##// END OF EJS Templates
created typings for basic part of dojo and dijit further work is required to...
created typings for basic part of dojo and dijit further work is required to complete typings and separate them from this project dojo-typings replaced with @type/dojo, @type/dijit.

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Menu.d.ts
53 lines | 1.5 KiB | video/mp2t | TypeScriptLexer
cin
created typings for basic part of dojo and dijit further work is required to...
r2 import DropDownMenu = require("./DropDownMenu");
import { _WidgetBaseConstructor } from "./_WidgetBase";
/**
* A context menu you can assign to multiple elements
*/
interface Menu extends DropDownMenu {
/**
* Array of dom node ids of nodes to attach to.
* Fill this with nodeIds upon widget creation and it becomes context menu for those nodes.
*/
targetNodeIds: string[];
/**
* CSS expression to apply this Menu to descendants of targetNodeIds, rather than to
* the nodes specified by targetNodeIds themselves. Useful for applying a Menu to
* a range of rows in a table, tree, etc.
*
* The application must require() an appropriate level of dojo/query to handle the selector.
*/
selector: string;
/**
* If true, right clicking anywhere on the window will cause this context menu to open.
* If false, must specify targetNodeIds.
*/
contextMenuForWindow: boolean;
/**
* If true, menu will open on left click instead of right click, similar to a file menu.
*/
leftClickToOpen: boolean;
/**
* When this menu closes, re-focus the element which had focus before it was opened.
*/
refocus: boolean;
/**
* Attach menu to given node
*/
bindDomNode(node: string | Node): void;
/**
* Detach menu from given node
*/
unBindDomNode(nodeName: string | Node): void;
}
interface MenuConstructor extends _WidgetBaseConstructor<Menu> { }
declare const Menu: MenuConstructor;
export = Menu;