@@ -1,463 +1,576 | |||
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1 | 1 | using System.Threading; |
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2 | 2 | using System.Collections.Generic; |
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3 | 3 | using System; |
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4 | 4 | using System.Collections; |
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5 | 5 | |
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6 | 6 | namespace Implab.Parallels { |
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7 | 7 | public class AsyncQueue<T> : IEnumerable<T> { |
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8 | 8 | class Chunk { |
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9 | 9 | public Chunk next; |
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10 | 10 | |
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11 | 11 | int m_low; |
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12 | 12 | int m_hi; |
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13 | 13 | int m_alloc; |
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14 | 14 | readonly int m_size; |
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15 | 15 | readonly T[] m_data; |
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16 | 16 | |
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17 | 17 | public Chunk(int size) { |
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18 | 18 | m_size = size; |
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19 | 19 | m_data = new T[size]; |
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20 | 20 | } |
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21 | 21 | |
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22 | 22 | public Chunk(int size, T value) { |
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23 | 23 | m_size = size; |
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24 | 24 | m_hi = 1; |
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25 | 25 | m_alloc = 1; |
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26 | 26 | m_data = new T[size]; |
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27 | 27 | m_data[0] = value; |
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28 | 28 | } |
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29 | 29 | |
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30 | 30 | public Chunk(int size, T[] data, int offset, int length, int alloc) { |
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31 | 31 | m_size = size; |
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32 | 32 | m_hi = length; |
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33 | 33 | m_alloc = alloc; |
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34 | 34 | m_data = new T[size]; |
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35 | 35 | Array.Copy(data, offset, m_data, 0, length); |
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36 | 36 | } |
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37 | 37 | |
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38 | 38 | public int Low { |
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39 | 39 | get { return m_low; } |
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40 | 40 | } |
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41 | 41 | |
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42 | 42 | public int Hi { |
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43 | 43 | get { return m_hi; } |
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44 | 44 | } |
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45 | 45 | |
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46 | 46 | public bool TryEnqueue(T value, out bool extend) { |
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47 | 47 | var alloc = Interlocked.Increment(ref m_alloc) - 1; |
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48 | 48 | |
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49 | 49 | if (alloc >= m_size) { |
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50 | 50 | extend = alloc == m_size; |
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51 | 51 | return false; |
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52 | 52 | } |
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53 | 53 | |
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54 | 54 | extend = false; |
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55 | 55 | m_data[alloc] = value; |
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56 | 56 | |
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57 | 57 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { |
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58 | 58 | // spin wait for commit |
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59 | 59 | } |
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60 | 60 | return true; |
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61 | 61 | } |
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62 | 62 | |
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63 | 63 | public bool TryDequeue(out T value, out bool recycle) { |
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64 | 64 | int low; |
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65 | 65 | do { |
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66 | 66 | low = m_low; |
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67 | 67 | if (low >= m_hi) { |
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68 | 68 | value = default(T); |
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69 | 69 | recycle = (low == m_size); |
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70 | 70 | return false; |
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71 | 71 | } |
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72 | 72 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); |
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73 | 73 | |
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74 | 74 | recycle = (low == m_size - 1); |
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75 | 75 | value = m_data[low]; |
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76 | 76 | |
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77 | 77 | return true; |
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78 | 78 | } |
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79 | 79 | |
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80 | 80 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { |
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81 | 81 | //int alloc; |
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82 | 82 | //int allocSize; |
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83 | 83 | |
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84 | 84 | var alloc = Interlocked.Add(ref m_alloc, length) - length; |
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85 | 85 | if (alloc > m_size) { |
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86 | 86 | // the chunk is full and someone already |
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87 | 87 | // creating the new one |
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88 | 88 | enqueued = 0; // nothing was added |
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89 | 89 | extend = false; // the caller shouldn't try to extend the queue |
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90 | 90 | return false; // nothing was added |
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91 | 91 | } |
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92 | 92 | |
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93 | 93 | enqueued = Math.Min(m_size - alloc, length); |
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94 | 94 | extend = length > enqueued; |
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95 | 95 | |
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96 | 96 | if (enqueued == 0) |
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97 | 97 | return false; |
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98 | 98 | |
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99 | 99 | |
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100 | 100 | Array.Copy(batch, offset, m_data, alloc, enqueued); |
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101 | 101 | |
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102 | 102 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { |
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103 | 103 | // spin wait for commit |
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104 | 104 | } |
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105 | 105 | |
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106 | 106 | return true; |
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107 | 107 | } |
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108 | 108 | |
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109 | 109 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { |
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110 | 110 | int low, hi, batchSize; |
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111 | 111 | |
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112 | 112 | do { |
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113 | 113 | low = m_low; |
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114 | 114 | hi = m_hi; |
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115 | 115 | if (low >= hi) { |
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116 | 116 | dequeued = 0; |
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117 | 117 | recycle = (low == m_size); // recycling could be restarted and we need to signal again |
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118 | 118 | return false; |
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119 | 119 | } |
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120 | 120 | batchSize = Math.Min(hi - low, length); |
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121 | 121 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); |
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122 | 122 | |
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123 | 123 | recycle = (low == m_size - batchSize); |
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124 | 124 | dequeued = batchSize; |
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125 | 125 | |
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126 | 126 | Array.Copy(m_data, low, buffer, offset, batchSize); |
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127 | 127 | |
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128 | 128 | return true; |
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129 | 129 | } |
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130 | 130 | |
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131 | 131 | public T GetAt(int pos) { |
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132 | 132 | return m_data[pos]; |
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133 | 133 | } |
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134 | 134 | } |
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135 | 135 | |
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136 | 136 | public const int DEFAULT_CHUNK_SIZE = 32; |
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137 | 137 | public const int MAX_CHUNK_SIZE = 262144; |
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138 | 138 | |
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139 | 139 | readonly int m_chunkSize = DEFAULT_CHUNK_SIZE; |
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140 | 140 | |
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141 | 141 | Chunk m_first; |
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142 | 142 | Chunk m_last; |
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143 | 143 | |
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144 | 144 | public AsyncQueue() { |
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145 | 145 | m_last = m_first = new Chunk(m_chunkSize); |
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146 | 146 | } |
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147 | 147 | |
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148 | 148 | /// <summary> |
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149 | 149 | /// Adds the specified value to the queue. |
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150 | 150 | /// </summary> |
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151 | 151 | /// <param name="value">Tha value which will be added to the queue.</param> |
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152 | 152 | public void Enqueue(T value) { |
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153 | 153 | var last = m_last; |
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154 | 154 | // spin wait to the new chunk |
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155 | 155 | bool extend = true; |
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156 | 156 | while (last == null || !last.TryEnqueue(value, out extend)) { |
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157 | 157 | // try to extend queue |
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158 | 158 | if (extend || last == null) { |
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159 | 159 | var chunk = new Chunk(m_chunkSize, value); |
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160 | 160 | if (EnqueueChunk(last, chunk)) |
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161 | 161 | break; // success! exit! |
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162 | 162 | last = m_last; |
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163 | 163 | } else { |
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164 | 164 | while (last == m_last) { |
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165 | 165 | Thread.MemoryBarrier(); |
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166 | 166 | } |
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167 | 167 | last = m_last; |
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168 | 168 | } |
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169 | 169 | } |
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170 | 170 | } |
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171 | 171 | |
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172 | 172 | /// <summary> |
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173 | 173 | /// Adds the specified data to the queue. |
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174 | 174 | /// </summary> |
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175 | 175 | /// <param name="data">The buffer which contains the data to be enqueued.</param> |
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176 | 176 | /// <param name="offset">The offset of the data in the buffer.</param> |
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177 | 177 | /// <param name="length">The size of the data to read from the buffer.</param> |
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178 | 178 | public void EnqueueRange(T[] data, int offset, int length) { |
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179 | 179 | if (data == null) |
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180 | 180 | throw new ArgumentNullException("data"); |
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181 | 181 | if (offset < 0) |
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182 | 182 | throw new ArgumentOutOfRangeException("offset"); |
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183 | 183 | if (length < 1 || offset + length > data.Length) |
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184 | 184 | throw new ArgumentOutOfRangeException("length"); |
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185 | 185 | |
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186 | 186 | var last = m_last; |
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187 | 187 | |
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188 | 188 | bool extend; |
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189 | 189 | int enqueued; |
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190 | 190 | |
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191 | 191 | while (length > 0) { |
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192 | 192 | extend = true; |
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193 | 193 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { |
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194 | 194 | length -= enqueued; |
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195 | 195 | offset += enqueued; |
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196 | 196 | } |
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197 | 197 | |
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198 | 198 | if (extend) { |
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199 | 199 | // there was no enough space in the chunk |
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200 | 200 | // or there was no chunks in the queue |
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201 | 201 | |
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202 | 202 | while (length > 0) { |
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203 | 203 | |
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204 | 204 | var size = Math.Min(length, MAX_CHUNK_SIZE); |
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205 | 205 | |
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206 | 206 | var chunk = new Chunk( |
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207 | 207 | Math.Max(size, m_chunkSize), |
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208 | 208 | data, |
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209 | 209 | offset, |
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210 | 210 | size, |
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211 | 211 | length // length >= size |
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212 | 212 | ); |
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213 | 213 | |
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214 | 214 | if (!EnqueueChunk(last, chunk)) { |
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215 | 215 | // looks like the queue has been updated then proceed from the beginning |
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216 | 216 | last = m_last; |
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217 | 217 | break; |
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218 | 218 | } |
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219 | 219 | |
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220 | 220 | // we have successfully added the new chunk |
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221 | 221 | last = chunk; |
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222 | 222 | length -= size; |
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223 | 223 | offset += size; |
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224 | 224 | } |
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225 | 225 | } else { |
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226 | 226 | // we don't need to extend the queue, if we successfully enqueued data |
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227 | 227 | if (length == 0) |
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228 | 228 | break; |
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229 | 229 | |
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230 | 230 | // if we need to wait while someone is extending the queue |
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231 | 231 | // spinwait |
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232 | 232 | while (last == m_last) { |
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233 | 233 | Thread.MemoryBarrier(); |
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234 | 234 | } |
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235 | 235 | |
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236 | 236 | last = m_last; |
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237 | 237 | } |
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238 | 238 | } |
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239 | 239 | } |
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240 | 240 | |
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241 | 241 | /// <summary> |
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242 | 242 | /// Tries to retrieve the first element from the queue. |
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243 | 243 | /// </summary> |
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244 | 244 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> |
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245 | 245 | /// <param name="value">The value of the dequeued element.</param> |
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246 | 246 | public bool TryDequeue(out T value) { |
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247 | 247 | var chunk = m_first; |
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248 | 248 | bool recycle; |
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249 | 249 | while (chunk != null) { |
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250 | 250 | |
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251 | 251 | var result = chunk.TryDequeue(out value, out recycle); |
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252 | 252 | |
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253 | 253 | if (recycle) // this chunk is waste |
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254 | 254 | RecycleFirstChunk(chunk); |
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255 | 255 | else |
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256 | 256 | return result; // this chunk is usable and returned actual result |
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257 | 257 | |
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258 | 258 | if (result) // this chunk is waste but the true result is always actual |
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259 | 259 | return true; |
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260 | 260 | |
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261 | 261 | // try again |
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262 | 262 | chunk = m_first; |
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263 | 263 | } |
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264 | 264 | |
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265 | 265 | // the queue is empty |
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266 | 266 | value = default(T); |
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267 | 267 | return false; |
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268 | 268 | } |
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269 | 269 | |
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270 | 270 | /// <summary> |
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271 | 271 | /// Tries to dequeue the specified amount of data from the queue. |
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272 | 272 | /// </summary> |
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273 | 273 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> |
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274 | 274 | /// <param name="buffer">The buffer to which the data will be written.</param> |
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275 | 275 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
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276 | 276 | /// <param name="length">The maximum amount of data to be retrieved.</param> |
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277 | 277 | /// <param name="dequeued">The actual amout of the retrieved data.</param> |
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278 | 278 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { |
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279 | 279 | if (buffer == null) |
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280 | 280 | throw new ArgumentNullException("buffer"); |
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281 | 281 | if (offset < 0) |
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282 | 282 | throw new ArgumentOutOfRangeException("offset"); |
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283 | 283 | if (length < 1 || offset + length > buffer.Length) |
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284 | 284 | throw new ArgumentOutOfRangeException("length"); |
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285 | 285 | |
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286 | 286 | var chunk = m_first; |
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287 | 287 | bool recycle; |
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288 | 288 | dequeued = 0; |
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289 | 289 | while (chunk != null) { |
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290 | 290 | |
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291 | 291 | int actual; |
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292 | 292 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
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293 | 293 | offset += actual; |
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294 | 294 | length -= actual; |
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295 | 295 | dequeued += actual; |
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296 | 296 | } |
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297 | 297 | |
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298 | 298 | if (recycle) // this chunk is waste |
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299 | 299 | RecycleFirstChunk(chunk); |
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300 | 300 | else if (actual == 0) |
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301 | 301 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) |
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302 | 302 | |
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303 | 303 | if (length == 0) |
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304 | 304 | return true; |
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305 | 305 | |
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306 | 306 | // we still may dequeue something |
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307 | 307 | // try again |
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308 | 308 | chunk = m_first; |
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309 | 309 | } |
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310 | 310 | |
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311 | 311 | return dequeued != 0; |
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312 | 312 | } |
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313 | 313 | |
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314 | 314 | /// <summary> |
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315 | 315 | /// Tries to dequeue all remaining data in the first chunk. |
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316 | 316 | /// </summary> |
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317 | 317 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> |
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318 | 318 | /// <param name="buffer">The buffer to which the data will be written.</param> |
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319 | 319 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
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320 | 320 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> |
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321 | 321 | /// <param name="dequeued">The actual amount of the dequeued data.</param> |
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322 | 322 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { |
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323 | 323 | if (buffer == null) |
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324 | 324 | throw new ArgumentNullException("buffer"); |
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325 | 325 | if (offset < 0) |
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326 | 326 | throw new ArgumentOutOfRangeException("offset"); |
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327 | 327 | if (length < 1 || offset + length > buffer.Length) |
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328 | 328 | throw new ArgumentOutOfRangeException("length"); |
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329 | 329 | |
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330 | 330 | var chunk = m_first; |
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331 | 331 | bool recycle; |
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332 | 332 | dequeued = 0; |
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333 | 333 | |
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334 | 334 | while (chunk != null) { |
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335 | 335 | |
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336 | 336 | int actual; |
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337 | 337 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
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338 | 338 | dequeued = actual; |
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339 | 339 | } |
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340 | 340 | |
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341 | 341 | if (recycle) // this chunk is waste |
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342 | 342 | RecycleFirstChunk(chunk); |
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343 | 343 | |
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344 | 344 | // if we have dequeued any data, then return |
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345 | 345 | if (dequeued != 0) |
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346 | 346 | return true; |
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347 | 347 | |
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348 | 348 | // we still may dequeue something |
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349 | 349 | // try again |
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350 | 350 | chunk = m_first; |
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351 | 351 | } |
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352 | 352 | |
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353 | 353 | return false; |
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354 | 354 | } |
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355 | 355 | |
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356 | 356 | bool EnqueueChunk(Chunk last, Chunk chunk) { |
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357 | 357 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) |
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358 | 358 | return false; |
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359 | 359 | |
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360 | 360 | if (last != null) |
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361 | 361 | last.next = chunk; |
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362 | 362 | else |
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363 | 363 | m_first = chunk; |
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364 | 364 | return true; |
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365 | 365 | } |
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366 | 366 | |
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367 | 367 | void RecycleFirstChunk(Chunk first) { |
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368 | 368 | var next = first.next; |
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369 | 369 | |
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370 | 370 | if (next == null) { |
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371 | 371 | // looks like this is the last chunk |
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372 | 372 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
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373 | 373 | // race |
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374 | 374 | // maybe someone already recycled this chunk |
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375 | 375 | // or a new chunk has been appedned to the queue |
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376 | 376 | |
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377 | 377 | return; // give up |
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378 | 378 | } |
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379 | 379 | // the tail is updated |
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380 | 380 | } |
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381 | 381 | |
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382 | 382 | // we need to update the head |
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383 | 383 | Interlocked.CompareExchange(ref m_first, next, first); |
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384 | 384 | // if the head is already updated then give up |
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385 | 385 | return; |
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386 | 386 | |
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387 | 387 | } |
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388 | 388 | |
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389 | public void Clear() { | |
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390 | // start the new queue | |
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391 | var t = new Chunk(m_chunkSize); | |
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392 | Thread.MemoryBarrier(); | |
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393 | m_last = t; | |
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394 | Thread.MemoryBarrier(); | |
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395 | ||
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396 | // make the new queue available to the readers, and stop the old one | |
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397 | m_first = t; | |
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398 | Thread.MemoryBarrier(); | |
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399 | } | |
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400 | ||
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401 | public T[] Drain() { | |
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402 | // start the new queue | |
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403 | var t = new Chunk(m_chunkSize); | |
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404 | Thread.MemoryBarrier(); | |
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405 | m_last = t; | |
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406 | Thread.MemoryBarrier(); | |
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407 | ||
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408 | // make the new queue available to the readers, and stop the old one | |
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409 | Chunk first; | |
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410 | ||
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411 | do { | |
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412 | first = m_first; | |
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413 | } while(first != Interlocked.CompareExchange(ref m_first | |
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414 | Thread.MemoryBarrier(); | |
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415 | ||
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416 | ||
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417 | } | |
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418 | ||
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419 | T[] ReadChunks(Chunk chunk) { | |
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420 | var result = new List<T>(); | |
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421 | var buffer = new T[m_chunkSize]; | |
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422 | int actual; | |
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423 | bool recycle; | |
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424 | while (chunk != null) { | |
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425 | // we need to read the chunk using this way | |
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426 | // since some client still may completing the dequeue | |
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427 | // operation, such clients most likely won't get results | |
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428 | while (chunk.TryDequeueBatch(buffer, 0, buffer.Length, out actual, out recycle)) | |
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429 | result.AddRange(new ArraySegmentCollection(buffer, 0, actual)); | |
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430 | ||
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431 | chunk = chunk.next; | |
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432 | } | |
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433 | ||
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434 | return result.ToArray(); | |
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435 | } | |
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436 | ||
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437 | struct ArraySegmentCollection : ICollection<T> { | |
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438 | readonly T[] m_data; | |
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439 | readonly int m_offset; | |
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440 | readonly int m_length; | |
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441 | ||
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442 | public ArraySegmentCollection(T[] data, int offset, int length) { | |
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443 | m_data = data; | |
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444 | m_offset = offset; | |
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445 | m_length = length; | |
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446 | } | |
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447 | ||
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448 | #region ICollection implementation | |
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449 | ||
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450 | public void Add(T item) { | |
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451 | throw new InvalidOperationException(); | |
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452 | } | |
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453 | ||
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454 | public void Clear() { | |
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455 | throw new InvalidOperationException(); | |
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456 | } | |
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457 | ||
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458 | public bool Contains(T item) { | |
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459 | return false; | |
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460 | } | |
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461 | ||
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462 | public void CopyTo(T[] array, int arrayIndex) { | |
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463 | Array.Copy(m_data,m_offset,array,arrayIndex, m_length); | |
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464 | } | |
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465 | ||
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466 | public bool Remove(T item) { | |
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467 | throw new NotImplementedException(); | |
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468 | } | |
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469 | ||
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470 | public int Count { | |
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471 | get { | |
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472 | return m_length; | |
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473 | } | |
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474 | } | |
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475 | ||
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476 | public bool IsReadOnly { | |
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477 | get { | |
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478 | return true; | |
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479 | } | |
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480 | } | |
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481 | ||
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482 | #endregion | |
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483 | ||
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484 | #region IEnumerable implementation | |
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485 | ||
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486 | public IEnumerator<T> GetEnumerator() { | |
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487 | for (int i = m_offset; i < m_length + m_offset; i++) | |
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488 | yield return m_data[i]; | |
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489 | } | |
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490 | ||
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491 | #endregion | |
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492 | ||
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493 | #region IEnumerable implementation | |
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494 | ||
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495 | IEnumerator IEnumerable.GetEnumerator() { | |
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496 | return GetEnumerator(); | |
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497 | } | |
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498 | ||
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499 | #endregion | |
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500 | } | |
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501 | ||
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389 | 502 | #region IEnumerable implementation |
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390 | 503 | |
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391 | 504 | class Enumerator : IEnumerator<T> { |
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392 | 505 | Chunk m_current; |
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393 | 506 | int m_pos = -1; |
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394 | 507 | |
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395 | 508 | public Enumerator(Chunk fisrt) { |
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396 | 509 | m_current = fisrt; |
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397 | 510 | } |
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398 | 511 | |
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399 | 512 | #region IEnumerator implementation |
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400 | 513 | |
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401 | 514 | public bool MoveNext() { |
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402 | 515 | if (m_current == null) |
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403 | 516 | return false; |
|
404 | 517 | |
|
405 | 518 | if (m_pos == -1) |
|
406 | 519 | m_pos = m_current.Low; |
|
407 | 520 | else |
|
408 | 521 | m_pos++; |
|
409 | 522 | if (m_pos == m_current.Hi) { |
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410 | 523 | m_pos = 0; |
|
411 | 524 | m_current = m_current.next; |
|
412 | 525 | } |
|
413 | 526 | |
|
414 | 527 | return true; |
|
415 | 528 | } |
|
416 | 529 | |
|
417 | 530 | public void Reset() { |
|
418 | 531 | throw new NotSupportedException(); |
|
419 | 532 | } |
|
420 | 533 | |
|
421 | 534 | object IEnumerator.Current { |
|
422 | 535 | get { |
|
423 | 536 | return Current; |
|
424 | 537 | } |
|
425 | 538 | } |
|
426 | 539 | |
|
427 | 540 | #endregion |
|
428 | 541 | |
|
429 | 542 | #region IDisposable implementation |
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430 | 543 | |
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431 | 544 | public void Dispose() { |
|
432 | 545 | } |
|
433 | 546 | |
|
434 | 547 | #endregion |
|
435 | 548 | |
|
436 | 549 | #region IEnumerator implementation |
|
437 | 550 | |
|
438 | 551 | public T Current { |
|
439 | 552 | get { |
|
440 | 553 | if (m_pos == -1 || m_current == null) |
|
441 | 554 | throw new InvalidOperationException(); |
|
442 | 555 | return m_current.GetAt(m_pos); |
|
443 | 556 | } |
|
444 | 557 | } |
|
445 | 558 | |
|
446 | 559 | #endregion |
|
447 | 560 | } |
|
448 | 561 | |
|
449 | 562 | public IEnumerator<T> GetEnumerator() { |
|
450 | 563 | return new Enumerator(m_first); |
|
451 | 564 | } |
|
452 | 565 | |
|
453 | 566 | #endregion |
|
454 | 567 | |
|
455 | 568 | #region IEnumerable implementation |
|
456 | 569 | |
|
457 | 570 | IEnumerator IEnumerable.GetEnumerator() { |
|
458 | 571 | return GetEnumerator(); |
|
459 | 572 | } |
|
460 | 573 | |
|
461 | 574 | #endregion |
|
462 | 575 | } |
|
463 | 576 | } |
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