##// END OF EJS Templates
Maintenance release...
Maintenance release * `NodeList-fx` added overloads to all methods to distinguish returned values of different types (`Animation | this`). * Added missing signatures to `NodeList` constructor * Improved `dijit.form._FormWidgetMixin` * Added module declarations `dijit/form/_FormWidgetMixin`, `dijit/form/_FormValueMixin`, `dijit/_HasDropDown`

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r8:b71d8639b457 v1.0.1 default
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fx.d.ts
201 lines | 4.5 KiB | video/mp2t | TypeScriptLexer
cin
Initial commit, project structure.
r0 /// <reference path="_base.d.ts" />
/* dojo/fx */
declare namespace dojo {
namespace _base {
interface AnimationStartEnd {
start?: number | string;
end?: number | string;
}
interface AnimationArgumentsProperties {
top?: number | AnimationStartEnd;
left?: number | AnimationStartEnd;
height?: number | AnimationStartEnd;
}
interface Fx {
/**
* Chain a list of `dojo/_base/fx.Animation`s to run in sequence
*/
chain(animations: Animation[]): Animation;
chain(...animations: Animation[]): Animation;
/**
* Combine a list of `dojo/_base/fx.Animation`s to run in parallel
*/
combine(animations: Animation[]): Animation;
combine(...animations: Animation[]): Animation;
/**
* Expand a node to it's natural height.
*/
wipeIn(args: AnimationArguments): Animation;
/**
* Shrink a node to nothing and hide it.
*/
wipeOut(args: AnimationArguments): Animation;
/**
* Slide a node to a new top/left position
*/
slideTo(args: AnimationArguments): Animation;
}
}
}
declare module 'dojo/fx' {
const coreFx: dojo._base.Fx;
export = coreFx;
}
/* dojo/fx/easing */
declare namespace dojo {
namespace fx {
interface Easing {
linear(n?: number): number;
quadIn(n?: number): number;
quadOut(n?: number): number;
quadInOut(n?: number): number;
cubicIn(n?: number): number;
cubicOut(n?: number): number;
cubicInOut(n?: number): number;
quartIn(n?: number): number;
quartOut(n?: number): number;
quartInOut(n?: number): number;
quintIn(n?: number): number;
quintOut(n?: number): number;
qunitInOut(n?: number): number;
sineIn(n?: number): number;
sineOut(n?: number): number;
sineInOut(n?: number): number;
expoIn(n?: number): number;
expoOut(n?: number): number;
expoInOut(n?: number): number;
circIn(n?: number): number;
circOut(n?: number): number;
circInOut(n?: number): number;
/**
* An easing function that starts away from the target,
* and quickly accelerates towards the end value.
*
* Use caution when the easing will cause values to become
* negative as some properties cannot be set to negative values.
*/
backIn(n?: number): number;
/**
* An easing function that pops past the range briefly, and slowly comes back.
*/
backOut(n?: number): number;
/**
* An easing function combining the effects of `backIn` and `backOut`
*/
backInOut(n?: number): number;
/**
* An easing function the elastically snaps from the start value
*/
elasticIn(n?: number): number;
/**
* An easing function that elasticly snaps around the target value,
* near the end of the Animation
*/
elasticOut(n?: number): number;
/**
* An easing function that elasticly snaps around the value, near
* the beginning and end of the Animation.
*/
elasticInOut(n?: number): number;
/**
* An easing function that 'bounces' near the beginning of an Animation
*/
bounceIn(n?: number): number;
/**
* An easing function that 'bounces' near the end of an Animation
*/
bounceOut(n?: number): number;
/**
* An easing function that 'bounces' at the beginning and end of the Animation
*/
bounceInOut(n?: number): number;
}
}
}
declare module 'dojo/fx/easing' {
const easing: dojo.fx.Easing;
export = easing;
}
/* dojo/fx/Toggler */
declare namespace dojo {
namespace fx {
interface TogglerArguments extends _base.AnimationArguments { }
interface Toggler {
_showArgs: TogglerArguments;
_showAnim: _base.Animation;
_hideArgs: TogglerArguments;
_hideAnim: _base.Animation;
_isShowing: boolean;
_isHiding: boolean;
/**
* the node to target for the showing and hiding animations
*/
node: Node;
/**
* The function that returns the `dojo.Animation` to show the node
*/
showFunc: (args: _base.FadeArguments) => _base.Animation;
/**
* The function that returns the `dojo.Animation` to hide the node
*/
hideFunc: (args: _base.FadeArguments) => _base.Animation;
/**
* Time in milliseconds to run the show Animation
*/
showDuration: number;
/**
* Time in milliseconds to run the hide Animation
*/
hideDuration: number;
/**
* Toggle the node to showing
*/
show(delay?: number): _base.Animation;
/**
* Toggle the node to hidden
*/
hide(delay?: number): _base.Animation;
}
interface TogglerConstructor {
/**
* A simple `dojo.Animation` toggler API.
*/
new (args: TogglerArguments): Toggler;
prototype: Toggler;
}
}
}