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Reworked cancelation handling, if the cancel handler isn't specified the OperationCanceledException will be handled by the error handler...
Reworked cancelation handling, if the cancel handler isn't specified the OperationCanceledException will be handled by the error handler Any unhandled OperationCanceledException will cause the promise cancelation

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r134:04d4c92d0f28 v2
r187:dd4a3590f9c6 ref20160224
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InteractiveListener.cs
122 lines | 3.7 KiB | text/x-csharp | CSharpLexer
using Implab.Parallels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Implab.Diagnostics.Interactive
{
public class InteractiveListener: ListenerBase
{
TraceForm m_form;
SynchronizationContext m_syncGuiThread;
readonly Promise m_guiStarted = new Promise();
readonly IPromise m_guiFinished;
// readonly IPromise m_workerFinished = new Promise<object>();
readonly MTQueue<TraceViewItem> m_queue = new MTQueue<TraceViewItem>();
readonly AutoResetEvent m_queueEvent = new AutoResetEvent(false);
int m_queueLength;
bool m_exitPending;
readonly object m_pauseLock = new object();
bool m_paused;
readonly ManualResetEvent m_pauseEvent = new ManualResetEvent(true);
public InteractiveListener() {
m_guiFinished = AsyncPool.RunThread(GuiThread);
/*m_workerFinished = */AsyncPool.RunThread(QueueThread);
m_guiStarted.Join();
}
void GuiThread() {
m_form = new TraceForm(); // will create SynchronizationContext
m_form.PauseEvents += (s,a) => Pause();
m_form.ResumeEvents += (s, a) => Resume();
m_syncGuiThread = SynchronizationContext.Current;
m_guiStarted.Resolve();
Application.Run();
}
void QueueThread() {
while (!m_exitPending) {
if (m_paused)
m_pauseEvent.WaitOne();
TraceViewItem item;
if (m_queue.TryDequeue(out item)) {
Interlocked.Decrement(ref m_queueLength);
m_syncGuiThread.Send(x => m_form.AddTraceEvent(item),null);
} else {
m_queueEvent.WaitOne();
}
}
}
public void Pause() {
// for consistency we need to set this properties atomically
lock (m_pauseLock) {
m_pauseEvent.Reset();
m_paused = true;
}
}
public void Resume() {
// for consistency we need to set this properties atomically
lock (m_pauseLock) {
m_paused = false;
m_pauseEvent.Set();
}
}
void Enqueue(TraceViewItem item) {
m_queue.Enqueue(item);
if (Interlocked.Increment(ref m_queueLength) == 1)
m_queueEvent.Set();
}
public void ShowForm() {
m_syncGuiThread.Post(x => m_form.Show(), null);
}
public void HideForm() {
m_syncGuiThread.Post(x => m_form.Hide(), null);
}
void Terminate() {
m_exitPending = true;
Resume();
m_syncGuiThread.Post(x => Application.ExitThread(), null);
}
protected override void Dispose(bool disposing) {
if (disposing) {
Terminate();
m_guiFinished.Join();
}
base.Dispose(disposing);
}
public override void Write(LogEventArgs args, object entry) {
var item = new TraceViewItem {
Indent = args.Operation.Level,
Message = entry.ToString(),
Thread = args.ThreadId,
Channel = args.ChannelName,
Timestamp = Environment.TickCount
};
Enqueue(item);
}
}
}