| @@ -1,600 +1,676 | |||||
| 1 | using System; |
|
1 | using System; | |
| 2 | using System.Reflection; |
|
2 | using System.Reflection; | |
| 3 | using System.Threading; |
|
3 | using System.Threading; | |
| 4 | using Implab.Parallels; |
|
4 | using Implab.Parallels; | |
| 5 |
|
5 | |||
| 6 | #if MONO |
|
6 | #if MONO | |
| 7 |
|
7 | |||
| 8 | using NUnit.Framework; |
|
8 | using NUnit.Framework; | |
| 9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; |
|
9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; | |
| 10 | using TestMethod = NUnit.Framework.TestAttribute; |
|
10 | using TestMethod = NUnit.Framework.TestAttribute; | |
| 11 |
|
11 | |||
| 12 | #else |
|
12 | #else | |
| 13 |
|
13 | |||
| 14 | using Microsoft.VisualStudio.TestTools.UnitTesting; |
|
14 | using Microsoft.VisualStudio.TestTools.UnitTesting; | |
| 15 |
|
15 | |||
| 16 | #endif |
|
16 | #endif | |
| 17 |
|
17 | |||
| 18 | namespace Implab.Test { |
|
18 | namespace Implab.Test { | |
| 19 | [TestClass] |
|
19 | [TestClass] | |
| 20 | public class AsyncTests { |
|
20 | public class AsyncTests { | |
| 21 | [TestMethod] |
|
21 | [TestMethod] | |
| 22 | public void ResolveTest() { |
|
22 | public void ResolveTest() { | |
| 23 | int res = -1; |
|
23 | int res = -1; | |
| 24 | var p = new Promise<int>(); |
|
24 | var p = new Promise<int>(); | |
| 25 | p.Then(x => res = x); |
|
25 | p.Then(x => res = x); | |
| 26 | p.Resolve(100); |
|
26 | p.Resolve(100); | |
| 27 |
|
27 | |||
| 28 | Assert.AreEqual(100, res); |
|
28 | Assert.AreEqual(100, res); | |
| 29 | } |
|
29 | } | |
| 30 |
|
30 | |||
| 31 | [TestMethod] |
|
31 | [TestMethod] | |
| 32 | public void RejectTest() { |
|
32 | public void RejectTest() { | |
| 33 | int res = -1; |
|
33 | int res = -1; | |
| 34 | Exception err = null; |
|
34 | Exception err = null; | |
| 35 |
|
35 | |||
| 36 | var p = new Promise<int>(); |
|
36 | var p = new Promise<int>(); | |
| 37 | p.Then( |
|
37 | p.Then( | |
| 38 | x => res = x, |
|
38 | x => res = x, | |
| 39 | e => { |
|
39 | e => { | |
| 40 | err = e; |
|
40 | err = e; | |
| 41 | return -2; |
|
41 | return -2; | |
| 42 | } |
|
42 | } | |
| 43 | ); |
|
43 | ); | |
| 44 | p.Reject(new ApplicationException("error")); |
|
44 | p.Reject(new ApplicationException("error")); | |
| 45 |
|
45 | |||
| 46 | Assert.AreEqual(res, -1); |
|
46 | Assert.AreEqual(res, -1); | |
| 47 | Assert.AreEqual(err.Message, "error"); |
|
47 | Assert.AreEqual(err.Message, "error"); | |
| 48 |
|
48 | |||
| 49 | } |
|
49 | } | |
| 50 |
|
50 | |||
| 51 | [TestMethod] |
|
51 | [TestMethod] | |
| 52 | public void CancelExceptionTest() { |
|
52 | public void CancelExceptionTest() { | |
| 53 | var p = new Promise<bool>(); |
|
53 | var p = new Promise<bool>(); | |
| 54 | p.Cancel(); |
|
54 | p.Cancel(); | |
| 55 |
|
55 | |||
| 56 | var p2 = p.Cancelled(() => { |
|
56 | var p2 = p.Cancelled(() => { | |
| 57 | throw new ApplicationException("CANCELLED"); |
|
57 | throw new ApplicationException("CANCELLED"); | |
| 58 | }); |
|
58 | }); | |
| 59 |
|
59 | |||
| 60 | try { |
|
60 | try { | |
| 61 | p2.Join(); |
|
61 | p2.Join(); | |
| 62 | Assert.Fail(); |
|
62 | Assert.Fail(); | |
| 63 | } catch (ApplicationException err) { |
|
63 | } catch (ApplicationException err) { | |
| 64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); |
|
64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); | |
| 65 | } |
|
65 | } | |
| 66 |
|
66 | |||
| 67 | } |
|
67 | } | |
| 68 |
|
68 | |||
| 69 | [TestMethod] |
|
69 | [TestMethod] | |
| 70 | public void ContinueOnCancelTest() { |
|
70 | public void ContinueOnCancelTest() { | |
| 71 | var p = new Promise<bool>(); |
|
71 | var p = new Promise<bool>(); | |
| 72 | p.Cancel(); |
|
72 | p.Cancel(); | |
| 73 |
|
73 | |||
| 74 | var p2 = p |
|
74 | var p2 = p | |
| 75 | .Cancelled<bool>(() => { |
|
75 | .Cancelled<bool>(() => { | |
| 76 | throw new ApplicationException("CANCELLED"); |
|
76 | throw new ApplicationException("CANCELLED"); | |
| 77 | }) |
|
77 | }) | |
| 78 | .Error(e => true); |
|
78 | .Error(e => true); | |
| 79 |
|
79 | |||
| 80 | Assert.AreEqual(true, p2.Join()); |
|
80 | Assert.AreEqual(true, p2.Join()); | |
| 81 | } |
|
81 | } | |
| 82 |
|
82 | |||
| 83 | [TestMethod] |
|
83 | [TestMethod] | |
| 84 | public void JoinSuccessTest() { |
|
84 | public void JoinSuccessTest() { | |
| 85 | var p = new Promise<int>(); |
|
85 | var p = new Promise<int>(); | |
| 86 | p.Resolve(100); |
|
86 | p.Resolve(100); | |
| 87 | Assert.AreEqual(p.Join(), 100); |
|
87 | Assert.AreEqual(p.Join(), 100); | |
| 88 | } |
|
88 | } | |
| 89 |
|
89 | |||
| 90 | [TestMethod] |
|
90 | [TestMethod] | |
| 91 | public void JoinFailTest() { |
|
91 | public void JoinFailTest() { | |
| 92 | var p = new Promise<int>(); |
|
92 | var p = new Promise<int>(); | |
| 93 | p.Reject(new ApplicationException("failed")); |
|
93 | p.Reject(new ApplicationException("failed")); | |
| 94 |
|
94 | |||
| 95 | try { |
|
95 | try { | |
| 96 | p.Join(); |
|
96 | p.Join(); | |
| 97 | throw new ApplicationException("WRONG!"); |
|
97 | throw new ApplicationException("WRONG!"); | |
| 98 | } catch (TargetInvocationException err) { |
|
98 | } catch (TargetInvocationException err) { | |
| 99 | Assert.AreEqual(err.InnerException.Message, "failed"); |
|
99 | Assert.AreEqual(err.InnerException.Message, "failed"); | |
| 100 | } catch { |
|
100 | } catch { | |
| 101 | Assert.Fail("Got wrong excaption"); |
|
101 | Assert.Fail("Got wrong excaption"); | |
| 102 | } |
|
102 | } | |
| 103 | } |
|
103 | } | |
| 104 |
|
104 | |||
| 105 | [TestMethod] |
|
105 | [TestMethod] | |
| 106 | public void MapTest() { |
|
106 | public void MapTest() { | |
| 107 | var p = new Promise<int>(); |
|
107 | var p = new Promise<int>(); | |
| 108 |
|
108 | |||
| 109 | var p2 = p.Then(x => x.ToString()); |
|
109 | var p2 = p.Then(x => x.ToString()); | |
| 110 | p.Resolve(100); |
|
110 | p.Resolve(100); | |
| 111 |
|
111 | |||
| 112 | Assert.AreEqual(p2.Join(), "100"); |
|
112 | Assert.AreEqual(p2.Join(), "100"); | |
| 113 | } |
|
113 | } | |
| 114 |
|
114 | |||
| 115 | [TestMethod] |
|
115 | [TestMethod] | |
| 116 | public void FixErrorTest() { |
|
116 | public void FixErrorTest() { | |
| 117 | var p = new Promise<int>(); |
|
117 | var p = new Promise<int>(); | |
| 118 |
|
118 | |||
| 119 | var p2 = p.Error(e => 101); |
|
119 | var p2 = p.Error(e => 101); | |
| 120 |
|
120 | |||
| 121 | p.Reject(new Exception()); |
|
121 | p.Reject(new Exception()); | |
| 122 |
|
122 | |||
| 123 | Assert.AreEqual(p2.Join(), 101); |
|
123 | Assert.AreEqual(p2.Join(), 101); | |
| 124 | } |
|
124 | } | |
| 125 |
|
125 | |||
| 126 | [TestMethod] |
|
126 | [TestMethod] | |
| 127 | public void ChainTest() { |
|
127 | public void ChainTest() { | |
| 128 | var p1 = new Promise<int>(); |
|
128 | var p1 = new Promise<int>(); | |
| 129 |
|
129 | |||
| 130 | var p3 = p1.Chain(x => { |
|
130 | var p3 = p1.Chain(x => { | |
| 131 | var p2 = new Promise<string>(); |
|
131 | var p2 = new Promise<string>(); | |
| 132 | p2.Resolve(x.ToString()); |
|
132 | p2.Resolve(x.ToString()); | |
| 133 | return p2; |
|
133 | return p2; | |
| 134 | }); |
|
134 | }); | |
| 135 |
|
135 | |||
| 136 | p1.Resolve(100); |
|
136 | p1.Resolve(100); | |
| 137 |
|
137 | |||
| 138 | Assert.AreEqual(p3.Join(), "100"); |
|
138 | Assert.AreEqual(p3.Join(), "100"); | |
| 139 | } |
|
139 | } | |
| 140 |
|
140 | |||
| 141 | [TestMethod] |
|
141 | [TestMethod] | |
| 142 | public void ChainFailTest() { |
|
142 | public void ChainFailTest() { | |
| 143 | var p1 = new Promise<int>(); |
|
143 | var p1 = new Promise<int>(); | |
| 144 |
|
144 | |||
| 145 | var p3 = p1.Chain(x => { |
|
145 | var p3 = p1.Chain(x => { | |
| 146 | var p2 = new Promise<string>(); |
|
146 | var p2 = new Promise<string>(); | |
| 147 | p2.Reject(new Exception("DIE!!!")); |
|
147 | p2.Reject(new Exception("DIE!!!")); | |
| 148 | return p2; |
|
148 | return p2; | |
| 149 | }); |
|
149 | }); | |
| 150 |
|
150 | |||
| 151 | p1.Resolve(100); |
|
151 | p1.Resolve(100); | |
| 152 |
|
152 | |||
| 153 | Assert.IsTrue(p3.IsResolved); |
|
153 | Assert.IsTrue(p3.IsResolved); | |
| 154 | } |
|
154 | } | |
| 155 |
|
155 | |||
| 156 | [TestMethod] |
|
156 | [TestMethod] | |
| 157 | public void PoolTest() { |
|
157 | public void PoolTest() { | |
| 158 | var pid = Thread.CurrentThread.ManagedThreadId; |
|
158 | var pid = Thread.CurrentThread.ManagedThreadId; | |
| 159 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); |
|
159 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); | |
| 160 |
|
160 | |||
| 161 | Assert.AreNotEqual(pid, p.Join()); |
|
161 | Assert.AreNotEqual(pid, p.Join()); | |
| 162 | } |
|
162 | } | |
| 163 |
|
163 | |||
| 164 | [TestMethod] |
|
164 | [TestMethod] | |
| 165 | public void WorkerPoolSizeTest() { |
|
165 | public void WorkerPoolSizeTest() { | |
| 166 | var pool = new WorkerPool(5, 10, 1); |
|
166 | var pool = new WorkerPool(5, 10, 1); | |
| 167 |
|
167 | |||
| 168 | Assert.AreEqual(5, pool.PoolSize); |
|
168 | Assert.AreEqual(5, pool.PoolSize); | |
| 169 |
|
169 | |||
| 170 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
170 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 171 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
171 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 172 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
172 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 173 |
|
173 | |||
| 174 | Assert.AreEqual(5, pool.PoolSize); |
|
174 | Assert.AreEqual(5, pool.PoolSize); | |
| 175 |
|
175 | |||
| 176 | for (int i = 0; i < 100; i++) |
|
176 | for (int i = 0; i < 100; i++) | |
| 177 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
177 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 178 | Thread.Sleep(200); |
|
178 | Thread.Sleep(200); | |
| 179 | Assert.AreEqual(10, pool.PoolSize); |
|
179 | Assert.AreEqual(10, pool.PoolSize); | |
| 180 |
|
180 | |||
| 181 | pool.Dispose(); |
|
181 | pool.Dispose(); | |
| 182 | } |
|
182 | } | |
| 183 |
|
183 | |||
| 184 | [TestMethod] |
|
184 | [TestMethod] | |
| 185 | public void WorkerPoolCorrectTest() { |
|
185 | public void WorkerPoolCorrectTest() { | |
| 186 | var pool = new WorkerPool(0,1000,100); |
|
186 | var pool = new WorkerPool(0,1000,100); | |
| 187 |
|
187 | |||
| 188 | const int iterations = 1000; |
|
188 | const int iterations = 1000; | |
| 189 | int pending = iterations; |
|
189 | int pending = iterations; | |
| 190 | var stop = new ManualResetEvent(false); |
|
190 | var stop = new ManualResetEvent(false); | |
| 191 |
|
191 | |||
| 192 | var count = 0; |
|
192 | var count = 0; | |
| 193 | for (int i = 0; i < iterations; i++) { |
|
193 | for (int i = 0; i < iterations; i++) { | |
| 194 | pool |
|
194 | pool | |
| 195 | .Invoke(() => 1) |
|
195 | .Invoke(() => 1) | |
| 196 | .Then(x => Interlocked.Add(ref count, x)) |
|
196 | .Then(x => Interlocked.Add(ref count, x)) | |
| 197 | .Then(x => Math.Log10(x)) |
|
197 | .Then(x => Math.Log10(x)) | |
| 198 | .On(() => { |
|
198 | .On(() => { | |
| 199 | Interlocked.Decrement(ref pending); |
|
199 | Interlocked.Decrement(ref pending); | |
| 200 | if (pending == 0) |
|
200 | if (pending == 0) | |
| 201 | stop.Set(); |
|
201 | stop.Set(); | |
| 202 | }, PromiseEventType.All); |
|
202 | }, PromiseEventType.All); | |
| 203 | } |
|
203 | } | |
| 204 |
|
204 | |||
| 205 | stop.WaitOne(); |
|
205 | stop.WaitOne(); | |
| 206 |
|
206 | |||
| 207 | Assert.AreEqual(iterations, count); |
|
207 | Assert.AreEqual(iterations, count); | |
| 208 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); |
|
208 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); | |
| 209 | pool.Dispose(); |
|
209 | pool.Dispose(); | |
| 210 |
|
210 | |||
| 211 | } |
|
211 | } | |
| 212 |
|
212 | |||
| 213 | [TestMethod] |
|
213 | [TestMethod] | |
| 214 | public void WorkerPoolDisposeTest() { |
|
214 | public void WorkerPoolDisposeTest() { | |
| 215 | var pool = new WorkerPool(5, 20); |
|
215 | var pool = new WorkerPool(5, 20); | |
| 216 | Assert.AreEqual(5, pool.PoolSize); |
|
216 | Assert.AreEqual(5, pool.PoolSize); | |
| 217 | pool.Dispose(); |
|
217 | pool.Dispose(); | |
| 218 | Thread.Sleep(500); |
|
218 | Thread.Sleep(500); | |
| 219 | Assert.AreEqual(0, pool.PoolSize); |
|
219 | Assert.AreEqual(0, pool.PoolSize); | |
| 220 | pool.Dispose(); |
|
220 | pool.Dispose(); | |
| 221 | } |
|
221 | } | |
| 222 |
|
222 | |||
| 223 | [TestMethod] |
|
223 | [TestMethod] | |
| 224 | public void MTQueueTest() { |
|
224 | public void MTQueueTest() { | |
| 225 | var queue = new MTQueue<int>(); |
|
225 | var queue = new MTQueue<int>(); | |
| 226 | int res; |
|
226 | int res; | |
| 227 |
|
227 | |||
| 228 | queue.Enqueue(10); |
|
228 | queue.Enqueue(10); | |
| 229 | Assert.IsTrue(queue.TryDequeue(out res)); |
|
229 | Assert.IsTrue(queue.TryDequeue(out res)); | |
| 230 | Assert.AreEqual(10, res); |
|
230 | Assert.AreEqual(10, res); | |
| 231 | Assert.IsFalse(queue.TryDequeue(out res)); |
|
231 | Assert.IsFalse(queue.TryDequeue(out res)); | |
| 232 |
|
232 | |||
| 233 | for (int i = 0; i < 1000; i++) |
|
233 | for (int i = 0; i < 1000; i++) | |
| 234 | queue.Enqueue(i); |
|
234 | queue.Enqueue(i); | |
| 235 |
|
235 | |||
| 236 | for (int i = 0; i < 1000; i++) { |
|
236 | for (int i = 0; i < 1000; i++) { | |
| 237 | queue.TryDequeue(out res); |
|
237 | queue.TryDequeue(out res); | |
| 238 | Assert.AreEqual(i, res); |
|
238 | Assert.AreEqual(i, res); | |
| 239 | } |
|
239 | } | |
| 240 |
|
240 | |||
| 241 | int writers = 0; |
|
241 | int writers = 0; | |
| 242 | int readers = 0; |
|
242 | int readers = 0; | |
| 243 | var stop = new ManualResetEvent(false); |
|
243 | var stop = new ManualResetEvent(false); | |
| 244 | int total = 0; |
|
244 | int total = 0; | |
| 245 |
|
245 | |||
| 246 | const int itemsPerWriter = 10000; |
|
246 | const int itemsPerWriter = 10000; | |
| 247 | const int writersCount = 10; |
|
247 | const int writersCount = 10; | |
| 248 |
|
248 | |||
| 249 | for (int i = 0; i < writersCount; i++) { |
|
249 | for (int i = 0; i < writersCount; i++) { | |
| 250 | Interlocked.Increment(ref writers); |
|
250 | Interlocked.Increment(ref writers); | |
| 251 | AsyncPool |
|
251 | AsyncPool | |
| 252 | .InvokeNewThread(() => { |
|
252 | .InvokeNewThread(() => { | |
| 253 | for (int ii = 0; ii < itemsPerWriter; ii++) { |
|
253 | for (int ii = 0; ii < itemsPerWriter; ii++) { | |
| 254 | queue.Enqueue(1); |
|
254 | queue.Enqueue(1); | |
| 255 | } |
|
255 | } | |
| 256 | return 1; |
|
256 | return 1; | |
| 257 | }) |
|
257 | }) | |
| 258 | .On(() => Interlocked.Decrement(ref writers), PromiseEventType.All); |
|
258 | .On(() => Interlocked.Decrement(ref writers), PromiseEventType.All); | |
| 259 | } |
|
259 | } | |
| 260 |
|
260 | |||
| 261 | for (int i = 0; i < 10; i++) { |
|
261 | for (int i = 0; i < 10; i++) { | |
| 262 | Interlocked.Increment(ref readers); |
|
262 | Interlocked.Increment(ref readers); | |
| 263 | AsyncPool |
|
263 | AsyncPool | |
| 264 | .InvokeNewThread(() => { |
|
264 | .InvokeNewThread(() => { | |
| 265 | int t; |
|
265 | int t; | |
| 266 | do { |
|
266 | do { | |
| 267 | while (queue.TryDequeue(out t)) |
|
267 | while (queue.TryDequeue(out t)) | |
| 268 | Interlocked.Add(ref total, t); |
|
268 | Interlocked.Add(ref total, t); | |
| 269 | } while (writers > 0); |
|
269 | } while (writers > 0); | |
| 270 | return 1; |
|
270 | return 1; | |
| 271 | }) |
|
271 | }) | |
| 272 | .On(() => { |
|
272 | .On(() => { | |
| 273 | Interlocked.Decrement(ref readers); |
|
273 | Interlocked.Decrement(ref readers); | |
| 274 | if (readers == 0) |
|
274 | if (readers == 0) | |
| 275 | stop.Set(); |
|
275 | stop.Set(); | |
| 276 | }, PromiseEventType.All); |
|
276 | }, PromiseEventType.All); | |
| 277 | } |
|
277 | } | |
| 278 |
|
278 | |||
| 279 | stop.WaitOne(); |
|
279 | stop.WaitOne(); | |
| 280 |
|
280 | |||
| 281 | Assert.AreEqual(100000, total); |
|
281 | Assert.AreEqual(100000, total); | |
| 282 | } |
|
282 | } | |
| 283 |
|
283 | |||
| 284 | [TestMethod] |
|
284 | [TestMethod] | |
| 285 | public void AsyncQueueTest() { |
|
285 | public void AsyncQueueTest() { | |
| 286 | var queue = new AsyncQueue<int>(); |
|
286 | var queue = new AsyncQueue<int>(); | |
| 287 | int res; |
|
287 | int res; | |
| 288 |
|
288 | |||
| 289 | queue.Enqueue(10); |
|
289 | queue.Enqueue(10); | |
| 290 | Assert.IsTrue(queue.TryDequeue(out res)); |
|
290 | Assert.IsTrue(queue.TryDequeue(out res)); | |
| 291 | Assert.AreEqual(10, res); |
|
291 | Assert.AreEqual(10, res); | |
| 292 | Assert.IsFalse(queue.TryDequeue(out res)); |
|
292 | Assert.IsFalse(queue.TryDequeue(out res)); | |
| 293 |
|
293 | |||
| 294 | for (int i = 0; i < 1000; i++) |
|
294 | for (int i = 0; i < 1000; i++) | |
| 295 | queue.Enqueue(i); |
|
295 | queue.Enqueue(i); | |
| 296 |
|
296 | |||
| 297 | for (int i = 0; i < 1000; i++) { |
|
297 | for (int i = 0; i < 1000; i++) { | |
| 298 | queue.TryDequeue(out res); |
|
298 | queue.TryDequeue(out res); | |
| 299 | Assert.AreEqual(i, res); |
|
299 | Assert.AreEqual(i, res); | |
| 300 | } |
|
300 | } | |
| 301 |
|
301 | |||
| 302 | const int count = 10000000; |
|
302 | const int count = 10000000; | |
| 303 |
|
303 | |||
| 304 | int res1 = 0, res2 = 0; |
|
304 | int res1 = 0, res2 = 0; | |
| 305 | var t1 = Environment.TickCount; |
|
305 | var t1 = Environment.TickCount; | |
| 306 |
|
306 | |||
| 307 | AsyncPool.RunThread( |
|
307 | AsyncPool.RunThread( | |
| 308 | () => { |
|
308 | () => { | |
| 309 | for (var i = 0; i < count; i++) |
|
309 | for (var i = 0; i < count; i++) | |
| 310 | queue.Enqueue(1); |
|
310 | queue.Enqueue(1); | |
| 311 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); |
|
311 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
| 312 | }, |
|
312 | }, | |
| 313 | () => { |
|
313 | () => { | |
| 314 | for (var i = 0; i < count; i++) |
|
314 | for (var i = 0; i < count; i++) | |
| 315 | queue.Enqueue(2); |
|
315 | queue.Enqueue(2); | |
| 316 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); |
|
316 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
| 317 | }, |
|
317 | }, | |
| 318 | () => { |
|
318 | () => { | |
| 319 | int temp; |
|
319 | int temp; | |
| 320 | int i = 0; |
|
320 | int i = 0; | |
| 321 | while (i < count) |
|
321 | while (i < count) | |
| 322 | if (queue.TryDequeue(out temp)) { |
|
322 | if (queue.TryDequeue(out temp)) { | |
| 323 | i++; |
|
323 | i++; | |
| 324 | res1 += temp; |
|
324 | res1 += temp; | |
| 325 | } |
|
325 | } | |
| 326 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); |
|
326 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
| 327 | }, |
|
327 | }, | |
| 328 | () => { |
|
328 | () => { | |
| 329 | int temp; |
|
329 | int temp; | |
| 330 | int i = 0; |
|
330 | int i = 0; | |
| 331 | while (i < count) |
|
331 | while (i < count) | |
| 332 | if (queue.TryDequeue(out temp)) { |
|
332 | if (queue.TryDequeue(out temp)) { | |
| 333 | i++; |
|
333 | i++; | |
| 334 | res2 += temp; |
|
334 | res2 += temp; | |
| 335 | } |
|
335 | } | |
| 336 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); |
|
336 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
| 337 | } |
|
337 | } | |
| 338 | ) |
|
338 | ) | |
| 339 | .Combine() |
|
339 | .Combine() | |
| 340 | .Join(); |
|
340 | .Join(); | |
| 341 |
|
341 | |||
| 342 | Assert.AreEqual(count * 3, res1 + res2); |
|
342 | Assert.AreEqual(count * 3, res1 + res2); | |
| 343 |
|
343 | |||
| 344 | Console.WriteLine( |
|
344 | Console.WriteLine( | |
| 345 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", |
|
345 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |
| 346 | Environment.TickCount - t1, |
|
346 | Environment.TickCount - t1, | |
| 347 | res1, |
|
347 | res1, | |
| 348 | res2, |
|
348 | res2, | |
| 349 | res1 + res2, |
|
349 | res1 + res2, | |
| 350 | count |
|
350 | count | |
| 351 | ); |
|
351 | ); | |
| 352 | } |
|
352 | } | |
| 353 |
|
353 | |||
| 354 | [TestMethod] |
|
354 | [TestMethod] | |
| 355 | public void AsyncQueueBatchTest() { |
|
355 | public void AsyncQueueBatchTest() { | |
| 356 | var queue = new AsyncQueue<int>(); |
|
356 | var queue = new AsyncQueue<int>(); | |
| 357 |
|
357 | |||
| 358 | const int wBatch = 29; |
|
358 | const int wBatch = 29; | |
| 359 | const int wCount = 400000; |
|
359 | const int wCount = 400000; | |
| 360 | const int total = wBatch * wCount * 2; |
|
360 | const int total = wBatch * wCount * 2; | |
| 361 | const int summ = wBatch * wCount * 3; |
|
361 | const int summ = wBatch * wCount * 3; | |
| 362 |
|
362 | |||
| 363 | int r1 = 0, r2 = 0; |
|
363 | int r1 = 0, r2 = 0; | |
| 364 | const int rBatch = 111; |
|
364 | const int rBatch = 111; | |
| 365 | int read = 0; |
|
365 | int read = 0; | |
| 366 |
|
366 | |||
| 367 | var t1 = Environment.TickCount; |
|
367 | var t1 = Environment.TickCount; | |
| 368 |
|
368 | |||
| 369 | AsyncPool.RunThread( |
|
369 | AsyncPool.RunThread( | |
| 370 | () => { |
|
370 | () => { | |
| 371 | var buffer = new int[wBatch]; |
|
371 | var buffer = new int[wBatch]; | |
| 372 | for(int i = 0; i<wBatch; i++) |
|
372 | for(int i = 0; i<wBatch; i++) | |
| 373 | buffer[i] = 1; |
|
373 | buffer[i] = 1; | |
| 374 |
|
374 | |||
| 375 | for(int i =0; i < wCount; i++) |
|
375 | for(int i =0; i < wCount; i++) | |
| 376 | queue.EnqueueRange(buffer,0,wBatch); |
|
376 | queue.EnqueueRange(buffer,0,wBatch); | |
| 377 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); |
|
377 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
| 378 | }, |
|
378 | }, | |
| 379 | () => { |
|
379 | () => { | |
| 380 | var buffer = new int[wBatch]; |
|
380 | var buffer = new int[wBatch]; | |
| 381 | for(int i = 0; i<wBatch; i++) |
|
381 | for(int i = 0; i<wBatch; i++) | |
| 382 | buffer[i] = 2; |
|
382 | buffer[i] = 2; | |
| 383 |
|
383 | |||
| 384 | for(int i =0; i < wCount; i++) |
|
384 | for(int i =0; i < wCount; i++) | |
| 385 | queue.EnqueueRange(buffer,0,wBatch); |
|
385 | queue.EnqueueRange(buffer,0,wBatch); | |
| 386 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); |
|
386 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
| 387 | }, |
|
387 | }, | |
| 388 | () => { |
|
388 | () => { | |
| 389 | var buffer = new int[rBatch]; |
|
389 | var buffer = new int[rBatch]; | |
| 390 |
|
390 | |||
| 391 | while(read < total) { |
|
391 | while(read < total) { | |
| 392 | int actual; |
|
392 | int actual; | |
| 393 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { |
|
393 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | |
| 394 | for(int i=0; i< actual; i++) |
|
394 | for(int i=0; i< actual; i++) | |
| 395 | r1 += buffer[i]; |
|
395 | r1 += buffer[i]; | |
| 396 | Interlocked.Add(ref read, actual); |
|
396 | Interlocked.Add(ref read, actual); | |
| 397 | } |
|
397 | } | |
| 398 | } |
|
398 | } | |
| 399 |
|
399 | |||
| 400 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); |
|
400 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
| 401 | }, |
|
401 | }, | |
| 402 | () => { |
|
402 | () => { | |
| 403 | var buffer = new int[rBatch]; |
|
403 | var buffer = new int[rBatch]; | |
| 404 |
|
404 | |||
| 405 | while(read < total) { |
|
405 | while(read < total) { | |
| 406 | int actual; |
|
406 | int actual; | |
| 407 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { |
|
407 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | |
| 408 | for(int i=0; i< actual; i++) |
|
408 | for(int i=0; i< actual; i++) | |
| 409 | r2 += buffer[i]; |
|
409 | r2 += buffer[i]; | |
| 410 | Interlocked.Add(ref read, actual); |
|
410 | Interlocked.Add(ref read, actual); | |
| 411 | } |
|
411 | } | |
| 412 | } |
|
412 | } | |
| 413 |
|
413 | |||
| 414 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); |
|
414 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
| 415 | } |
|
415 | } | |
| 416 | ) |
|
416 | ) | |
| 417 | .Combine() |
|
417 | .Combine() | |
| 418 | .Join(); |
|
418 | .Join(); | |
| 419 |
|
419 | |||
| 420 | Assert.AreEqual(summ , r1 + r2); |
|
420 | Assert.AreEqual(summ , r1 + r2); | |
| 421 |
|
421 | |||
| 422 | Console.WriteLine( |
|
422 | Console.WriteLine( | |
| 423 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", |
|
423 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |
| 424 | Environment.TickCount - t1, |
|
424 | Environment.TickCount - t1, | |
| 425 | r1, |
|
425 | r1, | |
| 426 | r2, |
|
426 | r2, | |
| 427 | r1 + r2, |
|
427 | r1 + r2, | |
| 428 | total |
|
428 | total | |
| 429 | ); |
|
429 | ); | |
| 430 | } |
|
430 | } | |
| 431 |
|
431 | |||
| 432 | [TestMethod] |
|
432 | [TestMethod] | |
|
|
433 | public void AsyncQueueChunkDequeueTest() { | |||
|
|
434 | var queue = new AsyncQueue<int>(); | |||
|
|
435 | ||||
|
|
436 | const int wBatch = 31; | |||
|
|
437 | const int wCount = 200000; | |||
|
|
438 | const int total = wBatch * wCount * 3; | |||
|
|
439 | const int summ = wBatch * wCount * 6; | |||
|
|
440 | ||||
|
|
441 | int r1 = 0, r2 = 0; | |||
|
|
442 | const int rBatch = 1024; | |||
|
|
443 | int read = 0; | |||
|
|
444 | ||||
|
|
445 | var t1 = Environment.TickCount; | |||
|
|
446 | ||||
|
|
447 | AsyncPool.RunThread( | |||
|
|
448 | () => { | |||
|
|
449 | var buffer = new int[wBatch]; | |||
|
|
450 | for(int i = 0; i<wBatch; i++) | |||
|
|
451 | buffer[i] = 1; | |||
|
|
452 | ||||
|
|
453 | for(int i =0; i < wCount; i++) | |||
|
|
454 | queue.EnqueueRange(buffer,0,wBatch); | |||
|
|
455 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |||
|
|
456 | }, | |||
|
|
457 | () => { | |||
|
|
458 | var buffer = new int[wBatch]; | |||
|
|
459 | for(int i = 0; i<wBatch; i++) | |||
|
|
460 | buffer[i] = 2; | |||
|
|
461 | ||||
|
|
462 | for(int i =0; i < wCount; i++) | |||
|
|
463 | queue.EnqueueRange(buffer,0,wBatch); | |||
|
|
464 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |||
|
|
465 | }, | |||
|
|
466 | () => { | |||
|
|
467 | var buffer = new int[wBatch]; | |||
|
|
468 | for(int i = 0; i<wBatch; i++) | |||
|
|
469 | buffer[i] = 3; | |||
|
|
470 | ||||
|
|
471 | for(int i =0; i < wCount; i++) | |||
|
|
472 | queue.EnqueueRange(buffer,0,wBatch); | |||
|
|
473 | Console.WriteLine("done writer #3: {0} ms", Environment.TickCount - t1); | |||
|
|
474 | }, | |||
|
|
475 | () => { | |||
|
|
476 | var buffer = new int[rBatch]; | |||
|
|
477 | int count = 1; | |||
|
|
478 | double avgchunk = 0; | |||
|
|
479 | while(read < total) { | |||
|
|
480 | int actual; | |||
|
|
481 | if (queue.TryDequeueChunk(buffer,0,rBatch,out actual)) { | |||
|
|
482 | for(int i=0; i< actual; i++) | |||
|
|
483 | r2 += buffer[i]; | |||
|
|
484 | Interlocked.Add(ref read, actual); | |||
|
|
485 | avgchunk = avgchunk*(count-1)/count + actual/(double)count; | |||
|
|
486 | count ++; | |||
|
|
487 | } | |||
|
|
488 | } | |||
|
|
489 | ||||
|
|
490 | Console.WriteLine("done reader #2: {0} ms, avg chunk size: {1}", Environment.TickCount - t1, avgchunk); | |||
|
|
491 | } | |||
|
|
492 | ) | |||
|
|
493 | .Combine() | |||
|
|
494 | .Join(); | |||
|
|
495 | ||||
|
|
496 | Assert.AreEqual(summ , r1 + r2); | |||
|
|
497 | ||||
|
|
498 | Console.WriteLine( | |||
|
|
499 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |||
|
|
500 | Environment.TickCount - t1, | |||
|
|
501 | r1, | |||
|
|
502 | r2, | |||
|
|
503 | r1 + r2, | |||
|
|
504 | total | |||
|
|
505 | ); | |||
|
|
506 | } | |||
|
|
507 | ||||
|
|
508 | [TestMethod] | |||
| 433 | public void ParallelMapTest() { |
|
509 | public void ParallelMapTest() { | |
| 434 |
|
510 | |||
| 435 | const int count = 100000; |
|
511 | const int count = 100000; | |
| 436 |
|
512 | |||
| 437 | var args = new double[count]; |
|
513 | var args = new double[count]; | |
| 438 | var rand = new Random(); |
|
514 | var rand = new Random(); | |
| 439 |
|
515 | |||
| 440 | for (int i = 0; i < count; i++) |
|
516 | for (int i = 0; i < count; i++) | |
| 441 | args[i] = rand.NextDouble(); |
|
517 | args[i] = rand.NextDouble(); | |
| 442 |
|
518 | |||
| 443 | var t = Environment.TickCount; |
|
519 | var t = Environment.TickCount; | |
| 444 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); |
|
520 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); | |
| 445 |
|
521 | |||
| 446 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); |
|
522 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
| 447 |
|
523 | |||
| 448 | t = Environment.TickCount; |
|
524 | t = Environment.TickCount; | |
| 449 | for (int i = 0; i < count; i++) |
|
525 | for (int i = 0; i < count; i++) | |
| 450 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); |
|
526 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
| 451 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
|
527 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 452 | } |
|
528 | } | |
| 453 |
|
529 | |||
| 454 | [TestMethod] |
|
530 | [TestMethod] | |
| 455 | public void ChainedMapTest() { |
|
531 | public void ChainedMapTest() { | |
| 456 |
|
532 | |||
| 457 | using (var pool = new WorkerPool(0,10,1)) { |
|
533 | using (var pool = new WorkerPool(0,10,1)) { | |
| 458 | const int count = 10000; |
|
534 | const int count = 10000; | |
| 459 |
|
535 | |||
| 460 | var args = new double[count]; |
|
536 | var args = new double[count]; | |
| 461 | var rand = new Random(); |
|
537 | var rand = new Random(); | |
| 462 |
|
538 | |||
| 463 | for (int i = 0; i < count; i++) |
|
539 | for (int i = 0; i < count; i++) | |
| 464 | args[i] = rand.NextDouble(); |
|
540 | args[i] = rand.NextDouble(); | |
| 465 |
|
541 | |||
| 466 | var t = Environment.TickCount; |
|
542 | var t = Environment.TickCount; | |
| 467 | var res = args |
|
543 | var res = args | |
| 468 | .ChainedMap( |
|
544 | .ChainedMap( | |
| 469 | // Analysis disable once AccessToDisposedClosure |
|
545 | // Analysis disable once AccessToDisposedClosure | |
| 470 | x => pool.Invoke( |
|
546 | x => pool.Invoke( | |
| 471 | () => Math.Sin(x * x) |
|
547 | () => Math.Sin(x * x) | |
| 472 | ), |
|
548 | ), | |
| 473 | 4 |
|
549 | 4 | |
| 474 | ) |
|
550 | ) | |
| 475 | .Join(); |
|
551 | .Join(); | |
| 476 |
|
552 | |||
| 477 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); |
|
553 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
| 478 |
|
554 | |||
| 479 | t = Environment.TickCount; |
|
555 | t = Environment.TickCount; | |
| 480 | for (int i = 0; i < count; i++) |
|
556 | for (int i = 0; i < count; i++) | |
| 481 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); |
|
557 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
| 482 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
|
558 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 483 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); |
|
559 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); | |
| 484 | } |
|
560 | } | |
| 485 | } |
|
561 | } | |
| 486 |
|
562 | |||
| 487 | [TestMethod] |
|
563 | [TestMethod] | |
| 488 | public void ParallelForEachTest() { |
|
564 | public void ParallelForEachTest() { | |
| 489 |
|
565 | |||
| 490 | const int count = 100000; |
|
566 | const int count = 100000; | |
| 491 |
|
567 | |||
| 492 | var args = new int[count]; |
|
568 | var args = new int[count]; | |
| 493 | var rand = new Random(); |
|
569 | var rand = new Random(); | |
| 494 |
|
570 | |||
| 495 | for (int i = 0; i < count; i++) |
|
571 | for (int i = 0; i < count; i++) | |
| 496 | args[i] = (int)(rand.NextDouble() * 100); |
|
572 | args[i] = (int)(rand.NextDouble() * 100); | |
| 497 |
|
573 | |||
| 498 | int result = 0; |
|
574 | int result = 0; | |
| 499 |
|
575 | |||
| 500 | var t = Environment.TickCount; |
|
576 | var t = Environment.TickCount; | |
| 501 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); |
|
577 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); | |
| 502 |
|
578 | |||
| 503 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); |
|
579 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); | |
| 504 |
|
580 | |||
| 505 | int result2 = 0; |
|
581 | int result2 = 0; | |
| 506 |
|
582 | |||
| 507 | t = Environment.TickCount; |
|
583 | t = Environment.TickCount; | |
| 508 | for (int i = 0; i < count; i++) |
|
584 | for (int i = 0; i < count; i++) | |
| 509 | result2 += args[i]; |
|
585 | result2 += args[i]; | |
| 510 | Assert.AreEqual(result2, result); |
|
586 | Assert.AreEqual(result2, result); | |
| 511 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
|
587 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 512 | } |
|
588 | } | |
| 513 |
|
589 | |||
| 514 | [TestMethod] |
|
590 | [TestMethod] | |
| 515 | public void ComplexCase1Test() { |
|
591 | public void ComplexCase1Test() { | |
| 516 | var flags = new bool[3]; |
|
592 | var flags = new bool[3]; | |
| 517 |
|
593 | |||
| 518 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) |
|
594 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) | |
| 519 |
|
595 | |||
| 520 | var step1 = PromiseHelper |
|
596 | var step1 = PromiseHelper | |
| 521 | .Sleep(200, "Alan") |
|
597 | .Sleep(200, "Alan") | |
| 522 | .On(() => flags[0] = true, PromiseEventType.Cancelled); |
|
598 | .On(() => flags[0] = true, PromiseEventType.Cancelled); | |
| 523 | var p = step1 |
|
599 | var p = step1 | |
| 524 | .Chain(x => |
|
600 | .Chain(x => | |
| 525 | PromiseHelper |
|
601 | PromiseHelper | |
| 526 | .Sleep(200, "Hi, " + x) |
|
602 | .Sleep(200, "Hi, " + x) | |
| 527 | .Then(y => y) |
|
603 | .Then(y => y) | |
| 528 | .On(() => flags[1] = true, PromiseEventType.Cancelled) |
|
604 | .On(() => flags[1] = true, PromiseEventType.Cancelled) | |
| 529 | ) |
|
605 | ) | |
| 530 | .On(() => flags[2] = true, PromiseEventType.Cancelled); |
|
606 | .On(() => flags[2] = true, PromiseEventType.Cancelled); | |
| 531 | step1.Join(); |
|
607 | step1.Join(); | |
| 532 | p.Cancel(); |
|
608 | p.Cancel(); | |
| 533 | try { |
|
609 | try { | |
| 534 | Assert.AreEqual(p.Join(), "Hi, Alan"); |
|
610 | Assert.AreEqual(p.Join(), "Hi, Alan"); | |
| 535 | Assert.Fail("Shouldn't get here"); |
|
611 | Assert.Fail("Shouldn't get here"); | |
| 536 | } catch (OperationCanceledException) { |
|
612 | } catch (OperationCanceledException) { | |
| 537 | } |
|
613 | } | |
| 538 |
|
614 | |||
| 539 | Assert.IsFalse(flags[0]); |
|
615 | Assert.IsFalse(flags[0]); | |
| 540 | Assert.IsTrue(flags[1]); |
|
616 | Assert.IsTrue(flags[1]); | |
| 541 | Assert.IsTrue(flags[2]); |
|
617 | Assert.IsTrue(flags[2]); | |
| 542 | } |
|
618 | } | |
| 543 |
|
619 | |||
| 544 | [TestMethod] |
|
620 | [TestMethod] | |
| 545 | public void ChainedCancel1Test() { |
|
621 | public void ChainedCancel1Test() { | |
| 546 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ |
|
622 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ | |
| 547 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException |
|
623 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException | |
| 548 | var p = PromiseHelper |
|
624 | var p = PromiseHelper | |
| 549 | .Sleep(1, "Hi, HAL!") |
|
625 | .Sleep(1, "Hi, HAL!") | |
| 550 | .Then(x => { |
|
626 | .Then(x => { | |
| 551 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ |
|
627 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
| 552 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); |
|
628 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); | |
| 553 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ |
|
629 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ | |
| 554 | PromiseHelper |
|
630 | PromiseHelper | |
| 555 | .Sleep(100, "HAL, STOP!") |
|
631 | .Sleep(100, "HAL, STOP!") | |
| 556 | .Then(result.Cancel); |
|
632 | .Then(result.Cancel); | |
| 557 | return result; |
|
633 | return result; | |
| 558 | }); |
|
634 | }); | |
| 559 | try { |
|
635 | try { | |
| 560 | p.Join(); |
|
636 | p.Join(); | |
| 561 | } catch (TargetInvocationException err) { |
|
637 | } catch (TargetInvocationException err) { | |
| 562 | Assert.IsTrue(err.InnerException is OperationCanceledException); |
|
638 | Assert.IsTrue(err.InnerException is OperationCanceledException); | |
| 563 | } |
|
639 | } | |
| 564 | } |
|
640 | } | |
| 565 |
|
641 | |||
| 566 | [TestMethod] |
|
642 | [TestMethod] | |
| 567 | public void ChainedCancel2Test() { |
|
643 | public void ChainedCancel2Test() { | |
| 568 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ |
|
644 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ | |
| 569 | var pSurvive = new Promise<bool>(); |
|
645 | var pSurvive = new Promise<bool>(); | |
| 570 | var hemStarted = new ManualResetEvent(false); |
|
646 | var hemStarted = new ManualResetEvent(false); | |
| 571 | var p = PromiseHelper |
|
647 | var p = PromiseHelper | |
| 572 | .Sleep(1, "Hi, HAL!") |
|
648 | .Sleep(1, "Hi, HAL!") | |
| 573 | .Chain(x => { |
|
649 | .Chain(x => { | |
| 574 | hemStarted.Set(); |
|
650 | hemStarted.Set(); | |
| 575 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ |
|
651 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
| 576 | var result = PromiseHelper |
|
652 | var result = PromiseHelper | |
| 577 | .Sleep(100000000, "HEM ENABLED!!!") |
|
653 | .Sleep(100000000, "HEM ENABLED!!!") | |
| 578 | .Then(s => { |
|
654 | .Then(s => { | |
| 579 | pSurvive.Resolve(false); |
|
655 | pSurvive.Resolve(false); | |
| 580 | return s; |
|
656 | return s; | |
| 581 | }); |
|
657 | }); | |
| 582 |
|
658 | |||
| 583 | result |
|
659 | result | |
| 584 | .Cancelled(() => pSurvive.Resolve(true)); |
|
660 | .Cancelled(() => pSurvive.Resolve(true)); | |
| 585 |
|
661 | |||
| 586 | return result; |
|
662 | return result; | |
| 587 | }); |
|
663 | }); | |
| 588 |
|
664 | |||
| 589 | hemStarted.WaitOne(); |
|
665 | hemStarted.WaitOne(); | |
| 590 | p.Cancel(); |
|
666 | p.Cancel(); | |
| 591 |
|
667 | |||
| 592 | try { |
|
668 | try { | |
| 593 | p.Join(); |
|
669 | p.Join(); | |
| 594 | } catch (OperationCanceledException) { |
|
670 | } catch (OperationCanceledException) { | |
| 595 | Assert.IsTrue(pSurvive.Join()); |
|
671 | Assert.IsTrue(pSurvive.Join()); | |
| 596 | } |
|
672 | } | |
| 597 | } |
|
673 | } | |
| 598 | } |
|
674 | } | |
| 599 | } |
|
675 | } | |
| 600 |
|
676 | |||
| @@ -1,474 +1,463 | |||||
| 1 | using System.Threading; |
|
1 | using System.Threading; | |
| 2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
| 3 | using System; |
|
3 | using System; | |
| 4 | using System.Collections; |
|
4 | using System.Collections; | |
| 5 |
|
5 | |||
| 6 | namespace Implab.Parallels { |
|
6 | namespace Implab.Parallels { | |
| 7 | public class AsyncQueue<T> : IEnumerable<T> { |
|
7 | public class AsyncQueue<T> : IEnumerable<T> { | |
| 8 | class Chunk { |
|
8 | class Chunk { | |
| 9 | public Chunk next; |
|
9 | public Chunk next; | |
| 10 |
|
10 | |||
| 11 | int m_low; |
|
11 | int m_low; | |
| 12 | int m_hi; |
|
12 | int m_hi; | |
| 13 | int m_alloc; |
|
13 | int m_alloc; | |
| 14 | readonly int m_size; |
|
14 | readonly int m_size; | |
| 15 | readonly T[] m_data; |
|
15 | readonly T[] m_data; | |
| 16 |
|
16 | |||
| 17 | public Chunk(int size) { |
|
17 | public Chunk(int size) { | |
| 18 | m_size = size; |
|
18 | m_size = size; | |
| 19 | m_data = new T[size]; |
|
19 | m_data = new T[size]; | |
| 20 | } |
|
20 | } | |
| 21 |
|
21 | |||
| 22 | public Chunk(int size, T value) { |
|
22 | public Chunk(int size, T value) { | |
| 23 | m_size = size; |
|
23 | m_size = size; | |
| 24 | m_hi = 1; |
|
24 | m_hi = 1; | |
| 25 | m_alloc = 1; |
|
25 | m_alloc = 1; | |
| 26 | m_data = new T[size]; |
|
26 | m_data = new T[size]; | |
| 27 | m_data[0] = value; |
|
27 | m_data[0] = value; | |
| 28 | } |
|
28 | } | |
| 29 |
|
29 | |||
| 30 | public Chunk(int size, T[] data, int offset, int length, int alloc) { |
|
30 | public Chunk(int size, T[] data, int offset, int length, int alloc) { | |
| 31 | m_size = size; |
|
31 | m_size = size; | |
| 32 | m_hi = length; |
|
32 | m_hi = length; | |
| 33 | m_alloc = alloc; |
|
33 | m_alloc = alloc; | |
| 34 | m_data = new T[size]; |
|
34 | m_data = new T[size]; | |
| 35 | Array.Copy(data, offset, m_data, 0, length); |
|
35 | Array.Copy(data, offset, m_data, 0, length); | |
| 36 | } |
|
36 | } | |
| 37 |
|
37 | |||
| 38 | public int Low { |
|
38 | public int Low { | |
| 39 | get { return m_low; } |
|
39 | get { return m_low; } | |
| 40 | } |
|
40 | } | |
| 41 |
|
41 | |||
| 42 | public int Hi { |
|
42 | public int Hi { | |
| 43 | get { return m_hi; } |
|
43 | get { return m_hi; } | |
| 44 | } |
|
44 | } | |
| 45 |
|
45 | |||
| 46 | public bool TryEnqueue(T value, out bool extend) { |
|
46 | public bool TryEnqueue(T value, out bool extend) { | |
| 47 | var alloc = Interlocked.Increment(ref m_alloc) - 1; |
|
47 | var alloc = Interlocked.Increment(ref m_alloc) - 1; | |
| 48 |
|
48 | |||
| 49 | if (alloc >= m_size) { |
|
49 | if (alloc >= m_size) { | |
| 50 | extend = alloc == m_size; |
|
50 | extend = alloc == m_size; | |
| 51 | return false; |
|
51 | return false; | |
| 52 | } |
|
52 | } | |
| 53 |
|
53 | |||
| 54 | extend = false; |
|
54 | extend = false; | |
| 55 | m_data[alloc] = value; |
|
55 | m_data[alloc] = value; | |
| 56 |
|
56 | |||
| 57 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { |
|
57 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { | |
| 58 | // spin wait for commit |
|
58 | // spin wait for commit | |
| 59 | } |
|
59 | } | |
| 60 | return true; |
|
60 | return true; | |
| 61 | } |
|
61 | } | |
| 62 |
|
62 | |||
| 63 | public bool TryDequeue(out T value, out bool recycle) { |
|
63 | public bool TryDequeue(out T value, out bool recycle) { | |
| 64 | int low; |
|
64 | int low; | |
| 65 | do { |
|
65 | do { | |
| 66 | low = m_low; |
|
66 | low = m_low; | |
| 67 | if (low >= m_hi) { |
|
67 | if (low >= m_hi) { | |
| 68 | value = default(T); |
|
68 | value = default(T); | |
| 69 | recycle = (low == m_size); |
|
69 | recycle = (low == m_size); | |
| 70 | return false; |
|
70 | return false; | |
| 71 | } |
|
71 | } | |
| 72 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); |
|
72 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); | |
| 73 |
|
73 | |||
| 74 | recycle = (low == m_size - 1); |
|
74 | recycle = (low == m_size - 1); | |
| 75 | value = m_data[low]; |
|
75 | value = m_data[low]; | |
| 76 |
|
76 | |||
| 77 | return true; |
|
77 | return true; | |
| 78 | } |
|
78 | } | |
| 79 |
|
79 | |||
| 80 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { |
|
80 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { | |
| 81 | int alloc; |
|
81 | //int alloc; | |
| 82 | int allocSize; |
|
82 | //int allocSize; | |
| 83 |
|
||||
| 84 | // in case the batch size is larger than a free space in chunk |
|
|||
| 85 | // tailGap is used to over allocate the space in the chunk to |
|
|||
| 86 | // get exclusive permission on creation of the next one. |
|
|||
| 87 | int tailGap = 0; |
|
|||
| 88 |
|
||||
| 89 | do { |
|
|||
| 90 | alloc = m_alloc; |
|
|||
| 91 |
|
83 | |||
| 92 | if (alloc > m_size) { |
|
84 | var alloc = Interlocked.Add(ref m_alloc, length) - length; | |
| 93 | // the chunk is full and someone already |
|
85 | if (alloc > m_size) { | |
| 94 | // creating the new one |
|
86 | // the chunk is full and someone already | |
| 95 |
|
|
87 | // creating the new one | |
| 96 | extend = false; // the caller shouldn't try to extend the queue |
|
88 | enqueued = 0; // nothing was added | |
| 97 | return false; // nothing was added |
|
89 | extend = false; // the caller shouldn't try to extend the queue | |
| 98 | } |
|
90 | return false; // nothing was added | |
|
|
91 | } | |||
| 99 |
|
92 | |||
| 100 |
|
|
93 | enqueued = Math.Min(m_size - alloc, length); | |
| 101 | if (allocSize < length) // the chunk doesn't have enough space to hold the whole batch |
|
94 | extend = length > enqueued; | |
| 102 | tailGap = 1; // overallocate space to get exclusive permission to extend queue |
|
|||
| 103 | } while(alloc != Interlocked.CompareExchange(ref m_alloc, alloc + allocSize + tailGap, alloc)); |
|
|||
| 104 |
|
||||
| 105 | extend = tailGap != 0; |
|
|||
| 106 | enqueued = allocSize; |
|
|||
| 107 |
|
95 | |||
| 108 | // if the chunk was already full then length > 0, allocSize = 0, tailGap = 1 |
|
96 | if (enqueued == 0) | |
| 109 | if (alloc == m_size) |
|
|||
| 110 | return false; |
|
97 | return false; | |
| 111 |
|
98 | |||
| 112 | Array.Copy(batch, offset, m_data, alloc, allocSize); |
|
|||
| 113 |
|
99 | |||
| 114 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + allocSize, alloc)) { |
|
100 | Array.Copy(batch, offset, m_data, alloc, enqueued); | |
|
|
101 | ||||
|
|
102 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { | |||
| 115 | // spin wait for commit |
|
103 | // spin wait for commit | |
| 116 | } |
|
104 | } | |
|
|
105 | ||||
| 117 | return true; |
|
106 | return true; | |
| 118 | } |
|
107 | } | |
| 119 |
|
108 | |||
| 120 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { |
|
109 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { | |
| 121 | int low, hi, batchSize; |
|
110 | int low, hi, batchSize; | |
| 122 |
|
111 | |||
| 123 | do { |
|
112 | do { | |
| 124 | low = m_low; |
|
113 | low = m_low; | |
| 125 | hi = m_hi; |
|
114 | hi = m_hi; | |
| 126 | if (low >= hi) { |
|
115 | if (low >= hi) { | |
| 127 | dequeued = 0; |
|
116 | dequeued = 0; | |
| 128 | recycle = (low == m_size); // recycling could be restarted and we need to signal again |
|
117 | recycle = (low == m_size); // recycling could be restarted and we need to signal again | |
| 129 | return false; |
|
118 | return false; | |
| 130 | } |
|
119 | } | |
| 131 | batchSize = Math.Min(hi - low, length); |
|
120 | batchSize = Math.Min(hi - low, length); | |
| 132 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); |
|
121 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); | |
| 133 |
|
122 | |||
| 134 | recycle = (low == m_size - batchSize); |
|
123 | recycle = (low == m_size - batchSize); | |
| 135 | dequeued = batchSize; |
|
124 | dequeued = batchSize; | |
| 136 |
|
125 | |||
| 137 | Array.Copy(m_data, low, buffer, offset, batchSize); |
|
126 | Array.Copy(m_data, low, buffer, offset, batchSize); | |
| 138 |
|
127 | |||
| 139 | return true; |
|
128 | return true; | |
| 140 | } |
|
129 | } | |
| 141 |
|
130 | |||
| 142 | public T GetAt(int pos) { |
|
131 | public T GetAt(int pos) { | |
| 143 | return m_data[pos]; |
|
132 | return m_data[pos]; | |
| 144 | } |
|
133 | } | |
| 145 | } |
|
134 | } | |
| 146 |
|
135 | |||
| 147 | public const int DEFAULT_CHUNK_SIZE = 32; |
|
136 | public const int DEFAULT_CHUNK_SIZE = 32; | |
| 148 | public const int MAX_CHUNK_SIZE = 262144; |
|
137 | public const int MAX_CHUNK_SIZE = 262144; | |
| 149 |
|
138 | |||
| 150 | readonly int m_chunkSize = DEFAULT_CHUNK_SIZE; |
|
139 | readonly int m_chunkSize = DEFAULT_CHUNK_SIZE; | |
| 151 |
|
140 | |||
| 152 | Chunk m_first; |
|
141 | Chunk m_first; | |
| 153 | Chunk m_last; |
|
142 | Chunk m_last; | |
| 154 |
|
143 | |||
| 155 | public AsyncQueue() { |
|
144 | public AsyncQueue() { | |
| 156 | m_last = m_first = new Chunk(m_chunkSize); |
|
145 | m_last = m_first = new Chunk(m_chunkSize); | |
| 157 | } |
|
146 | } | |
| 158 |
|
147 | |||
| 159 | /// <summary> |
|
148 | /// <summary> | |
| 160 | /// Adds the specified value to the queue. |
|
149 | /// Adds the specified value to the queue. | |
| 161 | /// </summary> |
|
150 | /// </summary> | |
| 162 | /// <param name="value">Tha value which will be added to the queue.</param> |
|
151 | /// <param name="value">Tha value which will be added to the queue.</param> | |
| 163 | public void Enqueue(T value) { |
|
152 | public void Enqueue(T value) { | |
| 164 | var last = m_last; |
|
153 | var last = m_last; | |
| 165 | // spin wait to the new chunk |
|
154 | // spin wait to the new chunk | |
| 166 | bool extend = true; |
|
155 | bool extend = true; | |
| 167 | while (last == null || !last.TryEnqueue(value, out extend)) { |
|
156 | while (last == null || !last.TryEnqueue(value, out extend)) { | |
| 168 | // try to extend queue |
|
157 | // try to extend queue | |
| 169 | if (extend || last == null) { |
|
158 | if (extend || last == null) { | |
| 170 | var chunk = new Chunk(m_chunkSize, value); |
|
159 | var chunk = new Chunk(m_chunkSize, value); | |
| 171 | if (EnqueueChunk(last, chunk)) |
|
160 | if (EnqueueChunk(last, chunk)) | |
| 172 | break; |
|
161 | break; // success! exit! | |
| 173 | last = m_last; |
|
162 | last = m_last; | |
| 174 | } else { |
|
163 | } else { | |
| 175 | while (last == m_last) { |
|
164 | while (last == m_last) { | |
| 176 | Thread.MemoryBarrier(); |
|
165 | Thread.MemoryBarrier(); | |
| 177 | } |
|
166 | } | |
| 178 | last = m_last; |
|
167 | last = m_last; | |
| 179 | } |
|
168 | } | |
| 180 | } |
|
169 | } | |
| 181 | } |
|
170 | } | |
| 182 |
|
171 | |||
| 183 | /// <summary> |
|
172 | /// <summary> | |
| 184 | /// Adds the specified data to the queue. |
|
173 | /// Adds the specified data to the queue. | |
| 185 | /// </summary> |
|
174 | /// </summary> | |
| 186 | /// <param name="data">The buffer which contains the data to be enqueued.</param> |
|
175 | /// <param name="data">The buffer which contains the data to be enqueued.</param> | |
| 187 | /// <param name="offset">The offset of the data in the buffer.</param> |
|
176 | /// <param name="offset">The offset of the data in the buffer.</param> | |
| 188 | /// <param name="length">The size of the data to read from the buffer.</param> |
|
177 | /// <param name="length">The size of the data to read from the buffer.</param> | |
| 189 | public void EnqueueRange(T[] data, int offset, int length) { |
|
178 | public void EnqueueRange(T[] data, int offset, int length) { | |
| 190 | if (data == null) |
|
179 | if (data == null) | |
| 191 | throw new ArgumentNullException("data"); |
|
180 | throw new ArgumentNullException("data"); | |
| 192 | if (offset < 0) |
|
181 | if (offset < 0) | |
| 193 | throw new ArgumentOutOfRangeException("offset"); |
|
182 | throw new ArgumentOutOfRangeException("offset"); | |
| 194 | if (length < 1 || offset + length > data.Length) |
|
183 | if (length < 1 || offset + length > data.Length) | |
| 195 | throw new ArgumentOutOfRangeException("length"); |
|
184 | throw new ArgumentOutOfRangeException("length"); | |
| 196 |
|
185 | |||
| 197 | var last = m_last; |
|
186 | var last = m_last; | |
| 198 |
|
187 | |||
| 199 | bool extend; |
|
188 | bool extend; | |
| 200 | int enqueued; |
|
189 | int enqueued; | |
| 201 |
|
190 | |||
| 202 | while (length > 0) { |
|
191 | while (length > 0) { | |
| 203 | extend = true; |
|
192 | extend = true; | |
| 204 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { |
|
193 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { | |
| 205 | length -= enqueued; |
|
194 | length -= enqueued; | |
| 206 | offset += enqueued; |
|
195 | offset += enqueued; | |
| 207 | } |
|
196 | } | |
| 208 |
|
197 | |||
| 209 | if (extend) { |
|
198 | if (extend) { | |
| 210 | // there was no enough space in the chunk |
|
199 | // there was no enough space in the chunk | |
| 211 | // or there was no chunks in the queue |
|
200 | // or there was no chunks in the queue | |
| 212 |
|
201 | |||
| 213 | while (length > 0) { |
|
202 | while (length > 0) { | |
| 214 |
|
203 | |||
| 215 | var size = Math.Min(length, MAX_CHUNK_SIZE); |
|
204 | var size = Math.Min(length, MAX_CHUNK_SIZE); | |
| 216 |
|
205 | |||
| 217 | var chunk = new Chunk( |
|
206 | var chunk = new Chunk( | |
| 218 | Math.Max(size, m_chunkSize), |
|
207 | Math.Max(size, m_chunkSize), | |
| 219 | data, |
|
208 | data, | |
| 220 | offset, |
|
209 | offset, | |
| 221 | size, |
|
210 | size, | |
| 222 | length // length >= size |
|
211 | length // length >= size | |
| 223 | ); |
|
212 | ); | |
| 224 |
|
213 | |||
| 225 | if (!EnqueueChunk(last, chunk)) { |
|
214 | if (!EnqueueChunk(last, chunk)) { | |
| 226 | // looks like the queue has been updated then proceed from the beginning |
|
215 | // looks like the queue has been updated then proceed from the beginning | |
| 227 | last = m_last; |
|
216 | last = m_last; | |
| 228 | break; |
|
217 | break; | |
| 229 | } |
|
218 | } | |
| 230 |
|
219 | |||
| 231 | // we have successfully added the new chunk |
|
220 | // we have successfully added the new chunk | |
| 232 | last = chunk; |
|
221 | last = chunk; | |
| 233 | length -= size; |
|
222 | length -= size; | |
| 234 | offset += size; |
|
223 | offset += size; | |
| 235 | } |
|
224 | } | |
| 236 | } else { |
|
225 | } else { | |
| 237 | // we don't need to extend the queue, if we successfully enqueued data |
|
226 | // we don't need to extend the queue, if we successfully enqueued data | |
| 238 | if (length == 0) |
|
227 | if (length == 0) | |
| 239 | break; |
|
228 | break; | |
| 240 |
|
229 | |||
| 241 | // if we need to wait while someone is extending the queue |
|
230 | // if we need to wait while someone is extending the queue | |
| 242 | // spinwait |
|
231 | // spinwait | |
| 243 | while (last == m_last) { |
|
232 | while (last == m_last) { | |
| 244 | Thread.MemoryBarrier(); |
|
233 | Thread.MemoryBarrier(); | |
| 245 | } |
|
234 | } | |
| 246 |
|
235 | |||
| 247 | last = m_last; |
|
236 | last = m_last; | |
| 248 | } |
|
237 | } | |
| 249 | } |
|
238 | } | |
| 250 | } |
|
239 | } | |
| 251 |
|
240 | |||
| 252 | /// <summary> |
|
241 | /// <summary> | |
| 253 | /// Tries to retrieve the first element from the queue. |
|
242 | /// Tries to retrieve the first element from the queue. | |
| 254 | /// </summary> |
|
243 | /// </summary> | |
| 255 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> |
|
244 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> | |
| 256 | /// <param name="value">The value of the dequeued element.</param> |
|
245 | /// <param name="value">The value of the dequeued element.</param> | |
| 257 | public bool TryDequeue(out T value) { |
|
246 | public bool TryDequeue(out T value) { | |
| 258 | var chunk = m_first; |
|
247 | var chunk = m_first; | |
| 259 | bool recycle; |
|
248 | bool recycle; | |
| 260 | while (chunk != null) { |
|
249 | while (chunk != null) { | |
| 261 |
|
250 | |||
| 262 | var result = chunk.TryDequeue(out value, out recycle); |
|
251 | var result = chunk.TryDequeue(out value, out recycle); | |
| 263 |
|
252 | |||
| 264 | if (recycle) // this chunk is waste |
|
253 | if (recycle) // this chunk is waste | |
| 265 | RecycleFirstChunk(chunk); |
|
254 | RecycleFirstChunk(chunk); | |
| 266 | else |
|
255 | else | |
| 267 | return result; // this chunk is usable and returned actual result |
|
256 | return result; // this chunk is usable and returned actual result | |
| 268 |
|
257 | |||
| 269 | if (result) // this chunk is waste but the true result is always actual |
|
258 | if (result) // this chunk is waste but the true result is always actual | |
| 270 | return true; |
|
259 | return true; | |
| 271 |
|
260 | |||
| 272 | // try again |
|
261 | // try again | |
| 273 | chunk = m_first; |
|
262 | chunk = m_first; | |
| 274 | } |
|
263 | } | |
| 275 |
|
264 | |||
| 276 | // the queue is empty |
|
265 | // the queue is empty | |
| 277 | value = default(T); |
|
266 | value = default(T); | |
| 278 | return false; |
|
267 | return false; | |
| 279 | } |
|
268 | } | |
| 280 |
|
269 | |||
| 281 | /// <summary> |
|
270 | /// <summary> | |
| 282 | /// Tries to dequeue the specified amount of data from the queue. |
|
271 | /// Tries to dequeue the specified amount of data from the queue. | |
| 283 | /// </summary> |
|
272 | /// </summary> | |
| 284 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> |
|
273 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> | |
| 285 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
274 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
| 286 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
275 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
| 287 | /// <param name="length">The maximum amount of data to be retrieved.</param> |
|
276 | /// <param name="length">The maximum amount of data to be retrieved.</param> | |
| 288 | /// <param name="dequeued">The actual amout of the retrieved data.</param> |
|
277 | /// <param name="dequeued">The actual amout of the retrieved data.</param> | |
| 289 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { |
|
278 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { | |
| 290 | if (buffer == null) |
|
279 | if (buffer == null) | |
| 291 | throw new ArgumentNullException("buffer"); |
|
280 | throw new ArgumentNullException("buffer"); | |
| 292 | if (offset < 0) |
|
281 | if (offset < 0) | |
| 293 | throw new ArgumentOutOfRangeException("offset"); |
|
282 | throw new ArgumentOutOfRangeException("offset"); | |
| 294 | if (length < 1 || offset + length > buffer.Length) |
|
283 | if (length < 1 || offset + length > buffer.Length) | |
| 295 | throw new ArgumentOutOfRangeException("length"); |
|
284 | throw new ArgumentOutOfRangeException("length"); | |
| 296 |
|
285 | |||
| 297 | var chunk = m_first; |
|
286 | var chunk = m_first; | |
| 298 | bool recycle; |
|
287 | bool recycle; | |
| 299 | dequeued = 0; |
|
288 | dequeued = 0; | |
| 300 | while (chunk != null) { |
|
289 | while (chunk != null) { | |
| 301 |
|
290 | |||
| 302 | int actual; |
|
291 | int actual; | |
| 303 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
292 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
| 304 | offset += actual; |
|
293 | offset += actual; | |
| 305 | length -= actual; |
|
294 | length -= actual; | |
| 306 | dequeued += actual; |
|
295 | dequeued += actual; | |
| 307 | } |
|
296 | } | |
| 308 |
|
297 | |||
| 309 | if (recycle) // this chunk is waste |
|
298 | if (recycle) // this chunk is waste | |
| 310 | RecycleFirstChunk(chunk); |
|
299 | RecycleFirstChunk(chunk); | |
| 311 | else if (actual == 0) |
|
300 | else if (actual == 0) | |
| 312 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) |
|
301 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) | |
| 313 |
|
302 | |||
| 314 | if (length == 0) |
|
303 | if (length == 0) | |
| 315 | return true; |
|
304 | return true; | |
| 316 |
|
305 | |||
| 317 | // we still may dequeue something |
|
306 | // we still may dequeue something | |
| 318 | // try again |
|
307 | // try again | |
| 319 | chunk = m_first; |
|
308 | chunk = m_first; | |
| 320 | } |
|
309 | } | |
| 321 |
|
310 | |||
| 322 | return dequeued != 0; |
|
311 | return dequeued != 0; | |
| 323 | } |
|
312 | } | |
| 324 |
|
313 | |||
| 325 | /// <summary> |
|
314 | /// <summary> | |
| 326 | /// Tries to dequeue all remaining data in the first chunk. |
|
315 | /// Tries to dequeue all remaining data in the first chunk. | |
| 327 | /// </summary> |
|
316 | /// </summary> | |
| 328 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> |
|
317 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> | |
| 329 | /// <param name="buffer">The buffer to which data will be written.</param> |
|
318 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
| 330 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
319 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
| 331 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> |
|
320 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> | |
| 332 | /// <param name="dequeued">The actual amount of the dequeued data.</param> |
|
321 | /// <param name="dequeued">The actual amount of the dequeued data.</param> | |
| 333 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { |
|
322 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { | |
| 334 | if (buffer == null) |
|
323 | if (buffer == null) | |
| 335 | throw new ArgumentNullException("buffer"); |
|
324 | throw new ArgumentNullException("buffer"); | |
| 336 | if (offset < 0) |
|
325 | if (offset < 0) | |
| 337 | throw new ArgumentOutOfRangeException("offset"); |
|
326 | throw new ArgumentOutOfRangeException("offset"); | |
| 338 | if (length < 1 || offset + length > buffer.Length) |
|
327 | if (length < 1 || offset + length > buffer.Length) | |
| 339 | throw new ArgumentOutOfRangeException("length"); |
|
328 | throw new ArgumentOutOfRangeException("length"); | |
| 340 |
|
329 | |||
| 341 | var chunk = m_first; |
|
330 | var chunk = m_first; | |
| 342 | bool recycle; |
|
331 | bool recycle; | |
| 343 | dequeued = 0; |
|
332 | dequeued = 0; | |
| 344 |
|
333 | |||
| 345 | while (chunk != null) { |
|
334 | while (chunk != null) { | |
| 346 |
|
335 | |||
| 347 | int actual; |
|
336 | int actual; | |
| 348 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
337 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
| 349 | dequeued = actual; |
|
338 | dequeued = actual; | |
| 350 | } |
|
339 | } | |
| 351 |
|
340 | |||
| 352 | if (recycle) // this chunk is waste |
|
341 | if (recycle) // this chunk is waste | |
| 353 | RecycleFirstChunk(chunk); |
|
342 | RecycleFirstChunk(chunk); | |
| 354 |
|
343 | |||
| 355 | // if we have dequeued any data, then return |
|
344 | // if we have dequeued any data, then return | |
| 356 | if (dequeued != 0) |
|
345 | if (dequeued != 0) | |
| 357 | return true; |
|
346 | return true; | |
| 358 |
|
347 | |||
| 359 | // we still may dequeue something |
|
348 | // we still may dequeue something | |
| 360 | // try again |
|
349 | // try again | |
| 361 | chunk = m_first; |
|
350 | chunk = m_first; | |
| 362 | } |
|
351 | } | |
| 363 |
|
352 | |||
| 364 | return false; |
|
353 | return false; | |
| 365 | } |
|
354 | } | |
| 366 |
|
355 | |||
| 367 | bool EnqueueChunk(Chunk last, Chunk chunk) { |
|
356 | bool EnqueueChunk(Chunk last, Chunk chunk) { | |
| 368 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) |
|
357 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) | |
| 369 | return false; |
|
358 | return false; | |
| 370 |
|
359 | |||
| 371 | if (last != null) |
|
360 | if (last != null) | |
| 372 | last.next = chunk; |
|
361 | last.next = chunk; | |
| 373 | else |
|
362 | else | |
| 374 | m_first = chunk; |
|
363 | m_first = chunk; | |
| 375 | return true; |
|
364 | return true; | |
| 376 | } |
|
365 | } | |
| 377 |
|
366 | |||
| 378 | void RecycleFirstChunk(Chunk first) { |
|
367 | void RecycleFirstChunk(Chunk first) { | |
| 379 | var next = first.next; |
|
368 | var next = first.next; | |
| 380 |
|
369 | |||
| 381 | if (next == null) { |
|
370 | if (next == null) { | |
| 382 | // looks like this is the last chunk |
|
371 | // looks like this is the last chunk | |
| 383 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
|
372 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { | |
| 384 | // race |
|
373 | // race | |
| 385 | // maybe someone already recycled this chunk |
|
374 | // maybe someone already recycled this chunk | |
| 386 | // or a new chunk has been appedned to the queue |
|
375 | // or a new chunk has been appedned to the queue | |
| 387 |
|
376 | |||
| 388 | return; // give up |
|
377 | return; // give up | |
| 389 | } |
|
378 | } | |
| 390 | // the tail is updated |
|
379 | // the tail is updated | |
| 391 | } |
|
380 | } | |
| 392 |
|
381 | |||
| 393 | // we need to update the head |
|
382 | // we need to update the head | |
| 394 | Interlocked.CompareExchange(ref m_first, next, first); |
|
383 | Interlocked.CompareExchange(ref m_first, next, first); | |
| 395 | // if the head is already updated then give up |
|
384 | // if the head is already updated then give up | |
| 396 | return; |
|
385 | return; | |
| 397 |
|
386 | |||
| 398 | } |
|
387 | } | |
| 399 |
|
388 | |||
| 400 | #region IEnumerable implementation |
|
389 | #region IEnumerable implementation | |
| 401 |
|
390 | |||
| 402 | class Enumerator : IEnumerator<T> { |
|
391 | class Enumerator : IEnumerator<T> { | |
| 403 | Chunk m_current; |
|
392 | Chunk m_current; | |
| 404 | int m_pos = -1; |
|
393 | int m_pos = -1; | |
| 405 |
|
394 | |||
| 406 | public Enumerator(Chunk fisrt) { |
|
395 | public Enumerator(Chunk fisrt) { | |
| 407 | m_current = fisrt; |
|
396 | m_current = fisrt; | |
| 408 | } |
|
397 | } | |
| 409 |
|
398 | |||
| 410 | #region IEnumerator implementation |
|
399 | #region IEnumerator implementation | |
| 411 |
|
400 | |||
| 412 | public bool MoveNext() { |
|
401 | public bool MoveNext() { | |
| 413 | if (m_current == null) |
|
402 | if (m_current == null) | |
| 414 | return false; |
|
403 | return false; | |
| 415 |
|
404 | |||
| 416 | if (m_pos == -1) |
|
405 | if (m_pos == -1) | |
| 417 | m_pos = m_current.Low; |
|
406 | m_pos = m_current.Low; | |
| 418 | else |
|
407 | else | |
| 419 | m_pos++; |
|
408 | m_pos++; | |
| 420 | if (m_pos == m_current.Hi) { |
|
409 | if (m_pos == m_current.Hi) { | |
| 421 | m_pos = 0; |
|
410 | m_pos = 0; | |
| 422 | m_current = m_current.next; |
|
411 | m_current = m_current.next; | |
| 423 | } |
|
412 | } | |
| 424 |
|
413 | |||
| 425 | return true; |
|
414 | return true; | |
| 426 | } |
|
415 | } | |
| 427 |
|
416 | |||
| 428 | public void Reset() { |
|
417 | public void Reset() { | |
| 429 | throw new NotSupportedException(); |
|
418 | throw new NotSupportedException(); | |
| 430 | } |
|
419 | } | |
| 431 |
|
420 | |||
| 432 | object IEnumerator.Current { |
|
421 | object IEnumerator.Current { | |
| 433 | get { |
|
422 | get { | |
| 434 | return Current; |
|
423 | return Current; | |
| 435 | } |
|
424 | } | |
| 436 | } |
|
425 | } | |
| 437 |
|
426 | |||
| 438 | #endregion |
|
427 | #endregion | |
| 439 |
|
428 | |||
| 440 | #region IDisposable implementation |
|
429 | #region IDisposable implementation | |
| 441 |
|
430 | |||
| 442 | public void Dispose() { |
|
431 | public void Dispose() { | |
| 443 | } |
|
432 | } | |
| 444 |
|
433 | |||
| 445 | #endregion |
|
434 | #endregion | |
| 446 |
|
435 | |||
| 447 | #region IEnumerator implementation |
|
436 | #region IEnumerator implementation | |
| 448 |
|
437 | |||
| 449 | public T Current { |
|
438 | public T Current { | |
| 450 | get { |
|
439 | get { | |
| 451 | if (m_pos == -1 || m_current == null) |
|
440 | if (m_pos == -1 || m_current == null) | |
| 452 | throw new InvalidOperationException(); |
|
441 | throw new InvalidOperationException(); | |
| 453 | return m_current.GetAt(m_pos); |
|
442 | return m_current.GetAt(m_pos); | |
| 454 | } |
|
443 | } | |
| 455 | } |
|
444 | } | |
| 456 |
|
445 | |||
| 457 | #endregion |
|
446 | #endregion | |
| 458 | } |
|
447 | } | |
| 459 |
|
448 | |||
| 460 | public IEnumerator<T> GetEnumerator() { |
|
449 | public IEnumerator<T> GetEnumerator() { | |
| 461 | return new Enumerator(m_first); |
|
450 | return new Enumerator(m_first); | |
| 462 | } |
|
451 | } | |
| 463 |
|
452 | |||
| 464 | #endregion |
|
453 | #endregion | |
| 465 |
|
454 | |||
| 466 | #region IEnumerable implementation |
|
455 | #region IEnumerable implementation | |
| 467 |
|
456 | |||
| 468 | IEnumerator IEnumerable.GetEnumerator() { |
|
457 | IEnumerator IEnumerable.GetEnumerator() { | |
| 469 | return GetEnumerator(); |
|
458 | return GetEnumerator(); | |
| 470 | } |
|
459 | } | |
| 471 |
|
460 | |||
| 472 | #endregion |
|
461 | #endregion | |
| 473 | } |
|
462 | } | |
| 474 | } |
|
463 | } | |
| @@ -1,120 +1,120 | |||||
| 1 | using System; |
|
1 | using System; | |
| 2 | using Implab.Diagnostics; |
|
2 | using Implab.Diagnostics; | |
| 3 | using Implab.Parallels; |
|
3 | using Implab.Parallels; | |
| 4 | using Implab; |
|
4 | using Implab; | |
| 5 | using System.Collections.Generic; |
|
5 | using System.Collections.Generic; | |
| 6 | using System.Collections.Concurrent; |
|
6 | using System.Collections.Concurrent; | |
| 7 |
|
7 | |||
| 8 | namespace MonoPlay { |
|
8 | namespace MonoPlay { | |
| 9 | class MainClass { |
|
9 | class MainClass { | |
| 10 | public static void Main(string[] args) { |
|
10 | public static void Main(string[] args) { | |
| 11 | if (args == null) |
|
11 | if (args == null) | |
| 12 | throw new ArgumentNullException("args"); |
|
12 | throw new ArgumentNullException("args"); | |
| 13 |
|
13 | |||
| 14 | var q1 = new AsyncQueue<int>(); |
|
14 | var q1 = new AsyncQueue<int>(); | |
| 15 | var q2 = new Queue<int>(); |
|
15 | var q2 = new Queue<int>(); | |
| 16 |
|
16 | |||
| 17 | const int count = 10000000; |
|
17 | const int count = 10000000; | |
| 18 |
|
18 | |||
| 19 | int res1 = 0, res2 = 0; |
|
19 | int res1 = 0, res2 = 0; | |
| 20 | var t1 = Environment.TickCount; |
|
20 | var t1 = Environment.TickCount; | |
| 21 |
|
21 | |||
| 22 | AsyncPool.RunThread( |
|
22 | AsyncPool.RunThread( | |
| 23 | () => { |
|
23 | () => { | |
| 24 | for (var i = 0; i < count; i++) |
|
24 | for (var i = 0; i < count; i++) | |
| 25 | q1.Enqueue(1); |
|
25 | q1.Enqueue(1); | |
| 26 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); |
|
26 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
| 27 | }, |
|
27 | }, | |
| 28 | () => { |
|
28 | () => { | |
| 29 | for (var i = 0; i < count; i++) |
|
29 | for (var i = 0; i < count; i++) | |
| 30 | q1.Enqueue(2); |
|
30 | q1.Enqueue(2); | |
| 31 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); |
|
31 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
| 32 | }, |
|
32 | }, | |
| 33 | () => { |
|
33 | () => { | |
| 34 | int temp = 0; |
|
34 | int temp = 0; | |
| 35 | int i = 0; |
|
35 | int i = 0; | |
| 36 | while (i < count) |
|
36 | while (i < count) | |
| 37 | if (q1.TryDequeue(out temp)) { |
|
37 | if (q1.TryDequeue(out temp)) { | |
| 38 | i++; |
|
38 | i++; | |
| 39 | res1 += temp; |
|
39 | res1 += temp; | |
| 40 | } |
|
40 | } | |
| 41 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); |
|
41 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
| 42 | }, |
|
42 | }, | |
| 43 | () => { |
|
43 | () => { | |
| 44 | int temp = 0; |
|
44 | int temp = 0; | |
| 45 | int i = 0; |
|
45 | int i = 0; | |
| 46 | while (i < count) |
|
46 | while (i < count) | |
| 47 | if (q1.TryDequeue(out temp)) { |
|
47 | if (q1.TryDequeue(out temp)) { | |
| 48 | i++; |
|
48 | i++; | |
| 49 | res2 += temp; |
|
49 | res2 += temp; | |
| 50 | } |
|
50 | } | |
| 51 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); |
|
51 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
| 52 | } |
|
52 | } | |
| 53 | ) |
|
53 | ) | |
| 54 | .Combine() |
|
54 | .Combine() | |
| 55 | .Join(); |
|
55 | .Join(); | |
| 56 |
|
56 | |||
| 57 | Console.WriteLine("done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}", Environment.TickCount - t1, res1, res2, res1 + res2); |
|
57 | Console.WriteLine("done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", Environment.TickCount - t1, res1, res2, res1 + res2, count*2); | |
| 58 |
|
58 | |||
| 59 | var t2 = Environment.TickCount; |
|
59 | var t2 = Environment.TickCount; | |
| 60 | Console.WriteLine("MTQueue: {0} ms", t2 - t1); |
|
60 | Console.WriteLine("MTQueue: {0} ms", t2 - t1); | |
| 61 |
|
61 | |||
| 62 | t1 = Environment.TickCount; |
|
62 | t1 = Environment.TickCount; | |
| 63 |
|
63 | |||
| 64 | for (var i = 0; i < count * 2; i++) |
|
64 | for (var i = 0; i < count * 2; i++) | |
| 65 | q2.Enqueue(i); |
|
65 | q2.Enqueue(i); | |
| 66 |
|
66 | |||
| 67 | for (var i = 0; i < count * 2; i++) |
|
67 | for (var i = 0; i < count * 2; i++) | |
| 68 | q2.Dequeue(); |
|
68 | q2.Dequeue(); | |
| 69 |
|
69 | |||
| 70 | t2 = Environment.TickCount; |
|
70 | t2 = Environment.TickCount; | |
| 71 | Console.WriteLine("Queue: {0} ms", t2 - t1); |
|
71 | Console.WriteLine("Queue: {0} ms", t2 - t1); | |
| 72 |
|
72 | |||
| 73 | q2 = new Queue<int>(); |
|
73 | q2 = new Queue<int>(); | |
| 74 |
|
74 | |||
| 75 | t1 = Environment.TickCount; |
|
75 | t1 = Environment.TickCount; | |
| 76 |
|
76 | |||
| 77 |
|
77 | |||
| 78 | AsyncPool.RunThread( |
|
78 | AsyncPool.RunThread( | |
| 79 | () => { |
|
79 | () => { | |
| 80 | for (var i = 0; i < count; i++) |
|
80 | for (var i = 0; i < count; i++) | |
| 81 | lock (q2) |
|
81 | lock (q2) | |
| 82 | q2.Enqueue(i); |
|
82 | q2.Enqueue(i); | |
| 83 | }, |
|
83 | }, | |
| 84 | () => { |
|
84 | () => { | |
| 85 | for (var i = 0; i < count; i++) |
|
85 | for (var i = 0; i < count; i++) | |
| 86 | lock (q2) |
|
86 | lock (q2) | |
| 87 | q2.Enqueue(i); |
|
87 | q2.Enqueue(i); | |
| 88 | }, |
|
88 | }, | |
| 89 | () => { |
|
89 | () => { | |
| 90 | for (int i = 0; i < count ;) |
|
90 | for (int i = 0; i < count ;) | |
| 91 | lock (q2) { |
|
91 | lock (q2) { | |
| 92 | if (q2.Count == 0) |
|
92 | if (q2.Count == 0) | |
| 93 | continue; |
|
93 | continue; | |
| 94 | q2.Dequeue(); |
|
94 | q2.Dequeue(); | |
| 95 | i++; |
|
95 | i++; | |
| 96 | } |
|
96 | } | |
| 97 |
|
97 | |||
| 98 | }, |
|
98 | }, | |
| 99 | () => { |
|
99 | () => { | |
| 100 | for (int i = 0; i < count ;) |
|
100 | for (int i = 0; i < count ;) | |
| 101 | lock (q2) { |
|
101 | lock (q2) { | |
| 102 | if (q2.Count == 0) |
|
102 | if (q2.Count == 0) | |
| 103 | continue; |
|
103 | continue; | |
| 104 | q2.Dequeue(); |
|
104 | q2.Dequeue(); | |
| 105 | i++; |
|
105 | i++; | |
| 106 | } |
|
106 | } | |
| 107 |
|
107 | |||
| 108 | } |
|
108 | } | |
| 109 | ) |
|
109 | ) | |
| 110 | .Combine() |
|
110 | .Combine() | |
| 111 | .Join(); |
|
111 | .Join(); | |
| 112 |
|
112 | |||
| 113 |
|
113 | |||
| 114 |
|
114 | |||
| 115 | t2 = Environment.TickCount; |
|
115 | t2 = Environment.TickCount; | |
| 116 | Console.WriteLine("Queue+Lock: {0} ms", t2 - t1); |
|
116 | Console.WriteLine("Queue+Lock: {0} ms", t2 - t1); | |
| 117 |
|
117 | |||
| 118 | } |
|
118 | } | |
| 119 | } |
|
119 | } | |
| 120 | } |
|
120 | } | |
General Comments 0
You need to be logged in to leave comments.
Login now
