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Program.cs
41 lines | 1011 B | text/x-csharp | CSharpLexer
cin
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r93 using System;
using Implab.Diagnostics;
using Implab.Parallels;
using Implab;
cin
sync
r103 using System.Collections.Generic;
using System.Collections.Concurrent;
cin
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r136 using System.Threading;
cin
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r150 using Implab.JSON;
using System.IO;
cin
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r151 using System.Threading.Tasks;
cin
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r93
namespace MonoPlay {
class MainClass {
cin
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r145
cin
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r93 public static void Main(string[] args) {
cin
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r94 if (args == null)
throw new ArgumentNullException("args");
cin
sync
r103 var t1 = Environment.TickCount;
cin
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r93
cin
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r151 DoWork().GetAwaiter().GetResult();
cin
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r150
cin
sync
r103 var t2 = Environment.TickCount;
cin
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r125 Console.WriteLine("done: {0} ms, {1:.00} Mb, {2} GC", t2 - t1, GC.GetTotalMemory(false) / (1024*1024), GC.CollectionCount(0) );
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r93
}
cin
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cin
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r151 static IPromise<int> DoItem(int x) {
return Promise<int>.FromResult(x + 1);
}
cin
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r150
cin
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r151 static async Task<int> DoWork() {
var c = 0;
for (int i = 0; i < 10000000; i++)
c = await DoItem(c);
return c;
cin
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r145 }
cin
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r136
cin
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r93 }
}