##// END OF EJS Templates
runnable component, work in progress
runnable component, work in progress

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r183:4f82e0f161c3 ref20160224
r185:822aab37b107 ref20160224
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Program.cs
45 lines | 1.4 KiB | text/x-csharp | CSharpLexer
using System;
using Implab;
using System.Threading.Tasks;
using Implab.Formats.JSON;
using System.IO;
using System.Text.Json;
namespace MonoPlay {
class MainClass {
public static void Main(string[] args) {
if (args == null)
throw new ArgumentNullException("args");
int t1, t2;
for (int i = 0; i < 2; i++) {
t1 = Environment.TickCount;
int elements =0;
using (var reader = new JSONParser(File.OpenText("/home/sergey/temp/citylots.json"))) {
while (reader.Read())
elements++;
}
t2 = Environment.TickCount;
Console.WriteLine("attempt {0} done: {1} ms, {2:.00} Mb, {3} GC, Elements: {4}",i+1, t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0), elements );
}
Console.WriteLine("Syste.Text.Json");
var paraser = new JsonParser();
for (int i = 0; i < 2; i++) {
t1 = Environment.TickCount;
using (var reader = File.OpenText("/home/sergey/temp/citylots.json")) {
paraser.Parse(reader);
}
t2 = Environment.TickCount;
Console.WriteLine("attempt {0} done: {1} ms, {2:.00} Mb, {3} GC, ",i+1, t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0));
}
}
}
}