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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Reflection;
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using System.Threading.Tasks;
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using Implab.Parallels;
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namespace Implab {
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public class Promise : AbstractEvent<IResolvable>, IPromise {
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public static IDispatcher DefaultDispatcher {
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get {
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return ThreadPoolDispatcher.Instance;
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}
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}
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class ResolvableSignal : IResolvable {
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public Signal Signal { get; private set; }
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public ResolvableSignal() {
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Signal = new Signal();
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}
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public void Reject(Exception error) {
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Signal.Set();
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}
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public void Resolve() {
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Signal.Set();
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}
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}
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PromiseState m_state;
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Exception m_error;
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public bool IsRejected {
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get {
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return m_state == PromiseState.Rejected;
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}
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}
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public bool IsFulfilled {
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get {
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return m_state == PromiseState.Fulfilled;
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}
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}
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public Exception RejectReason {
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get {
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return m_error;
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}
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}
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internal Promise() {
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}
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internal void ResolvePromise() {
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if (BeginTransit()) {
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m_state = PromiseState.Fulfilled;
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CompleteTransit();
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}
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}
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internal void RejectPromise(Exception reason) {
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if (BeginTransit()) {
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m_error = reason;
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m_state = PromiseState.Rejected;
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CompleteTransit();
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}
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}
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#region implemented abstract members of AbstractPromise
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protected override void SignalHandler(IResolvable handler) {
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switch (m_state) {
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case PromiseState.Fulfilled:
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handler.Resolve();
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break;
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case PromiseState.Rejected:
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handler.Reject(RejectReason);
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break;
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default:
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throw new InvalidOperationException(String.Format("Invalid promise signal: {0}", m_state));
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}
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}
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protected void WaitResult(int timeout) {
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if (!(IsResolved || GetFulfillSignal().Wait(timeout)))
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throw new TimeoutException();
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}
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protected Signal GetFulfillSignal() {
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var next = new ResolvableSignal();
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Then(next);
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return next.Signal;
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}
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#endregion
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public Type ResultType {
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get {
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return typeof(void);
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}
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}
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protected void Rethrow() {
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Debug.Assert(m_error != null);
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if (m_error is OperationCanceledException)
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throw new OperationCanceledException("Operation cancelled", m_error);
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else
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throw new TargetInvocationException(m_error);
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}
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public void Then(IResolvable next) {
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AddHandler(next);
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}
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public IPromise<T> Cast<T>() {
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throw new InvalidCastException();
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}
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public void Join() {
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WaitResult(-1);
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if (IsRejected)
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Rethrow();
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}
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public void Join(int timeout) {
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WaitResult(timeout);
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if (IsRejected)
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Rethrow();
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}
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public static ResolvedPromise Resolve() {
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return new ResolvedPromise();
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}
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public static ResolvedPromise<T> Resolve<T>(T result) {
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return new ResolvedPromise<T>(result);
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}
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public static RejectedPromise Reject(Exception reason) {
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return new RejectedPromise(reason);
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}
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public static RejectedPromise<T> Reject<T>(Exception reason) {
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return new RejectedPromise<T>(reason);
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}
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public static IPromise Create(PromiseExecutor executor) {
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Safe.ArgumentNotNull(executor, nameof(executor));
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var p = new Promise();
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var d = new Deferred(p, DefaultDispatcher);
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try {
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executor(d);
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} catch (Exception e) {
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d.Reject(e);
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}
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return d.Promise;
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}
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public static IPromise<T> Create<T>(PromiseExecutor<T> executor) {
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Safe.ArgumentNotNull(executor, nameof(executor));
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var p = new Promise<T>();
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var d = new Deferred<T>(p, DefaultDispatcher);
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try {
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executor(d);
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} catch (Exception e) {
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d.Reject(e);
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}
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return d.Promise;
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}
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public static IPromise All(IEnumerable<IPromise> promises) {
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var d = new Deferred(DefaultDispatcher);
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var all = new PromiseAll(d);
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foreach (var promise in promises) {
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all.AddPromise(promise);
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if (all.Done)
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break;
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}
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all.Complete();
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return all.ResultPromise;
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}
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public static IPromise<T[]> All<T>(IEnumerable<IPromise<T>> promises, Func<T, IPromise> cleanup, Action cancel) {
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var d = new Deferred<T[]>(DefaultDispatcher);
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var all = new PromiseAll<T>(d, cleanup, cancel);
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foreach (var promise in promises) {
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all.AddPromise(promise);
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if (all.Done)
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break;
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}
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all.Complete();
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return all.ResultPromise;
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}
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}
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}
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