using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Xml.Serialization; using Implab.Xml; using Unity.Injection; using Unity.Registration; namespace Implab.ServiceHost.Unity { public abstract class RegistrationBuilder { public Type RegistrationType { get; private set; } protected RegistrationBuilder(Type registrationType) { RegistrationType = registrationType; } } }