##// END OF EJS Templates
Added 'Fail' method to RunnableComponent which allows component to move from...
Added 'Fail' method to RunnableComponent which allows component to move from Running to Failed state. Added PollingComponent a timer based runnable component More tests Added FailPromise a thin class to wrap exceptions Fixed error handling in SuccessPromise classes.

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r149:eb793fbbe4ea v2
r203:4d9830a9bbb8 v2
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WorkerPool.cs
152 lines | 4.5 KiB | text/x-csharp | CSharpLexer
using System;
using System.Threading;
using System.Diagnostics;
using Implab.Diagnostics;
namespace Implab.Parallels {
public class WorkerPool : DispatchPool<Action> {
AsyncQueue<Action> m_queue = new AsyncQueue<Action>();
int m_queueLength;
readonly int m_threshold = 1;
public WorkerPool(int minThreads, int maxThreads, int threshold)
: base(minThreads, maxThreads) {
m_threshold = threshold;
InitPool();
}
public WorkerPool(int minThreads, int maxThreads) :
base(minThreads, maxThreads) {
InitPool();
}
public WorkerPool(int threads)
: base(threads) {
InitPool();
}
public WorkerPool() {
InitPool();
}
public IPromise<T> Invoke<T>(Func<T> task) {
if (task == null)
throw new ArgumentNullException("task");
if (IsDisposed)
throw new ObjectDisposedException(ToString());
var promise = new FuncTask<T>(task, null, null, true);
var lop = TraceContext.Instance.CurrentOperation;
EnqueueTask(delegate {
TraceContext.Instance.EnterLogicalOperation(lop, false);
promise.Resolve();
TraceContext.Instance.Leave();
});
return promise;
}
public IPromise Invoke(Action task) {
if (task == null)
throw new ArgumentNullException("task");
if (IsDisposed)
throw new ObjectDisposedException(ToString());
var promise = new ActionTask(task, null, null, true);
var lop = TraceContext.Instance.CurrentOperation;
EnqueueTask(delegate {
TraceContext.Instance.EnterLogicalOperation(lop, false);
promise.Resolve();
TraceContext.Instance.Leave();
});
return promise;
}
public IPromise<T> Invoke<T>(Func<ICancellationToken, T> task) {
if (task == null)
throw new ArgumentNullException("task");
if (IsDisposed)
throw new ObjectDisposedException(ToString());
var promise = new Promise<T>();
var lop = TraceContext.Instance.CurrentOperation;
EnqueueTask(delegate {
TraceContext.Instance.EnterLogicalOperation(lop, false);
try {
if (!promise.CancelOperationIfRequested())
promise.Resolve(task(promise));
} catch (Exception e) {
promise.Reject(e);
} finally {
TraceContext.Instance.Leave();
}
});
return promise;
}
public IPromise Invoke<T>(Action<ICancellationToken> task) {
if (task == null)
throw new ArgumentNullException("task");
if (IsDisposed)
throw new ObjectDisposedException(ToString());
var promise = new Promise();
var lop = TraceContext.Instance.CurrentOperation;
EnqueueTask(delegate {
TraceContext.Instance.EnterLogicalOperation(lop, false);
try {
if (!promise.CancelOperationIfRequested()) {
task(promise);
promise.Resolve();
}
} catch (Exception e) {
promise.Reject(e);
} finally {
TraceContext.Instance.Leave();
}
});
return promise;
}
protected void EnqueueTask(Action unit) {
Debug.Assert(unit != null);
var len = Interlocked.Increment(ref m_queueLength);
m_queue.Enqueue(unit);
if (len > m_threshold * PoolSize) {
StartWorker();
}
SignalThread();
}
protected override bool TryDequeue(out Action unit) {
if (m_queue.TryDequeue(out unit)) {
Interlocked.Decrement(ref m_queueLength);
return true;
}
return false;
}
protected override void InvokeUnit(Action unit) {
unit();
}
}
}