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Working on Unity xml configuration
Working on Unity xml configuration

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IConsumer.cs
11 lines | 262 B | text/x-csharp | CSharpLexer
using System.Threading;
using System.Threading.Tasks;
namespace Implab.Messaging {
public interface IConsumer<T> {
T Receive(CancellationToken ct);
Task<T> ReceiveAsync(CancellationToken ct);
bool TryReceive(out T message);
}
}