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popup.d.ts
130 lines | 3.8 KiB | video/mp2t | TypeScriptLexer
import _WidgetBase = require("./_WidgetBase");
import { PlacePosition, PlaceLocation } from "./place";
interface PopupOpenArgs {
/**
* widget to display
*/
popup?: _WidgetBase;
/**
* the button etc. that is displaying this popup
*/
parent?: _WidgetBase;
/**
* DOM node (typically a button); place popup relative to this node. (Specify this *or* "x" and "y" parameters.)
*/
around?: HTMLElement;
/**
* Absolute horizontal position (in pixels) to place node at. (Specify this *or* "around" parameter.)
*/
x?: number;
/**
* Absolute vertical position (in pixels) to place node at. (Specify this *or* "around" parameter.)
*/
y?: number;
/**
* When the around parameter is specified, orient should be a list of positions to try
*/
orient?: string | string[] | { BL?: string; TR?: string; TL?: string; BR?: string; };
/**
* callback when user has canceled the popup by:
*
* 1. hitting ESC or
* 2. by using the popup widget's proprietary cancel mechanism (like a cancel button in a dialog);
* i.e. whenever popupWidget.onCancel() is called, args.onCancel is called
*/
onCancel?: () => void;
/**
* callback whenever this popup is closed
*/
onClose?: () => void;
/**
* callback when user "executed" on the popup/sub-popup by selecting a menu choice, etc. (top menu only)
*/
onExecute?: () => void;
/**
* adding a buffer around the opening position. This is only useful when around is not set.
*/
padding?: PlacePosition;
/**
* The max height for the popup. Any popup taller than this will have scrollbars.
* Set to Infinity for no max height. Default is to limit height to available space in viewport,
* above or below the aroundNode or specified x/y position.
*/
maxHeight?: number;
}
interface PopupManager {
/**
* Stack of currently popped up widgets.
* (someone opened _stack[0], and then it opened _stack[1], etc.)
*/
_stack: _WidgetBase[];
/**
* Z-index of the first popup. (If first popup opens other
* popups they get a higher z-index.)
*/
_beginZIndex: number;
_idGen: number;
/**
* If screen has been scrolled, reposition all the popups in the stack.
* Then set timer to check again later.
*/
_repositionAll(): void;
/**
* Initialization for widgets that will be used as popups.
* Puts widget inside a wrapper DIV (if not already in one),
* and returns pointer to that wrapper DIV.
*/
_createWrapper(widget: _WidgetBase): HTMLDivElement;
/**
* Moves the popup widget off-screen.
* Do not use this method to hide popups when not in use, because
* that will create an accessibility issue: the offscreen popup is
* still in the tabbing order.
*/
moveOffScreen(widget: _WidgetBase): HTMLDivElement;
/**
* Hide this popup widget (until it is ready to be shown).
* Initialization for widgets that will be used as popups
*
* Also puts widget inside a wrapper DIV (if not already in one)
*
* If popup widget needs to layout it should
* do so when it is made visible, and popup._onShow() is called.
*/
hide(widget: _WidgetBase): void;
/**
* Compute the closest ancestor popup that's *not* a child of another popup.
* Ex: For a TooltipDialog with a button that spawns a tree of menus, find the popup of the button.
*/
getTopPopup(): _WidgetBase;
/**
* Popup the widget at the specified position
*/
open(args: PopupOpenArgs): PlaceLocation;
/**
* Close specified popup and any popups that it parented.
* If no popup is specified, closes all popups.
*/
close(popup?: _WidgetBase): void;
}