##// END OF EJS Templates
Added 'Fail' method to RunnableComponent which allows component to move from...
Added 'Fail' method to RunnableComponent which allows component to move from Running to Failed state. Added PollingComponent a timer based runnable component More tests Added FailPromise a thin class to wrap exceptions Fixed error handling in SuccessPromise classes.

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r203:4d9830a9bbb8 v2
r203:4d9830a9bbb8 v2
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FailedPromise.cs
100 lines | 2.3 KiB | text/x-csharp | CSharpLexer
using System;
using System.Reflection;
namespace Implab {
public class FailedPromise : IPromise {
readonly Exception m_error;
public FailedPromise(Exception error) {
Safe.ArgumentNotNull(error, "error");
m_error = error;
}
#region IPromise implementation
public IPromise On(Action success, Action<Exception> error, Action<Exception> cancel) {
if (error != null) {
try {
error(m_error);
// Analysis disable once EmptyGeneralCatchClause
} catch {
}
}
return this;
}
public IPromise On(Action success, Action<Exception> error) {
if (error != null) {
try {
error(m_error);
// Analysis disable once EmptyGeneralCatchClause
} catch {
}
}
return this;
}
public IPromise On(Action success) {
return this;
}
public IPromise On(Action handler, PromiseEventType events) {
if ((events & PromiseEventType.Error) != 0) {
try {
handler();
// Analysis disable once EmptyGeneralCatchClause
} catch {
}
}
return this;
}
public IPromise<T> Cast<T>() {
return (IPromise<T>)this;
}
public void Join() {
throw new TargetInvocationException(Error);
}
public void Join(int timeout) {
throw new TargetInvocationException(Error);
}
public virtual Type PromiseType {
get {
return typeof(void);
}
}
public bool IsResolved {
get {
return true;
}
}
public bool IsCancelled {
get {
return false;
}
}
public Exception Error {
get {
return m_error;
}
}
#endregion
#region ICancellable implementation
public void Cancel() {
}
public void Cancel(Exception reason) {
}
#endregion
}
}