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code cleanup and refactoring
code cleanup and refactoring

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ContainerLifetimeElement.cs
11 lines | 290 B | text/x-csharp | CSharpLexer
using Unity.Lifetime;
namespace Implab.ServiceHost.Unity
{
public class ContainerLifetimeElement : LifetimeElement {
public override LifetimeManager GetLifetime(ContainerBuilder builder) {
return new ContainerControlledLifetimeManager();
}
}
}