matrix.d.ts
123 lines
| 3.7 KiB
| video/mp2t
|
TypeScriptLexer
cin
|
r0 | declare namespace dojox { | ||
namespace gfx { | ||||
namespace matrix { | ||||
type MatrixLike = number | [number, number] | Matrix2D; | ||||
interface Matrix2D { | ||||
dx?: number; | ||||
dy?: number; | ||||
xx?: number; | ||||
xy?: number; | ||||
yx?: number; | ||||
yy?: number; | ||||
} | ||||
interface Matrix2DConstructor { | ||||
new(matrix: MatrixLike): Matrix2D; | ||||
prototype: Matrix2D; | ||||
} | ||||
// TS does not allow overloaded method signatures within the module declaration, | ||||
// so we need to define the interfaces here | ||||
interface MultiplyPoint { | ||||
(matrix: MatrixLike, point: dojox.gfx.Point): dojox.gfx.Point; | ||||
(matrix: MatrixLike, x: number, y: number): dojox.gfx.Point; | ||||
} | ||||
interface Project { | ||||
(point: dojox.gfx.Point): Matrix2D; | ||||
(x: number, y: number): Matrix2D; | ||||
} | ||||
interface Reflect { | ||||
(point: dojox.gfx.Point): Matrix2D; | ||||
(x: number, y: number): Matrix2D; | ||||
} | ||||
interface RotateAt { | ||||
(radians: number, point: dojox.gfx.Point): Matrix2D; | ||||
(radians: number, x: number, y: number): Matrix2D; | ||||
} | ||||
interface RotategAt { | ||||
(degrees: number, point: dojox.gfx.Point): Matrix2D; | ||||
(degrees: number, x: number, y: number): Matrix2D; | ||||
} | ||||
interface Scale { | ||||
(x: number, y: number): Matrix2D; | ||||
(point: dojox.gfx.Point): Matrix2D; | ||||
} | ||||
interface ScaleAt { | ||||
(factor: number | dojox.gfx.Point, point: dojox.gfx.Point): Matrix2D; | ||||
(factor: number | dojox.gfx.Point, x: number, y: number): Matrix2D; | ||||
(factorX: number, factorY: number, point: dojox.gfx.Point): Matrix2D; | ||||
(factorX: number, factorY: number, x: number, y: number): Matrix2D; | ||||
} | ||||
interface SkewXAt { | ||||
(radians: number, point: dojox.gfx.Point): Matrix2D; | ||||
(radians: number, x: number, y: number): Matrix2D; | ||||
} | ||||
interface SkewXgAt { | ||||
(degrees: number, point: dojox.gfx.Point): Matrix2D; | ||||
(degrees: number, x: number, y: number): Matrix2D; | ||||
} | ||||
interface SkewYAt { | ||||
(radians: number, point: dojox.gfx.Point): Matrix2D; | ||||
(radians: number, x: number, y: number): Matrix2D; | ||||
} | ||||
interface SkewYgAt { | ||||
(degrees: number, point: dojox.gfx.Point): Matrix2D; | ||||
(degrees: number, x: number, y: number): Matrix2D; | ||||
} | ||||
interface Translate { | ||||
(point: dojox.gfx.Point): Matrix2D; | ||||
(x: number, y: number): Matrix2D; | ||||
} | ||||
} | ||||
} | ||||
} | ||||
declare module 'dojox/gfx/matrix' { | ||||
/* tslint:disable:no-unused-variable */ | ||||
type MatrixLike = dojox.gfx.matrix.MatrixLike; | ||||
type Matrix2D = dojox.gfx.matrix.Matrix2D; | ||||
const Matrix2D: dojox.gfx.matrix.Matrix2DConstructor; | ||||
const flipX: Matrix2D; | ||||
const flipY: Matrix2D; | ||||
const flipXY: Matrix2D; | ||||
const identity: Matrix2D; | ||||
const clone: (matrix: Matrix2D) => Matrix2D; | ||||
const invert: (matrix: Matrix2D) => Matrix2D; | ||||
const isIdentity: (matrix: Matrix2D) => boolean; | ||||
const multiply: (...matrices: MatrixLike[]) => Matrix2D; | ||||
const multiplyPoint: dojox.gfx.matrix.MultiplyPoint; | ||||
const multiplyRectangle: (matrix: MatrixLike, rectangle: dojox.gfx.SimpleRectangle) => dojox.gfx.SimpleRectangle; | ||||
const normalize: (matrix: MatrixLike) => Matrix2D; | ||||
const project: dojox.gfx.matrix.Project; | ||||
const reflect: dojox.gfx.matrix.Reflect; | ||||
const rotate: (radians: number) => Matrix2D; | ||||
const rotateAt: dojox.gfx.matrix.RotateAt; | ||||
const rotateg: (degrees: number) => Matrix2D; | ||||
const rotategAt: dojox.gfx.matrix.RotategAt; | ||||
const scale: dojox.gfx.matrix.Scale; | ||||
const scaleAt: dojox.gfx.matrix.ScaleAt; | ||||
const skewX: (radians: number) => Matrix2D; | ||||
const skewXAt: dojox.gfx.matrix.SkewXAt; | ||||
const skewXg: (degrees: number) => Matrix2D; | ||||
const skewXgAt: dojox.gfx.matrix.SkewXgAt; | ||||
const skewY: (radians: number) => Matrix2D; | ||||
const skewYAt: dojox.gfx.matrix.SkewYAt; | ||||
const skewYg: (degrees: number) => Matrix2D; | ||||
const skewYgAt: dojox.gfx.matrix.SkewYgAt; | ||||
const translate: dojox.gfx.matrix.Translate; | ||||
/* tslint:enable */ | ||||
} | ||||