using System; using System.Xml.Serialization; using Unity.Lifetime; using Unity.Registration; namespace Implab.ServiceHost.Unity { [XmlRoot("register", Namespace = Schema.ContainerConfigurationNamespace)] public class RegisterElement : AbstractRegistration { /// /// An optional type which is registered as a service in the container, must be assignable to . /// [XmlAttribute("mapTo")] public string MapToType { get; set; } [XmlElement("constructor", typeof(ConstructorInjectionElement))] [XmlElement("property", typeof(PropertyInjectionElement))] [XmlElement("method", typeof(MethodInjectionElement))] public AbstractInjectionElement[] Injectors { get; set; } public override void Visit(ContainerBuilder context) { context.Visit(this); } } }