##// END OF EJS Templates
Added 'Fail' method to RunnableComponent which allows component to move from...
Added 'Fail' method to RunnableComponent which allows component to move from Running to Failed state. Added PollingComponent a timer based runnable component More tests Added FailPromise a thin class to wrap exceptions Fixed error handling in SuccessPromise classes.

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r203:4d9830a9bbb8 v2
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IndexedAlphabetBase.cs
50 lines | 1.8 KiB | text/x-csharp | CSharpLexer
using Implab;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Implab.Automaton {
/// <summary>
/// Indexed alphabet is the finite set of symbols where each symbol has a zero-based unique index.
/// </summary>
/// <remarks>
/// Indexed alphabets are usefull in bulting efficient translations from source alphabet
/// to the input alphabet of the automaton. It's assumed that the index to the symbol match
/// is well known and documented.
/// </remarks>
public abstract class IndexedAlphabetBase<T> : MapAlphabet<T> {
protected IndexedAlphabetBase() :base(true, null) {
}
public abstract int GetSymbolIndex(T symbol);
/// <summary>
/// Gets the translation map from the index of the symbol to it's class this is usefull for the optimized input symbols transtaion.
/// </summary>
/// <remarks>
/// The map is continous and start from the symbol with zero code. The last symbol
/// in the map is the last classified symbol in the alphabet, i.e. the map can be
/// shorter then the whole alphabet.
/// </remarks>
/// <returns>The translation map.</returns>
public int[] GetTranslationMap() {
var map = new Dictionary<int, int>();
int max = 0;
foreach (var p in Mappings) {
var index = GetSymbolIndex(p.Key);
max = Math.Max(max, index);
map[index] = p.Value;
}
var result = new int[max + 1];
for (int i = 0; i < result.Length; i++)
map.TryGetValue(i, out result[i]);
return result;
}
}
}