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1 | using Implab.Automaton; | |||
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2 | using System; | |||
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3 | using System.Collections.Generic; | |||
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4 | using System.Diagnostics; | |||
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5 | using System.Linq; | |||
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6 | using System.Runtime.CompilerServices; | |||
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7 | using System.Text; | |||
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8 | using System.Threading.Tasks; | |||
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9 | ||||
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10 | namespace Implab.Formats { | |||
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11 | ||||
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12 | /// <summary> | |||
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13 | /// Fast input scanner for max 255 states and first 255 input chacters. | |||
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14 | /// </summary> | |||
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15 | /// <typeparam name="TTag"></typeparam> | |||
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16 | /// <remarks> | |||
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17 | /// Creates a one rank array to store automa transition table, each entry in this table is byte, to make this table fit into L1 cache. | |||
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18 | /// | |||
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19 | /// Each entry is addressed as <c>(state << 8) | input</c> which make this quite fast to get the next state. | |||
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20 | /// | |||
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21 | /// Each input symbol below 255 is treated as 255. | |||
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22 | /// </remarks> | |||
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23 | public class FastInputScanner<TTag> { | |||
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24 | const int StateShift = 8; | |||
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25 | const int StateMask = ~((1 << StateShift) - 1); | |||
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26 | const int AlphabetSize = 1 << StateShift; | |||
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27 | const int UnclassifiedInput = (1 << StateShift) - 1; | |||
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28 | const byte UnreachableState = byte.MaxValue; | |||
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29 | ||||
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30 | readonly TTag[] m_tags; | |||
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31 | readonly bool[] m_final; | |||
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32 | ||||
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33 | readonly byte m_initialState; | |||
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34 | readonly byte[] m_dfa; | |||
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35 | ||||
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36 | int m_position; | |||
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37 | byte m_state; | |||
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38 | ||||
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39 | protected FastInputScanner(byte[] table, bool[] final, TTag[] tags, byte initial) { | |||
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40 | m_dfa = table; | |||
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41 | m_final = final; | |||
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42 | m_tags = tags; | |||
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43 | m_initialState = initial; | |||
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44 | } | |||
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45 | ||||
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46 | public FastInputScanner(int[,] dfaTable, bool[] finalStates, TTag[] tags, int initialState, int[] inputMap) { | |||
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47 | var states = dfaTable.GetLength(0); | |||
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48 | Debug.Assert(states < byte.MaxValue); | |||
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49 | ||||
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50 | m_dfa = new byte[states << StateShift]; | |||
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51 | m_initialState = (byte)initialState; | |||
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52 | ||||
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53 | m_tags = tags; | |||
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54 | m_final = finalStates; | |||
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55 | ||||
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56 | // iterate over states | |||
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57 | for(int si = 0; si < states; si++) { | |||
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58 | // state offset for the new table | |||
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59 | var offset = si << StateShift; | |||
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60 | ||||
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61 | // iterate over alphabet | |||
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62 | for(int a = 0; a < AlphabetSize; a++) { | |||
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63 | var next = dfaTable[si, a < inputMap.Length ? inputMap[a] : AutomatonConst.UnclassifiedInput]; | |||
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64 | if (next == AutomatonConst.UnreachableState) | |||
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65 | next = UnreachableState; | |||
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66 | ||||
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67 | m_dfa[offset | a] = (byte)next; | |||
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68 | } | |||
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69 | } | |||
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70 | } | |||
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71 | ||||
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72 | public TTag Tag { | |||
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73 | [MethodImpl(MethodImplOptions.AggressiveInlining)] | |||
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74 | get { | |||
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75 | return m_tags[m_state]; | |||
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76 | } | |||
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77 | } | |||
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78 | ||||
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79 | public int Position { | |||
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80 | [MethodImpl(MethodImplOptions.AggressiveInlining)] | |||
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81 | get { | |||
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82 | return m_position; | |||
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83 | } | |||
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84 | } | |||
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85 | ||||
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86 | public bool IsFinal { | |||
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87 | [MethodImpl(MethodImplOptions.AggressiveInlining)] | |||
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88 | get { | |||
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89 | return m_final[m_state]; | |||
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90 | } | |||
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91 | } | |||
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92 | ||||
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93 | [MethodImpl(MethodImplOptions.AggressiveInlining)] | |||
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94 | public void ResetState() { | |||
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95 | m_state = m_initialState; | |||
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96 | } | |||
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97 | ||||
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98 | public FastInputScanner<TTag> Clone() { | |||
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99 | var clone = new FastInputScanner<TTag>(m_dfa, m_final, m_tags, m_initialState); | |||
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100 | clone.m_state = m_state; | |||
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101 | clone.m_position = m_position; | |||
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102 | return clone; | |||
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103 | } | |||
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104 | ||||
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105 | public bool Scan(char[] data, int offset, int max) { | |||
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106 | var next = m_state; | |||
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107 | ||||
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108 | m_position = offset; | |||
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109 | while (m_position < max) { | |||
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110 | var ch = data[m_position]; | |||
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111 | ||||
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112 | next = m_dfa[(ch >= AlphabetSize ? (next << StateShift) | UnclassifiedInput : (next << StateShift) | ch)]; | |||
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113 | ||||
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114 | if (next == UnreachableState) | |||
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115 | // scanner stops at the next position after the last recognized symbol | |||
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116 | return false; | |||
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117 | ||||
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118 | m_state = next; | |||
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119 | m_position++; | |||
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120 | } | |||
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121 | ||||
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122 | return true; | |||
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123 | } | |||
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124 | ||||
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125 | ||||
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126 | } | |||
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127 | } |
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47 | <Compile Include="CustomEqualityComparer.cs" /> |
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157 | <Compile Include="Automaton\RegularExpressions\RegularExpressionVisitor.cs" /> |
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157 | <Compile Include="Automaton\RegularExpressions\RegularExpressionVisitor.cs" /> | |
158 | <Compile Include="Automaton\RegularExpressions\ITaggedDFABuilder.cs" /> |
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158 | <Compile Include="Automaton\RegularExpressions\ITaggedDFABuilder.cs" /> | |
159 | <Compile Include="Formats\Grammar.cs" /> |
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159 | <Compile Include="Formats\Grammar.cs" /> | |
160 | <Compile Include="Automaton\RegularExpressions\EndTokenT.cs" /> |
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160 | <Compile Include="Automaton\RegularExpressions\EndTokenT.cs" /> | |
161 | <Compile Include="Automaton\RegularExpressions\EndToken.cs" /> |
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161 | <Compile Include="Automaton\RegularExpressions\EndToken.cs" /> | |
162 | <Compile Include="Automaton\RegularExpressions\RegularExpressionVisitorT.cs" /> |
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162 | <Compile Include="Automaton\RegularExpressions\RegularExpressionVisitorT.cs" /> | |
163 | <Compile Include="Automaton\AutomatonConst.cs" /> |
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163 | <Compile Include="Automaton\AutomatonConst.cs" /> | |
164 | <Compile Include="Automaton\RegularExpressions\RegularDFA.cs" /> |
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164 | <Compile Include="Automaton\RegularExpressions\RegularDFA.cs" /> | |
165 | <Compile Include="Components\LazyAndWeak.cs" /> |
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165 | <Compile Include="Components\LazyAndWeak.cs" /> | |
166 | <Compile Include="AbstractTask.cs" /> |
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166 | <Compile Include="AbstractTask.cs" /> | |
167 | <Compile Include="AbstractTaskT.cs" /> |
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167 | <Compile Include="AbstractTaskT.cs" /> | |
168 | <Compile Include="FailedPromise.cs" /> |
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168 | <Compile Include="FailedPromise.cs" /> | |
169 | <Compile Include="FailedPromiseT.cs" /> |
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169 | <Compile Include="FailedPromiseT.cs" /> | |
170 | <Compile Include="Components\PollingComponent.cs" /> |
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170 | <Compile Include="Components\PollingComponent.cs" /> | |
171 | <Compile Include="Xml\JsonXmlReader.cs" /> |
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171 | <Compile Include="Xml\JsonXmlReader.cs" /> | |
172 | <Compile Include="Xml\JsonXmlReaderOptions.cs" /> |
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172 | <Compile Include="Xml\JsonXmlReaderOptions.cs" /> | |
173 | <Compile Include="Xml\JsonXmlReaderPosition.cs" /> |
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173 | <Compile Include="Xml\JsonXmlReaderPosition.cs" /> | |
174 | <Compile Include="Xml\SerializationHelpers.cs" /> |
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174 | <Compile Include="Xml\SerializationHelpers.cs" /> | |
175 | <Compile Include="Xml\SerializersPool.cs" /> |
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175 | <Compile Include="Xml\SerializersPool.cs" /> | |
176 | <Compile Include="Xml\XmlSimpleAttribute.cs" /> |
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176 | <Compile Include="Xml\XmlSimpleAttribute.cs" /> | |
177 | <Compile Include="Xml\XmlNameContext.cs" /> |
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177 | <Compile Include="Xml\XmlNameContext.cs" /> | |
178 | </ItemGroup> |
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178 | </ItemGroup> | |
179 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> |
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179 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | |
180 | <ItemGroup> |
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180 | <ItemGroup> | |
181 | <None Include="Implab.nuspec"> |
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181 | <None Include="Implab.nuspec"> | |
182 | <SubType>Designer</SubType> |
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182 | <SubType>Designer</SubType> | |
183 | </None> |
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183 | </None> | |
184 | <None Include="implab.snk" /> |
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184 | <None Include="implab.snk" /> | |
185 | </ItemGroup> |
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185 | </ItemGroup> | |
186 | <ItemGroup> |
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186 | <ItemGroup> | |
187 | <Content Include="license.txt" /> |
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187 | <Content Include="license.txt" /> | |
188 | </ItemGroup> |
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188 | </ItemGroup> | |
189 | </Project> No newline at end of file |
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189 | </Project> |
General Comments 3
ok, latest stable version should be in default
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