##// END OF EJS Templates
Added ResetState to RunnableComponent to reset in case of failure...
Added ResetState to RunnableComponent to reset in case of failure Added StateChanged event to IRunnable Renamed Promise.SUCCESS -> Promise.Success Added Promise.FromException Renamed Bundle -> PromiseAll in PromiseExtensions

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r98:4c945d94b9ab v2
r205:8200ab154c8a v2
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MTQueue.cs
143 lines | 4.2 KiB | text/x-csharp | CSharpLexer
cin
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r93 using System.Threading;
cin
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r97 using System.Collections.Generic;
using System;
using System.Collections;
cin
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r14
namespace Implab.Parallels {
cin
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r97 public class MTQueue<T> : IEnumerable<T> {
cin
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r14 class Node {
public Node(T value) {
this.value = value;
}
public readonly T value;
public Node next;
}
Node m_first;
Node m_last;
public void Enqueue(T value) {
cin
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r80 Thread.MemoryBarrier();
cin
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r14 var last = m_last;
var next = new Node(value);
cin
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r97 // Interlocaked.CompareExchange implies Thread.MemoryBarrier();
// to ensure that the next node is completely constructed
cin
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r14 while (last != Interlocked.CompareExchange(ref m_last, next, last))
last = m_last;
if (last != null)
last.next = next;
else
m_first = next;
}
public bool TryDequeue(out T value) {
Node first;
cin
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r93 Node next;
cin
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r14 value = default(T);
cin
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r80 Thread.MemoryBarrier();
cin
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r14 do {
first = m_first;
if (first == null)
return false;
next = first.next;
if (next == null) {
// this is the last element,
cin
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r19 // then try to update the tail
cin
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r14 if (first != Interlocked.CompareExchange(ref m_last, null, first)) {
cin
code cleanup
r71 // this is the race condition
cin
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r14 if (m_last == null)
cin
Promise is rewritten to use interlocked operations instead of locks
r19 // the queue is empty
cin
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r14 return false;
cin
code cleanup
r71 // tail has been changed, we need to restart
cin
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r14 continue;
}
// tail succesfully updated and first.next will never be changed
cin
code cleanup
r71 // other readers will fail due to inconsistency m_last != m_fist && m_first.next == null
// however the parallel writer may update the m_first since the m_last is null
cin
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r14
cin
code cleanup
r71 // so we need to fix inconsistency by setting m_first to null or if it has been
// updated by the writer already then we should just to give up
cin
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r14 Interlocked.CompareExchange(ref m_first, null, first);
break;
}
cin
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r93 if (first == Interlocked.CompareExchange(ref m_first, next, first))
// head succesfully updated
break;
cin
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r14 } while (true);
value = first.value;
return true;
}
cin
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r97
#region IEnumerable implementation
class Enumerator : IEnumerator<T> {
Node m_current;
Node m_first;
public Enumerator(Node first) {
m_first = first;
}
#region IEnumerator implementation
public bool MoveNext() {
m_current = m_current == null ? m_first : m_current.next;
return m_current != null;
}
public void Reset() {
m_current = null;
}
cin
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r98 object IEnumerator.Current {
cin
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r97 get {
if (m_current == null)
throw new InvalidOperationException();
return m_current.value;
}
}
#endregion
#region IDisposable implementation
public void Dispose() {
}
#endregion
#region IEnumerator implementation
public T Current {
get {
if (m_current == null)
throw new InvalidOperationException();
return m_current.value;
}
}
#endregion
}
public IEnumerator<T> GetEnumerator() {
return new Enumerator(m_first);
}
#endregion
#region IEnumerable implementation
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
#endregion
cin
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r14 }
}