##// END OF EJS Templates
fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.
fixed promise chaining behavior, the error handler doesn't handle result or cancellation handlers exceptions these exceptions are propagated to the next handlers.

File last commit:

r139:041b77711262 v2
r196:40d7fed4a09e default
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BlockingQueue.cs
101 lines | 3.1 KiB | text/x-csharp | CSharpLexer
using System;
using System.Threading;
namespace Implab.Parallels {
public class BlockingQueue<T> : AsyncQueue<T> {
readonly object m_lock = new object();
public override void Enqueue(T value) {
base.Enqueue(value);
lock (m_lock)
Monitor.Pulse(m_lock);
}
public override void EnqueueRange(T[] data, int offset, int length) {
base.EnqueueRange(data, offset, length);
if (length > 1)
lock (m_lock)
Monitor.PulseAll(m_lock);
else
lock (m_lock)
Monitor.Pulse(m_lock);
}
public T GetItem(int timeout) {
T item;
if (!TryDequeue(out item)) {
var t1 = Environment.TickCount;
var dt = timeout;
lock (m_lock) {
while (!TryDequeue(out item)) {
if (!Monitor.Wait(m_lock, dt))
throw new TimeoutException();
if (timeout >= 0) {
dt = timeout - Environment.TickCount + t1;
if (dt < 0)
throw new TimeoutException();
}
}
}
}
return item;
}
public T GetItem() {
T item;
if (!TryDequeue(out item))
lock (m_lock) {
while (!TryDequeue(out item))
Monitor.Wait(m_lock);
}
return item;
}
public T[] GetRange(int max, int timeout) {
Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max");
var buffer = new T[max];
int actual;
if (!TryDequeueRange(buffer, 0, max, out actual)) {
var t1 = Environment.TickCount;
var dt = timeout;
lock (m_lock) {
while (!TryDequeueRange(buffer, 0, max, out actual)) {
if (!Monitor.Wait(m_lock, dt))
throw new TimeoutException();
if (timeout >= 0) {
dt = timeout - Environment.TickCount + t1;
if (dt < 0)
throw new TimeoutException();
}
}
}
}
var data = new T[actual];
Array.Copy(buffer, data, actual);
return data;
}
public T[] GetRange(int max) {
Safe.ArgumentInRange(max, 1, Int32.MaxValue, "max");
var buffer = new T[max];
int actual;
if (!TryDequeueRange(buffer, 0, max, out actual))
lock (m_lock)
while (!TryDequeueRange(buffer, 0, max, out actual))
Monitor.Wait(m_lock);
var data = new T[actual];
Array.Copy(buffer, data, actual);
return data;
}
}
}