using System; using System.Diagnostics; using System.Linq; using Implab.Diagnostics; using Implab.ServiceHost.Unity; using Implab.Xml; using Unity; using Unity.Injection; using Unity.Registration; namespace Implab.Playground { public class Foo { public class Bar { } public string Name { get; set; } public int IntValue { get; set; } public string StringValue { get; set; } } public interface IContainer { T Instance { get; set; } } public class Container : IContainer { public Container() { } public Container(T instance) { Instance = instance; } public T Instance { get; set; } public void SetInstance(T value) { Instance = value; } } public class Program { static void Main(string[] args) { var stopwatch = new Stopwatch(); stopwatch.Start(); var ctx = new ContainerBuilder(); Console.WriteLine($"Created: {stopwatch.ElapsedMilliseconds}"); ctx.LoadConfig("data/sample.xml"); Console.WriteLine($"Loaded: {stopwatch.ElapsedMilliseconds}"); var container = ctx.Container; var instace1 = container.Resolve>(); Console.WriteLine($"Resolved1: {stopwatch.ElapsedMilliseconds}"); var instace2 = container.Resolve>(); Console.WriteLine($"Resolved2: {stopwatch.ElapsedMilliseconds}"); DisplayContainerRegistrations(container); } static void DisplayContainerRegistrations(IUnityContainer theContainer) { string regName, regType, mapTo, lifetime; Console.WriteLine("Container has {0} Registrations:", theContainer.Registrations.Count()); foreach (ContainerRegistration item in theContainer.Registrations) { regType = item.RegisteredType.FullName; mapTo = item.MappedToType.FullName; regName = item.Name ?? "[default]"; lifetime = item.LifetimeManager.LifetimeType.Name; if (mapTo != regType) { mapTo = " -> " + mapTo; } else { mapTo = string.Empty; } lifetime = lifetime.Substring(0, lifetime.Length - "LifetimeManager".Length); Console.WriteLine("+ {0}{1} '{2}' {3}", regType, mapTo, regName, lifetime); } } } }