##// END OF EJS Templates
Added 'Fail' method to RunnableComponent which allows component to move from...
Added 'Fail' method to RunnableComponent which allows component to move from Running to Failed state. Added PollingComponent a timer based runnable component More tests Added FailPromise a thin class to wrap exceptions Fixed error handling in SuccessPromise classes.

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r203:4d9830a9bbb8 v2
r203:4d9830a9bbb8 v2
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FailedPromiseT.cs
65 lines | 1.7 KiB | text/x-csharp | CSharpLexer
using System;
using System.Reflection;
namespace Implab {
public class FailedPromise<T> : FailedPromise, IPromise<T> {
public FailedPromise(Exception error) : base(error) {
}
public IPromise<T> On(Action<T> success, Action<Exception> error, Action<Exception> cancel) {
if (error != null) {
try {
error(Error);
// Analysis disable once EmptyGeneralCatchClause
} catch {
}
}
return this;
}
public IPromise<T> On(Action<T> success, Action<Exception> error) {
if (error != null) {
try {
error(Error);
// Analysis disable once EmptyGeneralCatchClause
} catch {
}
}
return this;
}
public IPromise<T> On(Action<T> success) {
return this;
}
T IPromise<T>.Join() {
throw new TargetInvocationException(Error);
}
T IPromise<T>.Join(int timeout) {
throw new TargetInvocationException(Error);
}
IPromise<T> IPromise<T>.On(Action success, Action<Exception> error, Action<Exception> cancel) {
On(success, error, cancel);
return this;
}
IPromise<T> IPromise<T>.On(Action success, Action<Exception> error) {
On(success, error);
return this;
}
IPromise<T> IPromise<T>.On(Action success) {
On(success);
return this;
}
IPromise<T> IPromise<T>.On(Action handler, PromiseEventType events) {
On(handler, events);
return this;
}
}
}