using System; using System.Diagnostics; using Implab.Diagnostics; using Implab.ServiceHost.Unity; using Implab.Xml; using Unity; using Unity.Injection; namespace Implab.Playground { public class Foo { public class Bar { } public int IntValue { get; set; } public string StringValue { get; set; } } public class Container { public Container() { } public Container(T instance) { Instance = instance; } public T Instance { get; set; } } public class Program { static void Main(string[] args) { var container = new UnityContainer(); var conf = SerializationHelpers.DeserializeFromFile("data/sample.xml"); Console.WriteLine($"Registrations: {conf.Registrations.Count}"); } } }