##// END OF EJS Templates
Added tag v1.0.0-rc10 for changeset a1ab2b5975ad
Added tag v1.0.0-rc10 for changeset a1ab2b5975ad

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Dialog.d.ts
147 lines | 4.3 KiB | video/mp2t | TypeScriptLexer
cin
created typings for basic part of dojo and dijit further work is required to...
r2 import _TemplatedMixin = require("./_TemplatedMixin");
import _FormMixin = require("./form/_FormMixin");
import _DialogMixin = require("./_DialogMixin");
import _CssStateMixin = require("./_CssStateMixin");
import { CSSStateNodes } from "./_CssStateMixin";
import DojoPromise = require("dojo/promise/Promise");
import { DomGeometryWidthHeight } from "dojo/dom-geometry";
import { _WidgetBaseConstructor, _WidgetBase } from "./_WidgetBase";
import ContentPane = require("./layout/ContentPane");
interface _DialogBase extends _TemplatedMixin, _FormMixin, _DialogMixin, _CssStateMixin {
templateString: string;
baseClass: string;
cssStateNodes: CSSStateNodes;
/**
* True if Dialog is currently displayed on screen.
*/
open: boolean;
/**
* The time in milliseconds it takes the dialog to fade in and out
*/
duration: number;
/**
* A Toggle to modify the default focus behavior of a Dialog, which
* is to re-focus the element which had focus before being opened.
* False will disable refocusing. Default: true
*/
refocus: boolean;
/**
* A Toggle to modify the default focus behavior of a Dialog, which
* is to focus on the first dialog element after opening the dialog.
* False will disable autofocusing. Default: true
*/
autofocus: boolean;
/**
* Toggles the movable aspect of the Dialog. If true, Dialog
* can be dragged by it's title. If false it will remain centered
* in the viewport.
*/
draggable: boolean;
/**
* Maximum size to allow the dialog to expand to, relative to viewport size
*/
maxRatio: number;
/**
* Dialog show [x] icon to close itself, and ESC key will close the dialog.
*/
closable: boolean;
postMixInProperties(): void;
postCreate(): void;
/**
* Called when data has been loaded from an href.
* Unlike most other callbacks, this function can be connected to (via `dojo.connect`)
* but should *not* be overridden.
*/
onLoad(data?: any): void;
focus(): void;
/* Not entirely sure of the resolution type of these promises */
/**
* Display the dialog
*/
show(): DojoPromise<any>;
/**
* Hide the dialog
*/
hide(): DojoPromise<any>;
/**
* Called with no argument when viewport scrolled or viewport size changed. Adjusts Dialog as
* necessary to keep it visible.
*
* Can also be called with an argument (by dojox/layout/ResizeHandle etc.) to explicitly set the
* size of the dialog.
*/
resize(dim?: DomGeometryWidthHeight): void;
destroy(preserveDom?: boolean): void;
}
type _DialogBaseConstructor = _WidgetBaseConstructor<_DialogBase>;
interface Dialog extends ContentPane, _DialogBase {
/* overrides conflicting methods */
resize(dim?: DomGeometryWidthHeight): void;
}
interface DialogLevelManager {
_beginZIndex: number;
/**
* Call right before fade-in animation for new dialog.
*
* Saves current focus, displays/adjusts underlay for new dialog,
* and sets the z-index of the dialog itself.
*
* New dialog will be displayed on top of all currently displayed dialogs.
* Caller is responsible for setting focus in new dialog after the fade-in
* animation completes.
*/
show(dialog: _WidgetBase, underlayAttrs: Object): void;
/**
* Called when the specified dialog is hidden/destroyed, after the fade-out
* animation ends, in order to reset page focus, fix the underlay, etc.
* If the specified dialog isn't open then does nothing.
*
* Caller is responsible for either setting display:none on the dialog domNode,
* or calling dijit/popup.hide(), or removing it from the page DOM.
*/
hide(dialog: _WidgetBase): void;
/**
* Returns true if specified Dialog is the top in the task
*/
isTop(dialog: _WidgetBase): boolean;
}
declare namespace Dialog {
interface DialogConstructor extends _WidgetBaseConstructor<Dialog> {
/**
* for monkey patching and dojox/widget/DialogSimple
*/
_DialogBase: _DialogBaseConstructor;
_DialogLevelManager: DialogLevelManager;
_dialogStack: {
dialog: _WidgetBase,
focus: any,
underlayAttrs: any
}[];
}
}
declare const Dialog: Dialog.DialogConstructor;
export = Dialog;