitPending; |
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25 | bool m_exitPending; | |
| 26 |
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26 | |||
| 27 | readonly object m_pauseLock = new object(); |
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27 | readonly object m_pauseLock = new object(); | |
| 28 | bool m_paused; |
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28 | bool m_paused; | |
| 29 | readonly ManualResetEvent m_pauseEvent = new ManualResetEvent(true); |
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29 | readonly ManualResetEvent m_pauseEvent = new ManualResetEvent(true); | |
| 30 |
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30 | |||
| 31 | public InteractiveListener() { |
|
31 | public InteractiveListener() { | |
| 32 | m_guiFinished = RunGuiThread(); |
|
32 | m_guiFinished = RunGuiThread(); | |
| 33 | AsyncPool.RunThread(QueueThread); |
|
33 | AsyncPool.RunThread(QueueThread); | |
| 34 |
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34 | |||
| 35 | m_guiStarted.Join(); |
|
35 | m_guiStarted.Join(); | |
| 36 | } |
|
36 | } | |
| 37 |
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37 | |||
| 38 | void GuiThread() { |
|
38 | void GuiThread() { | |
| 39 | m_form = new TraceForm(); // will create SynchronizationContext |
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39 | m_form = new TraceForm(); // will create SynchronizationContext | |
| 40 |
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40 | |||
| 41 | m_form.PauseEvents += (s,a) => Pause(); |
|
41 | m_form.PauseEvents += (s,a) => Pause(); | |
| 42 | m_form.ResumeEvents += (s, a) => Resume(); |
|
42 | m_form.ResumeEvents += (s, a) => Resume(); | |
| 43 |
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43 | |||
| 44 | m_syncGuiThread = SynchronizationContext.Current; |
|
44 | m_syncGuiThread = SynchronizationContext.Current; | |
| 45 | m_guiStarted.Resolve(); |
|
45 | m_guiStarted.Resolve(); | |
| 46 | Application.Run(); |
|
46 | Application.Run(); | |
| 47 | } |
|
47 | } | |
| 48 |
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48 | |||
| 49 | void QueueThread() { |
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49 | void QueueThread() { | |
| 50 | while (!m_exitPending) { |
|
50 | while (!m_exitPending) { | |
| 51 | if (m_paused) |
|
51 | if (m_paused) | |
| 52 | m_pauseEvent.WaitOne(); |
|
52 | m_pauseEvent.WaitOne(); | |
| 53 |
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53 | |||
| 54 | TraceViewItem item; |
|
54 | TraceViewItem item; | |
| 55 | if (m_queue.TryDequeue(out item)) { |
|
55 | if (m_queue.TryDequeue(out item)) { | |
| 56 | Interlocked.Decrement(ref m_queueLength); |
|
56 | Interlocked.Decrement(ref m_queueLength); | |
| 57 |
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57 | |||
| 58 | m_syncGuiThread.Post(x => m_form.AddTraceEvent(item),null); |
|
58 | m_syncGuiThread.Post(x => m_form.AddTraceEvent(item),null); | |
| 59 | } else { |
|
59 | } else { | |
| 60 | m_queueEvent.WaitOne(); |
|
60 | m_queueEvent.WaitOne(); | |
| 61 | } |
|
61 | } | |
| 62 | } |
|
62 | } | |
| 63 | } |
|
63 | } | |
| 64 |
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64 | |||
| 65 | public IPromise RunGuiThread() { |
|
65 | public IPromise RunGuiThread() { | |
| 66 | var p = new Promise(); |
|
66 | var p = new Promise(); | |
| 67 |
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67 | |||
| 68 | var caller = TraceContext.Instance.CurrentOperation; |
|
68 | var caller = TraceContext.Instance.CurrentOperation; | |
| 69 |
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69 | |||
| 70 | var worker = new Thread(() => { |
|
70 | var worker = new Thread(() => { | |
| 71 | TraceContext.Instance.EnterLogicalOperation(caller, false); |
|
71 | TraceContext.Instance.EnterLogicalOperation(caller, false); | |
| 72 | try { |
|
72 | try { | |
| 73 | Application.OleRequired(); |
|
73 | Application.OleRequired(); | |
| 74 | GuiThread(); |
|
74 | GuiThread(); | |
| 75 | p.Resolve(); |
|
75 | p.Resolve(); | |
| 76 | } catch (Exception e) { |
|
76 | } catch (Exception e) { | |
| 77 | p.Reject(e); |
|
77 | p.Reject(e); | |
| 78 | } finally { |
|
78 | } finally { | |
| 79 | TraceContext.Instance.Leave(); |
|
79 | TraceContext.Instance.Leave(); | |
| 80 | } |
|
80 | } | |
| 81 | }); |
|
81 | }); | |
| 82 | worker.SetApartmentState(ApartmentState.STA); |
|
82 | worker.SetApartmentState(ApartmentState.STA); | |
| 83 | worker.IsBackground = true; |
|
83 | worker.IsBackground = true; | |
| 84 | worker.Name = string.Format("{0} GUI Thread", nameof(InteractiveListener)); |
|
84 | worker.Name = string.Format("{0} GUI Thread", nameof(InteractiveListener)); | |
| 85 | worker.Start(); |
|
85 | worker.Start(); | |
| 86 |
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86 | |||
| 87 | return p; |
|
87 | return p; | |
| 88 | } |
|
88 | } | |
| 89 |
|
89 | |||
| 90 | public void Pause() { |
|
90 | public void Pause() { | |
| 91 | // for consistency we need to set this properties atomically |
|
91 | // for consistency we need to set this properties atomically | |
| 92 | lock (m_pauseLock) { |
|
92 | lock (m_pauseLock) { | |
| 93 | m_pauseEvent.Reset(); |
|
93 | m_pauseEvent.Reset(); | |
| 94 | m_paused = true; |
|
94 | m_paused = true; | |
| 95 | } |
|
95 | } | |
| 96 | } |
|
96 | } | |
| 97 |
|
97 | |||
| 98 | public void Resume() { |
|
98 | public void Resume() { | |
| 99 | // for consistency we need to set this properties atomically |
|
99 | // for consistency we need to set this properties atomically | |
| 100 | lock (m_pauseLock) { |
|
100 | lock (m_pauseLock) { | |
| 101 | m_paused = false; |
|
101 | m_paused = false; | |
| 102 | m_pauseEvent.Set(); |
|
102 | m_pauseEvent.Set(); | |
| 103 | } |
|
103 | } | |
| 104 | } |
|
104 | } | |
| 105 |
|
105 | |||
| 106 | void Enqueue(TraceViewItem item) { |
|
106 | void Enqueue(TraceViewItem item) { | |
| 107 | m_queue.Enqueue(item); |
|
107 | m_queue.Enqueue(item); | |
| 108 | if (Interlocked.Increment(ref m_queueLength) == 1) |
|
108 | if (Interlocked.Increment(ref m_queueLength) == 1) | |
| 109 | m_queueEvent.Set(); |
|
109 | m_queueEvent.Set(); | |
| 110 | } |
|
110 | } | |
| 111 |
|
111 | |||
| 112 | public void ShowForm() { |
|
112 | public void ShowForm() { | |
| 113 | m_syncGuiThread.Post(x => m_form.Show(), null); |
|
113 | m_syncGuiThread.Post(x => m_form.Show(), null); | |
| 114 | } |
|
114 | } | |
| 115 |
|
115 | |||
| 116 | public void HideForm() { |
|
116 | public void HideForm() { | |
| 117 | m_syncGuiThread.Post(x => m_form.Hide(), null); |
|
117 | m_syncGuiThread.Post(x => m_form.Hide(), null); | |
| 118 | } |
|
118 | } | |
| 119 |
|
119 | |||
| 120 | void Terminate() { |
|
120 | void Terminate() { | |
| 121 | m_exitPending = true; |
|
121 | m_exitPending = true; | |
| 122 | Resume(); |
|
122 | Resume(); | |
| 123 | m_syncGuiThread.Post(x => Application.ExitThread(), null); |
|
123 | m_syncGuiThread.Post(x => Application.ExitThread(), null); | |
| 124 | } |
|
124 | } | |
| 125 |
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125 | |||
| 126 | protected override void Dispose(bool disposing) { |
|
126 | protected override void Dispose(bool disposing) { | |
| 127 | if (disposing) { |
|
127 | if (disposing) { | |
| 128 | Terminate(); |
|
128 | Terminate(); | |
| 129 | m_guiFinished.Join(); |
|
129 | m_guiFinished.Join(); | |
| 130 | } |
|
130 | } | |
| 131 | base.Dispose(disposing); |
|
131 | base.Dispose(disposing); | |
| 132 | } |
|
132 | } | |
| 133 |
|
133 | |||
| 134 | public override void Write(LogEventArgs args, object entry) { |
|
134 | public override void Write(LogEventArgs args, object entry) { | |
| 135 | var item = new TraceViewItem { |
|
135 | var item = new TraceViewItem { | |
| 136 | Indent = args.Operation.Level, |
|
136 | Indent = args.Operation.Level, | |
| 137 | Message = entry.ToString(), |
|
137 | Message = entry.ToString(), | |
| 138 | Thread = args.ThreadId, |
|
138 | Thread = args.ThreadId, | |
| 139 | Channel = args.Channel.ToString(), |
|
139 | Channel = args.Channel.ToString(), | |
| 140 | Timestamp = Environment.TickCount, |
|
140 | Timestamp = Environment.TickCount, | |
| 141 | TimeDelta = args.OperationTimeOffset |
|
141 | TimeDelta = args.OperationTimeOffset | |
| 142 | }; |
|
142 | }; | |
| 143 |
|
143 | |||
| 144 | Enqueue(item); |
|
144 | Enqueue(item); | |
| 145 | } |
|
145 | } | |
| 146 | } |
|
146 | } | |
| 147 | } |
|
147 | } | |
General Comments 3
ok, latest stable version should be in default
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