using System; namespace Implab { public struct ResolvedPromise : IPromise { T m_result; public Type ResultType => typeof(T); public bool IsResolved => true; public bool IsRejected => false; public bool IsFulfilled => true; public Exception RejectReason => null; public ResolvedPromise(T result) { m_result = result; } public IPromise Cast() { return (IPromise)(IPromise)this; } void IPromise.Join() { } void IPromise.Join(int timeout) { } public T Join() { return m_result; } public T Join(int timeout) { return m_result; } public void Then(IResolvable next) { next.Resolve(m_result); } public void Then(IResolvable next) { next.Resolve(); } } }