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Menu.d.ts
53 lines | 1.5 KiB | video/mp2t | TypeScriptLexer
import DropDownMenu = require("./DropDownMenu");
import { _WidgetBaseConstructor } from "./_WidgetBase";
/**
* A context menu you can assign to multiple elements
*/
interface Menu extends DropDownMenu {
/**
* Array of dom node ids of nodes to attach to.
* Fill this with nodeIds upon widget creation and it becomes context menu for those nodes.
*/
targetNodeIds: string[];
/**
* CSS expression to apply this Menu to descendants of targetNodeIds, rather than to
* the nodes specified by targetNodeIds themselves. Useful for applying a Menu to
* a range of rows in a table, tree, etc.
*
* The application must require() an appropriate level of dojo/query to handle the selector.
*/
selector: string;
/**
* If true, right clicking anywhere on the window will cause this context menu to open.
* If false, must specify targetNodeIds.
*/
contextMenuForWindow: boolean;
/**
* If true, menu will open on left click instead of right click, similar to a file menu.
*/
leftClickToOpen: boolean;
/**
* When this menu closes, re-focus the element which had focus before it was opened.
*/
refocus: boolean;
/**
* Attach menu to given node
*/
bindDomNode(node: string | Node): void;
/**
* Detach menu from given node
*/
unBindDomNode(nodeName: string | Node): void;
}
interface MenuConstructor extends _WidgetBaseConstructor<Menu> { }
declare const Menu: MenuConstructor;
export = Menu;