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using System;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using Implab.Parallels;
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namespace Implab {
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public struct PromiseAwaiter<T> : INotifyCompletion {
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class PromiseEvent : IResolvable<T> {
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IDispatcher m_dispatcher;
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Action m_handler;
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public PromiseEvent(Action handler, IDispatcher dispatcher) {
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m_handler = handler;
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m_dispatcher = dispatcher;
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}
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public void Resolve(T result) {
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m_dispatcher.Enqueue(m_handler);
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}
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public void Reject(Exception error) {
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m_dispatcher.Enqueue(m_handler);
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}
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}
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readonly IPromise<T> m_promise;
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readonly IDispatcher m_dispatcher;
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public PromiseAwaiter(IPromise<T> promise) {
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m_promise = promise;
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m_dispatcher = GetDispatcher();
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}
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public PromiseAwaiter(IPromise<T> promise, IDispatcher dispatcher) {
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m_promise = promise;
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m_dispatcher = dispatcher;
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}
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public void OnCompleted(Action continuation) {
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if (m_promise != null)
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m_promise.Then(new PromiseEvent(continuation, GetDispatcher()));
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}
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public T GetResult() {
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return m_promise.Join();
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}
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static IDispatcher GetDispatcher() {
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if (SynchronizationContext.Current == null)
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return ThreadPoolDispatcher.Instance;
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return new SyncContextDispatcher(SynchronizationContext.Current);
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}
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public bool IsCompleted {
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get {
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return m_promise.IsResolved;
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}
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}
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}
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}
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