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Code review, added a non generic version of SyncContextPromise
Code review, added a non generic version of SyncContextPromise

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r211:3eb3255d8cc5 v2
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OverlayForm.Designer.cs
98 lines | 3.9 KiB | text/x-csharp | CSharpLexer
namespace Implab.Fx.Test.Sample
{
partial class OverlayForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.checkBox1 = new System.Windows.Forms.CheckBox();
this.label1 = new System.Windows.Forms.Label();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(12, 12);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// checkBox1
//
this.checkBox1.AutoSize = true;
this.checkBox1.Location = new System.Drawing.Point(12, 88);
this.checkBox1.Name = "checkBox1";
this.checkBox1.Size = new System.Drawing.Size(80, 17);
this.checkBox1.TabIndex = 1;
this.checkBox1.Text = "checkBox1";
this.checkBox1.UseVisualStyleBackColor = true;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(13, 42);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(35, 13);
this.label1.TabIndex = 2;
this.label1.Text = "label1";
//
// progressBar1
//
this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.progressBar1.Location = new System.Drawing.Point(12, 59);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(260, 23);
this.progressBar1.TabIndex = 3;
//
// OverlayForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.progressBar1);
this.Controls.Add(this.label1);
this.Controls.Add(this.checkBox1);
this.Controls.Add(this.button1);
this.Name = "OverlayForm";
this.Text = "OverlayForm";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.CheckBox checkBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ProgressBar progressBar1;
}
}