@@ -1,600 +1,676 | |||||
1 | using System; |
|
1 | using System; | |
2 | using System.Reflection; |
|
2 | using System.Reflection; | |
3 | using System.Threading; |
|
3 | using System.Threading; | |
4 | using Implab.Parallels; |
|
4 | using Implab.Parallels; | |
5 |
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5 | |||
6 | #if MONO |
|
6 | #if MONO | |
7 |
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7 | |||
8 | using NUnit.Framework; |
|
8 | using NUnit.Framework; | |
9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; |
|
9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; | |
10 | using TestMethod = NUnit.Framework.TestAttribute; |
|
10 | using TestMethod = NUnit.Framework.TestAttribute; | |
11 |
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11 | |||
12 | #else |
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12 | #else | |
13 |
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13 | |||
14 | using Microsoft.VisualStudio.TestTools.UnitTesting; |
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14 | using Microsoft.VisualStudio.TestTools.UnitTesting; | |
15 |
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15 | |||
16 | #endif |
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16 | #endif | |
17 |
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17 | |||
18 | namespace Implab.Test { |
|
18 | namespace Implab.Test { | |
19 | [TestClass] |
|
19 | [TestClass] | |
20 | public class AsyncTests { |
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20 | public class AsyncTests { | |
21 | [TestMethod] |
|
21 | [TestMethod] | |
22 | public void ResolveTest() { |
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22 | public void ResolveTest() { | |
23 | int res = -1; |
|
23 | int res = -1; | |
24 | var p = new Promise<int>(); |
|
24 | var p = new Promise<int>(); | |
25 | p.Then(x => res = x); |
|
25 | p.Then(x => res = x); | |
26 | p.Resolve(100); |
|
26 | p.Resolve(100); | |
27 |
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27 | |||
28 | Assert.AreEqual(100, res); |
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28 | Assert.AreEqual(100, res); | |
29 | } |
|
29 | } | |
30 |
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30 | |||
31 | [TestMethod] |
|
31 | [TestMethod] | |
32 | public void RejectTest() { |
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32 | public void RejectTest() { | |
33 | int res = -1; |
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33 | int res = -1; | |
34 | Exception err = null; |
|
34 | Exception err = null; | |
35 |
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35 | |||
36 | var p = new Promise<int>(); |
|
36 | var p = new Promise<int>(); | |
37 | p.Then( |
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37 | p.Then( | |
38 | x => res = x, |
|
38 | x => res = x, | |
39 | e => { |
|
39 | e => { | |
40 | err = e; |
|
40 | err = e; | |
41 | return -2; |
|
41 | return -2; | |
42 | } |
|
42 | } | |
43 | ); |
|
43 | ); | |
44 | p.Reject(new ApplicationException("error")); |
|
44 | p.Reject(new ApplicationException("error")); | |
45 |
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45 | |||
46 | Assert.AreEqual(res, -1); |
|
46 | Assert.AreEqual(res, -1); | |
47 | Assert.AreEqual(err.Message, "error"); |
|
47 | Assert.AreEqual(err.Message, "error"); | |
48 |
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48 | |||
49 | } |
|
49 | } | |
50 |
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50 | |||
51 | [TestMethod] |
|
51 | [TestMethod] | |
52 | public void CancelExceptionTest() { |
|
52 | public void CancelExceptionTest() { | |
53 | var p = new Promise<bool>(); |
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53 | var p = new Promise<bool>(); | |
54 | p.Cancel(); |
|
54 | p.Cancel(); | |
55 |
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55 | |||
56 | var p2 = p.Cancelled(() => { |
|
56 | var p2 = p.Cancelled(() => { | |
57 | throw new ApplicationException("CANCELLED"); |
|
57 | throw new ApplicationException("CANCELLED"); | |
58 | }); |
|
58 | }); | |
59 |
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59 | |||
60 | try { |
|
60 | try { | |
61 | p2.Join(); |
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61 | p2.Join(); | |
62 | Assert.Fail(); |
|
62 | Assert.Fail(); | |
63 | } catch (ApplicationException err) { |
|
63 | } catch (ApplicationException err) { | |
64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); |
|
64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); | |
65 | } |
|
65 | } | |
66 |
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66 | |||
67 | } |
|
67 | } | |
68 |
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68 | |||
69 | [TestMethod] |
|
69 | [TestMethod] | |
70 | public void ContinueOnCancelTest() { |
|
70 | public void ContinueOnCancelTest() { | |
71 | var p = new Promise<bool>(); |
|
71 | var p = new Promise<bool>(); | |
72 | p.Cancel(); |
|
72 | p.Cancel(); | |
73 |
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73 | |||
74 | var p2 = p |
|
74 | var p2 = p | |
75 | .Cancelled<bool>(() => { |
|
75 | .Cancelled<bool>(() => { | |
76 | throw new ApplicationException("CANCELLED"); |
|
76 | throw new ApplicationException("CANCELLED"); | |
77 | }) |
|
77 | }) | |
78 | .Error(e => true); |
|
78 | .Error(e => true); | |
79 |
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79 | |||
80 | Assert.AreEqual(true, p2.Join()); |
|
80 | Assert.AreEqual(true, p2.Join()); | |
81 | } |
|
81 | } | |
82 |
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82 | |||
83 | [TestMethod] |
|
83 | [TestMethod] | |
84 | public void JoinSuccessTest() { |
|
84 | public void JoinSuccessTest() { | |
85 | var p = new Promise<int>(); |
|
85 | var p = new Promise<int>(); | |
86 | p.Resolve(100); |
|
86 | p.Resolve(100); | |
87 | Assert.AreEqual(p.Join(), 100); |
|
87 | Assert.AreEqual(p.Join(), 100); | |
88 | } |
|
88 | } | |
89 |
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89 | |||
90 | [TestMethod] |
|
90 | [TestMethod] | |
91 | public void JoinFailTest() { |
|
91 | public void JoinFailTest() { | |
92 | var p = new Promise<int>(); |
|
92 | var p = new Promise<int>(); | |
93 | p.Reject(new ApplicationException("failed")); |
|
93 | p.Reject(new ApplicationException("failed")); | |
94 |
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94 | |||
95 | try { |
|
95 | try { | |
96 | p.Join(); |
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96 | p.Join(); | |
97 | throw new ApplicationException("WRONG!"); |
|
97 | throw new ApplicationException("WRONG!"); | |
98 | } catch (TargetInvocationException err) { |
|
98 | } catch (TargetInvocationException err) { | |
99 | Assert.AreEqual(err.InnerException.Message, "failed"); |
|
99 | Assert.AreEqual(err.InnerException.Message, "failed"); | |
100 | } catch { |
|
100 | } catch { | |
101 | Assert.Fail("Got wrong excaption"); |
|
101 | Assert.Fail("Got wrong excaption"); | |
102 | } |
|
102 | } | |
103 | } |
|
103 | } | |
104 |
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104 | |||
105 | [TestMethod] |
|
105 | [TestMethod] | |
106 | public void MapTest() { |
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106 | public void MapTest() { | |
107 | var p = new Promise<int>(); |
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107 | var p = new Promise<int>(); | |
108 |
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108 | |||
109 | var p2 = p.Then(x => x.ToString()); |
|
109 | var p2 = p.Then(x => x.ToString()); | |
110 | p.Resolve(100); |
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110 | p.Resolve(100); | |
111 |
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111 | |||
112 | Assert.AreEqual(p2.Join(), "100"); |
|
112 | Assert.AreEqual(p2.Join(), "100"); | |
113 | } |
|
113 | } | |
114 |
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114 | |||
115 | [TestMethod] |
|
115 | [TestMethod] | |
116 | public void FixErrorTest() { |
|
116 | public void FixErrorTest() { | |
117 | var p = new Promise<int>(); |
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117 | var p = new Promise<int>(); | |
118 |
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118 | |||
119 | var p2 = p.Error(e => 101); |
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119 | var p2 = p.Error(e => 101); | |
120 |
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120 | |||
121 | p.Reject(new Exception()); |
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121 | p.Reject(new Exception()); | |
122 |
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122 | |||
123 | Assert.AreEqual(p2.Join(), 101); |
|
123 | Assert.AreEqual(p2.Join(), 101); | |
124 | } |
|
124 | } | |
125 |
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125 | |||
126 | [TestMethod] |
|
126 | [TestMethod] | |
127 | public void ChainTest() { |
|
127 | public void ChainTest() { | |
128 | var p1 = new Promise<int>(); |
|
128 | var p1 = new Promise<int>(); | |
129 |
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129 | |||
130 | var p3 = p1.Chain(x => { |
|
130 | var p3 = p1.Chain(x => { | |
131 | var p2 = new Promise<string>(); |
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131 | var p2 = new Promise<string>(); | |
132 | p2.Resolve(x.ToString()); |
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132 | p2.Resolve(x.ToString()); | |
133 | return p2; |
|
133 | return p2; | |
134 | }); |
|
134 | }); | |
135 |
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135 | |||
136 | p1.Resolve(100); |
|
136 | p1.Resolve(100); | |
137 |
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137 | |||
138 | Assert.AreEqual(p3.Join(), "100"); |
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138 | Assert.AreEqual(p3.Join(), "100"); | |
139 | } |
|
139 | } | |
140 |
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140 | |||
141 | [TestMethod] |
|
141 | [TestMethod] | |
142 | public void ChainFailTest() { |
|
142 | public void ChainFailTest() { | |
143 | var p1 = new Promise<int>(); |
|
143 | var p1 = new Promise<int>(); | |
144 |
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144 | |||
145 | var p3 = p1.Chain(x => { |
|
145 | var p3 = p1.Chain(x => { | |
146 | var p2 = new Promise<string>(); |
|
146 | var p2 = new Promise<string>(); | |
147 | p2.Reject(new Exception("DIE!!!")); |
|
147 | p2.Reject(new Exception("DIE!!!")); | |
148 | return p2; |
|
148 | return p2; | |
149 | }); |
|
149 | }); | |
150 |
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150 | |||
151 | p1.Resolve(100); |
|
151 | p1.Resolve(100); | |
152 |
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152 | |||
153 | Assert.IsTrue(p3.IsResolved); |
|
153 | Assert.IsTrue(p3.IsResolved); | |
154 | } |
|
154 | } | |
155 |
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155 | |||
156 | [TestMethod] |
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156 | [TestMethod] | |
157 | public void PoolTest() { |
|
157 | public void PoolTest() { | |
158 | var pid = Thread.CurrentThread.ManagedThreadId; |
|
158 | var pid = Thread.CurrentThread.ManagedThreadId; | |
159 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); |
|
159 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); | |
160 |
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160 | |||
161 | Assert.AreNotEqual(pid, p.Join()); |
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161 | Assert.AreNotEqual(pid, p.Join()); | |
162 | } |
|
162 | } | |
163 |
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163 | |||
164 | [TestMethod] |
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164 | [TestMethod] | |
165 | public void WorkerPoolSizeTest() { |
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165 | public void WorkerPoolSizeTest() { | |
166 | var pool = new WorkerPool(5, 10, 1); |
|
166 | var pool = new WorkerPool(5, 10, 1); | |
167 |
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167 | |||
168 | Assert.AreEqual(5, pool.PoolSize); |
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168 | Assert.AreEqual(5, pool.PoolSize); | |
169 |
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169 | |||
170 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
170 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
171 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
171 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
172 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
172 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
173 |
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173 | |||
174 | Assert.AreEqual(5, pool.PoolSize); |
|
174 | Assert.AreEqual(5, pool.PoolSize); | |
175 |
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175 | |||
176 | for (int i = 0; i < 100; i++) |
|
176 | for (int i = 0; i < 100; i++) | |
177 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); |
|
177 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
178 | Thread.Sleep(200); |
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178 | Thread.Sleep(200); | |
179 | Assert.AreEqual(10, pool.PoolSize); |
|
179 | Assert.AreEqual(10, pool.PoolSize); | |
180 |
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180 | |||
181 | pool.Dispose(); |
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181 | pool.Dispose(); | |
182 | } |
|
182 | } | |
183 |
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183 | |||
184 | [TestMethod] |
|
184 | [TestMethod] | |
185 | public void WorkerPoolCorrectTest() { |
|
185 | public void WorkerPoolCorrectTest() { | |
186 | var pool = new WorkerPool(0,1000,100); |
|
186 | var pool = new WorkerPool(0,1000,100); | |
187 |
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187 | |||
188 | const int iterations = 1000; |
|
188 | const int iterations = 1000; | |
189 | int pending = iterations; |
|
189 | int pending = iterations; | |
190 | var stop = new ManualResetEvent(false); |
|
190 | var stop = new ManualResetEvent(false); | |
191 |
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191 | |||
192 | var count = 0; |
|
192 | var count = 0; | |
193 | for (int i = 0; i < iterations; i++) { |
|
193 | for (int i = 0; i < iterations; i++) { | |
194 | pool |
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194 | pool | |
195 | .Invoke(() => 1) |
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195 | .Invoke(() => 1) | |
196 | .Then(x => Interlocked.Add(ref count, x)) |
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196 | .Then(x => Interlocked.Add(ref count, x)) | |
197 | .Then(x => Math.Log10(x)) |
|
197 | .Then(x => Math.Log10(x)) | |
198 | .On(() => { |
|
198 | .On(() => { | |
199 | Interlocked.Decrement(ref pending); |
|
199 | Interlocked.Decrement(ref pending); | |
200 | if (pending == 0) |
|
200 | if (pending == 0) | |
201 | stop.Set(); |
|
201 | stop.Set(); | |
202 | }, PromiseEventType.All); |
|
202 | }, PromiseEventType.All); | |
203 | } |
|
203 | } | |
204 |
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204 | |||
205 | stop.WaitOne(); |
|
205 | stop.WaitOne(); | |
206 |
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206 | |||
207 | Assert.AreEqual(iterations, count); |
|
207 | Assert.AreEqual(iterations, count); | |
208 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); |
|
208 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); | |
209 | pool.Dispose(); |
|
209 | pool.Dispose(); | |
210 |
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210 | |||
211 | } |
|
211 | } | |
212 |
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212 | |||
213 | [TestMethod] |
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213 | [TestMethod] | |
214 | public void WorkerPoolDisposeTest() { |
|
214 | public void WorkerPoolDisposeTest() { | |
215 | var pool = new WorkerPool(5, 20); |
|
215 | var pool = new WorkerPool(5, 20); | |
216 | Assert.AreEqual(5, pool.PoolSize); |
|
216 | Assert.AreEqual(5, pool.PoolSize); | |
217 | pool.Dispose(); |
|
217 | pool.Dispose(); | |
218 | Thread.Sleep(500); |
|
218 | Thread.Sleep(500); | |
219 | Assert.AreEqual(0, pool.PoolSize); |
|
219 | Assert.AreEqual(0, pool.PoolSize); | |
220 | pool.Dispose(); |
|
220 | pool.Dispose(); | |
221 | } |
|
221 | } | |
222 |
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222 | |||
223 | [TestMethod] |
|
223 | [TestMethod] | |
224 | public void MTQueueTest() { |
|
224 | public void MTQueueTest() { | |
225 | var queue = new MTQueue<int>(); |
|
225 | var queue = new MTQueue<int>(); | |
226 | int res; |
|
226 | int res; | |
227 |
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227 | |||
228 | queue.Enqueue(10); |
|
228 | queue.Enqueue(10); | |
229 | Assert.IsTrue(queue.TryDequeue(out res)); |
|
229 | Assert.IsTrue(queue.TryDequeue(out res)); | |
230 | Assert.AreEqual(10, res); |
|
230 | Assert.AreEqual(10, res); | |
231 | Assert.IsFalse(queue.TryDequeue(out res)); |
|
231 | Assert.IsFalse(queue.TryDequeue(out res)); | |
232 |
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232 | |||
233 | for (int i = 0; i < 1000; i++) |
|
233 | for (int i = 0; i < 1000; i++) | |
234 | queue.Enqueue(i); |
|
234 | queue.Enqueue(i); | |
235 |
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235 | |||
236 | for (int i = 0; i < 1000; i++) { |
|
236 | for (int i = 0; i < 1000; i++) { | |
237 | queue.TryDequeue(out res); |
|
237 | queue.TryDequeue(out res); | |
238 | Assert.AreEqual(i, res); |
|
238 | Assert.AreEqual(i, res); | |
239 | } |
|
239 | } | |
240 |
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240 | |||
241 | int writers = 0; |
|
241 | int writers = 0; | |
242 | int readers = 0; |
|
242 | int readers = 0; | |
243 | var stop = new ManualResetEvent(false); |
|
243 | var stop = new ManualResetEvent(false); | |
244 | int total = 0; |
|
244 | int total = 0; | |
245 |
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245 | |||
246 | const int itemsPerWriter = 10000; |
|
246 | const int itemsPerWriter = 10000; | |
247 | const int writersCount = 10; |
|
247 | const int writersCount = 10; | |
248 |
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248 | |||
249 | for (int i = 0; i < writersCount; i++) { |
|
249 | for (int i = 0; i < writersCount; i++) { | |
250 | Interlocked.Increment(ref writers); |
|
250 | Interlocked.Increment(ref writers); | |
251 | AsyncPool |
|
251 | AsyncPool | |
252 | .InvokeNewThread(() => { |
|
252 | .InvokeNewThread(() => { | |
253 | for (int ii = 0; ii < itemsPerWriter; ii++) { |
|
253 | for (int ii = 0; ii < itemsPerWriter; ii++) { | |
254 | queue.Enqueue(1); |
|
254 | queue.Enqueue(1); | |
255 | } |
|
255 | } | |
256 | return 1; |
|
256 | return 1; | |
257 | }) |
|
257 | }) | |
258 | .On(() => Interlocked.Decrement(ref writers), PromiseEventType.All); |
|
258 | .On(() => Interlocked.Decrement(ref writers), PromiseEventType.All); | |
259 | } |
|
259 | } | |
260 |
|
260 | |||
261 | for (int i = 0; i < 10; i++) { |
|
261 | for (int i = 0; i < 10; i++) { | |
262 | Interlocked.Increment(ref readers); |
|
262 | Interlocked.Increment(ref readers); | |
263 | AsyncPool |
|
263 | AsyncPool | |
264 | .InvokeNewThread(() => { |
|
264 | .InvokeNewThread(() => { | |
265 | int t; |
|
265 | int t; | |
266 | do { |
|
266 | do { | |
267 | while (queue.TryDequeue(out t)) |
|
267 | while (queue.TryDequeue(out t)) | |
268 | Interlocked.Add(ref total, t); |
|
268 | Interlocked.Add(ref total, t); | |
269 | } while (writers > 0); |
|
269 | } while (writers > 0); | |
270 | return 1; |
|
270 | return 1; | |
271 | }) |
|
271 | }) | |
272 | .On(() => { |
|
272 | .On(() => { | |
273 | Interlocked.Decrement(ref readers); |
|
273 | Interlocked.Decrement(ref readers); | |
274 | if (readers == 0) |
|
274 | if (readers == 0) | |
275 | stop.Set(); |
|
275 | stop.Set(); | |
276 | }, PromiseEventType.All); |
|
276 | }, PromiseEventType.All); | |
277 | } |
|
277 | } | |
278 |
|
278 | |||
279 | stop.WaitOne(); |
|
279 | stop.WaitOne(); | |
280 |
|
280 | |||
281 | Assert.AreEqual(100000, total); |
|
281 | Assert.AreEqual(100000, total); | |
282 | } |
|
282 | } | |
283 |
|
283 | |||
284 | [TestMethod] |
|
284 | [TestMethod] | |
285 | public void AsyncQueueTest() { |
|
285 | public void AsyncQueueTest() { | |
286 | var queue = new AsyncQueue<int>(); |
|
286 | var queue = new AsyncQueue<int>(); | |
287 | int res; |
|
287 | int res; | |
288 |
|
288 | |||
289 | queue.Enqueue(10); |
|
289 | queue.Enqueue(10); | |
290 | Assert.IsTrue(queue.TryDequeue(out res)); |
|
290 | Assert.IsTrue(queue.TryDequeue(out res)); | |
291 | Assert.AreEqual(10, res); |
|
291 | Assert.AreEqual(10, res); | |
292 | Assert.IsFalse(queue.TryDequeue(out res)); |
|
292 | Assert.IsFalse(queue.TryDequeue(out res)); | |
293 |
|
293 | |||
294 | for (int i = 0; i < 1000; i++) |
|
294 | for (int i = 0; i < 1000; i++) | |
295 | queue.Enqueue(i); |
|
295 | queue.Enqueue(i); | |
296 |
|
296 | |||
297 | for (int i = 0; i < 1000; i++) { |
|
297 | for (int i = 0; i < 1000; i++) { | |
298 | queue.TryDequeue(out res); |
|
298 | queue.TryDequeue(out res); | |
299 | Assert.AreEqual(i, res); |
|
299 | Assert.AreEqual(i, res); | |
300 | } |
|
300 | } | |
301 |
|
301 | |||
302 | const int count = 10000000; |
|
302 | const int count = 10000000; | |
303 |
|
303 | |||
304 | int res1 = 0, res2 = 0; |
|
304 | int res1 = 0, res2 = 0; | |
305 | var t1 = Environment.TickCount; |
|
305 | var t1 = Environment.TickCount; | |
306 |
|
306 | |||
307 | AsyncPool.RunThread( |
|
307 | AsyncPool.RunThread( | |
308 | () => { |
|
308 | () => { | |
309 | for (var i = 0; i < count; i++) |
|
309 | for (var i = 0; i < count; i++) | |
310 | queue.Enqueue(1); |
|
310 | queue.Enqueue(1); | |
311 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); |
|
311 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
312 | }, |
|
312 | }, | |
313 | () => { |
|
313 | () => { | |
314 | for (var i = 0; i < count; i++) |
|
314 | for (var i = 0; i < count; i++) | |
315 | queue.Enqueue(2); |
|
315 | queue.Enqueue(2); | |
316 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); |
|
316 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
317 | }, |
|
317 | }, | |
318 | () => { |
|
318 | () => { | |
319 | int temp; |
|
319 | int temp; | |
320 | int i = 0; |
|
320 | int i = 0; | |
321 | while (i < count) |
|
321 | while (i < count) | |
322 | if (queue.TryDequeue(out temp)) { |
|
322 | if (queue.TryDequeue(out temp)) { | |
323 | i++; |
|
323 | i++; | |
324 | res1 += temp; |
|
324 | res1 += temp; | |
325 | } |
|
325 | } | |
326 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); |
|
326 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
327 | }, |
|
327 | }, | |
328 | () => { |
|
328 | () => { | |
329 | int temp; |
|
329 | int temp; | |
330 | int i = 0; |
|
330 | int i = 0; | |
331 | while (i < count) |
|
331 | while (i < count) | |
332 | if (queue.TryDequeue(out temp)) { |
|
332 | if (queue.TryDequeue(out temp)) { | |
333 | i++; |
|
333 | i++; | |
334 | res2 += temp; |
|
334 | res2 += temp; | |
335 | } |
|
335 | } | |
336 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); |
|
336 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
337 | } |
|
337 | } | |
338 | ) |
|
338 | ) | |
339 | .Combine() |
|
339 | .Combine() | |
340 | .Join(); |
|
340 | .Join(); | |
341 |
|
341 | |||
342 | Assert.AreEqual(count * 3, res1 + res2); |
|
342 | Assert.AreEqual(count * 3, res1 + res2); | |
343 |
|
343 | |||
344 | Console.WriteLine( |
|
344 | Console.WriteLine( | |
345 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", |
|
345 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |
346 | Environment.TickCount - t1, |
|
346 | Environment.TickCount - t1, | |
347 | res1, |
|
347 | res1, | |
348 | res2, |
|
348 | res2, | |
349 | res1 + res2, |
|
349 | res1 + res2, | |
350 | count |
|
350 | count | |
351 | ); |
|
351 | ); | |
352 | } |
|
352 | } | |
353 |
|
353 | |||
354 | [TestMethod] |
|
354 | [TestMethod] | |
355 | public void AsyncQueueBatchTest() { |
|
355 | public void AsyncQueueBatchTest() { | |
356 | var queue = new AsyncQueue<int>(); |
|
356 | var queue = new AsyncQueue<int>(); | |
357 |
|
357 | |||
358 | const int wBatch = 29; |
|
358 | const int wBatch = 29; | |
359 | const int wCount = 400000; |
|
359 | const int wCount = 400000; | |
360 | const int total = wBatch * wCount * 2; |
|
360 | const int total = wBatch * wCount * 2; | |
361 | const int summ = wBatch * wCount * 3; |
|
361 | const int summ = wBatch * wCount * 3; | |
362 |
|
362 | |||
363 | int r1 = 0, r2 = 0; |
|
363 | int r1 = 0, r2 = 0; | |
364 | const int rBatch = 111; |
|
364 | const int rBatch = 111; | |
365 | int read = 0; |
|
365 | int read = 0; | |
366 |
|
366 | |||
367 | var t1 = Environment.TickCount; |
|
367 | var t1 = Environment.TickCount; | |
368 |
|
368 | |||
369 | AsyncPool.RunThread( |
|
369 | AsyncPool.RunThread( | |
370 | () => { |
|
370 | () => { | |
371 | var buffer = new int[wBatch]; |
|
371 | var buffer = new int[wBatch]; | |
372 | for(int i = 0; i<wBatch; i++) |
|
372 | for(int i = 0; i<wBatch; i++) | |
373 | buffer[i] = 1; |
|
373 | buffer[i] = 1; | |
374 |
|
374 | |||
375 | for(int i =0; i < wCount; i++) |
|
375 | for(int i =0; i < wCount; i++) | |
376 | queue.EnqueueRange(buffer,0,wBatch); |
|
376 | queue.EnqueueRange(buffer,0,wBatch); | |
377 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); |
|
377 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
378 | }, |
|
378 | }, | |
379 | () => { |
|
379 | () => { | |
380 | var buffer = new int[wBatch]; |
|
380 | var buffer = new int[wBatch]; | |
381 | for(int i = 0; i<wBatch; i++) |
|
381 | for(int i = 0; i<wBatch; i++) | |
382 | buffer[i] = 2; |
|
382 | buffer[i] = 2; | |
383 |
|
383 | |||
384 | for(int i =0; i < wCount; i++) |
|
384 | for(int i =0; i < wCount; i++) | |
385 | queue.EnqueueRange(buffer,0,wBatch); |
|
385 | queue.EnqueueRange(buffer,0,wBatch); | |
386 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); |
|
386 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
387 | }, |
|
387 | }, | |
388 | () => { |
|
388 | () => { | |
389 | var buffer = new int[rBatch]; |
|
389 | var buffer = new int[rBatch]; | |
390 |
|
390 | |||
391 | while(read < total) { |
|
391 | while(read < total) { | |
392 | int actual; |
|
392 | int actual; | |
393 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { |
|
393 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | |
394 | for(int i=0; i< actual; i++) |
|
394 | for(int i=0; i< actual; i++) | |
395 | r1 += buffer[i]; |
|
395 | r1 += buffer[i]; | |
396 | Interlocked.Add(ref read, actual); |
|
396 | Interlocked.Add(ref read, actual); | |
397 | } |
|
397 | } | |
398 | } |
|
398 | } | |
399 |
|
399 | |||
400 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); |
|
400 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
401 | }, |
|
401 | }, | |
402 | () => { |
|
402 | () => { | |
403 | var buffer = new int[rBatch]; |
|
403 | var buffer = new int[rBatch]; | |
404 |
|
404 | |||
405 | while(read < total) { |
|
405 | while(read < total) { | |
406 | int actual; |
|
406 | int actual; | |
407 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { |
|
407 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | |
408 | for(int i=0; i< actual; i++) |
|
408 | for(int i=0; i< actual; i++) | |
409 | r2 += buffer[i]; |
|
409 | r2 += buffer[i]; | |
410 | Interlocked.Add(ref read, actual); |
|
410 | Interlocked.Add(ref read, actual); | |
411 | } |
|
411 | } | |
412 | } |
|
412 | } | |
413 |
|
413 | |||
414 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); |
|
414 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
415 | } |
|
415 | } | |
416 | ) |
|
416 | ) | |
417 | .Combine() |
|
417 | .Combine() | |
418 | .Join(); |
|
418 | .Join(); | |
419 |
|
419 | |||
420 | Assert.AreEqual(summ , r1 + r2); |
|
420 | Assert.AreEqual(summ , r1 + r2); | |
421 |
|
421 | |||
422 | Console.WriteLine( |
|
422 | Console.WriteLine( | |
423 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", |
|
423 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |
424 | Environment.TickCount - t1, |
|
424 | Environment.TickCount - t1, | |
425 | r1, |
|
425 | r1, | |
426 | r2, |
|
426 | r2, | |
427 | r1 + r2, |
|
427 | r1 + r2, | |
428 | total |
|
428 | total | |
429 | ); |
|
429 | ); | |
430 | } |
|
430 | } | |
431 |
|
431 | |||
432 | [TestMethod] |
|
432 | [TestMethod] | |
|
433 | public void AsyncQueueChunkDequeueTest() { | |||
|
434 | var queue = new AsyncQueue<int>(); | |||
|
435 | ||||
|
436 | const int wBatch = 31; | |||
|
437 | const int wCount = 200000; | |||
|
438 | const int total = wBatch * wCount * 3; | |||
|
439 | const int summ = wBatch * wCount * 6; | |||
|
440 | ||||
|
441 | int r1 = 0, r2 = 0; | |||
|
442 | const int rBatch = 1024; | |||
|
443 | int read = 0; | |||
|
444 | ||||
|
445 | var t1 = Environment.TickCount; | |||
|
446 | ||||
|
447 | AsyncPool.RunThread( | |||
|
448 | () => { | |||
|
449 | var buffer = new int[wBatch]; | |||
|
450 | for(int i = 0; i<wBatch; i++) | |||
|
451 | buffer[i] = 1; | |||
|
452 | ||||
|
453 | for(int i =0; i < wCount; i++) | |||
|
454 | queue.EnqueueRange(buffer,0,wBatch); | |||
|
455 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |||
|
456 | }, | |||
|
457 | () => { | |||
|
458 | var buffer = new int[wBatch]; | |||
|
459 | for(int i = 0; i<wBatch; i++) | |||
|
460 | buffer[i] = 2; | |||
|
461 | ||||
|
462 | for(int i =0; i < wCount; i++) | |||
|
463 | queue.EnqueueRange(buffer,0,wBatch); | |||
|
464 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |||
|
465 | }, | |||
|
466 | () => { | |||
|
467 | var buffer = new int[wBatch]; | |||
|
468 | for(int i = 0; i<wBatch; i++) | |||
|
469 | buffer[i] = 3; | |||
|
470 | ||||
|
471 | for(int i =0; i < wCount; i++) | |||
|
472 | queue.EnqueueRange(buffer,0,wBatch); | |||
|
473 | Console.WriteLine("done writer #3: {0} ms", Environment.TickCount - t1); | |||
|
474 | }, | |||
|
475 | () => { | |||
|
476 | var buffer = new int[rBatch]; | |||
|
477 | int count = 1; | |||
|
478 | double avgchunk = 0; | |||
|
479 | while(read < total) { | |||
|
480 | int actual; | |||
|
481 | if (queue.TryDequeueChunk(buffer,0,rBatch,out actual)) { | |||
|
482 | for(int i=0; i< actual; i++) | |||
|
483 | r2 += buffer[i]; | |||
|
484 | Interlocked.Add(ref read, actual); | |||
|
485 | avgchunk = avgchunk*(count-1)/count + actual/(double)count; | |||
|
486 | count ++; | |||
|
487 | } | |||
|
488 | } | |||
|
489 | ||||
|
490 | Console.WriteLine("done reader #2: {0} ms, avg chunk size: {1}", Environment.TickCount - t1, avgchunk); | |||
|
491 | } | |||
|
492 | ) | |||
|
493 | .Combine() | |||
|
494 | .Join(); | |||
|
495 | ||||
|
496 | Assert.AreEqual(summ , r1 + r2); | |||
|
497 | ||||
|
498 | Console.WriteLine( | |||
|
499 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |||
|
500 | Environment.TickCount - t1, | |||
|
501 | r1, | |||
|
502 | r2, | |||
|
503 | r1 + r2, | |||
|
504 | total | |||
|
505 | ); | |||
|
506 | } | |||
|
507 | ||||
|
508 | [TestMethod] | |||
433 | public void ParallelMapTest() { |
|
509 | public void ParallelMapTest() { | |
434 |
|
510 | |||
435 | const int count = 100000; |
|
511 | const int count = 100000; | |
436 |
|
512 | |||
437 | var args = new double[count]; |
|
513 | var args = new double[count]; | |
438 | var rand = new Random(); |
|
514 | var rand = new Random(); | |
439 |
|
515 | |||
440 | for (int i = 0; i < count; i++) |
|
516 | for (int i = 0; i < count; i++) | |
441 | args[i] = rand.NextDouble(); |
|
517 | args[i] = rand.NextDouble(); | |
442 |
|
518 | |||
443 | var t = Environment.TickCount; |
|
519 | var t = Environment.TickCount; | |
444 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); |
|
520 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); | |
445 |
|
521 | |||
446 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); |
|
522 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
447 |
|
523 | |||
448 | t = Environment.TickCount; |
|
524 | t = Environment.TickCount; | |
449 | for (int i = 0; i < count; i++) |
|
525 | for (int i = 0; i < count; i++) | |
450 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); |
|
526 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
451 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
|
527 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
452 | } |
|
528 | } | |
453 |
|
529 | |||
454 | [TestMethod] |
|
530 | [TestMethod] | |
455 | public void ChainedMapTest() { |
|
531 | public void ChainedMapTest() { | |
456 |
|
532 | |||
457 | using (var pool = new WorkerPool(0,10,1)) { |
|
533 | using (var pool = new WorkerPool(0,10,1)) { | |
458 | const int count = 10000; |
|
534 | const int count = 10000; | |
459 |
|
535 | |||
460 | var args = new double[count]; |
|
536 | var args = new double[count]; | |
461 | var rand = new Random(); |
|
537 | var rand = new Random(); | |
462 |
|
538 | |||
463 | for (int i = 0; i < count; i++) |
|
539 | for (int i = 0; i < count; i++) | |
464 | args[i] = rand.NextDouble(); |
|
540 | args[i] = rand.NextDouble(); | |
465 |
|
541 | |||
466 | var t = Environment.TickCount; |
|
542 | var t = Environment.TickCount; | |
467 | var res = args |
|
543 | var res = args | |
468 | .ChainedMap( |
|
544 | .ChainedMap( | |
469 | // Analysis disable once AccessToDisposedClosure |
|
545 | // Analysis disable once AccessToDisposedClosure | |
470 | x => pool.Invoke( |
|
546 | x => pool.Invoke( | |
471 | () => Math.Sin(x * x) |
|
547 | () => Math.Sin(x * x) | |
472 | ), |
|
548 | ), | |
473 | 4 |
|
549 | 4 | |
474 | ) |
|
550 | ) | |
475 | .Join(); |
|
551 | .Join(); | |
476 |
|
552 | |||
477 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); |
|
553 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
478 |
|
554 | |||
479 | t = Environment.TickCount; |
|
555 | t = Environment.TickCount; | |
480 | for (int i = 0; i < count; i++) |
|
556 | for (int i = 0; i < count; i++) | |
481 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); |
|
557 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
482 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
|
558 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
483 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); |
|
559 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); | |
484 | } |
|
560 | } | |
485 | } |
|
561 | } | |
486 |
|
562 | |||
487 | [TestMethod] |
|
563 | [TestMethod] | |
488 | public void ParallelForEachTest() { |
|
564 | public void ParallelForEachTest() { | |
489 |
|
565 | |||
490 | const int count = 100000; |
|
566 | const int count = 100000; | |
491 |
|
567 | |||
492 | var args = new int[count]; |
|
568 | var args = new int[count]; | |
493 | var rand = new Random(); |
|
569 | var rand = new Random(); | |
494 |
|
570 | |||
495 | for (int i = 0; i < count; i++) |
|
571 | for (int i = 0; i < count; i++) | |
496 | args[i] = (int)(rand.NextDouble() * 100); |
|
572 | args[i] = (int)(rand.NextDouble() * 100); | |
497 |
|
573 | |||
498 | int result = 0; |
|
574 | int result = 0; | |
499 |
|
575 | |||
500 | var t = Environment.TickCount; |
|
576 | var t = Environment.TickCount; | |
501 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); |
|
577 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); | |
502 |
|
578 | |||
503 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); |
|
579 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); | |
504 |
|
580 | |||
505 | int result2 = 0; |
|
581 | int result2 = 0; | |
506 |
|
582 | |||
507 | t = Environment.TickCount; |
|
583 | t = Environment.TickCount; | |
508 | for (int i = 0; i < count; i++) |
|
584 | for (int i = 0; i < count; i++) | |
509 | result2 += args[i]; |
|
585 | result2 += args[i]; | |
510 | Assert.AreEqual(result2, result); |
|
586 | Assert.AreEqual(result2, result); | |
511 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); |
|
587 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
512 | } |
|
588 | } | |
513 |
|
589 | |||
514 | [TestMethod] |
|
590 | [TestMethod] | |
515 | public void ComplexCase1Test() { |
|
591 | public void ComplexCase1Test() { | |
516 | var flags = new bool[3]; |
|
592 | var flags = new bool[3]; | |
517 |
|
593 | |||
518 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) |
|
594 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) | |
519 |
|
595 | |||
520 | var step1 = PromiseHelper |
|
596 | var step1 = PromiseHelper | |
521 | .Sleep(200, "Alan") |
|
597 | .Sleep(200, "Alan") | |
522 | .On(() => flags[0] = true, PromiseEventType.Cancelled); |
|
598 | .On(() => flags[0] = true, PromiseEventType.Cancelled); | |
523 | var p = step1 |
|
599 | var p = step1 | |
524 | .Chain(x => |
|
600 | .Chain(x => | |
525 | PromiseHelper |
|
601 | PromiseHelper | |
526 | .Sleep(200, "Hi, " + x) |
|
602 | .Sleep(200, "Hi, " + x) | |
527 | .Then(y => y) |
|
603 | .Then(y => y) | |
528 | .On(() => flags[1] = true, PromiseEventType.Cancelled) |
|
604 | .On(() => flags[1] = true, PromiseEventType.Cancelled) | |
529 | ) |
|
605 | ) | |
530 | .On(() => flags[2] = true, PromiseEventType.Cancelled); |
|
606 | .On(() => flags[2] = true, PromiseEventType.Cancelled); | |
531 | step1.Join(); |
|
607 | step1.Join(); | |
532 | p.Cancel(); |
|
608 | p.Cancel(); | |
533 | try { |
|
609 | try { | |
534 | Assert.AreEqual(p.Join(), "Hi, Alan"); |
|
610 | Assert.AreEqual(p.Join(), "Hi, Alan"); | |
535 | Assert.Fail("Shouldn't get here"); |
|
611 | Assert.Fail("Shouldn't get here"); | |
536 | } catch (OperationCanceledException) { |
|
612 | } catch (OperationCanceledException) { | |
537 | } |
|
613 | } | |
538 |
|
614 | |||
539 | Assert.IsFalse(flags[0]); |
|
615 | Assert.IsFalse(flags[0]); | |
540 | Assert.IsTrue(flags[1]); |
|
616 | Assert.IsTrue(flags[1]); | |
541 | Assert.IsTrue(flags[2]); |
|
617 | Assert.IsTrue(flags[2]); | |
542 | } |
|
618 | } | |
543 |
|
619 | |||
544 | [TestMethod] |
|
620 | [TestMethod] | |
545 | public void ChainedCancel1Test() { |
|
621 | public void ChainedCancel1Test() { | |
546 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ |
|
622 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ | |
547 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException |
|
623 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException | |
548 | var p = PromiseHelper |
|
624 | var p = PromiseHelper | |
549 | .Sleep(1, "Hi, HAL!") |
|
625 | .Sleep(1, "Hi, HAL!") | |
550 | .Then(x => { |
|
626 | .Then(x => { | |
551 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ |
|
627 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
552 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); |
|
628 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); | |
553 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ |
|
629 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ | |
554 | PromiseHelper |
|
630 | PromiseHelper | |
555 | .Sleep(100, "HAL, STOP!") |
|
631 | .Sleep(100, "HAL, STOP!") | |
556 | .Then(result.Cancel); |
|
632 | .Then(result.Cancel); | |
557 | return result; |
|
633 | return result; | |
558 | }); |
|
634 | }); | |
559 | try { |
|
635 | try { | |
560 | p.Join(); |
|
636 | p.Join(); | |
561 | } catch (TargetInvocationException err) { |
|
637 | } catch (TargetInvocationException err) { | |
562 | Assert.IsTrue(err.InnerException is OperationCanceledException); |
|
638 | Assert.IsTrue(err.InnerException is OperationCanceledException); | |
563 | } |
|
639 | } | |
564 | } |
|
640 | } | |
565 |
|
641 | |||
566 | [TestMethod] |
|
642 | [TestMethod] | |
567 | public void ChainedCancel2Test() { |
|
643 | public void ChainedCancel2Test() { | |
568 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ |
|
644 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ | |
569 | var pSurvive = new Promise<bool>(); |
|
645 | var pSurvive = new Promise<bool>(); | |
570 | var hemStarted = new ManualResetEvent(false); |
|
646 | var hemStarted = new ManualResetEvent(false); | |
571 | var p = PromiseHelper |
|
647 | var p = PromiseHelper | |
572 | .Sleep(1, "Hi, HAL!") |
|
648 | .Sleep(1, "Hi, HAL!") | |
573 | .Chain(x => { |
|
649 | .Chain(x => { | |
574 | hemStarted.Set(); |
|
650 | hemStarted.Set(); | |
575 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ |
|
651 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
576 | var result = PromiseHelper |
|
652 | var result = PromiseHelper | |
577 | .Sleep(100000000, "HEM ENABLED!!!") |
|
653 | .Sleep(100000000, "HEM ENABLED!!!") | |
578 | .Then(s => { |
|
654 | .Then(s => { | |
579 | pSurvive.Resolve(false); |
|
655 | pSurvive.Resolve(false); | |
580 | return s; |
|
656 | return s; | |
581 | }); |
|
657 | }); | |
582 |
|
658 | |||
583 | result |
|
659 | result | |
584 | .Cancelled(() => pSurvive.Resolve(true)); |
|
660 | .Cancelled(() => pSurvive.Resolve(true)); | |
585 |
|
661 | |||
586 | return result; |
|
662 | return result; | |
587 | }); |
|
663 | }); | |
588 |
|
664 | |||
589 | hemStarted.WaitOne(); |
|
665 | hemStarted.WaitOne(); | |
590 | p.Cancel(); |
|
666 | p.Cancel(); | |
591 |
|
667 | |||
592 | try { |
|
668 | try { | |
593 | p.Join(); |
|
669 | p.Join(); | |
594 | } catch (OperationCanceledException) { |
|
670 | } catch (OperationCanceledException) { | |
595 | Assert.IsTrue(pSurvive.Join()); |
|
671 | Assert.IsTrue(pSurvive.Join()); | |
596 | } |
|
672 | } | |
597 | } |
|
673 | } | |
598 | } |
|
674 | } | |
599 | } |
|
675 | } | |
600 |
|
676 |
@@ -1,474 +1,463 | |||||
1 | using System.Threading; |
|
1 | using System.Threading; | |
2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
3 | using System; |
|
3 | using System; | |
4 | using System.Collections; |
|
4 | using System.Collections; | |
5 |
|
5 | |||
6 | namespace Implab.Parallels { |
|
6 | namespace Implab.Parallels { | |
7 | public class AsyncQueue<T> : IEnumerable<T> { |
|
7 | public class AsyncQueue<T> : IEnumerable<T> { | |
8 | class Chunk { |
|
8 | class Chunk { | |
9 | public Chunk next; |
|
9 | public Chunk next; | |
10 |
|
10 | |||
11 | int m_low; |
|
11 | int m_low; | |
12 | int m_hi; |
|
12 | int m_hi; | |
13 | int m_alloc; |
|
13 | int m_alloc; | |
14 | readonly int m_size; |
|
14 | readonly int m_size; | |
15 | readonly T[] m_data; |
|
15 | readonly T[] m_data; | |
16 |
|
16 | |||
17 | public Chunk(int size) { |
|
17 | public Chunk(int size) { | |
18 | m_size = size; |
|
18 | m_size = size; | |
19 | m_data = new T[size]; |
|
19 | m_data = new T[size]; | |
20 | } |
|
20 | } | |
21 |
|
21 | |||
22 | public Chunk(int size, T value) { |
|
22 | public Chunk(int size, T value) { | |
23 | m_size = size; |
|
23 | m_size = size; | |
24 | m_hi = 1; |
|
24 | m_hi = 1; | |
25 | m_alloc = 1; |
|
25 | m_alloc = 1; | |
26 | m_data = new T[size]; |
|
26 | m_data = new T[size]; | |
27 | m_data[0] = value; |
|
27 | m_data[0] = value; | |
28 | } |
|
28 | } | |
29 |
|
29 | |||
30 | public Chunk(int size, T[] data, int offset, int length, int alloc) { |
|
30 | public Chunk(int size, T[] data, int offset, int length, int alloc) { | |
31 | m_size = size; |
|
31 | m_size = size; | |
32 | m_hi = length; |
|
32 | m_hi = length; | |
33 | m_alloc = alloc; |
|
33 | m_alloc = alloc; | |
34 | m_data = new T[size]; |
|
34 | m_data = new T[size]; | |
35 | Array.Copy(data, offset, m_data, 0, length); |
|
35 | Array.Copy(data, offset, m_data, 0, length); | |
36 | } |
|
36 | } | |
37 |
|
37 | |||
38 | public int Low { |
|
38 | public int Low { | |
39 | get { return m_low; } |
|
39 | get { return m_low; } | |
40 | } |
|
40 | } | |
41 |
|
41 | |||
42 | public int Hi { |
|
42 | public int Hi { | |
43 | get { return m_hi; } |
|
43 | get { return m_hi; } | |
44 | } |
|
44 | } | |
45 |
|
45 | |||
46 | public bool TryEnqueue(T value, out bool extend) { |
|
46 | public bool TryEnqueue(T value, out bool extend) { | |
47 | var alloc = Interlocked.Increment(ref m_alloc) - 1; |
|
47 | var alloc = Interlocked.Increment(ref m_alloc) - 1; | |
48 |
|
48 | |||
49 | if (alloc >= m_size) { |
|
49 | if (alloc >= m_size) { | |
50 | extend = alloc == m_size; |
|
50 | extend = alloc == m_size; | |
51 | return false; |
|
51 | return false; | |
52 | } |
|
52 | } | |
53 |
|
53 | |||
54 | extend = false; |
|
54 | extend = false; | |
55 | m_data[alloc] = value; |
|
55 | m_data[alloc] = value; | |
56 |
|
56 | |||
57 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { |
|
57 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { | |
58 | // spin wait for commit |
|
58 | // spin wait for commit | |
59 | } |
|
59 | } | |
60 | return true; |
|
60 | return true; | |
61 | } |
|
61 | } | |
62 |
|
62 | |||
63 | public bool TryDequeue(out T value, out bool recycle) { |
|
63 | public bool TryDequeue(out T value, out bool recycle) { | |
64 | int low; |
|
64 | int low; | |
65 | do { |
|
65 | do { | |
66 | low = m_low; |
|
66 | low = m_low; | |
67 | if (low >= m_hi) { |
|
67 | if (low >= m_hi) { | |
68 | value = default(T); |
|
68 | value = default(T); | |
69 | recycle = (low == m_size); |
|
69 | recycle = (low == m_size); | |
70 | return false; |
|
70 | return false; | |
71 | } |
|
71 | } | |
72 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); |
|
72 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); | |
73 |
|
73 | |||
74 | recycle = (low == m_size - 1); |
|
74 | recycle = (low == m_size - 1); | |
75 | value = m_data[low]; |
|
75 | value = m_data[low]; | |
76 |
|
76 | |||
77 | return true; |
|
77 | return true; | |
78 | } |
|
78 | } | |
79 |
|
79 | |||
80 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { |
|
80 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { | |
81 | int alloc; |
|
81 | //int alloc; | |
82 | int allocSize; |
|
82 | //int allocSize; | |
83 |
|
||||
84 | // in case the batch size is larger than a free space in chunk |
|
|||
85 | // tailGap is used to over allocate the space in the chunk to |
|
|||
86 | // get exclusive permission on creation of the next one. |
|
|||
87 | int tailGap = 0; |
|
|||
88 |
|
||||
89 | do { |
|
|||
90 | alloc = m_alloc; |
|
|||
91 |
|
83 | |||
92 | if (alloc > m_size) { |
|
84 | var alloc = Interlocked.Add(ref m_alloc, length) - length; | |
93 | // the chunk is full and someone already |
|
85 | if (alloc > m_size) { | |
94 | // creating the new one |
|
86 | // the chunk is full and someone already | |
95 |
|
|
87 | // creating the new one | |
96 | extend = false; // the caller shouldn't try to extend the queue |
|
88 | enqueued = 0; // nothing was added | |
97 | return false; // nothing was added |
|
89 | extend = false; // the caller shouldn't try to extend the queue | |
98 | } |
|
90 | return false; // nothing was added | |
|
91 | } | |||
99 |
|
92 | |||
100 |
|
|
93 | enqueued = Math.Min(m_size - alloc, length); | |
101 | if (allocSize < length) // the chunk doesn't have enough space to hold the whole batch |
|
94 | extend = length > enqueued; | |
102 | tailGap = 1; // overallocate space to get exclusive permission to extend queue |
|
|||
103 | } while(alloc != Interlocked.CompareExchange(ref m_alloc, alloc + allocSize + tailGap, alloc)); |
|
|||
104 |
|
||||
105 | extend = tailGap != 0; |
|
|||
106 | enqueued = allocSize; |
|
|||
107 |
|
95 | |||
108 | // if the chunk was already full then length > 0, allocSize = 0, tailGap = 1 |
|
96 | if (enqueued == 0) | |
109 | if (alloc == m_size) |
|
|||
110 | return false; |
|
97 | return false; | |
111 |
|
98 | |||
112 | Array.Copy(batch, offset, m_data, alloc, allocSize); |
|
|||
113 |
|
99 | |||
114 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + allocSize, alloc)) { |
|
100 | Array.Copy(batch, offset, m_data, alloc, enqueued); | |
|
101 | ||||
|
102 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { | |||
115 | // spin wait for commit |
|
103 | // spin wait for commit | |
116 | } |
|
104 | } | |
|
105 | ||||
117 | return true; |
|
106 | return true; | |
118 | } |
|
107 | } | |
119 |
|
108 | |||
120 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { |
|
109 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { | |
121 | int low, hi, batchSize; |
|
110 | int low, hi, batchSize; | |
122 |
|
111 | |||
123 | do { |
|
112 | do { | |
124 | low = m_low; |
|
113 | low = m_low; | |
125 | hi = m_hi; |
|
114 | hi = m_hi; | |
126 | if (low >= hi) { |
|
115 | if (low >= hi) { | |
127 | dequeued = 0; |
|
116 | dequeued = 0; | |
128 | recycle = (low == m_size); // recycling could be restarted and we need to signal again |
|
117 | recycle = (low == m_size); // recycling could be restarted and we need to signal again | |
129 | return false; |
|
118 | return false; | |
130 | } |
|
119 | } | |
131 | batchSize = Math.Min(hi - low, length); |
|
120 | batchSize = Math.Min(hi - low, length); | |
132 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); |
|
121 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); | |
133 |
|
122 | |||
134 | recycle = (low == m_size - batchSize); |
|
123 | recycle = (low == m_size - batchSize); | |
135 | dequeued = batchSize; |
|
124 | dequeued = batchSize; | |
136 |
|
125 | |||
137 | Array.Copy(m_data, low, buffer, offset, batchSize); |
|
126 | Array.Copy(m_data, low, buffer, offset, batchSize); | |
138 |
|
127 | |||
139 | return true; |
|
128 | return true; | |
140 | } |
|
129 | } | |
141 |
|
130 | |||
142 | public T GetAt(int pos) { |
|
131 | public T GetAt(int pos) { | |
143 | return m_data[pos]; |
|
132 | return m_data[pos]; | |
144 | } |
|
133 | } | |
145 | } |
|
134 | } | |
146 |
|
135 | |||
147 | public const int DEFAULT_CHUNK_SIZE = 32; |
|
136 | public const int DEFAULT_CHUNK_SIZE = 32; | |
148 | public const int MAX_CHUNK_SIZE = 262144; |
|
137 | public const int MAX_CHUNK_SIZE = 262144; | |
149 |
|
138 | |||
150 | readonly int m_chunkSize = DEFAULT_CHUNK_SIZE; |
|
139 | readonly int m_chunkSize = DEFAULT_CHUNK_SIZE; | |
151 |
|
140 | |||
152 | Chunk m_first; |
|
141 | Chunk m_first; | |
153 | Chunk m_last; |
|
142 | Chunk m_last; | |
154 |
|
143 | |||
155 | public AsyncQueue() { |
|
144 | public AsyncQueue() { | |
156 | m_last = m_first = new Chunk(m_chunkSize); |
|
145 | m_last = m_first = new Chunk(m_chunkSize); | |
157 | } |
|
146 | } | |
158 |
|
147 | |||
159 | /// <summary> |
|
148 | /// <summary> | |
160 | /// Adds the specified value to the queue. |
|
149 | /// Adds the specified value to the queue. | |
161 | /// </summary> |
|
150 | /// </summary> | |
162 | /// <param name="value">Tha value which will be added to the queue.</param> |
|
151 | /// <param name="value">Tha value which will be added to the queue.</param> | |
163 | public void Enqueue(T value) { |
|
152 | public void Enqueue(T value) { | |
164 | var last = m_last; |
|
153 | var last = m_last; | |
165 | // spin wait to the new chunk |
|
154 | // spin wait to the new chunk | |
166 | bool extend = true; |
|
155 | bool extend = true; | |
167 | while (last == null || !last.TryEnqueue(value, out extend)) { |
|
156 | while (last == null || !last.TryEnqueue(value, out extend)) { | |
168 | // try to extend queue |
|
157 | // try to extend queue | |
169 | if (extend || last == null) { |
|
158 | if (extend || last == null) { | |
170 | var chunk = new Chunk(m_chunkSize, value); |
|
159 | var chunk = new Chunk(m_chunkSize, value); | |
171 | if (EnqueueChunk(last, chunk)) |
|
160 | if (EnqueueChunk(last, chunk)) | |
172 | break; |
|
161 | break; // success! exit! | |
173 | last = m_last; |
|
162 | last = m_last; | |
174 | } else { |
|
163 | } else { | |
175 | while (last == m_last) { |
|
164 | while (last == m_last) { | |
176 | Thread.MemoryBarrier(); |
|
165 | Thread.MemoryBarrier(); | |
177 | } |
|
166 | } | |
178 | last = m_last; |
|
167 | last = m_last; | |
179 | } |
|
168 | } | |
180 | } |
|
169 | } | |
181 | } |
|
170 | } | |
182 |
|
171 | |||
183 | /// <summary> |
|
172 | /// <summary> | |
184 | /// Adds the specified data to the queue. |
|
173 | /// Adds the specified data to the queue. | |
185 | /// </summary> |
|
174 | /// </summary> | |
186 | /// <param name="data">The buffer which contains the data to be enqueued.</param> |
|
175 | /// <param name="data">The buffer which contains the data to be enqueued.</param> | |
187 | /// <param name="offset">The offset of the data in the buffer.</param> |
|
176 | /// <param name="offset">The offset of the data in the buffer.</param> | |
188 | /// <param name="length">The size of the data to read from the buffer.</param> |
|
177 | /// <param name="length">The size of the data to read from the buffer.</param> | |
189 | public void EnqueueRange(T[] data, int offset, int length) { |
|
178 | public void EnqueueRange(T[] data, int offset, int length) { | |
190 | if (data == null) |
|
179 | if (data == null) | |
191 | throw new ArgumentNullException("data"); |
|
180 | throw new ArgumentNullException("data"); | |
192 | if (offset < 0) |
|
181 | if (offset < 0) | |
193 | throw new ArgumentOutOfRangeException("offset"); |
|
182 | throw new ArgumentOutOfRangeException("offset"); | |
194 | if (length < 1 || offset + length > data.Length) |
|
183 | if (length < 1 || offset + length > data.Length) | |
195 | throw new ArgumentOutOfRangeException("length"); |
|
184 | throw new ArgumentOutOfRangeException("length"); | |
196 |
|
185 | |||
197 | var last = m_last; |
|
186 | var last = m_last; | |
198 |
|
187 | |||
199 | bool extend; |
|
188 | bool extend; | |
200 | int enqueued; |
|
189 | int enqueued; | |
201 |
|
190 | |||
202 | while (length > 0) { |
|
191 | while (length > 0) { | |
203 | extend = true; |
|
192 | extend = true; | |
204 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { |
|
193 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { | |
205 | length -= enqueued; |
|
194 | length -= enqueued; | |
206 | offset += enqueued; |
|
195 | offset += enqueued; | |
207 | } |
|
196 | } | |
208 |
|
197 | |||
209 | if (extend) { |
|
198 | if (extend) { | |
210 | // there was no enough space in the chunk |
|
199 | // there was no enough space in the chunk | |
211 | // or there was no chunks in the queue |
|
200 | // or there was no chunks in the queue | |
212 |
|
201 | |||
213 | while (length > 0) { |
|
202 | while (length > 0) { | |
214 |
|
203 | |||
215 | var size = Math.Min(length, MAX_CHUNK_SIZE); |
|
204 | var size = Math.Min(length, MAX_CHUNK_SIZE); | |
216 |
|
205 | |||
217 | var chunk = new Chunk( |
|
206 | var chunk = new Chunk( | |
218 | Math.Max(size, m_chunkSize), |
|
207 | Math.Max(size, m_chunkSize), | |
219 | data, |
|
208 | data, | |
220 | offset, |
|
209 | offset, | |
221 | size, |
|
210 | size, | |
222 | length // length >= size |
|
211 | length // length >= size | |
223 | ); |
|
212 | ); | |
224 |
|
213 | |||
225 | if (!EnqueueChunk(last, chunk)) { |
|
214 | if (!EnqueueChunk(last, chunk)) { | |
226 | // looks like the queue has been updated then proceed from the beginning |
|
215 | // looks like the queue has been updated then proceed from the beginning | |
227 | last = m_last; |
|
216 | last = m_last; | |
228 | break; |
|
217 | break; | |
229 | } |
|
218 | } | |
230 |
|
219 | |||
231 | // we have successfully added the new chunk |
|
220 | // we have successfully added the new chunk | |
232 | last = chunk; |
|
221 | last = chunk; | |
233 | length -= size; |
|
222 | length -= size; | |
234 | offset += size; |
|
223 | offset += size; | |
235 | } |
|
224 | } | |
236 | } else { |
|
225 | } else { | |
237 | // we don't need to extend the queue, if we successfully enqueued data |
|
226 | // we don't need to extend the queue, if we successfully enqueued data | |
238 | if (length == 0) |
|
227 | if (length == 0) | |
239 | break; |
|
228 | break; | |
240 |
|
229 | |||
241 | // if we need to wait while someone is extending the queue |
|
230 | // if we need to wait while someone is extending the queue | |
242 | // spinwait |
|
231 | // spinwait | |
243 | while (last == m_last) { |
|
232 | while (last == m_last) { | |
244 | Thread.MemoryBarrier(); |
|
233 | Thread.MemoryBarrier(); | |
245 | } |
|
234 | } | |
246 |
|
235 | |||
247 | last = m_last; |
|
236 | last = m_last; | |
248 | } |
|
237 | } | |
249 | } |
|
238 | } | |
250 | } |
|
239 | } | |
251 |
|
240 | |||
252 | /// <summary> |
|
241 | /// <summary> | |
253 | /// Tries to retrieve the first element from the queue. |
|
242 | /// Tries to retrieve the first element from the queue. | |
254 | /// </summary> |
|
243 | /// </summary> | |
255 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> |
|
244 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> | |
256 | /// <param name="value">The value of the dequeued element.</param> |
|
245 | /// <param name="value">The value of the dequeued element.</param> | |
257 | public bool TryDequeue(out T value) { |
|
246 | public bool TryDequeue(out T value) { | |
258 | var chunk = m_first; |
|
247 | var chunk = m_first; | |
259 | bool recycle; |
|
248 | bool recycle; | |
260 | while (chunk != null) { |
|
249 | while (chunk != null) { | |
261 |
|
250 | |||
262 | var result = chunk.TryDequeue(out value, out recycle); |
|
251 | var result = chunk.TryDequeue(out value, out recycle); | |
263 |
|
252 | |||
264 | if (recycle) // this chunk is waste |
|
253 | if (recycle) // this chunk is waste | |
265 | RecycleFirstChunk(chunk); |
|
254 | RecycleFirstChunk(chunk); | |
266 | else |
|
255 | else | |
267 | return result; // this chunk is usable and returned actual result |
|
256 | return result; // this chunk is usable and returned actual result | |
268 |
|
257 | |||
269 | if (result) // this chunk is waste but the true result is always actual |
|
258 | if (result) // this chunk is waste but the true result is always actual | |
270 | return true; |
|
259 | return true; | |
271 |
|
260 | |||
272 | // try again |
|
261 | // try again | |
273 | chunk = m_first; |
|
262 | chunk = m_first; | |
274 | } |
|
263 | } | |
275 |
|
264 | |||
276 | // the queue is empty |
|
265 | // the queue is empty | |
277 | value = default(T); |
|
266 | value = default(T); | |
278 | return false; |
|
267 | return false; | |
279 | } |
|
268 | } | |
280 |
|
269 | |||
281 | /// <summary> |
|
270 | /// <summary> | |
282 | /// Tries to dequeue the specified amount of data from the queue. |
|
271 | /// Tries to dequeue the specified amount of data from the queue. | |
283 | /// </summary> |
|
272 | /// </summary> | |
284 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> |
|
273 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> | |
285 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
274 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
286 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
275 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
287 | /// <param name="length">The maximum amount of data to be retrieved.</param> |
|
276 | /// <param name="length">The maximum amount of data to be retrieved.</param> | |
288 | /// <param name="dequeued">The actual amout of the retrieved data.</param> |
|
277 | /// <param name="dequeued">The actual amout of the retrieved data.</param> | |
289 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { |
|
278 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { | |
290 | if (buffer == null) |
|
279 | if (buffer == null) | |
291 | throw new ArgumentNullException("buffer"); |
|
280 | throw new ArgumentNullException("buffer"); | |
292 | if (offset < 0) |
|
281 | if (offset < 0) | |
293 | throw new ArgumentOutOfRangeException("offset"); |
|
282 | throw new ArgumentOutOfRangeException("offset"); | |
294 | if (length < 1 || offset + length > buffer.Length) |
|
283 | if (length < 1 || offset + length > buffer.Length) | |
295 | throw new ArgumentOutOfRangeException("length"); |
|
284 | throw new ArgumentOutOfRangeException("length"); | |
296 |
|
285 | |||
297 | var chunk = m_first; |
|
286 | var chunk = m_first; | |
298 | bool recycle; |
|
287 | bool recycle; | |
299 | dequeued = 0; |
|
288 | dequeued = 0; | |
300 | while (chunk != null) { |
|
289 | while (chunk != null) { | |
301 |
|
290 | |||
302 | int actual; |
|
291 | int actual; | |
303 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
292 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
304 | offset += actual; |
|
293 | offset += actual; | |
305 | length -= actual; |
|
294 | length -= actual; | |
306 | dequeued += actual; |
|
295 | dequeued += actual; | |
307 | } |
|
296 | } | |
308 |
|
297 | |||
309 | if (recycle) // this chunk is waste |
|
298 | if (recycle) // this chunk is waste | |
310 | RecycleFirstChunk(chunk); |
|
299 | RecycleFirstChunk(chunk); | |
311 | else if (actual == 0) |
|
300 | else if (actual == 0) | |
312 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) |
|
301 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) | |
313 |
|
302 | |||
314 | if (length == 0) |
|
303 | if (length == 0) | |
315 | return true; |
|
304 | return true; | |
316 |
|
305 | |||
317 | // we still may dequeue something |
|
306 | // we still may dequeue something | |
318 | // try again |
|
307 | // try again | |
319 | chunk = m_first; |
|
308 | chunk = m_first; | |
320 | } |
|
309 | } | |
321 |
|
310 | |||
322 | return dequeued != 0; |
|
311 | return dequeued != 0; | |
323 | } |
|
312 | } | |
324 |
|
313 | |||
325 | /// <summary> |
|
314 | /// <summary> | |
326 | /// Tries to dequeue all remaining data in the first chunk. |
|
315 | /// Tries to dequeue all remaining data in the first chunk. | |
327 | /// </summary> |
|
316 | /// </summary> | |
328 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> |
|
317 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> | |
329 | /// <param name="buffer">The buffer to which data will be written.</param> |
|
318 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
330 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
319 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
331 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> |
|
320 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> | |
332 | /// <param name="dequeued">The actual amount of the dequeued data.</param> |
|
321 | /// <param name="dequeued">The actual amount of the dequeued data.</param> | |
333 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { |
|
322 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { | |
334 | if (buffer == null) |
|
323 | if (buffer == null) | |
335 | throw new ArgumentNullException("buffer"); |
|
324 | throw new ArgumentNullException("buffer"); | |
336 | if (offset < 0) |
|
325 | if (offset < 0) | |
337 | throw new ArgumentOutOfRangeException("offset"); |
|
326 | throw new ArgumentOutOfRangeException("offset"); | |
338 | if (length < 1 || offset + length > buffer.Length) |
|
327 | if (length < 1 || offset + length > buffer.Length) | |
339 | throw new ArgumentOutOfRangeException("length"); |
|
328 | throw new ArgumentOutOfRangeException("length"); | |
340 |
|
329 | |||
341 | var chunk = m_first; |
|
330 | var chunk = m_first; | |
342 | bool recycle; |
|
331 | bool recycle; | |
343 | dequeued = 0; |
|
332 | dequeued = 0; | |
344 |
|
333 | |||
345 | while (chunk != null) { |
|
334 | while (chunk != null) { | |
346 |
|
335 | |||
347 | int actual; |
|
336 | int actual; | |
348 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
337 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
349 | dequeued = actual; |
|
338 | dequeued = actual; | |
350 | } |
|
339 | } | |
351 |
|
340 | |||
352 | if (recycle) // this chunk is waste |
|
341 | if (recycle) // this chunk is waste | |
353 | RecycleFirstChunk(chunk); |
|
342 | RecycleFirstChunk(chunk); | |
354 |
|
343 | |||
355 | // if we have dequeued any data, then return |
|
344 | // if we have dequeued any data, then return | |
356 | if (dequeued != 0) |
|
345 | if (dequeued != 0) | |
357 | return true; |
|
346 | return true; | |
358 |
|
347 | |||
359 | // we still may dequeue something |
|
348 | // we still may dequeue something | |
360 | // try again |
|
349 | // try again | |
361 | chunk = m_first; |
|
350 | chunk = m_first; | |
362 | } |
|
351 | } | |
363 |
|
352 | |||
364 | return false; |
|
353 | return false; | |
365 | } |
|
354 | } | |
366 |
|
355 | |||
367 | bool EnqueueChunk(Chunk last, Chunk chunk) { |
|
356 | bool EnqueueChunk(Chunk last, Chunk chunk) { | |
368 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) |
|
357 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) | |
369 | return false; |
|
358 | return false; | |
370 |
|
359 | |||
371 | if (last != null) |
|
360 | if (last != null) | |
372 | last.next = chunk; |
|
361 | last.next = chunk; | |
373 | else |
|
362 | else | |
374 | m_first = chunk; |
|
363 | m_first = chunk; | |
375 | return true; |
|
364 | return true; | |
376 | } |
|
365 | } | |
377 |
|
366 | |||
378 | void RecycleFirstChunk(Chunk first) { |
|
367 | void RecycleFirstChunk(Chunk first) { | |
379 | var next = first.next; |
|
368 | var next = first.next; | |
380 |
|
369 | |||
381 | if (next == null) { |
|
370 | if (next == null) { | |
382 | // looks like this is the last chunk |
|
371 | // looks like this is the last chunk | |
383 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
|
372 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { | |
384 | // race |
|
373 | // race | |
385 | // maybe someone already recycled this chunk |
|
374 | // maybe someone already recycled this chunk | |
386 | // or a new chunk has been appedned to the queue |
|
375 | // or a new chunk has been appedned to the queue | |
387 |
|
376 | |||
388 | return; // give up |
|
377 | return; // give up | |
389 | } |
|
378 | } | |
390 | // the tail is updated |
|
379 | // the tail is updated | |
391 | } |
|
380 | } | |
392 |
|
381 | |||
393 | // we need to update the head |
|
382 | // we need to update the head | |
394 | Interlocked.CompareExchange(ref m_first, next, first); |
|
383 | Interlocked.CompareExchange(ref m_first, next, first); | |
395 | // if the head is already updated then give up |
|
384 | // if the head is already updated then give up | |
396 | return; |
|
385 | return; | |
397 |
|
386 | |||
398 | } |
|
387 | } | |
399 |
|
388 | |||
400 | #region IEnumerable implementation |
|
389 | #region IEnumerable implementation | |
401 |
|
390 | |||
402 | class Enumerator : IEnumerator<T> { |
|
391 | class Enumerator : IEnumerator<T> { | |
403 | Chunk m_current; |
|
392 | Chunk m_current; | |
404 | int m_pos = -1; |
|
393 | int m_pos = -1; | |
405 |
|
394 | |||
406 | public Enumerator(Chunk fisrt) { |
|
395 | public Enumerator(Chunk fisrt) { | |
407 | m_current = fisrt; |
|
396 | m_current = fisrt; | |
408 | } |
|
397 | } | |
409 |
|
398 | |||
410 | #region IEnumerator implementation |
|
399 | #region IEnumerator implementation | |
411 |
|
400 | |||
412 | public bool MoveNext() { |
|
401 | public bool MoveNext() { | |
413 | if (m_current == null) |
|
402 | if (m_current == null) | |
414 | return false; |
|
403 | return false; | |
415 |
|
404 | |||
416 | if (m_pos == -1) |
|
405 | if (m_pos == -1) | |
417 | m_pos = m_current.Low; |
|
406 | m_pos = m_current.Low; | |
418 | else |
|
407 | else | |
419 | m_pos++; |
|
408 | m_pos++; | |
420 | if (m_pos == m_current.Hi) { |
|
409 | if (m_pos == m_current.Hi) { | |
421 | m_pos = 0; |
|
410 | m_pos = 0; | |
422 | m_current = m_current.next; |
|
411 | m_current = m_current.next; | |
423 | } |
|
412 | } | |
424 |
|
413 | |||
425 | return true; |
|
414 | return true; | |
426 | } |
|
415 | } | |
427 |
|
416 | |||
428 | public void Reset() { |
|
417 | public void Reset() { | |
429 | throw new NotSupportedException(); |
|
418 | throw new NotSupportedException(); | |
430 | } |
|
419 | } | |
431 |
|
420 | |||
432 | object IEnumerator.Current { |
|
421 | object IEnumerator.Current { | |
433 | get { |
|
422 | get { | |
434 | return Current; |
|
423 | return Current; | |
435 | } |
|
424 | } | |
436 | } |
|
425 | } | |
437 |
|
426 | |||
438 | #endregion |
|
427 | #endregion | |
439 |
|
428 | |||
440 | #region IDisposable implementation |
|
429 | #region IDisposable implementation | |
441 |
|
430 | |||
442 | public void Dispose() { |
|
431 | public void Dispose() { | |
443 | } |
|
432 | } | |
444 |
|
433 | |||
445 | #endregion |
|
434 | #endregion | |
446 |
|
435 | |||
447 | #region IEnumerator implementation |
|
436 | #region IEnumerator implementation | |
448 |
|
437 | |||
449 | public T Current { |
|
438 | public T Current { | |
450 | get { |
|
439 | get { | |
451 | if (m_pos == -1 || m_current == null) |
|
440 | if (m_pos == -1 || m_current == null) | |
452 | throw new InvalidOperationException(); |
|
441 | throw new InvalidOperationException(); | |
453 | return m_current.GetAt(m_pos); |
|
442 | return m_current.GetAt(m_pos); | |
454 | } |
|
443 | } | |
455 | } |
|
444 | } | |
456 |
|
445 | |||
457 | #endregion |
|
446 | #endregion | |
458 | } |
|
447 | } | |
459 |
|
448 | |||
460 | public IEnumerator<T> GetEnumerator() { |
|
449 | public IEnumerator<T> GetEnumerator() { | |
461 | return new Enumerator(m_first); |
|
450 | return new Enumerator(m_first); | |
462 | } |
|
451 | } | |
463 |
|
452 | |||
464 | #endregion |
|
453 | #endregion | |
465 |
|
454 | |||
466 | #region IEnumerable implementation |
|
455 | #region IEnumerable implementation | |
467 |
|
456 | |||
468 | IEnumerator IEnumerable.GetEnumerator() { |
|
457 | IEnumerator IEnumerable.GetEnumerator() { | |
469 | return GetEnumerator(); |
|
458 | return GetEnumerator(); | |
470 | } |
|
459 | } | |
471 |
|
460 | |||
472 | #endregion |
|
461 | #endregion | |
473 | } |
|
462 | } | |
474 | } |
|
463 | } |
@@ -1,120 +1,120 | |||||
1 | using System; |
|
1 | using System; | |
2 | using Implab.Diagnostics; |
|
2 | using Implab.Diagnostics; | |
3 | using Implab.Parallels; |
|
3 | using Implab.Parallels; | |
4 | using Implab; |
|
4 | using Implab; | |
5 | using System.Collections.Generic; |
|
5 | using System.Collections.Generic; | |
6 | using System.Collections.Concurrent; |
|
6 | using System.Collections.Concurrent; | |
7 |
|
7 | |||
8 | namespace MonoPlay { |
|
8 | namespace MonoPlay { | |
9 | class MainClass { |
|
9 | class MainClass { | |
10 | public static void Main(string[] args) { |
|
10 | public static void Main(string[] args) { | |
11 | if (args == null) |
|
11 | if (args == null) | |
12 | throw new ArgumentNullException("args"); |
|
12 | throw new ArgumentNullException("args"); | |
13 |
|
13 | |||
14 | var q1 = new AsyncQueue<int>(); |
|
14 | var q1 = new AsyncQueue<int>(); | |
15 | var q2 = new Queue<int>(); |
|
15 | var q2 = new Queue<int>(); | |
16 |
|
16 | |||
17 | const int count = 10000000; |
|
17 | const int count = 10000000; | |
18 |
|
18 | |||
19 | int res1 = 0, res2 = 0; |
|
19 | int res1 = 0, res2 = 0; | |
20 | var t1 = Environment.TickCount; |
|
20 | var t1 = Environment.TickCount; | |
21 |
|
21 | |||
22 | AsyncPool.RunThread( |
|
22 | AsyncPool.RunThread( | |
23 | () => { |
|
23 | () => { | |
24 | for (var i = 0; i < count; i++) |
|
24 | for (var i = 0; i < count; i++) | |
25 | q1.Enqueue(1); |
|
25 | q1.Enqueue(1); | |
26 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); |
|
26 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
27 | }, |
|
27 | }, | |
28 | () => { |
|
28 | () => { | |
29 | for (var i = 0; i < count; i++) |
|
29 | for (var i = 0; i < count; i++) | |
30 | q1.Enqueue(2); |
|
30 | q1.Enqueue(2); | |
31 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); |
|
31 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
32 | }, |
|
32 | }, | |
33 | () => { |
|
33 | () => { | |
34 | int temp = 0; |
|
34 | int temp = 0; | |
35 | int i = 0; |
|
35 | int i = 0; | |
36 | while (i < count) |
|
36 | while (i < count) | |
37 | if (q1.TryDequeue(out temp)) { |
|
37 | if (q1.TryDequeue(out temp)) { | |
38 | i++; |
|
38 | i++; | |
39 | res1 += temp; |
|
39 | res1 += temp; | |
40 | } |
|
40 | } | |
41 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); |
|
41 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
42 | }, |
|
42 | }, | |
43 | () => { |
|
43 | () => { | |
44 | int temp = 0; |
|
44 | int temp = 0; | |
45 | int i = 0; |
|
45 | int i = 0; | |
46 | while (i < count) |
|
46 | while (i < count) | |
47 | if (q1.TryDequeue(out temp)) { |
|
47 | if (q1.TryDequeue(out temp)) { | |
48 | i++; |
|
48 | i++; | |
49 | res2 += temp; |
|
49 | res2 += temp; | |
50 | } |
|
50 | } | |
51 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); |
|
51 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
52 | } |
|
52 | } | |
53 | ) |
|
53 | ) | |
54 | .Combine() |
|
54 | .Combine() | |
55 | .Join(); |
|
55 | .Join(); | |
56 |
|
56 | |||
57 | Console.WriteLine("done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}", Environment.TickCount - t1, res1, res2, res1 + res2); |
|
57 | Console.WriteLine("done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", Environment.TickCount - t1, res1, res2, res1 + res2, count*2); | |
58 |
|
58 | |||
59 | var t2 = Environment.TickCount; |
|
59 | var t2 = Environment.TickCount; | |
60 | Console.WriteLine("MTQueue: {0} ms", t2 - t1); |
|
60 | Console.WriteLine("MTQueue: {0} ms", t2 - t1); | |
61 |
|
61 | |||
62 | t1 = Environment.TickCount; |
|
62 | t1 = Environment.TickCount; | |
63 |
|
63 | |||
64 | for (var i = 0; i < count * 2; i++) |
|
64 | for (var i = 0; i < count * 2; i++) | |
65 | q2.Enqueue(i); |
|
65 | q2.Enqueue(i); | |
66 |
|
66 | |||
67 | for (var i = 0; i < count * 2; i++) |
|
67 | for (var i = 0; i < count * 2; i++) | |
68 | q2.Dequeue(); |
|
68 | q2.Dequeue(); | |
69 |
|
69 | |||
70 | t2 = Environment.TickCount; |
|
70 | t2 = Environment.TickCount; | |
71 | Console.WriteLine("Queue: {0} ms", t2 - t1); |
|
71 | Console.WriteLine("Queue: {0} ms", t2 - t1); | |
72 |
|
72 | |||
73 | q2 = new Queue<int>(); |
|
73 | q2 = new Queue<int>(); | |
74 |
|
74 | |||
75 | t1 = Environment.TickCount; |
|
75 | t1 = Environment.TickCount; | |
76 |
|
76 | |||
77 |
|
77 | |||
78 | AsyncPool.RunThread( |
|
78 | AsyncPool.RunThread( | |
79 | () => { |
|
79 | () => { | |
80 | for (var i = 0; i < count; i++) |
|
80 | for (var i = 0; i < count; i++) | |
81 | lock (q2) |
|
81 | lock (q2) | |
82 | q2.Enqueue(i); |
|
82 | q2.Enqueue(i); | |
83 | }, |
|
83 | }, | |
84 | () => { |
|
84 | () => { | |
85 | for (var i = 0; i < count; i++) |
|
85 | for (var i = 0; i < count; i++) | |
86 | lock (q2) |
|
86 | lock (q2) | |
87 | q2.Enqueue(i); |
|
87 | q2.Enqueue(i); | |
88 | }, |
|
88 | }, | |
89 | () => { |
|
89 | () => { | |
90 | for (int i = 0; i < count ;) |
|
90 | for (int i = 0; i < count ;) | |
91 | lock (q2) { |
|
91 | lock (q2) { | |
92 | if (q2.Count == 0) |
|
92 | if (q2.Count == 0) | |
93 | continue; |
|
93 | continue; | |
94 | q2.Dequeue(); |
|
94 | q2.Dequeue(); | |
95 | i++; |
|
95 | i++; | |
96 | } |
|
96 | } | |
97 |
|
97 | |||
98 | }, |
|
98 | }, | |
99 | () => { |
|
99 | () => { | |
100 | for (int i = 0; i < count ;) |
|
100 | for (int i = 0; i < count ;) | |
101 | lock (q2) { |
|
101 | lock (q2) { | |
102 | if (q2.Count == 0) |
|
102 | if (q2.Count == 0) | |
103 | continue; |
|
103 | continue; | |
104 | q2.Dequeue(); |
|
104 | q2.Dequeue(); | |
105 | i++; |
|
105 | i++; | |
106 | } |
|
106 | } | |
107 |
|
107 | |||
108 | } |
|
108 | } | |
109 | ) |
|
109 | ) | |
110 | .Combine() |
|
110 | .Combine() | |
111 | .Join(); |
|
111 | .Join(); | |
112 |
|
112 | |||
113 |
|
113 | |||
114 |
|
114 | |||
115 | t2 = Environment.TickCount; |
|
115 | t2 = Environment.TickCount; | |
116 | Console.WriteLine("Queue+Lock: {0} ms", t2 - t1); |
|
116 | Console.WriteLine("Queue+Lock: {0} ms", t2 - t1); | |
117 |
|
117 | |||
118 | } |
|
118 | } | |
119 | } |
|
119 | } | |
120 | } |
|
120 | } |
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